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Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Woah, those ruins, I want to claim some ints for those babies when they come around.
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Post Tue Sep 02, 2008 2:14 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

More ruins!

For ruined palace:

Pyramid-like base


Main palace dome, and a round base or wing


Some windows, doors and such. Credit for the snakehead entrance idea goes to Puond (I think).


Parts for a Pylon, based on Egyptian pylons such as the one at the Luxor temple:


And ruined houses:

And here's way too many designs on way too little paper, because I'm running out of the latter. Not a good idea, I know.
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Last edited by Myzel on Thu Sep 11, 2008 6:40 pm; edited 1 time in total
Post Sat Sep 06, 2008 2:36 pm Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

wonderful!
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Post Sat Sep 06, 2008 3:16 pm Send private message       Send e-mail       Reply with quote                   up  
Lighter Than Some
TR Modder
12 Apr 2008

Location: sneaking up on you- BAM!! ASSASSINATED!!

I am in love with that round stone door with the serpent design. <3
Post Sat Sep 06, 2008 5:55 pm Send private message             Reply with quote                   up  
Morden
Honorary Member
30 Oct 2003

Location: BC, Canada

The Pylon, Arch, and Wall pillar (depicting the god Zeht) are really impressive.... i look forward to seeing what you can do with the frescoes. If they are drawn in an absolutely flat 2d, they can be easily made into textures and normal maps. You're level of focus is inspiring.. its a lot of work to sit down and design a whole set.
Post Sat Sep 06, 2008 7:00 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Yeah, it's a lot of work. But when I'm drawing I can just lose myself for hours. Smile

Anyway, because I aim to please, I gave frescoes a shot. Here is a first try: a slightly damaged fresco depicting two warriors in a duel, with Leki backing up the right one. I've done my best to stay true to what has been commonly accepted as yoku art here. Tell me what you think.



Last edited by Myzel on Thu Sep 11, 2008 8:14 pm; edited 1 time in total
Post Thu Sep 11, 2008 6:35 pm Send private message             Reply with quote                   up  
Jelle
Reviewer
07 Apr 2007

Location: The Netherlands, Utrecht

this is awesome. I'm stunned. It really matches lute's yoku stuff but you also added your own touch. Awesome.

making a texture for something like this will be very, very fun.
Post Thu Sep 11, 2008 7:59 pm Send private message             Reply with quote                   up  
Macar
Honorary Member
27 Jan 2005

Location: Yellow

Do you believe in love at first sight? I do now! Truly inspiring stuff- not only have you cranked out an entire architecture set, you've also crafted the most disturbing Quagmire denisens to date. Bravo. "You are like a gift from the night mother herself"
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Post Fri Sep 12, 2008 11:44 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Wow, all this love. You guys make me feel all warm and fuzzy inside. Razz

Interlude: Myzel's take on Onsi.
So, he was the god who invented the sword was he? Unfortunately he didn't invent the sheath, so he had to store his swords in an alternative manner.

Post Fri Sep 12, 2008 4:01 pm Send private message             Reply with quote                   up  
Morden
Honorary Member
30 Oct 2003

Location: BC, Canada

The fresco is nice. It will be easy to convert into a texture. For the next one, I'd suggest bordering the picture with equal amounts of detail on each side. I'm assuming the damaged areas are detailed. Currently it's a bit awkward to look at because only two and a half sides are framed with detail.. and the pattern doesn't really balance itself out. This highlights the large blank areas in the middle.

Your depiction of Leki is superb, but perhaps the border patterns, and the warriors, could benefit from some of these common Yoku symbols:



Keep up the good work Smile
Post Sat Sep 13, 2008 2:31 am Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Beautiful work. I love Onsi, my only commentary would be that the texture on his body seems out of place for a Yoku god.

The whole like swords sticking into him though? fuck yes.

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Post Sat Sep 13, 2008 2:39 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Thanks for the feedback guys, it's appreciated. Smile
I'll try to use some of those symbols next time Morden. I could definitely use one of the round ones to replace the odd-looking symbol in front of Leki's face, which was meant as an indication of something holy.
As for the patterns, I will take in those symbols and try to incorporate them next time. The patterns in this fresco are kind of based on this combined with maori tribal tattoos.

