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	<title>Tamriel Rebuilt</title>
	<link>http://tamriel-rebuilt.org/forum/</link>
	<description>Dawn's Beauty</description>
	<managingEditor>tamrielrebuilt@gmail.com</managingEditor>
	<webMaster>tamrielrebuilt@gmail.com</webMaster>
	<lastBuildDate>Wed, 22 May 2013 15:00:15 GMT</lastBuildDate>
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	<title>Models &amp; Textures :: RE: Melchior's Model Manufactory</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313785#313785</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=8387&quot; target=&quot;_blank&quot;&gt;Bloodthirsty Crustacean&lt;/a&gt;&lt;br /&gt;

Posted: Wed May 22, 2013 11:49 am (GMT 0)&lt;br /&gt;
Topic Replies: 22&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;They're used because some of the bridge/wall meshes which Nemon used to create the big ramps and platforms in Almalexia have door-shaped holes in them which need filling. If you could see through those doors, what you would see is the (invisible, caspering) underside of the bridge/wall mesh they are filling.
&lt;br /&gt;

&lt;br /&gt;
(That screenshot also shows a regular vanilla water grate with water pouring out which is just a black void for the same reason.)
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;a man builds a city
&lt;br /&gt;
with&lt;/span&gt; &lt;span style=&quot;font-size: 11px; line-height: normal&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;B&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;anks and &lt;/span&gt;&lt;span style=&quot;font-size: 11px; line-height: normal&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;C&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;athedrals
&lt;br /&gt;
a man melts the sand so he 
&lt;br /&gt;
can see the world outside&lt;/span&gt;
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-style: italic&quot;&gt;&quot;They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!&quot;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Exteriors: Claimed :: RE: TR NPC Claim 4-14-Hla [Rats]</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313783#313783</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=410&quot; target=&quot;_blank&quot;&gt;Haplo&lt;/a&gt;&lt;br /&gt;

Posted: Wed May 22, 2013 6:32 am (GMT 0)&lt;br /&gt;
Topic Replies: 24&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;As far as I know, there should be an interior made for it, if a claim does not yet exist. There's no discussion [url=&quot;tamriel-rebuilt.org/forum/viewtopic.php?t=11726&quot;]here[/url] about making it abandoned/blocked.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Head of Morrowind &amp;amp; Morrowind Data Files&lt;/span&gt;
&lt;br /&gt;

&lt;br /&gt;
[06/19/2012 04:15AM] &amp;lt;+Cat&amp;gt; table stabbing is apparently a really popular sport in morrowind&lt;/span&gt;&lt;br /&gt;
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	<title>Models &amp; Textures :: RE: Melchior's Model Manufactory</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313782#313782</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=410&quot; target=&quot;_blank&quot;&gt;Haplo&lt;/a&gt;&lt;br /&gt;

Posted: Wed May 22, 2013 6:28 am (GMT 0)&lt;br /&gt;
Topic Replies: 22&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Are the gates/grates in that screenshot not leading into Almalexia? Or are they leading into Mournhold? If they are leading into Almalexia, then the point is so you can see through them...
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Head of Morrowind &amp;amp; Morrowind Data Files&lt;/span&gt;
&lt;br /&gt;

&lt;br /&gt;
[06/19/2012 04:15AM] &amp;lt;+Cat&amp;gt; table stabbing is apparently a really popular sport in morrowind&lt;/span&gt;&lt;br /&gt;
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	<title>Exteriors: Claimed :: RE: 5-32-Red</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313779#313779</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=559&quot; target=&quot;_blank&quot;&gt;Nemon&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 9:53 pm (GMT 0)&lt;br /&gt;
Topic Replies: 25&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;No pines in this area, sorry but this is a really really cold freezing snow covered area &lt;img src=&quot;http://tamriel-rebuilt.org/forum/images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt; . Most map 5 claims have flora to a certain extent, 5-32 is unfortunately not one of them.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 18px; line-height: normal&quot;&gt;SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313778#313778</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=559&quot; target=&quot;_blank&quot;&gt;Nemon&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 9:49 pm (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;RulerMan wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;
&lt;br /&gt;
But maybe other users not related to Bethesda could help me.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
That goes without saying. I'm baffled you came here first.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 18px; line-height: normal&quot;&gt;SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Exteriors: Claimed :: RE: 5-32-Red</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313777#313777</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=2924&quot; target=&quot;_blank&quot;&gt;Swiftoak Woodwarrior&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 8:48 pm (GMT 0)&lt;br /&gt;
Topic Replies: 25&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Question regardling flora in this part of the Velothi Mountains.
&lt;br /&gt;

&lt;br /&gt;
I'd love to put some weathered pines (I'm talking only a few here and there, scattered around the claim) growing from certain places, but they'd look out of place given that I don't see any trees in the surrounding claims. In fact, I don't see much flora at all. Is this intentional, or is it just due to the rather unfinished nature of the area?
&lt;br /&gt;

&lt;br /&gt;
I know these are very snowy, high altitude areas. Unforgiving, but from my experience, even the highest peaks have something growing on them.
&lt;br /&gt;

&lt;br /&gt;
Right now all I see is rocks, cliffs, ice, snow, and moar snow.
&lt;br /&gt;

