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Haplo
Administrator
30 Aug 2003

Location: Celibacy

Three frescoes, each depicting a tribune and their anticipation. The Tribune is in the foreground and smaller, while a larger and higher image of the Anticipation is in the background. These should emphasize the Tribunal's roles as ancestors. Remember, all depictions of the tribunal have flaming hair.

Almalexia and Boethiah - Almalexia is Sophia. She is the Mother, the Queen, this is not Almalexia in her War face. Above her is Boethiah, who whispers wise counsel into her ear.
Inspirational image

Sotha Sil and Azura - Sotha Sil as wise beyond wisdom, as the master. Above him is Azura. This one is going to need to be a bit generic.

Vivec and Mephala - Mephala's gender is ambiguous. There are two Vivecs, side by side. The Vivec on the viewer's left is a woman, still bald, but with breasts and a feminine shape. The Vivec on the viewer's right is a warrior, and his sword floats.

These will be used in Necrom so they are VERY URGENTLY IMPORTANT!

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Last edited by Haplo on Fri Oct 30, 2009 9:19 am; edited 1 time in total
Post Thu Oct 29, 2009 1:52 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

For clarity, do you want frescoes like this or like this?

We have no one available who has the photoshop prowess to create the second style.

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Post Thu Oct 29, 2009 10:35 am Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



The first is obviously a step toward the second, either is fine.
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Post Thu Oct 29, 2009 2:58 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Not exactly, but I'll take that answer and work with it.
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Post Thu Oct 29, 2009 3:18 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

The anticipation of Vivec. Sort of a WIP. Not completely clean. Quality is not as good as I'd want to. I'm a perfectionist. I'm satisfied though, I guess. Hope you'll like it.

I'll work on the others, but don't expect them soon. This one took me almost two full days. And autumn recess is now over. Razz

Edit: Because Imageshack sucks, it can't handle my giant resolution images. Working link: http://themyzel.deviantart.com/art/Anticipation-of-Vivec-142084895

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Post Sat Oct 31, 2009 11:11 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



War V's face looks funny but otherwise its immaculate.
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Post Sun Nov 01, 2009 12:13 am Send private message             Reply with quote                   up  
brianbusby
Member
09 Oct 2009

Location: Nirn

Wow, thats amazing. I was planning something for this but I think I just scratched that idea. What program did you make the picture on?
Post Sun Nov 01, 2009 6:22 pm Send private message             Reply with quote                   up  
Adanorcil
Head of Lore
22 Jan 2006



I really, really dig it.

As a little remark, I'd say remove all smooth, single lines as can be found in Girlvekh's and Mephala's face and the flames above either Vehk's head. Replace them with full shapes that are roughly the same shape (like the ones you used to give form to Girlvehk's jawline.) Manvekh's face could indeed use a little more work, perhaps a little more detail. Let it be known, though:

I really, really dig it.
Post Sun Nov 01, 2009 7:20 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

I made the design on paper(like so), then scanned it and painstakingly filled it up with photoshop (until it looked like this). Then I added all those little circles and lines. I'm a total photoshop noob though, so it could probably have been done in some easier way. Razz

I'm glad you all like it. I will take your critiques and see what I can do with them.

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Post Sun Nov 01, 2009 8:54 pm Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

may i recommend the pen tool, or even Illustrator? it will give you nice clean lines and will be faster than filling it in by hand.
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Post Sun Nov 01, 2009 9:18 pm Send private message       Send e-mail       Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

The pen tool confused and annoyed me, because every single line turned into a new layer. I ended up using it anyway and merging the hundreds of layers in the end.
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Post Sun Nov 01, 2009 9:25 pm Send private message             Reply with quote                   up  
Aeven
Reviewer
17 Aug 2008

Location: XTC

Both Illustrator and Photoshop allow you to add parts to the same layer. Once you know how it'll be a lot easier.
Post Sun Nov 01, 2009 9:50 pm Send private message       Send e-mail       Reply with quote                   up  
Chin Music
TR Modder
26 Aug 2008

Location: Victoria, Australia

Just have to add my own words of encouragement: extremely sexy. Can't wait to see more. I honestly don't think there's anything more I could suggest.
Post Sun Nov 01, 2009 10:04 pm Send private message             Reply with quote                   up  
Adanorcil
Head of Lore
22 Jan 2006



I would highly recommend a vector art program for this kind of work. They are a million times more useful to produce this kind of pictures and, more importantly, they make the image impeccably scalable.


Illustrator is probably really good, but it comes from Adobe's stable of million-dollar race horses. Inkscape is open source and free, but I don't know how good it is, since it's still in development and I've only just downloaded it to try it myself. I believe Kirkbride's saint pictures were done in Flash, which was not technically developed for this kind of stuff, but it works.


