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15.12 [December 16, 2015]

General Notes

Main Release (TR_Mainland.esm)

  • The following bugfixes have been made:
    • Sailen, Outside Golveso Darys: Pawnbroker, sign changed from "Outfitter" to "Pawnbroker"
    • Sailen, The Toiling Guar: Erer Savil changed from Bard to Publican and rents bed.
  • Landscape texture filenames have been changed to match new locations in the .bsa file (tr\Ind\..)
  • A few model names were updated to match the new locations in the .bsa file

Preview Release (TR_Preview.esp)

  • The normals of the LAND have been fixed. MGE XE's distant land now shows the landscape of TR_Preview.
  • Some areas of Almalexia have been named.
  • Minor fixes to the landscape textures.

Asset Files (TR_Data.esm/TR_Data.bsa)

  • Meshes

  • The following models either had collision meshes added or repaired (RootCollisionNode). Most models also had duplicate vertices removed.

    •   tr\d\tr_in_nec_trapdoor.nif
    •   tr\f\tr_f_treebr_b1ndib.nif
    •   tr\f\tr_f_treebr_b2ndib.nif
    •   tr\f\tr_f_treebr_b3ndib.nif
    •   tr\f\tr_f_treebr_b4ndib.nif
    •   tr\f\tr_f_treebr_b5ndib.nif
    •   tr\f\tr_f_treebr_b6ndib.nif
    •   tr\f\tr_f_treebr_b7ndib.nif
    •   tr\f\tr_f_treebr_b9ndib.nif
    •   tr\f\tr_f_treebr_g1ndib.nif
    •   tr\f\tr_f_treebr_g2ndib.nif
    •   tr\f\tr_f_treebr_g3ndib.nif
    •   tr\f\tr_f_treebr_g4ndib.nif
    •   tr\f\tr_f_treebr_g5ndib.nif
    •   tr\f\tr_f_treebr_g6ndib.nif
    •   tr\f\tr_f_treebr_g7ndib.nif
    •   tr\f\tr_f_treebr_g9ndib.nif
    •   tr\f\tr_f_treebr_rg10ndib.nif
    •   tr\f\tr_flora_acbranch_01.nif
    •   tr\f\tr_flora_acbranch_02.nif
    •   tr\f\tr_flora_acbranch_03.nif
    •   tr\f\tr_flora_acbranch_04.nif
    •   tr\f\tr_flora_acbranch_05.nif
    •   tr\f\tr_flora_acbranch_06.nif
    •   tr\f\tr_flora_acbranch_07.nif
    •   tr\f\tr_flora_acshroom_01.nif
    •   tr\f\tr_flora_acshroom_02.nif
    •   tr\f\tr_flora_acshroom_03.nif
    •   tr\f\tr_flora_acshroom_04.nif
    •   tr\f\tr_flora_acshroom_05.nif
    •   tr\f\tr_flora_acshroom_06.nif
    •   tr\f\tr_flora_acshroom_07.nif
    •   tr\f\tr_flora_acshroom_08.nif
    •   tr\f\tr_flora_acshroom_09.nif
    •   tr\f\tr_flora_acshroom_10.nif
    •   tr\f\tr_flora_acshroom_11.nif
    •   tr\f\tr_flora_bitrshrub_01.nif
    •   tr\f\tr_flora_bitrshrub_02.nif
    •   tr\f\tr_flora_bitrshrub_05.nif
    •   tr\f\tr_flora_bitrshrub_06.nif
    •   tr\f\tr_flora_tree_necrom01.nif
    •   tr\f\tr_flora_tree_necrom02.nif
    •   tr\f\tr_furn_skel_arm_l.nif
    •   tr\f\tr_furn_skel_arm_r.nif
    •   tr\f\tr_furn_skel_farm_l.nif
    •   tr\f\tr_furn_skel_farm_r.nif
    •   tr\f\tr_furn_skel_foot_l.nif
    •   tr\f\tr_furn_skel_foot_r.nif
    •   tr\f\tr_furn_skel_hand_l.nif
    •   tr\f\tr_furn_skel_hand_r.nif
    •   tr\f\tr_furn_skel_jaw.nif
    •   tr\f\tr_furn_skel_leg_l.nif
    •   tr\f\tr_furn_skel_leg_r.nif
    •   tr\f\tr_furn_skel_pelvis.nif
    •   tr\f\tr_furn_skel_shin_l.nif
    •   tr\f\tr_furn_skel_shin_r.nif
    •   tr\f\tr_furn_skel_skull_01.nif
    •   tr\f\tr_furn_skel_skull_02.nif
