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What is Tamriel Rebuilt?
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Tamriel Rebuilt Artbook - Hammerfell Style
(9. Feb 10 20:51)
Another year... (31. Dec 09 22:49) On Hammerfell (5. Dec 09 21:26) On Future Releases (21. Oct 09 04:56) Tamriel Rebuilt Featured in PC Gamer UK! (1. Oct 09 14:36) Congratulations to Myzel, new Head of Concept Art (22. Jul 09 18:06) The Wheel Is Still Spinning, And The Hamster Isn't Dead Yet. (25. Jun 09 23:43) Bloodthirsty Crustacean named new Head of Quests (19. Apr 09 19:28) Adanorcil is new Head of Lore (5. Apr 09 18:05) Hall of Fame (29. Mar 09 18:25) |
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Have you ever dreamed of seeing the glorious capital city of Morrowind, or wanted to explore the dangerous homeland of the xenophobic Dres? Do you want to travel to the edges of the Argon Jungle, which few have survived? Or would you rather scale snowy mountains in search of Nords at the border of Skyrim?
Then enter Tamriel Rebuilt, the enormous effort of completing the province of Morrowind, piece by piece.
Our goal is to create the mainland area of Morrowind in a way truthful to the vision of Bethesda Softworks through the study of TES lore. We welcome all quality work contributed to our cause, from models to interiors, from music to quests!
News
Tamriel Rebuilt Artbook - Hammerfell Style (9. Feb 10 20:51) posted by Haplo Discuss Tamriel Rebuilt recently made the decision to end our work on the Hammerfell project, letting it become its own self-sufficient project apart from our team and website.
However, while it was worked on, we had some incredible and beautiful work done, by anyone's standards. I'm talking, of course, about the concept art produced for the province. Concept art is one of the largely unseen aspects of any project, whether it's a game, a video, or TV show, or a mod like Tamriel Rebuilt... simply because most people never see about it or hear about it unless looking for it intentionally. This is unfortunate on many levels, since often times the art is infinitely better or more pleasing than anything we could hope to create in the mod. Because of this, and because we aren't willing to let our CAs' work go silently into the night, we've had our Head of Concept Art (Myzel--a talented Concept Artist in his own right) put together an artbook of much of the Hammerfell art done at the project over the years. Although it won't be hosted on a mod website such as PlanetElderScrolls, we like to think of this as a release to the community for their enjoyment, and to let everyone know that artists, too, are modders. You can find a link to it on our Downloads page at the top link bar below our 'Tamriel Rebuilt' header. We hope you enjoy it as thoroughly as we did!
Another year... (31. Dec 09 22:49) posted by Lady Nerevar Discuss ...another time line.
2009 has been a busy and eventful year for Tamriel Rebuilt. Stirk finally saw final release and the Hammerfell project was moved off-site. Morrowind also progressed by leaps and bounds, with many detailing claims and new exteriors seeing completion. The community recognized our continued efforts by awarding Antediluvian Secrets a spot in the Hall of Fame and by naming Tamriel Rebuilt the fourth-best single player mod. The release of TES2: Daggerfall and the Infernal City also made this a great year for Elder Scrolls fans in general. I have no doubt that 2010 and beyond will be great years here at TR. Each month we complete more exteriors and interiors, write more quests, and merge more new models. The completion of Morrowind is getting closer and closer, and I cannot wait to see what the new year holds for the project. From all of us at Tamriel Rebuilt, have a happy new year and a great new decade! Here's a list of highlights from the previous year: Jan 20 - Exterior detailing claims for Map 3 open. Feb 06 - Stirk 1.0 released. Feb 14 - Stirk 1.1 update released. Feb 25 - Stirk 1.2 update released. Mar 08 - Map 9 .71 internally released, updates continue throughout the year. Mar 29 - Antediluvian Secrets added to PlanetElderScrolls Hall of Fame. Apr 05 - Adanorcil becomes new Head of Lore, replacing Sload. Apr 19 - Bloodthirsty Crustacean becomes new Head of Quests, replacing theviking. May 21 - TR gets a Twitter account, TamrielRebuilt. Jul 07 - A new claims rule is put into place immediately, to tighten up on the "allowed time frame" a modder has to post an update. This new rule helped to increase progress. Jul 09 - Bethesda releases TES2:Daggerfall as a 15th Anniversary present. Jul 10 - It is decided that Telvannis and Antediluvian Secrets are to be merged into one file, named TR_Mainland. All future releases will be merged into this file before the release date. Jul 22 - Myzel becomes new Head of Concept Art, replacing Gez. New alpha version of Map 5 internally released. Jul 29 - Map 4 version .58 is internally released. Aug 23 - A new Map 6 merge, .07, is internally released. It includes the final version of Narsis. Oct 01 - Tamriel Rebuilt makes #4 in the UK PCGamer Top 50 singleplayer mods list Oct 21 - New release scheme for Morrowind announced. Nov 05 - Map 9 version .76 is internally released. Dec 05 - Hammerfell project becomes its own team, separate from TR.