&lt;br /&gt;
Progress is decent. I've concentrated so far on detailing that lovely frozen waterfall. I'm going to see if I can get a file up this week.
&lt;br /&gt;_________________&lt;br /&gt;&quot;Idleness and lack of occupation tend - nay are dragged - towards evil.&quot;
&lt;br /&gt;
-Hippocrates&lt;/span&gt;&lt;br /&gt;
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	<title>TR Public Discussion :: RE: Updating to 1.3 weirdness</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313776#313776</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=13556&quot; target=&quot;_blank&quot;&gt;miik900&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 7:58 pm (GMT 0)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Thanks for pointing me in the right direction, I think I got it to work. Containers and NPC disposition have been reset but the quest states seem to be correct so it's fine.
&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313773#313773</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=9911&quot; target=&quot;_blank&quot;&gt;Mwgek&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 1:53 pm (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;RulerMan wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;
&lt;br /&gt;
But maybe other users not related to Bethesda could help me.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
That.
&lt;br /&gt;

&lt;br /&gt;
There is a large community over at the Bethesda forums. I imagine someone over there can help you if you post it in the correct sub-forum.
&lt;br /&gt;_________________&lt;br /&gt;--Mwgek--&lt;/span&gt;&lt;br /&gt;
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	<title>TR Public Discussion :: RE: Updating to 1.3 weirdness</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313772#313772</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=12246&quot; target=&quot;_blank&quot;&gt;arvisrend&lt;/a&gt;&lt;br /&gt;
Subject: Re: Updating to 1.3 weirdness&lt;br /&gt;
Posted: Tue May 21, 2013 1:41 pm (GMT 0)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;All I know is that you can update your savegame to a newer version of the masterfile (as long as the old one is still Sacred East) using Wrye Mash. I don't precisely remember how to use it, since I have never had to lately.
&lt;br /&gt;_________________&lt;br /&gt;[20:25]	Why|away: You are a cynical bastard &lt;img src=&quot;http://tamriel-rebuilt.org/forum/images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313771#313771</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=12934&quot; target=&quot;_blank&quot;&gt;RulerMan&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 1:33 pm (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Bethesda technicians don't provide support to Morrowind Script Extender because it's not a official add-on, and even if it was Morrowind itself is not officialy supported in OS beyond Windows Vista.
&lt;br /&gt;
It's the same with everything that doesn't have a Bethesda logo on it.
&lt;br /&gt;
But maybe other users not related to Bethesda could help me.
&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313770#313770</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=559&quot; target=&quot;_blank&quot;&gt;Nemon&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 1:00 pm (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Nah, the official bethesda forums.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 18px; line-height: normal&quot;&gt;SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313769#313769</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=12934&quot; target=&quot;_blank&quot;&gt;RulerMan&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 12:32 pm (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;This is not related with Tamriel Rebuilt in any way. i'm just asking for help. that's why i posted it in the off-topic section. by official you mean the Morrowind Script Extender website? i didn't asked for help in there because the team is no longer active(if i'm not mistaken). but i'll try there too.
&lt;/span&gt;&lt;br /&gt;
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	<title>Off-Topic Discussion :: RE: [HELP]MWSE 9.4 crash to desktop</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313767#313767</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=559&quot; target=&quot;_blank&quot;&gt;Nemon&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 6:30 am (GMT 0)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Um... how is this related to Tamriel Rebuilt? Any conflicts with our stuff?
&lt;br /&gt;

&lt;br /&gt;
I would suggest asking at the official forums, although someone might incidentally have the answer here - it's just that over there you would pretty much be guaranteed an answer.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 18px; line-height: normal&quot;&gt;SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Models &amp; Textures :: RE: Melchior's Model Manufactory</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313766#313766</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=9911&quot; target=&quot;_blank&quot;&gt;Mwgek&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 6:14 am (GMT 0)&lt;br /&gt;
Topic Replies: 22&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;But it doesn't create depth. With a grate you can let the water run for a while and blacksquare it further along the canal.
&lt;br /&gt;_________________&lt;br /&gt;--Mwgek--&lt;/span&gt;&lt;br /&gt;
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	<title>Models &amp; Textures :: RE: Melchior's Model Manufactory</title>
	<link>http://tamriel-rebuilt.org/forum/viewtopic.php?p=313765#313765</link>
	<description>Author: &lt;a href=&quot;http://tamriel-rebuilt.org/forum/profile.php?mode=viewprofile&amp;u=8387&quot; target=&quot;_blank&quot;&gt;Bloodthirsty Crustacean&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 1:37 am (GMT 0)&lt;br /&gt;
Topic Replies: 22&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;To confirm, I just tried it out in the CS and 2 Lava_Blacksquare placed vertically does indeed transform these doors into a very nice grate. So that would save some work on the modelling front.
&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;a man builds a city
&lt;br /&gt;
with&lt;/span&gt; &lt;span style=&quot;font-size: 11px; line-height: normal&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;B&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;anks and &lt;/span&gt;&lt;span style=&quot;font-size: 11px; line-height: normal&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;C&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;athedrals
&lt;br /&gt;
a man melts the sand so he 
&lt;br /&gt;
can see the world outside&lt;/span&gt;
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-style: italic&quot;&gt;&quot;They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!&quot;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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