    •   tr\f\tr_furn_skel_spine.nif
    •   tr\f\tr_furn_skel_torso.nif
    •   tr\f\tr_furn_strawheap_00.nif
    •   tr\f\tr_furn_strawheap_01.nif
    •   tr\f\tr_furn_strawheap_02.nif
    •   tr\x\cranelarge01.nif
    •   tr\x\cranelarge02.nif
    •   tr\x\cranelarge03.nif
    •   tr\x\cranemiddle01.nif
    •   tr\x\cranemiddle02.nif
    •   tr\x\craneplatformlong.nif
    •   tr\x\craneplatformsmall.nif
    •   tr\x\craneplatformverylong.nif
    •   tr\x\cranesmall01.nif
    •   tr\x\momodipnet01.nif
    •   tr\x\momodipnet02.nif
    •   tr\x\momofishbeheaded01.nif
    •   tr\x\momofishbeheaded02.nif
    •   tr\x\momofishhanging01.nif
    •   tr\x\momofishhanging02.nif
    •   tr\x\momofishnet01.nif
    •   tr\x\momofishnet02.nif
    •   tr\x\momofishtrap01.nif
    •   tr\x\momorope01.nif
    •   tr\x\sky_ex_nord_df_02_01.nif
    •   tr\x\sky_ex_nord_h_v_01_01.nif
    •   tr\x\sky_ex_nord_h_v_01_02.nif
    •   tr\x\sky_ex_nord_h_v_01_03.nif
    •   tr\x\sky_ex_nord_h_v_01_04.nif
    •   tr\x\sky_ex_nord_h_v_03_01.nif
    •   tr\x\sky_ex_nord_h_v_03_02.nif
    •   tr\x\sky_ex_nord_h_v_03_03.nif
    •   tr\x\sky_ex_nord_h_v_03_04.nif
    •   tr\x\sky_ex_nord_h_v_03_05.nif
    •   tr\x\sky_ex_nord_h_v_03_06.nif
    •   tr\x\sky_ex_nord_h_v_05_01.nif
    •   tr\x\sky_ex_nord_h_v_05_02.nif
    •   tr\x\sky_ex_nord_h_v_05_03.nif
    •   tr\x\sky_ex_nord_h_v_05_04.nif
    •   tr\x\sky_ex_nord_h_v_05_05.nif
    •   tr\x\sky_ex_nord_h_v_05_06.nif
    •   tr\x\sky_ex_nord_h_v_05_07.nif
    •   tr\x\sky_ex_nord_h_v_08_01.nif
    •   tr\x\sky_ex_nord_h_v_08_02.nif
    •   tr\x\sky_ex_nord_h_v_08_03.nif
    •   tr\x\sky_ex_nord_h_v_08_04.nif
    •   tr\x\sky_ex_nord_h_v_08_05.nif
    •   tr\x\sky_ex_nord_h_v_08_06.nif
    •   tr\x\sky_ex_nord_ww_02_02.nif
    •   tr\x\tr_ash_darkfungshroom.nif
    •   tr\x\tr_ash_fungshroom.nif
    •   tr\x\tr_bm_ex_icebergw.nif
    •   tr\x\tr_dwrv_statue_arm.nif
    •   tr\x\tr_dwrv_statue_axe.nif
    •   tr\x\tr_dwrv_statue_head.nif
    •   tr\x\tr_ex_barrow_acde_01.nif
    •   tr\x\tr_ex_barrow_acde_02.nif
    •   tr\x\tr_ex_barrow_acde_03.nif
    •   tr\x\tr_ex_barrow_acde_04.nif
    •   tr\x\tr_ex_barrow_arc_01.nif
    •   tr\x\tr_ex_barrow_arc_02.nif
    •   tr\x\tr_ex_barrow_blk_01.nif
    •   tr\x\tr_ex_barrow_blk_02.nif
    •   tr\x\tr_ex_barrow_blk_03.nif
    •   tr\x\tr_ex_barrow_blk_04.nif
    •   tr\x\tr_ex_barrow_blk_05.nif
    •   tr\x\tr_ex_barrow_blk_06.nif
    •   tr\x\tr_ex_barrow_blk_07.nif
    •   tr\x\tr_ex_barrow_entr_01.nif
    •   tr\x\tr_ex_barrow_entr_02.nif
    •   tr\x\tr_ex_barrow_entr_03.nif
    •   tr\x\tr_ex_barrow_mnhr_01.nif
    •   tr\x\tr_ex_barrow_mnhr_02.nif
    •   tr\x\tr_ex_barrow_mnhr_03.nif
    •   tr\x\tr_ex_barrow_mnhr_04.nif
    •   tr\x\tr_ex_barrow_pill_03.nif
    •   tr\x\tr_ex_barrow_pill_04.nif
    •   tr\x\tr_ex_barrow_sd_01.nif
    •   tr\x\tr_ex_barrow_sd_02.nif
    •   tr\x\tr_ex_barrow_sd_03.nif
    •   tr\x\tr_ex_barrow_sd_04.nif
    •   tr\x\tr_ex_barrow_sd_05.nif
    •   tr\x\tr_ex_barrow_sd_06.nif
    •   tr\x\tr_ex_barrow_sd_07.nif
