Improved Skyrender

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The new and improved skyrender, as borrowed from the old forums:

File Skyrender.7z542.65 KB2016-08-25 20:52
Binary Data skyrenderEdited5ForExportRelease.max1.82 MB2016-08-25 20:52
File Skyrender_Flight_1.wav3.67 MB2017-03-12 20:38
File skyrender_15_06_2017.7z545.81 KB2017-06-15 14:15


This mode lis fine except for

Infragris's picture

This mode lis fine except for the death animation, which is still a placeholder. At the very least, the wings have to stop moving after death

Okay, I believe it's been

worsas's picture

Okay, I believe it's been long overdue to finish this creature. So what I did is fixing the mentioned death animation aswell as carrying over the texture paths to the new folder structure. Furthermore I created esp-entries of the creature for inclusion in Tamriel_Data, overriding all of the old skyrender ones, except for the mounted version.

Additionally I added a variant that hovers over the ground rather than fly and utilizes the sitting idle animation that would have otherwise gone completely unused. I think it will give a nice touch to have some sitting variants in between the others.

All of it is playtested and I think it should be mostly good to go now. ThomasRuz' sound is not included because it doesn't work in the current state (too long) and replacements for other sound entries are missing too. Ingame the current sounds are very subtle, so I'm not sure a replacement is too urgent.