Last edited by Adanorcil on Mon Nov 02, 2009 7:03 pm; edited 1 time in total
Post Mon Nov 02, 2009 5:51 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Thanks Ada. I'll give Inkscape a shot, since I don't have illustrator. May be useful for my next one.
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Post Mon Nov 02, 2009 5:58 pm Send private message             Reply with quote                   up  
brianbusby
Member
09 Oct 2009

Location: Nirn

So here is just a quick picture I did for the Almalexia/Boethiah fresco. I don't want to take it on Inkscape or whatever I decide to use yet because I want to make sure that this is a fitting concept. I'm not sure if I made it a little too suggestive or if this is acceptable.Obviously I haven't drawn Boethiah yet cause I just want to make sure this is alright:

Post Tue Nov 03, 2009 1:05 am Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Well, the dimensions of her body are off in such a way that it looks unnatural.
If you ask me, her pose is also a little weird. What is she doing?
Her face could also use a little more detail and expression, perhaps lose the black/white seperation of the face. And you should add flames above her head, which is a characteristic we can see in vanilla depictions of the tribunal as well.

Other than that I don't see any problems with it. I don't find it too suggestive. Mine actually showed a boob. Razz (If that is indeed what you mean by 'suggestive'.)

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Post Tue Nov 03, 2009 5:46 pm Send private message             Reply with quote                   up  
Adanorcil
Head of Lore
22 Jan 2006



Myzel wrote:
Her face could also use a little more detail and expression, perhaps lose the black/white seperation of the face. And you should add flames above her head, which is a characteristic we can see in vanilla depictions of the tribunal as well.

Only Vivec has the flames. They represent an aspect of his personality described in the Sermons.
Post Tue Nov 03, 2009 10:06 pm Send private message             Reply with quote                   up  
brianbusby
Member
09 Oct 2009

Location: Nirn

Yeah I realized that I made her arms too long and her legs to short but I'll fix that on inkscape. I set up her pose so that she is cradling boethiahs head between her arm and ear as boethiah whispers advice. And she is kneeling because I want to make Boethiah more prominent as she floats in the backround. I actually kind of liked the black and white seperation but I'll screw around on inkscape and fix that maybe. As for the flaming hair, I tried to make it drop low like normal hair but still look like fire, i guess i kind of screwed that up. But should I put it above her head because that makes her look less feminine or should I just make it look more like fire? Thanks for the advice by the way.
Post Tue Nov 03, 2009 10:08 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Adanorcil wrote:
Only Vivec has the flames. They represent an aspect of his personality described in the Sermons.


Hmm, I don't want to argue over this but did you see the vanilla fresco? They all seem to be flaming...



BC Note: It's also in the mission statement in the OP

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Post Tue Nov 03, 2009 10:18 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



I'll be talking to Adanorcil about it, but I'm pretty sure the image linked in the first post shows Almalexia with flame for hair. The fresco Myzel shows, indubitably drawn by Michael Kirkbride, shows all three with flames. We'll reach a consensus in a few hours.

We're also going to need a fresco depicting "The Ancestors," by the way. Should be the same dimensions as any of the triloth saint images.

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Post Tue Nov 03, 2009 11:10 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

I made some changes according to your critiques.


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Post Wed Nov 04, 2009 3:31 pm Send private message             Reply with quote                   up  
Aeven
Reviewer
17 Aug 2008

Location: XTC

Looking excellent as always Myzel!

Shouldn't we also have a fresco of Nerevar, perhaps stabbing a Dwemer head or something? The temple building (the mesh, not the exterior set up) has 4 bits, and it'd make sense to me to see a fresco of Nerevar there.
Post Wed Nov 04, 2009 3:55 pm Send private message       Send e-mail       Reply with quote                   up  
Hemitheon
Reviewer
11 Aug 2006

Location: Necrom, Ra'athim Manor

If there needs to be 4, it makes more sense for the fourth to be of Veloth and we have one of him.

Last edited by Hemitheon on Wed Nov 04, 2009 5:37 pm; edited 1 time in total
Post Wed Nov 04, 2009 4:30 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

It may (or evidently, may not) have occurred to you that the fact that Haplo made such a detailed post up top would indicate that this is actually a plan already, and major developments like a fourth fresco would have been asked for if needed. I believe Veloth and Nerevar stuff might (or, though, might not) be needed at a later date, but the admins will ask if they need anything.

'Sall under control, folks.

EDIT: Also, these &*%$ forums are bad for my procrastination. Must... work...

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Post Wed Nov 04, 2009 5:23 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

It seems I created some spare time today.
The anticipation of Sotha Sil WIP.



This one looks a little different, and indeed a bit more generic.

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Post Wed Nov 04, 2009 8:26 pm Send private message             Reply with quote                   up  
Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere

That's pretty awesome. Azura's eyes are a bit off, though. Don't know what you could do to improve them. Maybe have them just be clear?
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Post Wed Nov 04, 2009 8:35 pm Send private message             Reply with quote                   up  
Aeven
Reviewer
17 Aug 2008

Location: XTC

That looks really cool. The only critique I have to offer is that Seht seems a bit too secondary in this. I believe it's a dual portrait in a sense, and with Azura so present it seems like she overpowers Seht.
Post Wed Nov 04, 2009 9:13 pm Send private message       Send e-mail       Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

Cathartis wrote:
That's pretty awesome. Azura's eyes are a bit off, though. Don't know what you could do to improve them. Maybe have them just be clear?