    •   tr\x\tr_ex_barrow_sd_08.nif
    •   tr\x\tr_ex_barrow_sd_09.nif
    •   tr\x\tr_ex_barrow_str_01.nif
    •   tr\x\tr_ex_com_1plat_01a.nif
    •   tr\x\tr_ex_com_2roofe45_01b.nif
    •   tr\x\tr_ex_com_2roofend_01l.nif
    •   tr\x\tr_ex_com_2roofend_01r.nif
    •   tr\x\tr_ex_com_2rooff_01.nif
    •   tr\x\tr_ex_com_2wallc45_01a.nif
    •   tr\x\tr_ex_com_2wallcr_01a.nif
    •   tr\x\tr_ex_com_2walle45_01a.nif
    •   tr\x\tr_ex_com_2wallf_01a.nif
    •   tr\x\tr_ex_com_2window_01.nif
    •   tr\x\tr_ex_com_bollard_01.nif
    •   tr\x\tr_ex_com_bollard_02.nif
    •   tr\x\tr_ex_crude_waystone.nif
    •   tr\x\tr_ex_dae_hermy.nif
    •   tr\x\tr_ex_dae_mephala.nif
    •   tr\x\tr_ex_entrance_ac_05.nif
    •   tr\x\tr_ex_entrance_ac_06.nif
    •   tr\x\tr_ex_entrance_ac_07.nif
    •   tr\x\tr_ex_entrance_ai_05.nif
    •   tr\x\tr_ex_entrance_ai_06.nif
    •   tr\x\tr_ex_entrance_ai_07.nif
    •   tr\x\tr_ex_entrance_al_05.nif
    •   tr\x\tr_ex_entrance_al_06.nif
    •   tr\x\tr_ex_entrance_al_07.nif
    •   tr\x\tr_ex_imp_belltower_01.nif
    •   tr\x\tr_ex_imp_bell_01.nif
    •   tr\x\tr_ex_imp_gateframe.nif
    •   tr\x\tr_ex_imp_gateframe_s.nif
    •   tr\x\tr_ex_imp_gatejamb01.nif
    •   tr\x\tr_ex_imp_gatejamb02.nif
    •   tr\x\tr_ex_imp_gatejamb03.nif
    •   tr\x\tr_ex_imp_gatejamb04.nif
    •   tr\x\tr_ex_imp_grillec_zy.nif
    •   tr\x\tr_ex_imp_grille_zy.nif
    •   tr\x\tr_ex_imp_roofe45_01b.nif
    •   tr\x\tr_ex_imp_rooff_01.nif
    •   tr\x\tr_ex_imp_rooff_02l.nif
    •   tr\x\tr_ex_imp_rooff_02r.nif
    •   tr\x\tr_ex_imp_rooff_04.nif
    •   tr\x\tr_ex_imp_tower2x.nif
    •   tr\x\tr_ex_imp_towerb2x_3.nif
    •   tr\x\tr_ex_imp_walcr45_01b.nif
    •   tr\x\tr_ex_imp_wale45_01a.nif
    •   tr\x\tr_ex_imp_wall_arch_04.nif
    •   tr\x\tr_ex_imp_wall_cr_01b.nif
    •   tr\x\tr_ex_imp_wall_cr_02a.nif
    •   tr\x\tr_ex_imp_wall_f_01a.nif
    •   tr\x\tr_ex_imp_wall_h_01b.nif
    •   tr\x\tr_ex_imp_window_01.nif
    •   tr\x\tr_ex_ind_bridge_e_01.nif
    •   tr\x\tr_ex_ind_pier_02.nif
    •   tr\x\tr_ex_ind_rickshaw.nif
    •   tr\x\tr_ex_ind_tower_win.nif
    •   tr\x\tr_ex_mh_bazaar_tent.nif
    •   tr\x\tr_ex_mh_b_planter.nif
    •   tr\x\tr_ex_nec_h_07.nif
    •   tr\x\tr_ex_nec_h_16.nif
    •   tr\x\tr_ex_nec_h_17.nif
    •   tr\x\tr_ex_nec_m_01.nif
    •   tr\x\tr_ex_nec_plaza.nif
    •   tr\x\tr_ex_nec_tomb_01.nif
    •   tr\x\tr_ex_nec_wall_02.nif
    •   tr\x\tr_ex_nec_wa_04.nif
    •   tr\x\tr_ex_nerevar_shrine.nif
    •   tr\x\tr_ex_shed_gb.nif
    •   tr\x\tr_ex_statue_alm01.nif
    •   tr\x\tr_ex_statue_felms01.nif
    •   tr\x\tr_ex_statue_llothis01.nif
    •   tr\x\tr_ex_statue_soldier01.nif
    •   tr\x\tr_ex_statue_ss01.nif
    •   tr\x\tr_ex_strong_gate.nif
    •   tr\x\tr_ex_velothi_tower.nif
    •   tr\x\tr_ex_v_firebasin.nif
    •   tr\x\tr_narsis_arena.nif
    •   tr\x\tr_narsis_arenacage.nif
    •   tr\x\tr_narsis_arenanet.nif
    •   tr\x\tr_narsis_balcony.nif
    •   tr\x\tr_narsis_balcony2.nif
    •   tr\x\tr_narsis_balcony3.nif
    •   tr\x\tr_narsis_basement.nif
    •   tr\x\tr_narsis_basement2.nif
