| Claim: 3-15-Ind |
Claimed by Vegor
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Status:
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Approved, 100% Complete
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Faction:
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House Indoril
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Area size:
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12
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Files:
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Description
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Ebon River - northern part
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Author
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Message
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Noirgrim
Honorary Member
21 Aug 2003
Location: Chicago, IL
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Revoked from Foxtamer, ready to claiming once again.
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Thu Jun 09, 2005 7:53 pm
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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id like to claim this noir as its quite a nice varied claim and i think i could make the river look quite picturesque.
(and id like to make a contribution before csIV comes out)
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Fri Jun 10, 2005 8:58 am
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Noirgrim
Honorary Member
21 Aug 2003
Location: Chicago, IL
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Ok, you know the drill:
-updates go here
-check all three maps
-don\'t take forever to complete it
-if you find youself bored with it or unable to compelte it, please let us know
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Fri Jun 10, 2005 8:16 pm
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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cheers noir. ill get on it after my sax lesson.
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Sat Jun 11, 2005 1:13 am
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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ok a few questions noir.
first where has the texture coordination maps gone? i have no idea what texture sets im using for this claim.
second i was planning on putting some small town on the island in my claim? nothing big, just a couple of buildings.
which brings me to my next question about house borders. if i get to make the town (which i really really want to) then what faction should i allign it with. The river itself seems quite important (leading to narsis and old keep as well as cyrodil?) so would an imperial watch station be appropriate (taking into account old ebonhearts proximity) or just a normal vilage.
im also half way done on landraising btw
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Sat Jun 11, 2005 12:26 pm
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Sload
Honorary Member
06 Feb 2005

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The river is largely under Hlaalu control, maybe a Hlaalu plantation.
_________________ This is not my life
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Sat Jun 11, 2005 2:57 pm
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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thanks sload. so either hlalu or imperial? ive finished all the basic land raising, but i cant do anything else until you answer those questions noir.
sorry for being impatient but i really want to get on with this claim
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Sun Jun 12, 2005 9:10 am
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Noirgrim
Honorary Member
21 Aug 2003
Location: Chicago, IL
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Let's see if we can't get them from Zephyr. It looks as if our exterior forum was deleted.
_________________ Joined: 21 Aug 2003
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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Sun Jun 12, 2005 9:34 am
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kingfish
Honorary Member
22 Nov 2003

Location: Prague, CZ
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maps are still here: http://tamriel-rebuilt.org/?p=modding_data/maps
_________________ by posting useless junk on these forums you WON'T become a modder, only a spammer...
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Sun Jun 12, 2005 10:16 am
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Sload
Honorary Member
06 Feb 2005

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And they should still be in the forum archive somewhere, probably not unstuck.
_________________ This is not my life
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Sun Jun 12, 2005 5:15 pm
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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and the small fishing village that i wanted to include?
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Mon Jun 13, 2005 6:19 am
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Sload
Honorary Member
06 Feb 2005

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I'd make it Hlaalu controlled, something like Gnaar Mok with a manor and shacks.
_________________ This is not my life
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Mon Jun 13, 2005 6:21 am
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Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia
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If you are going to put in a small settlement, there are really two choices. First as Sload Lord said a Gnaar Mok-style fishing village overlooked by a luxurious Hlaalu mansion. The other is an Indoril fishing village. They'd probably be real houses and not shacks if that was the case (and probably a Tribunal Chapel too - not Temple. See Vos for what I mean), but the manor would be less impressive as they would not be as rich as a Hlaalu.
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Mon Jun 13, 2005 7:39 am
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Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik
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I really hope you'll shine on this one... Please give us screens soon!
_________________ SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Mon Jun 13, 2005 10:21 am
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Garinator
Member
11 Apr 2004
Location: Middle Earth, New Zealand
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thanks for the encouragement nemon
one more question, can i use those awesome cliff meshes (just cos i think everyone might be using them) and if so where can i find them?
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Mon Jun 13, 2005 11:05 am
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Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik
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Well, according to the map, your river is partly surrounded by mountains, so I would guess that it's ok to use cliff meshes. They can be found in the Objects of Tamriel page. http://tamriel-rebuilt.org/esp/browser.php
_________________ SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Mon Jun 13, 2005 12:05 pm
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Noirgrim
Honorary Member
21 Aug 2003
Location: Chicago, IL
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Remember to use the progress buttons. Right now it says you are at 0% progress... I hope that's not the case.
_________________ Joined: 21 Aug 2003
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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Tue Jun 21, 2005 8:48 pm
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Dexter
Honorary Member
04 Jun 2004

Location: Baltimore, MD
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I PMd Garniator a while ago asking him for progress on this claim, and I got no response. This is open for claiming.
It does not need much work at all, just someone to edit the landscape for consistancy, and add details here and there.
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Mon Aug 22, 2005 9:05 pm
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Dexter
Honorary Member
04 Jun 2004

Location: Baltimore, MD
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Okay, since there is no file here, I uploaded the last file I have of it. Expect it to be dirty.
_________________ "Hail Dexter."
-Yinnie
You REALLY don't want me to come back.
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Wed Aug 24, 2005 7:21 am
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Asterre
Member
25 Aug 2005
Location: Iasi
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I'm going to work on the map to make it look more realistic,more natural.The landscape needs to be smoothen a little and other little retouches here and there to add a more natural look to it.
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Fri Aug 26, 2005 9:35 pm
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Dexter
Honorary Member
04 Jun 2004

Location: Baltimore, MD
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Granted.
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Fri Aug 26, 2005 9:38 pm
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Stalker
Honorary Member
09 Apr 2004
Location: Ukraine
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User active for 1 day and logged in more than 3 month ago. Revoked.
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Sat Nov 12, 2005 3:12 pm
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kingfish
Honorary Member
22 Nov 2003

Location: Prague, CZ
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this claim has a long history of failures by many modders, mainly due to its' size, so i divided it to 3 smaller claims...
_________________ by posting useless junk on these forums you WON'T become a modder, only a spammer...
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Sat Nov 12, 2005 5:21 pm
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Vegor
Honorary Member
07 Mar 2004
Location: No
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I'd like to do this one. I don't know if I'll use the file attached, I'll have to take a good look at it first.
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Thu Nov 17, 2005 6:05 pm
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Dexter
Honorary Member
04 Jun 2004

Location: Baltimore, MD
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Granted, you know what to do.
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Thu Nov 17, 2005 10:15 pm
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Vegor
Honorary Member
07 Mar 2004
Location: No
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I decided to use the WIP file because the landscape is in correspondence with the map and really only requires detailing and fixing. So far, I've detailed 4 of the 12 cells.
Here's a pic of the 4 cells, the ones on the upper right corner, bordering Old Ebonheart.
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Sat Nov 19, 2005 1:55 am
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Vegor
Honorary Member
07 Mar 2004
Location: No
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Only 4 cells to go. Here's an overview. The most leftern 3 cells and the one on the top to the right of them are to go. The midleftern one is as good as finished as well.
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Sun Nov 20, 2005 2:42 am
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Vegor
Honorary Member
07 Mar 2004
Location: No
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Almost done now. Just got to run through the entire thing a few times to check for errors. Will be done sometime today.
Claims are:
Cave (6,-21)
Tomb (6,-22)
Cave (6,-23)
Shack (5,-24)
Claim is done.
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
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Sun Nov 20, 2005 9:27 pm
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Haplo
Administrator
30 Aug 2003

Location: Celibacy
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Merged.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
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Sun Jan 07, 2007 9:04 pm
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