As for Onsi, I gave him texture because I just like drawing that way. Razz Maybe I'll make a few more stylized sketches later.
Post Sat Sep 13, 2008 8:44 am Send private message             Reply with quote                   up  
Lighter Than Some
TR Modder
12 Apr 2008

Location: sneaking up on you- BAM!! ASSASSINATED!!

<3 I have a separate bookmark forr you CA page.

Last edited by Lighter Than Some on Sat Sep 13, 2008 11:48 pm; edited 1 time in total
Post Sat Sep 13, 2008 6:14 pm Send private message             Reply with quote                   up  
Aeven
Reviewer
17 Aug 2008

Location: XTC

Wow, first time I checked this out, but I must say this is amazingly good work! Have you thought of what interiors would look like?
Post Sat Sep 13, 2008 10:24 pm Send private message       Send e-mail       Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Thanks for those compliments Smile

Quote:
Have you thought of what interiors would look like?


No, I haven't made any interior concepts yet, and I haven't had any bright ideas either. I don't have much experience with designing interior architecture, and having no experience in the construction set either I don't know how to design modular pieces for interiors.
Post Sun Sep 14, 2008 10:27 am Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

Very, very nice work here. Keep it up! Smile
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Post Wed Sep 17, 2008 11:33 am Send private message             Reply with quote                   up  
Morden
Honorary Member
30 Oct 2003

Location: BC, Canada

Quote:
I don't have much experience with designing interior architecture, and having no experience in the construction set either I don't know how to design modular pieces for interiors.


Anything you can throw together would be a huge help. Even just a rough sketch would be fine.. think about the 'shell' of the building and how the inside might look. They're meant to be ruins, so it can be fairly basic.

For the interiors, i think we're mainly concerned with the major features.. some pillars, some yoku carvings, ect. The actually modular wall pieces can be designed by the modeller.... either by inverting the shell of the exterior mesh, or by making the standard ruin hallway shapes:

Post Fri Sep 19, 2008 4:12 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

I'll put interiors on my (mental) to-do list. For now I'll keep experimenting with frescoes though.

Tava, all dressed up.
This one was a real pain in the ass to make, since it had to at least seem symmetrical. Took me quite a few hours, but I'm satisfied with the way it looks.


Onsi, some orthographic sketches.
Post Sat Sep 20, 2008 1:21 pm Send private message             Reply with quote                   up  
Morden
Honorary Member
30 Oct 2003

Location: BC, Canada

That fresco is EPIC. Smile Beautiful work. This type of art is really important if we're going to create a convincing culture. Imagine seeing that fill an entire wall within a Yoku tomb/ruin.


I'm impressed that you drew both sides by hand. It turned out well.... and in digital art it's tempting to just mirror one half. If you don't want to burn yourself out, it's more than acceptable if you just drawn one half... and we can take care of the rest during the texturing process.
Post Sun Sep 21, 2008 4:25 am Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Morden wrote:
That fresco is EPIC. Smile Beautiful work. This type of art is really important if we're going to create a convincing culture. Imagine seeing that fill an entire wall within a Yoku tomb/ruin.


My thoughts as well. That's exactly what we need concepts of.

A note on Onsi - I don't think he's getting a statue. He has a cult, but not a temple, so there isn't really a place for him to have a statue. He definitely should appear in a fresco or two, though.

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Post Sun Sep 21, 2008 5:00 am Send private message             Reply with quote                   up  
Tallven
Member
28 Aug 2008



No idea who Tava is, but I love that fresco. How do you do all those patterns? All I ever get are some swirls and stuff that all looks the same and gets boring pretty fast.
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Post Sun Sep 21, 2008 11:09 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Morden wrote:

I'm impressed that you drew both sides by hand. It turned out well.... and in digital art it's tempting to just mirror one half. If you don't want to burn yourself out, it's more than acceptable if you just drawn one half... and we can take care of the rest during the texturing process.