    •   tr\x\tr_narsis_columnade.nif
    •   tr\x\tr_narsis_gazebo.nif
    •   tr\x\tr_narsis_guarmap.nif
    •   tr\x\tr_narsis_hla_b_19.nif
    •   tr\x\tr_narsis_obelisk.nif
    •   tr\x\tr_narsis_pool.nif
    •   tr\x\tr_narsis_poolround.nif
    •   tr\x\tr_narsis_tower.nif
    •   tr\x\tr_plank_broke01.nif
    •   tr\x\tr_plank_broke04.nif
    •   tr\x\tr_plank_broke05.nif
  •   Removed all references to St. Relms (typo for St. Rilms)
    •      Removed all the (x)tr_act_banner_relms files.
  •   Moved following doors to tr\d directory
    •     tr\f\x_mh_canalworks_grate.nif
    •     tr\i\tr_in_com_trapbtm_02.nif
    •     tr\i\tr_in_com_traptop_02.nif
    •     tr\x\tr_ex_nec_loaddoor3.nif
    •     tr\i\tr_in_nec_door_01.nif & tr_in_nec_door_02.nif
    •     tr\x\ex_imp_grate_door.nif
  •   Additional Work Done
    •     tr\x\tr_ex_nec_h_07.nif - fixed vertices to remove small gaps between sections
    •     tr\x\tr_narsis_pool.nif - fixed bottom so that it was lower than the pool.
  •   Removed Models
    •     tr\x\tr_ex_nec_pyramid.nif - not used and deemed no longer needed
    •     tr\x\tr_ex_nec_h_18.nif - not used and too many issues to fix properly.
  •   Removed Duplicate Vertices from model only
    •     tr\x\tr_ex_ind_bridge_e_01.nif
    •     tr\x\tr_ex_entrance_ac_05.nif
    •     tr\x\tr_ex_entrance_ai_05.nif
    •     tr\x\tr_ex_entrance_al_05.nif
    •     tr\x\tr_ex_nec_h_16.nif
  • The models in the weapons folder/directory (tr\w) were repaired. Erroneous keyframe data, bounding boxes, and hidden items were removed from the files. Rotational transforms, not in the root node, were applied to the vertices, to prevent bad selection boxes in the CS.
    •    tr_w_6th_sickle_ay.nif, Removed Keyframe stuff
    •    tr_w_adamant_club.nif, Applied rotation
    •    tr_w_adamant_dkatana.nif, Applied rotation
    •    tr_w_adamant_halberd.nif, Applied rotation
    •    tr_w_adamant_katana.nif, Applied rotation
    •    tr_w_adamant_scimtar.nif, Applied rotation
    •    tr_w_adamant_staff.nif, Applied rotation
    •    tr_w_adamant_warhammer.nif, Applied rotation
    •    tr_w_aena_arrow.nif, Removed Keyframe stuff
    •    tr_w_aena_mace.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_aena_sicle.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_aena_spear.nif, Removed Keyframe stuff
    •    tr_w_boethiah_axe_uni.nif, Removed Keyframe stuff
    •    tr_w_bottle_green.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_cook_knife_00ay.nif, Applied rotation
    •    tr_w_cook_knife_01ay.nif, Applied rotation
    •    tr_w_cook_knife_02ay.nif, Applied rotation
    •    tr_w_daedra_fang.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_daedra_naginata.nif, Removed Keyframe stuff
    •    tr_w_daedra_pfork.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_daedra_saber.nif, Applied rotation
    •    tr_w_daedra_scimi_01.nif, Applied rotation
    •    tr_w_daedra_scimi_02.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_dwrv_bsword.nif, Removed Keyframe stuff
    •    tr_w_dwrv_dagger.nif, Removed Keyframe stuff
