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What is Tamriel Rebuilt?
Information
Miscellaneous
Random Screenshots
Stryker named new Head of Interiors
(5. May 13 18:34)
Stryker named Assistant Head of Characters
(3. Feb 13 13:54)
2012 in Review
(31. Dec 12 13:51)
Our New Head of Characters is Not! Also Int Reviewing Empty!
(13. Dec 12 17:56)
Sacred East updated to Version 1.2
(11. Oct 12 10:30)
New Core Shuffle!
(7. Oct 12 23:20)
Sacred East
(6. Jun 12 00:36)
New Head of Interiors
(19. Mar 12 11:12)
2011 in Review
(3. Feb 12 12:20)
Why is our new Head of Quests, awesome!
(30. Jun 11 15:20)
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Button Mapping in TES:CS
Generic Controls
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Mousewheel up/down - zooms the view in and out
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V + mouse movement up/down - zooms the view in and out
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Up Arrow - moves to the next cell north
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Down Arrow - moves to the next cell south
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Left Arrow - moves to the next cell west
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Right Arrow - moves to the next cell east
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Spacebar + mouse movement - pans the camera view, based upon the point of focus
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C - Isometric view (interiors only)
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T - Top-down view (interiors only)
Controls While Nothing is Selected
Controls While Something is Selected
Object Movement Controls
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X + mouse movement - moves the object(s) only in the X-axis
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Y + mouse movement - moves the object(s) only in the Y-axis
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Z + mouse movement - moves the object(s) only in the Z-axis
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D - Deselects the object(s) that you have currently selected
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F - drops the selected object to the top of the object below (the ground for example)
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C - centers view on selected object(s) (when in an interior cell, and no objects are selected, this switches the camera to isometric view)
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Right-click + mouse movement - Rotates the selected object(s) left or right
Preview Window Controls
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W - Pan the view up
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S - Pan the view down
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A - Pan the view left
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D - Pan the view right
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Page Up - Zooms in
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Page Down - Zoom out
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Up Arrow - Rotate the object up
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Down Arrow - Rotate the object down
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Left Arrow - Rotate the object left
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Right Arrow - Rotate the object right
Miscellaneous Controls
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A - Turns the lights on and off in the render window
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L - Toggles the viewing of light radius in the render window
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W - Toggles wireframe mode
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F4 - Shows collision detection (render window)
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The content of this site is © by the Tamriel Rebuilt community.
Morrowind, Oblivion, their expansions, and their content is © Bethesda Softworks.
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