Hmm, digitally mirroring it never really came to my mind. It would give me the feeling that I'm making only half a drawing... Smile

Quote:
No idea who Tava is, but I love that fresco. How do you do all those patterns? All I ever get are some swirls and stuff that all looks the same and gets boring pretty fast.


Tava is the Yokudan goddess of the air. The fresco I drew depicts her leading the people across the sea after the destruction of Yoku.
The patterns kind of evolve on their own when I do the pencil sketch (before I ink it). Often takes a few tries to get a pattern right. For reference I use some of Lute's designs (mainly this) and all sorts of maori (or maori-inspired) tattoos I find over the internet.
Post Sun Sep 21, 2008 5:33 pm Send private message             Reply with quote                   up  
Seven
TR Modder
27 Jul 2008

Location: Florida, USA

I've been looking over your post and this is really really excellent stuff. I would not want to have the job of deciding what gets used and what doesn't because it is all great.

What really impressed me though is that you took the time to prepare the orthogonal drawings of the Yoku god Onsi. Thats a very professional touch, if I were to need to model that concept, such a drawing would make it much much easier.

Keep on keepin on man great work.

-Seven

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Post Sun Sep 21, 2008 5:57 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Very nice, I would love to see the frescos on the walls ingame. Been to Pompeii this summer and loved the frescos there with the mild colouring.. Wish I could draw like you Wink. Keep on going.
Post Mon Sep 22, 2008 7:06 am Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

hey there myz. i just drew up a rough idea of the interior hallway, as described in the original brief.


i look forward to seeing more from you Wink

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Post Wed Sep 24, 2008 8:32 pm Send private message       Send e-mail       Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Thanks Lady N. Smile
I've been taking some "daring" excursions into the construction set to see what the modular pieces look like. Like Morden suggested, it's not very practical to make CA for individual interior pieces. I'm sure I'll think of some way to make a clear concept though. I'll probably start with atmospheric stuff when I eventually get to interiors, and go on from there.
Post Wed Sep 24, 2008 9:10 pm Send private message             Reply with quote                   up  
sapien
Member
29 Jan 2007

Location: scotland

myzel about your simmetrical problem , draw one half scan and then copy and flip !

thats easiest way ! lines are perfect this way also !

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Post Wed Sep 24, 2008 9:51 pm Send private message       Send e-mail       Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



One thing to note about the concept Morden linked to - as you probably noticed from your excursions into the CS, that was not the typical tileset for a modular interior. The reason that image exists, really, is that it was a unique interior floor plan to mimic sewer pipes (hence the large curve and the bowl-shaped rooms).

Just want to make sure there isn't confusion about that.

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Post Thu Sep 25, 2008 5:28 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Hi everybody.

Unfortunately, I haven't done any artwork this week. Shame on me.
My head is now occupied with the concoction of design for frescoes of Ruptga and of Morwha. They should be somewhat similar to the one I made of Tava.

I need a favor from you though. I need ideas for frescoes.
What I need is aspects of Yoku or Ra Gada culture or history that could be displayed in a fresco. So, any ideas?
Post Fri Sep 26, 2008 7:26 pm Send private message             Reply with quote                   up  
Theron Udraer
TR Modder
01 Sep 2008

Location: my palace in the sky with my own (female) servants who do anything i want them to do...

hunt, maybe? Like Yokus chasing an Alit. lol
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Post Fri Sep 26, 2008 8:21 pm Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

i'd love to see some battles between the yoku and the left hand elves. perhaps a fresco of waves washing over a large yoku city? mythology is also a good subject. satak eating himself would make a cool celtic knot type design.
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Post Fri Sep 26, 2008 9:05 pm Send private message       Send e-mail       Reply with quote                   up  
sapien
Member
29 Jan 2007

Location: scotland

Myzel here

http://tamriel-rebuilt.org/forum/viewtopic.php?t=20231

i checked out your fresco and it inspired me to do a little storyboard type pre sketch for a larger fresco which would cover many panels in a ancient ruin or temple

possibly a surviving temple.