    •    tr_w_dwrv_junk_mace.nif, Removed Keyframe stuff
    •    tr_w_dwrv_lsword.nif, Removed Keyframe stuff
    •    tr_w_dwrv_staff.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_ebony_dagger.nif, Removed Keyframe stuff
    •    tr_w_ebony_dkatana.nif, Removed Keyframe stuff
    •    tr_w_ebony_halberd.nif, Removed hidden data, Removed Keyframe stuff
    •    tr_w_ebony_katana.nif, Removed Keyframe stuff
    •    tr_w_ebony_tanto.nif, Removed Keyframe stuff
    •    tr_w_ebony_wakizashi.nif, Removed Keyframe stuff
    •    tr_w_glass_battleaxe.nif, Removed Keyframe stuff
    •    tr_w_glass_dkatana.nif, Removed Keyframe stuff
    •    tr_w_glass_katana.nif, Removed Keyframe stuff
    •    tr_w_glass_spear.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_glass_ssword.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_glass_tanto.nif, Removed Keyframe stuff
    •    tr_w_glass_wakazashi.nif, Removed Keyframe stuff
    •    tr_w_imp_bsword_brk.nif, Removed Keyframe stuff
    •    tr_w_imp_dagger.nif, Removed Keyframe stuff
    •    tr_w_imp_roy_lsword.nif, Removed Keyframe stuff
    •    tr_w_imp_saber.nif, Removed Keyframe stuff
    •    tr_w_imp_ssword_brk.nif, Removed Keyframe stuff
    •    tr_w_iron_morningstar.nif, Removed hidden data, Removed bounding box, Applied rotation
    •    tr_w_meridia_dag_uni.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_mosslog_uni.nif, Removed bounding box, Applied rotation
    •    tr_w_nord_axe_01.nif, Removed Keyframe stuff
    •    tr_w_nord_dagger.nif, Removed Keyframe stuff
    •    tr_w_nord_lsword.nif, Removed Keyframe stuff
    •    tr_w_nord_spear.nif, Removed Keyframe stuff
    •    tr_w_nord_ssword.nif, Removed Keyframe stuff
    •    tr_w_nord_whammer.nif, Removed Keyframe stuff
    •    tr_w_nord_whammer_uni.nif, Removed bounding box, Applied rotation
    •    tr_w_orcish_claymore.nif, Removed Keyframe stuff
    •    tr_w_orcish_cleaver.nif, Removed Keyframe stuff
    •    tr_w_orcish_dagger_01.nif, Removed Keyframe stuff
    •    tr_w_orcish_dagger_02.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_orcish_halberd.nif, Removed Keyframe stuff
    •    tr_w_orcish_lsword.nif, Removed Keyframe stuff
    •    tr_w_orcish_mace.nif, Removed Keyframe stuff
    •    tr_w_orcish_spear_01.nif, Removed Keyframe stuff
    •    tr_w_orcish_spear_02.nif, Removed Keyframe stuff
    •    tr_w_orcish_waraxe.nif, Removed Keyframe stuff
    •    tr_w_sacr_dagger.nif, Removed hidden data, Removed Keyframe stuff, Removed bounding box, Applied rotation
    •    tr_w_silver_dagger_brk.nif, Removed Keyframe stuff
    •    tr_w_silver_mace.nif, Removed Keyframe stuff
    •    tr_w_steel_dae_bsword.nif, Removed Keyframe stuff
    •    tr_w_steel_dae_cmore.nif, Removed Keyframe stuff
    •    tr_w_steel_dae_dagg.nif, Removed Keyframe stuff
    •    tr_w_steel_dae_lsword.nif, Removed Keyframe stuff
    •    tr_w_steel_dae_ssword.nif, Removed Keyframe stuff
    •    tr_w_steel_scimitar.nif, Removed Keyframe stuff, Applied rotation
    •    tr_w_wood_mace_01.nif, Removed Keyframe stuff
       
