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Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim
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This thread is meant to be a catch-all thread for TR-related questions. Read this thread before creating your own, because your question may have already been asked and answered here. Popular questions will be added to this post. This is not for questions relating to quests and walkthroughs and whatnot. We already have a sub-forum for that.
Q. Is there a TR mod for Oblivion?
A. Tamriel Rebuilt created the Stirk mod for Oblivion. We also worked on the Hammerfell province mod for over a year. However, making an entire province's worth of new models for a game with as much model detail as Oblivion's models was a task we found to be quite impractical.
Q. Will we mod for Skyrim?
A. We do not currently have any plans for that. With the way games work, it has become progressively harder to make a mod meet the appropriate standards in newer engines.
Q. When will the next release be?
A. Soon. We expect our frequency of releases to greatly increase after whenever this is.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
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Fri Mar 04, 2011 6:47 am
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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Moving this topic because frankly it makes more sense to be in a TR-related subforum.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Sat Mar 05, 2011 11:33 am
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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Q: How soon will Map 3 be out? Like, could you give me a rough estimate of the time? If you guys wanna be conservative and not say when, could you tell me whether it will be out in this year?
A:
Q: After the Mainland of Morrowind is done, do you guys think you may start on other parts of Tamriel or make TR compatible with other huge mod projects that are working on places like Cyrodiil, Skyrim, and other places?
A:
Q: What do you guys do if an error is encountered in a mod oyu have published hat has been downloaded by a lot of people? Do you fix the error and re publish the mod or do you just publish a mod that fixes the error(it'd be much more convenient just to make an error fix mod that you put in as a seperate release in my opinion)?
A:
~TheUnending
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Tue Apr 26, 2011 1:36 pm
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Aeven
Reviewer
17 Aug 2008

Location: XTC
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Map 3 is a lie
_________________ <~TF|> I saw the meat and I could not resist haplo
<Aeven> you couldn't resist Haplo?
<~TF|> wow that could be misquoted
<Nemon> I've never understood the way of weed
<grodhal> Vivec used to go down on Almalexia to prove his integrity, Aeven??!
<Aeven> yes
<grodhal> Well it's not out of character
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Tue Apr 26, 2011 2:37 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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| shadomis wrote: |
| Q: How soon will Map 3 be out? Like, could you give me a rough estimate of the time? If you guys wanna be conservative and not say when, could you tell me whether it will be out in this year? |
A: It's done when it's done. Basic rule of TR. No relaese date will be ever given, unless it's in the final internal testing stage.
| shadomis wrote: |
Q: After the Mainland of Morrowind is done, do you guys think you may start on other parts of Tamriel or make TR compatible with other huge mod projects that are working on places like Cyrodiil, Skyrim, and other places? |
A: Nobody knows it. We're far from complete. We have abadoned our TES4 project because our demands were high; not many people can create models with the same level of quality then Bethesda.
| shadomis wrote: |
Q: What do you guys do if an error is encountered in a mod oyu have published hat has been downloaded by a lot of people? Do you fix the error and re publish the mod or do you just publish a mod that fixes the error(it'd be much more convenient just to make an error fix mod that you put in as a seperate release in my opinion)? |
A: We always test our mods before a release. Such errors will probably found. We even have our own tester.
If such error still exist, I think we will have this corrected with the next update.
Edit: Cosmetic reasons
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Tue Apr 26, 2011 2:38 pm
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Scamp
Reviewer
21 Nov 2009

