TES3 HEDR, ff? MAST Morrowind.esm DATA u9 MAST Tribunal.esm DATA E MAST Bloodmoon.esm DATA 6 MAST TR_Data.esm DATA 6i4 SCPT% SCHD4 TR_i3-280_CursedDiamondSummon S SCVR done SCDTS X == 1 s == 1$s 1scrib B conjuration hit SCTXy begin TR_i3-280_CursedDiamondSummon ; Summons a scrib when the player picks up the cursed diamond (in spite of warning) short done if ( OnActivate == 1 ) if ( done == 1 ) Activate return else Set done to 1 PlaceAtPC "scrib" 1 64 1 ;1 of them, 64 units away, in back (1) of the player PlaySound, "conjuration hit" Activate endif endif End CONT NAME TR_i3-280_com_closet_mc MODL o\Contain_Com_Closet_01.NIF FNAM Closet CNDT CFLAG NPCO$ dwemer_bracer_right NPCO$ random_common_de_mclothes_01 NPCO$ random_loot_special NPCO$ TR_random_de_common_robe INGR NAME TR_i3-280_ingred_cursed_diamond MODL n\Ingred_diamond_01.NIF FNAM Diamond IRDT8 L> ' D B SCRI TR_i3-280_CursedDiamondSummon ITEX n\Tx_diamond.tga BOOK NAME TR_i3-280_sc_WarningNote MODL m\Text_Note_01.nif FNAM WARNING! BKDT L> ITEX m\Tx_note_01.tga TEXT