Asset Request: Red Moment Cutscene

Requested, the storyboards and cutscene illustrating what happened leading up to Nerevar's death, and the creation of the mural from the Foul Murder plotline (bonus if you show a bonewalker painting it!). Other things to include may be snippets of a meeting of the Tribunal, past Nerevarines, Dagoth Ur's creation, and the Battle under Red Mountain.

Asset Request: Peakstar's Parable

During the Foul Murder plotline, the player is made to find four ringlets of Alandro Sul's Wraithmail, so that they can summon him to ask about the real story of what happened under Red Mountain. To illustrate this, Peakstar (and possibly some Ashlander wise women) tells a folktale of how four foolish Ashlanders had their Truth stolen from them by the House of Troubles. Note this story is told through dialogue instead of a book.

Gol Mok NPCing

-The map 4 dialogue placeholders are out of place in some instances (a lot of them), but I made do
-this is my attempt at vigilante NPCing an area
-One NPC has a greeting that sounds like a quest, because it is. I could develop the quest further but I thought I'd upload it here first, hence the 90% completion.

Attached are two files:
1. an esp containing the full NPCing of Gol Mok with greetings, backgrounds, some rumors/secrets, and a mini quest.
2. my "design document" I wrote out before I implemented anything, which will be posted below:

Placeholders for Hlaalu-Thirr / Roryn Bluffs / Lake Andaram section files

For Mainland,
Adds for these regions (and encompassing entries where necessary; M3-4 denominations to fit next to the existing) and for topics:


someone in particular
specific place
little advice
little secret
latest rumors
Greeting 5
Greeting 7
local area
my trade

Topics of Tamriel

YUUUUGE dump of different dialogue. I generally have it lumped together via topic (i.e. "little secret" or "latest rumors" though some of it is chopped into category i.e. "religion" and "slavery", so use ctrl+f to your advantage here.) I also have gotten some response to some of the dialogue being too descriptive, but I can't really say either way.

Placeholders for "quest pack" dialogue

These are placeholder entries "BEGIN"/"END TR QUESTS PLUGIN" for the quest pack. Purpose is to place any dialogue for the following common topics between those two entries.

Greetings 0 to 7
latest rumors
little advice
little secret
my trade

Not getting into the intricacies of what could happen when a plugin depends on several master files for dialogue references - let's just say it will make life easier.


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