Location: The Velothi Mountains
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As we merge SE into a general TR_mainland file, we can fix and add things in map1 and 2 just whenever we want to. It's no longer necessary to have both map1 and map2; You will just get a new TR_mainland file whenever a new release comes out: That always includes all the recent bug fixes in previous release areas and the like.
_________________ "Scamp you are the wonderboy" - Praedator
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Tue Apr 26, 2011 3:14 pm
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Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik
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Seeing as we are closer to exterior completion than other province projects, I guess they will border match with us - since it will be the simplest solution.
_________________ SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Tue Apr 26, 2011 5:05 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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Q: I was reading an article online today, and learned something I never knew before. Bethesda owns all mods created using the TESCS. Do you guys think this may eventually lead to Bethesda getting involved in this project and possibly marketing it, destroying it, or making it better?
A:
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Tue Apr 26, 2011 10:23 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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| shadomis wrote: |
| Q: I was reading an article online today, and learned something I never knew before. Bethesda owns all mods created using the TESCS. Do you guys think this may eventually lead to Bethesda getting involved in this project and possibly marketing it, destroying it, or making it better? |
Some Bethesda employees have passed comment on some of our work, but I imagine they have enough on their plate without directly interfering in TR. Getting employed by Bethesda Softworks is an exciting thought, but lets face it, they're not Valve, and as such don't have a reputation for hiring promising indies, students and modders. Seeing as our mod deals with a time period of tamriel they're unlikely to visit ever again, I can't imagine them wanting us to stop the project, especially after the 10 or so years the project has existed for.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Tue Apr 26, 2011 10:55 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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| Quote: |
| Some Bethesda employees have passed comment on some of our work, but I imagine they have enough on their plate without directly interfering in TR. |
So, its possible in the future though that they may get involved in TR? Don't you think it'd be completely awesome if Bethesda Softworks came in and congratulated you all on your work? I think it'd be also awesome if once TR was complete with Mainland Morrowind they came in and put the mod onto discs and online, and actually made it a lot more known and available.
Sorry, just me thinking out-loud as usual.
BTW, if you guys ever need someone to bounce ideas off of and possibly test stuff for you guys(not in real life though, I'm not going to run through a maze looking for cheese or pick which door the cheese is behind), I'm always here .
EDIT: Thanks for the name change Thrignar, the name of Shadomis was getting a bit... err... annoying as I haven't used that account name in a very long time ( since Feb. 2010 to be exact).
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
Last edited by TheUnending on Tue Apr 26, 2011 11:14 pm; edited 1 time in total
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Tue Apr 26, 2011 11:03 pm
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Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim
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@ your first paragraph: That will never happen. Besides, online distribution is FAR most cost effective than disks. When we finish they'll probably say something, but anything beyond that is silly.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
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Tue Apr 26, 2011 11:07 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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Who uses disks these days anyway? Since the advent of Steam and such, my dvd drive lies dormant a huge amount of the time. Tis kinda sad D:
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Tue Apr 26, 2011 11:24 pm
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Zackg
Member
12 Sep 2008
Location: Madison, WI
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| Nemon wrote: |
| Seeing as we are closer to exterior completion than other province projects, I guess they will border match with us - since it will be the simplest solution. |
Speaking for Cyrodiil and Argonia, we will use TR maps to define our borders and line them up with theirs.
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Wed Apr 27, 2011 3:32 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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Compatibility .esp files for blending the borders will probably prove very useful.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Apr 27, 2011 3:36 pm
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Haplo
Administrator
30 Aug 2003

Location: Celibacy
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| TheUnending wrote: |
Q: I was reading an article online today, and learned something I never knew before. Bethesda owns all mods created using the TESCS. Do you guys think this may eventually lead to Bethesda getting involved in this project and possibly marketing it, destroying it, or making it better?
A: |
Neither Bethesda nor Zenimax can legally stop us from working on TR without first creating a new law specifically for such a purpose. They occasionally hire talented modders from the ES community, but it is uncommon. They probably will not acknowledge us beyond the link to our website already on their website, and a mention similar to the previous mentions in BethBlog. The only way they could help make this mod better was by releasing source code or a native .nif importer/exporter.
Also, they don't own any mods. They own the rights to the content they created that is used in most mods.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
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Thu Apr 28, 2011 6:47 pm
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KiaYuki
Member
08 Jun 2011
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Q:My Only question,Say I download from PlanetElderscrolls,Do I need Map1 to play Map2?
A:
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Wed Jun 08, 2011 6:15 am
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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| KiaYuki wrote: |
Q:My Only question,Say I download from PlanetElderscrolls,Do I need Map1 to play Map2?
A: |
An updated version of map 1 is included with the map 2 download.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Jun 08, 2011 7:03 am
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isabusl
Member
01 Aug 2011

Location: Germany
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Q: Can you convert to Oblivion (and Skyrim) the files you made? (esp, esm, scripts, nif)
Is it technically possible?
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Tue Aug 16, 2011 11:17 am
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Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim
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There is a means to convert things from morrowind to oblivion, but that is not allowed by Bethesda so we don't like to talk about it.
I'm certain something like this will appear for skyrim as well and be similarly banned.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
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Tue Aug 16, 2011 12:29 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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Q: I heard somewhere, don't ask where because I don't remember, that Nerevar Indoril's body or spirit would be view-able in Necrom, is this true or some crazy fiction/fantasy made up by some wierdo?
A:
~TheUnending
P.S. I'm still willing to be a slave tester of stuff if yall need one(not in real life though, I run through mazes looking for cheese enough already >_<).
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Tue Aug 16, 2011 1:51 pm
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Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim
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Nerevar will be in necrom as a bonewalker, as that is one of the highest honors that can be conferred upon someone in dunmer society.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
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Tue Aug 16, 2011 8:37 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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Q: Will he have the ability to talk? Will he be a hostile or peaceful NPC?
•TheUnending•
P.S. Yes I ask a lot of questions.
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Wed Aug 17, 2011 11:37 am
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Why
Head of Stories
04 Jul 2009

