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Claim: 2-22-Tel Claimed by CleverClothe
Maps In Group Map 2 at (31,-6):(34,-9)
 Status: Approved, 100% Complete
 Faction: House Telvanni
 Area size: 16
 File:
Name Size Last Modified
TR_2-22-Tel_Haplo_1.esp 606 KB Tue Mar 16, 2010 6:46 am
Description
No description. Moderators, please describe this claim!
Last Edited by Haplo
(Sat May 14, 2005 8:15 pm) Post
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Author Message
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

The "mountains" on the north side and eastern half really need to be raised and detailed to match surrounding claims. I can make it blend nicely with the claim to the east, but the south edge will need some work on the other claim. The mountains to the north of this claim also need tons of work, but one step at a time.

I understand that there is a plantation on the SW side. Is there anything else?

[Edit: Forgot... "I'm doing my part!" </patrioticrecruitmentcommercial>]
Post Tue Sep 26, 2006 4:50 am Send private message       Send e-mail       Reply with quote                   up  
Noirgrim
Honorary Member
21 Aug 2003

Location: Chicago, IL

Nice to see you working on an ext claim again CC. Have fun.
Post Wed Sep 27, 2006 1:11 am Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Will do. Smile

I found the rest of the interior claims that are within this area:

i2-295
i2-299
i2-300
i2-306
Post Wed Sep 27, 2006 1:56 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

I consider claiming i2-300, do you have any idea on what architecture set you will be using for the corresponding exterior, and what it will look like?
Post Sun Oct 01, 2006 11:47 pm Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Hi Harke.

I have a rough draft of the plantation ready:

http://cleverclothe.googlepages.com/TR_2_22_Plantation1.JPG
http://cleverclothe.googlepages.com/TR_2_22_Plantation2.JPG

I am open to suggestions and requests. Otherwise the buildings are pretty much set.
Post Mon Oct 02, 2006 1:42 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

Ok! I am claiming.(I am making i2-299 now. I finished the small shack yesterday).
Post Mon Oct 02, 2006 8:16 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

Here are two interiors for the tower with the corresponding exterior. The one on the right has a trapdoor to the tower summit.

Post Wed Oct 04, 2006 11:57 pm Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

What about using more ladders and less ramps on the second one?

I like the idea of going on top of the tower.

[Edit: Made some more progress. Improved the textures and shading in 3 cells. I have already layed out the general lay of the land that I want. I look forward to the weekend when I will have some real time to work on this.

http://cleverclothe.googlepages.com/TR_2_22_Plantation3a.JPG

]
Post Thu Oct 05, 2006 2:35 am Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Upper dated!

40% done, file still dirty. Working on major landscaping and texturing. Then I will do a pass for shading, rocks, and small plants. The plantation still needs some detail work as well.

Also pics:
http://cleverclothe.googlepages.com/TR_2_22_2a.JPG
http://cleverclothe.googlepages.com/TR_2_22_2b.JPG
Post Mon Oct 09, 2006 4:23 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

The three plantation shacks (i2-299-Tel) are now finished. Check this thread, it has screenshots:

http://tamriel-rebuilt.org/forum/viewtopic.php?t=17146

Feel free to discuss my interior architecture in my thread, I've updated it with my latest tower interior sketch.

http://tamriel-rebuilt.org/forum/viewtopic.php?p=194800#194800

BTW: Did you resize any of the building meshes you used for the plantation?
Post Sun Oct 15, 2006 6:36 pm Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Nope. [Edit: Buildings no, walls yes. For clarity.]

I like the basic idea for the tower. It's nice and unique.
Post Tue Oct 17, 2006 7:57 pm Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

What mesh did you use for the vault on top of the main building?
Post Tue Oct 17, 2006 8:56 pm Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

It is that domed Velothi house (forgot the id) set inside the larger house. I thought it make it look a little more interesting than a flat roof without making the house too big.
Post Wed Oct 18, 2006 6:25 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

How do I find the plantation in your .esp? Should I also load map 2?
Post Wed Oct 18, 2006 9:29 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

How do I find the plantation in your .esp? Should I also load map 2?
Post Wed Oct 18, 2006 9:31 am Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

The plantation is in cell 31,-9.

I'll upload another version this weekend after I get more work on the mountains done.


[Edit:]

Latest version uploaded, file still dirty. Got done placing major rock formations and textures in the mountains. Did some more detail work in the plantation (still needs work).

http://cleverclothe.googlepages.com/TR_2_22_2c.JPG

Still need to do shadding and adding small plants/rocks. Also need to add the entrance to the abandoned mine.
Post Thu Oct 19, 2006 3:30 am Send private message       Send e-mail       Reply with quote                   up  
Theo
Honorary Member
16 Dec 2004

Location: PRAGUE

Hello. As I can see you have not worked on the cells bordering to my claim yet. Allow me then to start with southern cells of my claim and then you can match to me.
From your post I concluded you plan to put there similar mountains as are those on east of your claim. This would be perfect for me as well. I plan to go some 75 percent higher in the middle of my claim, but on the borders it will look very similar to your concept.
I would also like to add a dirtroad going north connecting to the road which is there, I hope you would not mind.
As to your claim - I like the plantation very much. Looks very 'colonial' to me. The mountains form a little labyrinth, which is that kind of landscape which always draws attention of the player. You haven't detailed this area yet so the claim looks quite plain now, but I am looking forward to see how it develops.

