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Thrignar Fraxix
Lead Developer
06 Dec 2004

Location: Silnim

-- Sacred East --
Sacred East Cover Art

Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. With dense jungles, sparkling rivers, and impressive plantations, Sacred East is an adventure into the frontier of a previously-unexplored region: the lands of Great House Indoril. The Indoril may be known as the pious and religious among all the Great Houses, but they are not immune to terror, and it will be up to you to unravel the mysteries plaguing Almalexia's favored, as they call themselves. Prepare yourself for amazement, intrigue, and more than a little cross-country backpacking!

We have reworked the way we bring our releases to the community. You must delete all previous TR .ESM and .BSA files and replace them with the new versions: TR_Mainland, TR_Data.ESM, and TR_Data.BSA. This way you will not have to keep adding files for each release (up to 9 or 10 files for a single mod!), and instead simply replace the old file with the new one of the exact same name.

Sacred East includes an updated version of Telvannis & Antediluvian Secrets, as well as TR_Data (the data files required to play our content!). This release contains faction quests for Antediluvian Secrets, and miscellaneous quests for most settlement areas in Sacred East. Detailed lists and guides for quests may follow this release.


PlanetElderScrolls
ModDB
MW Nexus
Mediafire

Below is a short list of some of the places you can visit in Sacred East:

Akamora 1 2
A true gem of ingenuity in architectural achievement, there is perhaps no town of Indoril heritage quite as unique as Akamora. This mining settlement makes creative use of the limited real estate, although anyone with a fear of heights may think twice about spending time here.

Ayemar 1
A gleaming Indoril fortress, Ayemar sits at an integral point along the roads north and south. The views from this fortress proved key in the defense of wars long since past.

Bisandryon 1
An old and abandoned stronghold, Bisandryon is one of the largest of its kind in all of Morrowind. Many uses have since been proposed; shelters, Temple installments, even permanent settlements, but it still lies bereft of any Dunmer involvement. An enterprising adventurer may find a wealth of treasure within... if they can find their way back out.

Darnim 1
A small settlement, Darnim calls home the Inlet Bog, a somewhat depressed area not unlike to the Bitter Coast of Vvardenfell. These areas are wild and filled with animals.

Dreynim and Dreynim Spa 1
The hard-working citizens of Dreynim are polite, yet not overly welcoming; they do have work to do, after all! Some of the best flat-water and river-going vessels ever to sail through Morrowind called Dreynim home, but it is a far cry from its once glorious past. Even so, you might be lucky enough to see boats being constructed on the banks. Cross the river and travel north just a hair and you'll find yourself in the area of the famous Dreynim Spa. Perfect for relaxing after (or during!) an arduous journey, Dreynim's hot springs will provide the comfort of luxury to those who so desire it.

Dun Akafell 1
Many tales have been told of the dark, dangerous, and forbidden ruins at Dun Akafell. Shrouded in mystery, and likely more than a few traps, these ruins provide a challenge for only the bravest of souls.

Meralag 1
Nestled in the foothills of Sacred East, and on the banks of a river, Meralag sees traders and farmers pass through its walls on a frequent basis. You'll be hard-pressed to find a more convenient stop amid your travels.

Necrom 1
The jewel of the region, the holiest of holies, the city of Necrom is famous for its white walls and somber atmosphere, which can send chills down your spine even on the sunniest of days. This city brooks no trouble from visitors, who will find themselves face-to-face with the elite guard, Ordinators in Mourning, should they put a single toe out of line.

Nethril Plantation 1
The large plantation of Nethril provides crops for much of the region, and its owning family holds great political power because of those crops. This site is one of the more innovative uses of the MH tileset

Sailen 1
One of the main House Indoril settlements, Sailen sees a decent amount of trade and foot traffic, as one of the last stops on the road to Necrom from pilgrims traveling south.

Seitur 1
On the eastern coast of the mainland, the little gathering of huts is a welcome reprieve from the forests further west. Seitur sees little trade, but is home to expert fishermen.