I'm not so sure what you mean. All I can say is wait for the final result, since this is just a sketch.

Aeven wrote:
That looks really cool. The only critique I have to offer is that Seht seems a bit too secondary in this. I believe it's a dual portrait in a sense, and with Azura so present it seems like she overpowers Seht.


I can move Mr. S upward to the center, but then he would obscure Azura's waist and reveal boring dress at the bottom. I could remove the dress entirely, putting more emphasis on mr. S, but I kinda like the way Azura's entire shape is visible.

The opening statement was: "The Tribune is in the foreground and smaller, while a larger and higher image of the Anticipation is in the background."
That is literally what I did here.

Thanks for the feedback though. Need more opinions on this.

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Post Wed Nov 04, 2009 9:31 pm Send private message             Reply with quote                   up  
Hemitheon
Reviewer
11 Aug 2006

Location: Necrom, Ra'athim Manor

Have you ever watched The Dark Crystal? There is a scene at the end where the Urus and the Skeksis merge into their true dualistic forms. Maybe make the image look as though they are not necessarily taking a portrait together but are becoming part of each other?
Post Wed Nov 04, 2009 9:35 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Sil could be a bit more active. I know he doesn't have arms in that one fresco, but I'm pretty sure its a multiple choice situation.
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Post Wed Nov 04, 2009 10:00 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

Him just resting at Azura's feet doesn't really work for me... Did someone drop him? Razz

Perhaps have him positioned at an angle (so only one side of him is fully visible) with an arm outstretched, gazing into something funky he's holding or levitating, with Azura then compensating by being moved slightly in the other direction. (So rather than Azura/Sil being North/South, it's like Northeast/Southwest) Azura perhaps cloaking/crouching over Sil (in a very vague way like that one Egyptian night-sky god who's a bent-over woman, but less contortionist, more 'cloak') rather than just 'standing there'. I'd also drop her Moon-and-Star. Put them in the background, and allow her hands to 'interact' with Sil as Mepahala's do with Vivec.

Sil definitely needs to have a touch more 'humanity' than just looking like non-fuctioning robo doll plonked on the ground, but simultaneous complete aloofness. He definitely needs to look like he's got better things to do than sit there glaring at the viewer.

And if you're not doing legs, he really ought to be floating, otherwise it looks very strange.

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a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Wed Nov 04, 2009 10:15 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Quote:
And if you're not doing legs


Sotha Sil has no legs. Canonically.

This is just a correct; do not reply.

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Post Wed Nov 04, 2009 10:21 pm Send private message             Reply with quote                   up  
Myzel
Honorary Member
07 Aug 2008

Location: The Concept Art Forum

I suppose these are valid points. Guess I'll just start over.
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Post Thu Nov 05, 2009 10:35 am Send private message             Reply with quote                   up  
Why
Head of Stories
04 Jul 2009

Location: Utrecht

I expect to be shot down, but:

No legs? How? In Tribunal, his mutilated body is shown wearing what I believe are greaves of some kind (image) and he is said to "walk" on multiple occasions in 2920, The Last Year of the First Era. I know that book is mostly fiction, but I figured the writer must have had at least a basic idea of what Mr. S. looked like, as he was, after all, a god featured prominently in Dunmer society at that time.

I am by no means a lore expert though. On a side note, I also read the bit about Seryn being a Guar, which actually sounded "logical" to me (even though I know that word doesn't apply to TES), that was rather hilarious.
Post Thu Nov 05, 2009 12:14 pm Send private message       Send e-mail       Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Those are his rocket legs depicted in several images in this thread. 2920 is stupid crap.

Myzel, you don't need to start over. Azura is great, Sotha Sil is just a bit static. I think BC was basically repeating my post, that he could be more active, only he decided to say it in a way that was longwinded, excessive, and somewhat impolite.

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Post Thu Nov 05, 2009 12:25 pm Send private message             Reply with quote                   up  
brianbusby
Member
09 Oct 2009

Location: Nirn

Myzel wrote:
I suppose these are valid points. Guess I'll just start over.


well I think its really good but I guess I seem to be in the minority.
Post Thu Nov 05, 2009 9:03 pm Send private message             Reply with quote                   up  
brianbusby
Member
09 Oct 2009

Location: Nirn

This is a vector I did for the Almalexia/Boethiah one, I've only done Almalexia so far though. I think I fixed the proportional errors I had in the drawn concept too:
Post Fri Nov 06, 2009 2:13 am Send private message             Reply with quote                   up  
Yeti
TR Modder
15 Feb 2009

Location: Minnesota the land of 11,842 lakes

To me, it looks like the legs are alittle too short Brianbusby, and the arms seem too long.
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Post Fri Nov 06, 2009 6:10 am Send private message             Reply with quote                   up  
Night0205
Member
08 Jan 2009



It mainly looks weird because Boethiah is not in the picture. So... maybe you should at least outline him. It's just hard to understand her position without him.
Post Fri Nov 06, 2009 8:08 am Send private message       Send e-mail       Reply with quote                   up  
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