regarding the destruction of the lefthanders the orichalc tower, and the twenty seven snake folk slaughter, the creation of the martyr Ra Trana, the death of emperor allal, the great civil war of the yukodans leading to the hiradirj using the pankratosword and the complete destruction of yukoda

i have yet to finish the panel showing the pankratosword and the destruction of yukoda and it sinking to the depths.

take a look



Im gonna do the panels bigger and with more detail

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Post Fri Sep 26, 2008 9:10 pm Send private message       Send e-mail       Reply with quote                   up  
Theron Udraer
TR Modder
01 Sep 2008

Location: my palace in the sky with my own (female) servants who do anything i want them to do...

wait... sapien is Myzel? HUH? confusing.... anyway, I love those hand symbols.
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Post Fri Sep 26, 2008 11:05 pm Send private message             Reply with quote                   up  
Seven
TR Modder
27 Jul 2008

Location: Florida, USA

This kind of detail into these Frescos is going to make for incredible immersion. I'm really starting to get a feel for the TR image of Hammerfell and its awesome.

Maybe I should play Oblivion some day lol. Bah, I'll wait for our Hammerfell release.

-Seven

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Post Sat Sep 27, 2008 1:09 am Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

i think a sequential historical fresco would be amazing. it should be unique though, like in some large ruined palace or something.
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Post Sat Sep 27, 2008 1:32 am Send private message       Send e-mail       Reply with quote                   up  
Morden
Honorary Member
30 Oct 2003

Location: BC, Canada

Quote:
i think a sequential historical fresco would be amazing. it should be unique though, like in some large ruined palace or something.


Unique ones are a good idea, but we're just starting, and we would have more use for frescoes which can be used in the general ruin set... or even in textures for lower class items and architecture.

Lutemoth's drawing of the god Ruptga aka "Tall Papa" and his "many children" would look great if adapted into a fresco.


Here's is a bit about Ruptga from The Imperial Library:

"Chief deity of the Yokudan pantheon. Ruptga, more commonly 'Tall Papa', was the first god to figure out how to survive the Hunger of Satakal. Following his lead, the other gods learned the 'Walkabout', or a process by which they can persist beyond one lifetime. Tall Papa set the stars in the sky to show lesser spirits how to do this, too. When there were too many spirits to keep track of, though, Ruptga created a helper out the dead skin of past worlds. This helper is Sep, who later creates the world of mortals."


For a historical themed fresco, it would be really important to include the destruction of Yokuda. The original homeland of the Yokudan or "Yoku" people.

Here's another concept... its actually a yoku sword hilt, but it might give you some ideas. You can see a representation of both Ruptga and the destruction of old yokuda.

Post Sat Sep 27, 2008 4:29 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Theron Udraer wrote:
wait... sapien is Myzel? HUH? confusing.... anyway, I love those hand symbols.


I can see where that confusion comes from but to clarify, me and sapien are definitely NOT the same person.
Seems I have inspired others to make frescoes too. Smile

I have read the lore thread before; the things suggested would make good frescoes indeed. What do you think of a battle against orcs in a fresco?
Also, are there any mythological events that could be shown in a fresco?

Oh, and your post was very helpful for me Morden. Thanks Smile
Post Sat Sep 27, 2008 9:41 am Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005





This image by Lutemoth is ready-made for a fresco about the sinking of Yokuda.

Some ideas to come in a bit...

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Post Sun Sep 28, 2008 1:03 am Send private message             Reply with quote                   up  
sapien
Member
29 Jan 2007

Location: scotland

yeh we should all base our frescos on lutemoths concepts and the concept sketches of the yuko gods , thats what ive been doing anyway.

those hand designs are lutemoths, you can use different variations to tell a story like signing !

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Post Sun Sep 28, 2008 5:50 pm Send private message       Send e-mail       Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Ruptga and his kids.

Post Mon Sep 29, 2008 10:30 am Send private message             Reply with quote                   up  
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