---

Tamriel Rebuilt aims to recreate "Mainland Morrowind" as Bethesda would have, had they included it in the third Elder Scrolls game. TR uses a combination of imagination and lore to bring you new areas to explore, new secrets to discover, and allowing a host of new adventures to unfold.

--- Current Events ---

Tamriel Rebuilt needs questers! Not just people to design quests, but the people who actually create them in the CS and often create scripts to go alongside them. We are anxious to bring you the latest release, but are a bit short on this type of modder. The ability to work in a team, and forgo any dreams of grand "Wrath of the Lich King"-type quest ideas and implementations are necessary for such work, along with a sense for the type of lore-based dialogue that we write. In addition to questers, TR always needs interior modders and exterior modders. Even if you don't feel your skills are adequate, our Showcase process helps teach new modders the skills and habits they need to become adept at using the CS. Finally, though there isn't too terribly much of a lasting demand, there are a number of models we still currently need. Our most pressing needs at the moment are the mushroom trees of the Othreleth woods, and assorted flora and new ground textures for the Deshaan plains. Further information on these and other potential pieces can be found on our forums, and pieces of these larger sets work well as modeling showcases.

If anyone here wants to help TR bring its work to the public sooner, please visit our board's Showcase forum and post a thread showing a bit of what you know about modding and a line about this "help wanted" blurb. Don't forget to register at the forum before you try, if you haven't already!


- Tamriel Rebuilt Team

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Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Wed Jun 06, 2012 7:36 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

oh goddd finalllyyyy it took us long enough
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Wed Jun 06, 2012 7:38 am Send private message             Reply with quote                   up  
Mwgek
Developer
11 Apr 2008



3 times Yay!
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Post Wed Jun 06, 2012 7:47 am Send private message             Reply with quote                   up  
Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen

YEEAAHH!
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Post Wed Jun 06, 2012 7:58 am Send private message             Reply with quote                   up  
Andres Indoril
Senior Developer
13 Jan 2006

Location: Lost.... Somewhere?

....


You forgot to list Hlersis, the crown jewel of Tamriel Rebuilt.

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Post Wed Jun 06, 2012 8:29 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Lead Developer
06 Dec 2004

Location: Silnim

Error reporting goes here

Dialog
Quests and scripts
World Errors

_________________
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Wed Jun 06, 2012 9:04 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Hooray! I'm impressed at how quick this got out once we started internal testing Smile
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Tea is important.
Post Wed Jun 06, 2012 9:18 am Send private message             Reply with quote                   up  
Anonytroll
Member
12 Aug 2005



Nice. And congrats to all who helped finish it.

Time to travel back to happier times.
Post Wed Jun 06, 2012 10:29 am Send private message             Reply with quote                   up  
Leon
Developer
30 Jul 2011

Location: The Netherlands

Hopefully I will get the soundtrack out the door in a few weeks, but in the mean time; let's play Sacred East shall we? :dance:
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Post Wed Jun 06, 2012 10:39 am Send private message             Reply with quote                   up  
tkl7
Member
09 May 2012



Thanks.

Can I continue to use the Map 4 Alpha with the new files?
Post Wed Jun 06, 2012 12:48 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Lead Developer
06 Dec 2004

Location: Silnim

I don't think there should be any problem doing that. There might be some TR_Data issues, but I can't imagine what they would be.
_________________
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Wed Jun 06, 2012 12:58 pm Send private message             Reply with quote                   up  
Mytch
Member
14 May 2008



Downloading it now. Screenshots look amazing. Looking forward to coming home tonight!

Congratulations on the release!
Post Wed Jun 06, 2012 1:12 pm Send private message             Reply with quote                   up  
Terrifying Daedric Foe
Developer
26 Aug 2010

Location: England

Great work modders!

I've started work updating the UESP, but it's a big job and plenty of help is required. I know that I first found out about TR from the UESP and it's a great way to raise publicity for our mod. Arvisrend has already made some changes, mostly concerning bugs that have been fixed, so thanks to him.
Post Wed Jun 06, 2012 2:12 pm Send private message             Reply with quote                   up  
Laheja
Member
06 May 2012

Location: EST

Sweet Nerevarine, This is sweet, been waiting for it for years Smile

EDIT: It's nice to see TDF that UESP is already being updated Smile


Last edited by Laheja on Wed Jun 06, 2012 4:01 pm; edited 1 time in total
Post Wed Jun 06, 2012 3:26 pm Send private message             Reply with quote                   up  
Kiteflyer61
Developer
24 Jul 2009

Location: Ocean Grove, NJ

Woohoo!

