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Adanorcil
Head of Lore
22 Jan 2006



Haplo wrote:


I would be willing to compromise by placing it on the ground and renaming it the Inn Between, if there is a sufficiently cool path to it, to make up for the loss of the whole "inn in a tree" we would be losing.

But it's in a pretty big valley; cliffs surround it, and the tree top is about level with those cliffs. So I'm not sure how it could be changed without changing the surrounding areas as well.

This is what we should do. I don't see a problem with it being a valley, since it's called "Inn Between" and all. Though if there is a suggestion to make the environment interesting, it's never bad, of course.

I'll just say one thing for the record: I have no problem with any dragon theme and I think it's a good idea. Execution is the key.
Post Sun Jun 20, 2010 10:07 pm Send private message             Reply with quote                   up  
immortal_pigs
TR Modder
15 May 2008

Location: Utrecht

Updated the map, now has nethril plantation and the mining village, as well as fixing the name switch.

This map indeed includes both the Sacred East and Almalexia releases, because I'm unsure where the line between the two is supposed to be.

The two unnamed red dots represent an unnamed plantation, and some kind of cave village large enough to warrant a red dot.

_________________
"to make a good quest, the interior needs to be designed with the quest in mind, not the other way around." - Sload

"The hardest thing to explain is the glaringly evident which everybody had decided not to see." - AR

"Change is the primary manifestation of time." - L. Ron Hubbard
Post Mon Jun 21, 2010 2:35 pm Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

I think the cave village is i3-540-Ind and is a cave where some eggminers live.
Post Tue Jun 22, 2010 1:00 pm Send private message       Send e-mail       Reply with quote                   up  
immortal_pigs
TR Modder
15 May 2008

Location: Utrecht

New map; this should accurately display all of Indoril, save for those holdings down south which will be removed anyway.

The Hlaalu side is still incomplete.

_________________
"to make a good quest, the interior needs to be designed with the quest in mind, not the other way around." - Sload

"The hardest thing to explain is the glaringly evident which everybody had decided not to see." - AR

"Change is the primary manifestation of time." - L. Ron Hubbard
Post Tue Dec 14, 2010 9:19 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

You missed Teyn on the coast near Andothren, and Bisandryon is one word. You're also missing an A from Bosmora, but that entire name is due to be changed anyway.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Tue Dec 14, 2010 9:36 pm Send private message             Reply with quote                   up  
Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia

You're also missing Sailen and the small town (Eris ?) nearby.
_________________
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
Post Wed Dec 15, 2010 6:58 am Send private message             Reply with quote                   up  
immortal_pigs
TR Modder
15 May 2008

Location: Utrecht

Updated the map, now has some more Hlaalu stuff though could still be incomplete. I hope the Indoril side is now all there.
_________________
"to make a good quest, the interior needs to be designed with the quest in mind, not the other way around." - Sload

"The hardest thing to explain is the glaringly evident which everybody had decided not to see." - AR

"Change is the primary manifestation of time." - L. Ron Hubbard
Post Sun Dec 19, 2010 4:19 pm Send private message             Reply with quote                   up  
Yeti
TR Modder
15 Feb 2009

Location: Minnesota the land of 11,842 lakes

immortal_pigs wrote:
I hope the Indoril side is now all there.


There's an Imperial fort called Fort Lutemoth west of Almalexia.

_________________
-Head of NPCs: Skyrim: Home of the Nords mod

"A madman is not someone who has lost his reason but someone who has lost everything but his reason" - G K Chesterton

"Glory is fleeting, but obscurity is forever." -- Napoleon Bonaparte
Post Sun Dec 19, 2010 9:03 pm Send private message             Reply with quote                   up  
Scamp
Reviewer
21 Nov 2009

Location: The Velothi Mountains

Also, isn't it called Bosmora?

Edit: Also, Dun Akafell

_________________
"Scamp you are the wonderboy" - Praedator

Post Sun Dec 19, 2010 9:16 pm Send private message             Reply with quote                   up  
Why
Head of Stories
04 Jul 2009

Location: Utrecht

de-stickied this since while it's a neat overview it's not really relevant to our current activities.
_________________
Oh, how rarely wisdom rules our hearts!
Post Thu Oct 04, 2012 5:31 pm Send private message       Send e-mail       Reply with quote                   up  
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