Location: Utrecht
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I don't think he's the chatty kind of guy, being dead and all.
_________________ Oh, how rarely wisdom rules our hearts!
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Wed Aug 17, 2011 12:27 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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He will be peaceful.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Aug 17, 2011 12:52 pm
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isabusl
Member
01 Aug 2011

Location: Germany
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| Thrignar Fraxix wrote: |
| There is a means to convert things from morrowind to oblivion, but that is not allowed by Bethesda so we don't like to talk about it. |
But, there's a mod which does exactly that:
Morroblivion: http://morroblivion.com/
Q: Is the reverse direction allowed (to convert from Oblivion to Morrowind)?
Q: If I make a quest mod, do I have to use NPC´s, interiors and Objects wich were already made by other Persons?[/url]
I apologize, that my English is not so good because I'm from Germany.
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Wed Aug 17, 2011 1:27 pm
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Why
Head of Stories
04 Jul 2009

Location: Utrecht
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As we said, converting stuff from one game to the other isn't allowed and we're not going to discuss it.
The quests depend on what you want to do. Our quest claims typically use a lot of already created NPCs. If you want to make your own mod, you can do whatever.
_________________ Oh, how rarely wisdom rules our hearts!
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Wed Aug 17, 2011 1:37 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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| Quote: |
| I don't think he's the chatty kind of guy, being dead and all. |
I know quite a few 'dead' people that are quite chatty.
For example: Radac Stungnthumz in the Dwarven ruins under Mounrhold, and Mansilamat Vabdas(from the first Imperial Legion quest on Vvardenfell) in the Gnisis Eggmine.
Some dead people are so chatty you can barely get them to shut their traps .
I suppose that making him unable to talk is for the best seeing as that would create many issues. I assume you guys have put in an awesome cover for why he doesn't talk or something.
Also, upon my further thinking, wouldn't making a bonewalker of Nerevar in Necrom kind of conflict with things seeing as technically Nerevar is you since you are Nerevar reincarnated?
Just me thinking out-loud again like usual.
~•TheUnending•~
P.S. Will he look like this(http://http://images.uesp.net/e/ef/MWCreature-Bonewalker.jpg) or more fancy?
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Wed Aug 17, 2011 2:23 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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The ending of Morrowind left things ambiguous as to whether the player was a daedric pawn, an imperial agent, a self-willed hero or actually nerevar reincarnated. That said, bonewalkers are constructed from the bodies of dead people, not their souls like a ghost.
The Nerevar bonewalker will be a unique model.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Aug 17, 2011 3:03 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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What made me believe that the character is truly Nerevar reincarnated is the fact that the enchantment on Moon-and-Star supposedly prevents anyone that is not Nerevar reborn from wearing it, and the player's character manages to wear it without any difficulty suggests that the player is truly Nerevar reborn.
Also the fact that he fulfilled all of the Nerevarine prophecies may hint to the further fact he is the Nerevarine...
Oh that is an interesting fact Cathartis, seems the old saying is true, you do learn something new every day.
~•TheUnending•~
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Wed Aug 17, 2011 3:34 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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The Moon and Star is an artifact related to Azura. She probably has full control over who she thinks should be allowed to wear the ring, and only gives it to mortals she believes capable of fulfilling the prophesy. You wouldn't want any old buffoon stealing the ring and spoiling your well-laid plans to dethrone the tribunal and dagoth ur now, would you?
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Aug 17, 2011 4:11 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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No, but then again I'm not laying any plans to dethrone the Tribunal and kick Dagoth Ur's blue-ish grey behind now am I? I'm too busy trying to solve the many mysteries that Vvardenfell holds.
Then again... buffoons sometimes tend to unintentionally set the ground work for more adventures and even better laid plans by messing up the old well laid plans.
Whatever her plans were, she made it very believe-able that the player was the Nerevarine.
*cough* Sorry, I really should be asking questions not chatting...
~•TheUnending•~
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Wed Aug 17, 2011 4:19 pm
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isabusl
Member
01 Aug 2011

Location: Germany
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Q: Will there be a TR mod for Oblivion again?
There are probably lots of interested people. Surely there are many that would help. I myself also like to develop for Oblivion.
Q: Have you done something for Oblivion except Stirk (maybe small parts of Hammerfell)?
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Tue Aug 23, 2011 8:20 am
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isabusl
Member
01 Aug 2011