Congrats guys!

Looks like I have to get off my but and start producing again. Very Happy




KF

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when life flows along like a song;
but the person worth while
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when everything goes dead wrong."
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Post Wed Jun 06, 2012 3:27 pm Send private message       Send e-mail       Reply with quote                   up  
Scamp
Reviewer
21 Nov 2009

Location: The Velothi Mountains

Waitwait what
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Post Wed Jun 06, 2012 5:03 pm Send private message             Reply with quote                   up  
Orian
Member
06 Jun 2012



Wow, that's great! Just a quick question: is it enough to just download this file, or do I also have to download the Telvannis & Antediluvian files seperately?
Post Wed Jun 06, 2012 5:07 pm Send private message             Reply with quote                   up  
Not
Developer Emeritus
01 Mar 2012

Location: Elsewhere

Orian wrote:
Wow, that's great! Just a quick question: is it enough to just download this file, or do I also have to download the Telvannis & Antediluvian files seperately?


Nope, this file is all you need. You don't need the other two, and if you do have them, you should just delete them now, as those files are now obsolete.

Sacred East comes with everything those two maps have plus a lot of bug fixes and new quests. Smile

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...And so my bad karma gets worse


Last edited by Not on Wed Jun 06, 2012 5:12 pm; edited 1 time in total
Post Wed Jun 06, 2012 5:09 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Lead Developer
06 Dec 2004

Location: Silnim

you only need the file in this release. TR_Mainland and TR_Data will be the only files from us you need from now on.
_________________
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Wed Jun 06, 2012 5:10 pm Send private message             Reply with quote                   up  
Orian
Member
06 Jun 2012



Thanks for the fast replies! I will install it soon, but now to find the time to play it Sad
Post Wed Jun 06, 2012 5:12 pm Send private message             Reply with quote                   up  
Kanil
Member
21 Mar 2011



Congratulations to everyone on the release.

Lan Orethan is magnificent.
Post Wed Jun 06, 2012 6:05 pm Send private message             Reply with quote                   up  
Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes

We did it guys! WE DID IT!
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Post Wed Jun 06, 2012 6:24 pm Send private message             Reply with quote                   up  
Leon
Developer
30 Jul 2011

Location: The Netherlands

WE DID IT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Post Wed Jun 06, 2012 6:36 pm Send private message             Reply with quote                   up  
TheUnending
Developer
13 Jun 2010

Location: Arcane University

WOOOOOHOOOOO!!! FINALLY ITS DONE!!


Now that I'm finally off school for the summer I'll be able to start majorly contributing to TR Wink.

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Post Wed Jun 06, 2012 6:50 pm Send private message       Send e-mail       Reply with quote                   up  
A.J.
Member
28 May 2012



thank you guys for all your work!

i just took a quick look at the beautiful landscapes and some of the cities (Necrom looks fantastic!) and i think it's easy to tell this is so far your best official release!

next stop: Almalexia Razz
Post Wed Jun 06, 2012 6:55 pm Send private message             Reply with quote                   up  
Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes

This isn't a big deal, but I'm currently not listed in the ReadMe's credits Rolling Eyes
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Post Wed Jun 06, 2012 7:11 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Yeti wrote:
This isn't a big deal, but I'm currently not listed in the ReadMe's credits Rolling Eyes


Thanks for letting us know; it will be fixed in the patch.

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Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Wed Jun 06, 2012 7:18 pm Send private message             Reply with quote                   up  
Terrifying Daedric Foe
Developer
26 Aug 2010

Location: England

I don't think I am either.
Post Wed Jun 06, 2012 7:35 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Scamp wrote:
Waitwait what
you owe me a beer! Wink
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Post Wed Jun 06, 2012 7:51 pm Send private message       Send e-mail       Reply with quote                   up  
Osidian
Reviewer
18 Jul 2010

Location: Lisboa, Portugal

Woohoo!