  • Textures

  1. Removed TR textures that were just duplicates of Vanilla MW/TB/BM textures.
  2. Removed duplicate TR textures.
  3. Renamed textures to more accurately reflect what they contain.
  4. Moved textures to new directory structure.
     
  •   TRs Texture Directory Structure
    •   tr\a   = Armor
    •   tr\arc = Architecture
    •   tr\b   = Body
    •   tr\bk  = Book
    •   tr\c   = Clothing & Fabrics
    •   tr\env = Environment
    •   tr\lnd = Land
    •   tr\u   = Unused Textures (These will one day disappear from data if not used).
    •   tr\w   = Weapons
    •   tr     = Miscellaneous / Everything else
       
  • Over 1000 textures were renamed. If you'd like to see the original names and the new names see TR_Texture_Rename_1512.csv. To see the textures that were duplicates of vanilla textures or other TR textures see TR_Texture_Redirect_1512.csv.
  • Removed all references to St. Relms (typo for St. Rilms)
    •  Removed tr_banner_st_relms_01.dds file
    •  Removed tr_banner_st_relms_02.dds file
  • Converted tr_sign_barristers_01.tga to tr_sign_barristers_01.dds
     
  • Land Textures
    •   All of TR's land textures have been moved to the tr\lnd directory.
       

ESM File Changes

  • Removed all references to St. Relms.
  • Updated Doors to account for directory changes.
     
  • Moved following doors to tr\d directory
    •     tr\f\x_mh_canalworks_grate.nif
    •     tr\i\tr_in_com_trapbtm_02.nif
    •     tr\i\tr_in_com_traptop_02.nif
    •     tr\x\tr_ex_nec_loaddoor3.nif
    •     tr\i\tr_in_nec_door_01.nif & tr_in_nec_door_02.nif
    •     tr\x\ex_imp_grate_door.nif
       
  • Added/Renamed Land Textures
    •   LAND ID           Texture filename
    •   TR_AJ_Rock_01     tr\lnd\tr_aj_rock_01.dds
    •   TR_AJ_Rock_02     tr\lnd\tr_aj_rock_02.dds
    •   TR_Alm_Street_01  tx_mh_temple_19.dds
    •   TR_Alm_Street_02  tx_mh_cobblestone_01.dds
    •   TR_Alm_Street_03  tx_mh_grass_01.dds
    •   TR_Alm_Street_04  tx_mh_temple_20.dds
    •   TR_GL_Grass       tx_gl_grass_01.dds
    •   TR_Grass          tx_grass_01.dds
    •   TR_Nec_Floor      tr\lnd\tr_nec_floor.dds
    •   TR_Nec_Ground     tr\lnd\tr_nec_ground.dds
    •   TR_Nec_White_Road tr\lnd\tr_whitestone01.dds
    •   TR_Rock_Brown     tx_rock_brown_02.dds
    •   TR_Water          water\water01.dds

Travel (TR_Travel.esp)

  • Travel routes have been added between Vvardenfell and the Mainland (including sites in TR_Preview). Note that if you do not load TR_Preview, you will get a warning message about some locations not being present.