Location: Germany
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| isabusl wrote: |
Q: Will there be a TR mod for Oblivion again?
There are probably lots of interested people. Surely there are many that would help. I myself also like to develop for Oblivion.
Q: Have you done something for Oblivion except Stirk (maybe small parts of Hammerfell)? |
I've already found out the answer.
http://hammerfell.daryam.com/
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Tue Aug 23, 2011 10:54 am
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Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD
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TR won't be doing anything for Oblivion in the future. If you'd like to help out with Hammerfell, send me a PM or email.
_________________ In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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Tue Aug 23, 2011 2:51 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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Q: Is the decline of Great House Indoril going to be attributed to the loss of Nerevar Indoril(long before the game takes place)?
A:
Q: Will we be able to get a stronghold made for us as is the same with the other Great Houses in the game(Hlaalu, Redoran, Telvanni)?
A:
Q: I'm not very aware of the lore between the Dres and Indoril, but will they be allies, enemies, or care less about eachother?
A:
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Wed Aug 31, 2011 2:43 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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| TheUnending wrote: |
| Is the decline of Great House Indoril going to be attributed to the loss of Nerevar Indoril(long before the game takes place)? |
I believe it's more due to their not modernising and over-reliance on the declining Temple, their staunch opposition to any and all Imperial interests, and the expansionist attitude of rich and progressive House Hlaalu gradually eroding away their land and income.
| TheUnending wrote: |
| Will we be able to get a stronghold made for us as is the same with the other Great Houses in the game(Hlaalu, Redoran, Telvanni)? |
Yes, both Dres and Indoril will get faction strongholds in the same style as the Great Houses on Vvardenfell. We will not be adding second strongholds for the three existing Great Houses.
| TheUnending wrote: |
| I'm not very aware of the lore between the Dres and Indoril, but will they be allies, enemies, or care less about eachother? |
Not sure about this one, but much of the Dres trade in food crops (one of the main sources of income for the house) would take place in Indoril territory, so I guess they're at least on neutral terms.
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Wed Aug 31, 2011 3:14 pm
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TheUnending
TR Modder
13 Jun 2010

Location: Arcane University
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| Quote: |
| We will not be adding second strongholds for the three existing Great Houses. |
I didn't ask if you were, but its good to know that I'll get a nice Indoril style villa to chill in ^_^. That reminds me of another question...
•~Q: Will we be given the opportunity to join House Indoril and even get the House Indoril Stronghold with Sacred East's release?
•~A:
| Quote: |
| ...so I guess they're at least on neutral terms. |
So basically they could care less about eachother, they don't really care what the other does.
•~Q: Is House Dres a major or minor Tribunal Temple supporter/ally(like Redoran and Indoril are)?
•~A:
_________________ "*Sips Coffee*"
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Wed Aug 31, 2011 4:32 pm
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Thrignar Fraxix
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06 Dec 2004

Location: Silnim
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Great house quest lines won't even start being modded until all of their territories are released. (or at least all the places with councilors) This said, there is a great deal of planning that has already been done.
The Dres are very devout, but in a more traditional way. I'm sure someone else can explain it better.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
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Wed Aug 31, 2011 4:48 pm
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Velothi
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09 Aug 2011
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Q: Will House Redoran and House Indoril be connected in their quests due to their alliance, Temple loyalty and hatred of the very expansionist and opportunistic Hlaalu?
Q: What would a general idea of House Redoran quest-line?
Q: How will TR be working with the expansion of Tribunal and Bloodmoon? Since on the one hand - Almalexia and Sotha Sil die and the other we see the Houses (maybe) competing for dominance in Solstheim? As it is an ebony-heaven; and I'm sure all the Houses hate that the Empire is the only one in possession of this.
Q: Will Temple quests be more varied with charities, getting support for the Temple and ultimately setting up new Temples in some villages/cities?
Q: How will House Indoril power be concentrated in Almalexia due to it being the capital of the Holy Royal Government of Morrowind (under Hlaalu dominance)?
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Wed Aug 31, 2011 11:17 pm
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Thrignar Fraxix
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06 Dec 2004

Location: Silnim
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A: We don't know yet
A: We definitely don't know yet
A: Mournhold is in the center of the city of almalexia, bloodmoon is technically claimed by skyrim I think. Point is, irrelevant to morrowind.
A: The temple is ubiquitous in morrowind, they don't need to spread their influence. They just need to deal with things that would disrupt their status and whatnot.
A: The king is politically irrelevant. The true power lies in the heads of the houses, the governor, and the imperial proconsul. The monarchy is an invention of the imperials. Almalexia is the headquarters of both House Indoril and the Temple, that is how it will be concentrated there.
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
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Wed Aug 31, 2011 11:27 pm
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