TES3 HEDR, ff? MAST Morrowind.esm DATA u9 MAST
Tribunal.esm DATA E MAST Bloodmoon.esm DATA 6 MAST TR_Data.esm DATA e4 WEAP NAME silver longsword MODL w\W_Longsword_Silver.nif FNAM Silver Longsword WPDT A ̬? ?0 ITEX w\Tx_Silver_longsword.tga STATA NAME tr_furn_com_rug_r01 MODL TR\f\tr_furn_com_rug_r01.nif STATA NAME tr_furn_com_rug_r02 MODL TR\f\tr_furn_com_rug_r02.nif BOOK NAME TR_i3-278Imp_book_dwe_centurion MODL m\Text_Quarto_03.NIF FNAM Ancient Dwemer Book BKDT @@ ITEX m\Tx_quarto_03.tga TEXT
[This book appears to be written in an unknown Dwemer language. From the schematics, it appears to be a manual on centurion operation and maintenance.]
BOOK NAME TR_i3-278Imp_book_dwe_atlas MODL m\Text_Quarto_03.NIF FNAM Ancient Dwemer Atlas BKDT @@ ITEX m\Tx_quarto_03.tga TEXT
[This book seems to be an ancient Dwemer atlas. The faded maps appear to show several Dwemer settlements located in modern day Hammerfell, High Rock, Skyrim and Morrowind.]
ARMO NAME TR_i3-278-Imp_Dwe_Cuirass_Uni MODL a\A_Dwemer_Cuir_GND.NIF FNAM Cuirass of Lzigat AODT B$
Z ITEX a\TX_Dwemer_cuirass.tga INDX BNAM a_dwemer_cuirass_cENAM TR_i3--278-Imp_dwe_cuirass_en ENCH~ NAME TR_i3--278-Imp_dwe_cuirass_en ENDT ENAM O ENAM O CELL NAME TR_i3-278-Imp DATA @ fff?WHGT AMBI AAA P( @ fff?NAM0 [ FRMR NAME in_c_rich_r_swin_bay_01 DATA @ C C˖@I@ FRMR NAME in_c_rich_r_cwin_bay_02 DATA B D C FRMR NAME in_c_rich_room_side DATA B C C I@FRMR NAME in_c_rich_room_center DATA @ C C FRMR NAME in_c_rich_room_center DATA 0 C C FRMR NAME in_c_rich_room_side DATA p C C FRMR NAME in_c_rich_room_side DATA C C ˖@FRMR NAME in_c_rich_room_center DATA C C FRMR NAME in_c_rich_room_center DATA D C FRMR
NAME in_c_rich_room_corner DATA `D C ?FRMR NAME in_c_rich_room_side DATA @ D C ?FRMR NAME in_c_rich_room_side DATA 0 `D C ?FRMR
NAME in_c_rich_room_side DATA p D C FRMR NAME in_c_rich_r_swin_bay_01 DATA @ C ˖@I@ FRMR NAME in_c_rich_r_cwin_bay_02 DATA B C ?FRMR NAME in_c_rich_room_side DATA B C I@FRMR NAME in_c_rich_room_corner DATA B D ?FRMR NAME in_c_rich_room_center DATA 0 C FRMR NAME in_c_rich_room_center DATA @ C FRMR NAME in_c_rich_room_center DATA 0 D FRMR NAME in_c_rich_room_side DATA 0 C ˖@FRMR NAME in_c_rich_room_side DATA p C FRMR NAME in_c_rich_room_side DATA C ˖@FRMR NAME in_c_rich_room_center DATA C FRMR NAME in_c_rich_room_center DATA D FRMR NAME in_c_rich_room_corner DATA p `D @FRMR NAME in_c_rich_room_corner DATA `D ?FRMR NAME in_c_rich_room_side DATA @ D ?FRMR NAME in_c_rich_room_side DATA 0 `D ?FRMR NAME in_c_rich_room_side DATA p D FRMR NAME in_c_pillar_wood DATA @D FRMR NAME in_c_rich_r_cwin_bay_02 DATA B C C ?FRMR ! NAME in_c_rich_room_pcorner DATA B C D I@FRMR " NAME in_c_rich_room_pside DATA @ D D ?FRMR # NAME in_c_rich_room_pside DATA B C D I@FRMR $ NAME in_c_rich_room_pside DATA @ C D ˖@FRMR % NAME in_c_rich_room_pside DATA C D ˖@FRMR &