It has been too long since I last played Morrowind (besides mod testing) and this is a great excuse to start a new character this Summer Very Happy

I'm also not credited, but since I only did a small interior for this release it's definitely not a big deal.
Post Wed Jun 06, 2012 7:59 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Thanks Osidian
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Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Wed Jun 06, 2012 8:09 pm Send private message             Reply with quote                   up  
Ashstaar
Developer
02 Jun 2005



This is most fortunate news! A big round of applause for all the hard work.
Post Wed Jun 06, 2012 9:52 pm Send private message             Reply with quote                   up  
DaLeeuw
Member
14 Dec 2009



Wow, it always amazes me how awesome this project and your community is, congrats on the release.

I actually ran into a bit of a problem with installing this.
I tried running the game, but in my second load (the one where you load your savegames after the menu screen) i got an error message that went something like: Expression error unable to find cell id 'helnim fields region' couldn't find script TR_m2_q_20_guarcount. After that it crashed.

Can anyone help me with this, what am i doing wrong? I've never had the problem with the other releases and i followed the installation guide.

Still a magnificent effort though, Congratulations again!
Post Wed Jun 06, 2012 11:11 pm Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Dirty save. Need to fix or start a new game.
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Post Thu Jun 07, 2012 12:32 am Send private message             Reply with quote                   up  
Nel
Member
19 May 2012

Location: Finland

SamirA wrote:
Dirty save. Need to fix or start a new game.

Now, if someone had skills and time to make tutorial on "how to clear your save file". already started new one but would be sad to lose my lvl 44 char.
Post Thu Jun 07, 2012 4:12 am Send private message             Reply with quote                   up  
Not
Developer Emeritus
01 Mar 2012

Location: Elsewhere

Nel wrote:
SamirA wrote:
Dirty save. Need to fix or start a new game.

Now, if someone had skills and time to make tutorial on "how to clear your save file". already started new one but would be sad to lose my lvl 44 char.


You just deselect all your datafiles excluding Morrowind, Tribunal and Bloodmoon, load up your game, save. Ta-da, it's a clean save now. Try reloading all your mods and trying the save again. Hopefully you'll get have better luck with whatever your issue is Smile

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Post Thu Jun 07, 2012 4:32 am Send private message             Reply with quote                   up  
DaLeeuw
Member
14 Dec 2009



My savegame is of no value, it's just a char i made to check out the mods i installed, so i was going to start over anyway.
I fixed it with Tesame either way, so thanks SamirA!

Just strolled through the new map and it looked even better than i'd hoped!
Post Thu Jun 07, 2012 7:58 am Send private message             Reply with quote                   up  
RaptorZX3
Member
31 Mar 2012

Location: Montreal, Quebec

woohoo!

Now i'm just waiting for the Signy Signposts and Vurt's groundcovers for it Smile

So TR_Map1.esm and TR_Map2.esm have to be deleted as well?

I just noticed that Some TR add-ons won't work anymore since they require "Map1" and Map1" files. So i guess they have to be updated by the creator(s).
Post Thu Jun 07, 2012 11:02 am Send private message             Reply with quote                   up  
arvisrend
Lead Developer
04 Oct 2010

Location: substitutional world

Yes, delete TR_Map1.esm and TR_Map2.esm unless you feel nostalgic for our bugs. Some modders are already working on their updates. I'm not sure about Signy Signposts though; why should a mod that only modifies signposts be dependent on TR_map1.esm and TR_map2.esm?
Post Thu Jun 07, 2012 11:39 am Send private message             Reply with quote                   up  
RaptorZX3
Member
31 Mar 2012

Location: Montreal, Quebec

arvisrend wrote:
why should a mod that only modifies signposts be dependent on TR_map1.esm and TR_map2.esm?


i don't know, but the creator(s) made it that way.


Last edited by RaptorZX3 on Thu Jun 07, 2012 5:09 pm; edited 2 times in total
Post Thu Jun 07, 2012 11:48 am Send private message             Reply with quote                   up  
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