- In Development
A follow-up quest to: http://www.tamriel-rebuilt.org/claims/more-rats
Though the batty old lady in "More Rats?" used unrefined velk nectar as a tea sweetener, the player learns the true purpose of velk nectar (an aide for the Indoril contacting their ancestors) when the ancestors come a-calling.
The fighter's guild steward calls the player back, saying that now instead of noises in the basement, there's been a ghastly moaning sound--rather like a ghost--coming from the old lady's house! After yelling at the player for messing up a simple quest (like that one adventurer in Balmora...), the player is sent again to the old lady's house to discover what is going on.
The old lady is found cowering from a confused and rather peeved Indoril ancestor ghost, who demands to know why they have been summoned by an outlander. The player can choose to try to talk it down (Speechcraft) or just beat it into submission by fighting it.
After being calmed, the ancestor ghost is then impressed by the player, and admits they are intrigued by the old lady's seeming connection to the spirits. He asks the player to escort the old lady to Roa Dyr as her bodyguard, where one of the Indoril can take a look at her and consider hiring her as an Indoril retainer to make use of her talents. On the way there, the old lady occassionally Forcegreets the player with inane comments about the flowers or the weather and is generally irritating (think Noober from Baldur's Gate I); some of these could hint at her being able to see spirits (carries on a conversation with Great-Uncle So-and-So for instance...).
Upon getting to Roa Dyr and talking to the lord there, he agrees to take the old lady "into examination", give the player a small gold reward and/or a stack of near worthless ingredients for their trouble (value should be small, like 25 gold--gives the impression the Indoril don't really have a concept of paying outlanders for jobs like this), and the player can then return to the Fighter's Guild steward to complete the quest.