On Hammerfell (5. Dec 09 21:26) posted by Lady Nerevar Discuss As of today, Tamriel Rebuilt is officially ending work on its Hammerfell project for TES:IV Oblivion. This is not a sudden decision, but rather one that we have considered for a long time now, both as individuals and as a team. We feel that it is not possible to release a province worthy of the Tamriel Rebuilt name with the current state of work.
Why? We lacked the manpower. Literally everything needed to be created from scratch for this project, and we simply do not have the modelers to do it. It also did not help that Oblivion's quality of models was greatly increased compared to Morrowind; not many people have the skills necessary to create a single model, let alone hundreds to thousands, to match Oblivion's quality levels. What will happen to Hammerfell and its resources? I, Lady Nerevar, and others will continue to work on the project apart from Tamriel Rebuilt. Its goals will be largely downsized, but it will be released, both as a playable project and as a modder's resource. If you are interested in offering assistance with this, contact me directly. We urge fans to contribute to their favorite projects, be they Tamriel Rebuilt or another mod. Work on our Morrowind project for TES:III will continue as planned. Sincerely, the Tamriel Rebuilt Team
On Future Releases (21. Oct 09 04:56) posted by Thrignar Fraxix Discuss After some serious consideration, Tamriel Rebuilt has decided that future releases will not be based on our development maps as they were initially created--and as they have existed for the past several years--but instead will each be designed around a certain theme, generally one of the five Great Houses. With two releases already out, there are six more remaining. They are as follows:
Almalexia - Containing the rest of House Indoril's holdings, this release will center on the city of Almalexia, the largest city in Morrowind. Most of you have already been there, in fact: the innermost part of Almalexia is the capitol, Mournhold, which is the setting of Tribunal. Like all of TR's cities, it is a sight to behold. Heartland - Heartland contains a bit of every sort of region Morrowind has to offer: the fertile Thirr River Valley mirrors the Ascadian Isles; Roth Roryn, a craggy mountain region; and the Armun Ashlands--by far the largest ashlands on the mainland. It also includes many important cities, such as Old Ebonheart--the largest Imperial city in the province--and two major Hlaalu cities: Andothren, built around a waterfall, and Kragenmoor, a trading city on the border of Morrowind. Véloth - Most members of Great House Redoran make their home in Véloth, the mountainous, ashy region in the west of Morrowind. This will include almost all of House Redoran's settlements, such as the great Baan Malur in the north and Kartúr in the south, and Kogotél, a city built around an ancient Velothi monastery. Narsis - The city of Narsis is the capital of House Hlaalu and one of the largest cities in the province of Morrowind. Built on the winding Upper Thirr, it is in the very far south of Morrowind. This release will also include several other Hlaalu cities, as well as two isolated Redoran forts. Dres - The last release, this will contain all of House Dres' land holdings, and will include no other Great Houses. House Dres is the most traditional and by far the most xenophobic of the six Great Houses, keeping slaves in great numbers and adhering strictly to an ancient form of the Dunmeri faith. Though it remains a long way off, we promise that it will be among our most impressive releases. The Dres will also have their own completely-new architecture. Here is a map showing the largely-final borders for these releases. Edited by Haplo
Tamriel Rebuilt Featured in PC Gamer UK! (1. Oct 09 14:36) posted by Lady Nerevar Discuss Yes, Tamriel Rebuilt made PC Gamer UK Magazine's Top 50 Single-Player Mods list! Our Morrowind project topped in at number 4, whose entry also included a mention of our Oblivion project.
Great modding all, and congratulations! |
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