_________________
THEO
Post Mon Oct 23, 2006 9:13 am Send private message             Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Sounds good. I have plenty of work to do in the rest of the claim, so I will hold off on the north border for a bit. Smile

Sometimes there is a lot of joy in making a small plantation.

The dirt road sounds good. Especially because the core wants a village up north.
Post Tue Oct 24, 2006 4:53 am Send private message       Send e-mail       Reply with quote                   up  
Harke the Apostle
TR Modder
01 May 2006

Location: N/A

Will you be adding any windows to the plantation tower or the plantation manor? My interior i2-300 is reaching the stage where I am putting the furniture in. I have the plan I am using posted in my claim. I went to great pains (great pains for me Wink, this is the second interior, that I hope will be approved) to create an interior that fits, and if I know about the windows, then I can finish the interior, so that the same tight fit that applies to the rest of the interior also applies to the windows. Until I hear from you, I'll just finish my claim as if there weren't any windows in it.

i2-300
http://tamriel-rebuilt.org/forum/viewtopic.php?p=194800#194800
Post Wed Nov 29, 2006 3:48 pm Send private message       Send e-mail       Reply with quote                   up  
Lud
Honorary Member
27 Aug 2004

Location: Ireland

How's this going?
_________________
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
Post Mon Jan 08, 2007 2:37 am Send private message             Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

No major updates since last month.

I will be going through with the vertex shader and finishing the exteriors for various interiors within this claim this week.

Need to do flora and small rocks afterwards.
Post Mon Jan 08, 2007 6:46 am Send private message       Send e-mail       Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Any progress?
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sat Feb 03, 2007 12:28 am Send private message             Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Not as much as I had hoped (got sick again). I'll post some work tonight. Detailing is most tedious.

WIP...

_________________
Joined: Jan 2003 (not continuous)
_________ E I
Claimed:.0 0
Review:...0 0
Finished:.2 5
Post Sun Feb 04, 2007 1:43 am Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Most of the valley is detailed. I still need to do a walk through to look for rough terrain and I think it needs some variety of plants (currently has wickwheat and hack-lo). I am just not sure what. I hope to have the mountains done by tomorrow, it should go faster.

Placing plants and small rocks gets on my nerves.

_________________
Joined: Jan 2003 (not continuous)
_________ E I
Claimed:.0 0
Review:...0 0
Finished:.2 5
Post Sat Feb 17, 2007 11:29 pm Send private message       Send e-mail       Reply with quote                   up  
Zalzidrax
TR Modder
03 Dec 2003

Location: Bothell, WA

I like the look of the plantation and the valley area in general. The mountains seem like they should have at least something of interest in them though. Maybe you could do something cool with that little mountaintop plateau thing? Not sure what could go there. Maybe a small little shrine or something of that sort. Just something small and kind of a neat find. I wish I hadsome less vague ideas to share.

Other than that it's looking pretty good as far as the major details go.
Post Mon Feb 19, 2007 4:25 am Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

How's it goin', CleverClothe?
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sat Mar 03, 2007 5:07 pm Send private message             Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Two cells of detailing left. Hopefully done today!
_________________
Joined: Jan 2003 (not continuous)
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Claimed:.0 0
Review:...0 0
Finished:.2 5
Post Sat Mar 03, 2007 9:08 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Awesome sauce Smile
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sat Mar 03, 2007 9:31 pm Send private message             Reply with quote                   up  
CleverClothe
TR Modder
21 Aug 2003

Location: Everett, WA

Sorry for the delay! Detailing is tedious and flu/root canals suck.

Claim finished.

Merging notes:
- North border will need zipping with 2-19 after it is raised to match.
- The cells to the south need to be redone and matched.

Other notes:
- There is a "tree fort" SE of the plantation. I left it as is. It could use a purpose and a few fixes. Maybe it could be involved in a quest?

_________________
Joined: Jan 2003 (not continuous)
_________ E I
Claimed:.0 0
Review:...0 0
Finished:.2 5
Post Sun Mar 04, 2007 4:40 am Send private message       Send e-mail       Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Approving! Use file at top for merging!
Post Sun Mar 04, 2007 8:31 pm Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

CleverClothe wrote:
- There is a "tree fort" SE of the plantation. I left it as is. It could use a purpose and a few fixes. Maybe it could be involved in a quest?

It does need some fixes. The Ex_common_plat_LRG with the two Ex_De_Docks_Gate, there's no way in hell it would convince anyone that it can stand as it does with just two ropes, one at an end and the other about one third from the same end... It has other elements that commit various sins, such as caspering.

I'm sure it can be fixed, but it isn't in the approved file...
Post Sun Mar 04, 2007 9:10 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

You and your realism totally just ruined my happiness.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sun Mar 04, 2007 10:24 pm Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

Awww... Want me to try fixing that tree house?
Post Mon Mar 05, 2007 12:14 am Send private message             Reply with quote                   up  
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