2017-10-08 Meeting Summary

5 posts / 0 new
Last post
Gnomey's picture
Gnomey
Asset DeveloperWriterExterior DeveloperInterior Developer
Joined:
2015-08-10 20:50
Last seen:
2 weeks 4 days ago

Proposed Agenda

  • Readying Andothren for NPCing--what problems need to be solved.
  • Whatever happened to the OE sewers?
  • Talos Tower -- what needs to go in the interior for the Ebon Tower bell tower?
  • Necrom basement - somebody needs to do something to get it in-game in time for Foul Murder.
  • Several books need reviewing and an ESP. Whogunnadoit?
  • The cookie problem - PC does not contain cookies, TR does, and it's not clear if they are intended to be "mainsteam", which PC made clear they won't be. Moving TR's cookies to a "Biscuit" name and new mesh would help solve the problem, but there's some letter and a quest with cookies.. Saint_Jiub and Infragris know more about the problem.
  • An appraisal of Marahk-Bazhul development on PT (#cross_project channel)? There's some rather large divergence on ideas about how it should look like. Might need Gnomey for this as well.

 

Meeting Summary

Andothren

There are still some issues with Andothren’s in-game implementation that need to be sorted out before Andothren’s NPCing can be properly carried out. Notably:

  • Andothren is lacking in manors, both for Hlaalu members and outlanders.
  • A western harbour was also planned for Andothren, which has not been implemented.
  • The Temple interiors is questionable places and should be changed from a Temple dedicated to Veloth to one dedicated to Almalexia.
  • Some interiors also need to be shuffled around so that the layout of the city is more coherent, and some interior and exterior errors and omissions need to be addressed.
  • The nearby Dwemer ruin needs tweaks to its interior and exterior, as well as the new lighthouse asset which needs to be completed.

 
What can already be done, however, is gathering the Andothren NPCing discussions from the Andothren Section File subforum in the forum archives. Dialogue can then start to be implemented as far as is possible, until the necessary changes are made to the city in the CS.

OE Sewers

  • Reviewable version here

Necrom Basement

  • sirrah has been doing excellent work here

Books

  • … and here

Cookies

  • The cookies should get new textures, as the current ones are low-quality and look a bit unnatural.
  • The new texture for the chocolate chip cookie should not be a chocolate chip cookie.
  • The models should not be changed, as many instances of them exist in TR_Mainland alone.
  • Generally, it seems preferable to refer to them as ‘Biscuit’ rather than ‘Cookie’. They probably originally served as rations for non-Dunmer (Imperial Legion, Navy, adventurers…)
  • A suggestion for the chocolate chip cookies is to make them biscuits with small dried fruit in them, which depending on the province could pass as (red) raisins, comberry, snowberries etc.
Gnomey's picture
Gnomey
Asset DeveloperWriterExterior DeveloperInterior Developer
Joined:
2015-08-10 20:50
Last seen:
2 weeks 4 days ago

Some rough suggestions were made for the top of Talos Tower after the meeting:
- a weir gate that once linked to Battlespire, and might function as a sort of propylon network for high-rank Legion officials. Not how much room this would need; probably too much?
- some sort of astrological function
- some form of magic communication
- a magic telescope/eye of sauron to spy on neighbours
- perhaps some sort of moth priest presence? Probably not enough room...
- 'crown jewels' of the Ra-athim family?
- a niche shrine

edit: and more:
- home of the bell-ringer
- Dwemer automaton
- some sort of map room
- a 'public face' room for the Blades
- a private sanctum
- something related to dreams or the dreamsleeve

Gnomey's picture
Gnomey
Asset DeveloperWriterExterior DeveloperInterior Developer
Joined:
2015-08-10 20:50
Last seen:
2 weeks 4 days ago

As the theme of this thread seems to be me amending stuff, there was a bit more discussion on Discord after my last edit, mostly on the by itself rather mundane 'home of the bell-ringer' idea.
The bell-ringer could be a priest of Akatosh. The bell functions both as a way of telling time, but also as a reminder of the Armistice and the Empire's dominion over Morrowind. The interior could contain both the priests' quarters and some kind of sanctum with an altar dedicated to Akatosh, perhaps with a special blessing.

Parker's picture
Parker
Developer EmeritusInterior DeveloperQuest Developer
Joined:
2016-01-19 04:30
Last seen:
2 years 8 months ago

I'm happy to see that the Talos Tower has been discussed in my absense. I was the one who added it to the agenda, and I very much regret oversleeping on Sunday and missing the meeting by two hours.

For the Talos Tower interior, I think it's important not to delay our completion of Old Ebonheart's interiors any longer than necessary. In that regard, I believe we shouldn't use too many unique assets here unless they can be created reasonably fast. Working within the tower's narrow lenghth, we could probably fit in a weir gate at the top and other small rooms going up. A moth priest could live in a modest "apartmnet," and we could also fit a shrine and the place for the crown jewels. Astrological features would probably require too much space + unique models.

I would love to contribute to the Andothren NPCing discussion. Should we begin that process in a thread or in the asset browser? 

Gnomey's picture
Gnomey
Asset DeveloperWriterExterior DeveloperInterior Developer
Joined:
2015-08-10 20:50
Last seen:
2 weeks 4 days ago

I'd say in the asset browser.