Roth Roryn: Kwama Mine #5

Stage: 

Development Progress: 

30

Claim Type: 

Faction: 

Area: 

Description

Small and unassuming Redoran Kwama mine. Should include bedrolls for workers (probably just three or four Velothi) and Redoran guards (one or two who patrol the interior) and some form of office space for an overseer (who would possibly just be one of the guards or workers).

Comments

Proposed description: “Small

Gnomey's picture

Proposed description: “Small and unassuming Redoran Kwama mine. Should include bedrolls for workers (probably just three or four Velothi) and Redoran guards (one or two who patrol the interior) and some form of office space for an overseer (who would possibly just be one of the guards or workers).

I'd like to claim this. It

Bugsby Bearkeley's picture

I'd like to claim this. It would be my first interior, but it seems like a good place to start.

For interior work, what's the rule on creating NPCs? It sounds like you want them created, I assume named, and given AI packages. What about writing things like dialogue and notes?
 

No NPCs should be added to

sirrah's picture

No NPCs should be added to the interior, though the interior should be designed to accomodate the NPCs in the description.
Interior devs are welcome to add creatures (and path grids), so you can add in the Kwama if you like (otherwise this will be handled when the interior is NPCed).

Okay. I'm not thinking of

Bugsby Bearkeley's picture

Okay. What about notes? Things like warnings in front of a dangerous part of a cave? Not for here, just curious.

Notes are definitely

sirrah's picture

Notes are definitely encouraged! Just make sure any new objects you make are named to reflect the interior they belong to ("TR_sc_RR_KwamaMine5_note" or something similar).

Are these the first egg mines

Bugsby Bearkeley's picture

Are these the first egg mines in TR? I can't find any others. Would be fun if so. Anyway, starting it now.

Can I get some feedback on

Bugsby Bearkeley's picture

Can I get some feedback on the size? Don't know if this would be small and unassuming enough.

Hey Bugsby, sorry for the

sirrah's picture

Hey Bugsby, sorry for the late reply! Size is looking good at the moment (I wouldn't go any larger, though). You should use the in_moldcave_exit00 rather than in_moldcave_nat_exit00 for this interior.

As far as egg mines in TR, there are a few already; you can probably find most of them by checking the use report for the "Kwama Queen" creature in the CS. Here's a (probably not very complete) list:

 

TR egg mines