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Claim: 4-24-Hla Claimed by Nemon
Maps In Group Map 4 at (-6,-29):(-1,-31)
 Status: Approved, 100% Complete
 Faction: House Hlaalu
 Area size: 18
 Files:
Name Size Last Modified
TR_4-24-Hla_Haplo_1.esp 802.6 KB Tue Mar 16, 2010 6:22 am
TR_4-24-Hla_Nemon_3.esp 802.2 KB Tue Mar 16, 2010 6:22 am
TR_4-24-Hla_Nemon_2.esp 752.6 KB Tue Mar 16, 2010 6:22 am
Description
Should be Ashlands, and the southern edge giving way to sparse woodlands.
Last Edited by Haplo
(Sat May 14, 2005 8:15 pm) Post
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Author Message
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Revoked. This kind of sucks. There's one or two cool features, like a waterfall, but it's empty and a very ugly shade of yellow.
Post Thu Apr 03, 2008 8:00 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Before claiming this I want to know some stuff.

Look at the pictures.

Left side of claim:


Right side of claim:


The questions are about the encircled areas:

Shady circle (Green):


What is this place and it looks crap... Is this for keeping or shall I change it to a Redoran farming site. With 2 or 3 farms in the area?

Tavern (Blue):


A tavern aside the road. This is not really Morrowind style to have a tavern on the routes. Shall I keep this or go with the suggested wickweat farming area?

Weird shizzle (Red):


Ok, what is the meaning of this area? It looks silly but I can try to make it look good... Maybe..

Overall:
I will bend the roads a little bit and crush the 'highway' to the "shady circle". Replacing that with smaller sandy path.

Will delete all bad, non GL, plants that are not within range of the borders..

Will add more details to the center of the claim (improve the vertex colouring).

Going to try to make the change from WG rock to GL border smoother. Same goes for BC to GL border..

Thanks in advance..

Mwgek
Post Mon Oct 13, 2008 6:15 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Shady Circle needs to be removed. You can place a little plantation there if you like. If the weird area looks weird and/or doesn't fit, feel free to replace it with something that does.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Mon Oct 13, 2008 10:01 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

I like the idea of a roadside tavern, BTW. Could be cool.
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Tue Oct 14, 2008 6:27 am Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



OK, I'll make it farmy! Not so sure about the tavern but going to let is stay there for a while..

Claiming!
Post Tue Oct 14, 2008 10:36 am Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Granting, enjoy the claim
Post Wed Oct 15, 2008 12:27 am Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Ok, first changes:

Deleted "Shady Circle" and added a Redoran Farm c.q. Plantation. Deleted a lot of shrubs (BC, WG etc. shrubs in a GL area..). Still Getting along just fine. Check the pictures if you like (Note: no vertex colours yet):

Post Wed Oct 15, 2008 5:06 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Ok, update time:

Extended the WG mountains to make the change to the BC area better. Then I started on detailing the middle GL section. This is the result:



Still needs a lot of work to be finished but it's getting along quite well. I got my doubts at the vertex colours. Can't seem to get the right colours... Let me hear your thoughts!

Mwgek
Post Tue Oct 21, 2008 4:33 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Overview update:

First off I hope to finish the GL area this weekend. After that I will focus on detailing the hillsides and creating the ashlands area.

The GL area:


Red Circle:
Wickweat and hack'lo farm.

Quite a large farm with 3 buildings:
1)Tower: ex_redoran_tower_01, with exit on top.
2)Big building: ex_redoran_building_02, for the owner of the farm and his wife.
3)Small Building: ex_redoran_hut_01, for the employee the owner has. So no slaves..

Green Circle:
Ancestral tomb.

1)ex_velothi_entrance_02

Blue Circle:
Wickweat and Hack'lo farm.

A small farm with 1 building:
1)ex_redoran_hut_01, the farm is owned by one elderly man. He grows just enough to live.

Yellow Circle:
Ancestral tomb.

1)ex_velothi_entrance_02




Mwgek
Post Sat Oct 25, 2008 1:01 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



This is not Redoran area any longer.
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Post Sat Oct 25, 2008 8:39 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Was wondering about that but since the claim was 4-24 RED and the building in it where RED, I sticked with it. Could have informed me earlier.. Wink. So what is this going to be then Hlaalu?
Post Sat Oct 25, 2008 9:34 pm Send private message             Reply with quote                   up  
Sload
Honorary Member
06 Feb 2005



Yes. Sorry for the inconvenience.
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Post Sun Oct 26, 2008 7:09 am Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

The claim has been updated to reflect the change in house ownership of this area.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sun Oct 26, 2008 8:27 am Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Ok, thanks.

Uploaded my first WIP, about 40% complete. Large GL area is now allmost done and going to start on the surrounding WG mountains.

Don't know if I named the cells correctly; TR_4-24-Hla? But have a look around and say what you think of it.

_________________
--Mwgek--
Post Mon Oct 27, 2008 9:53 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Little to none progress last weeks.. Couldn't find any time. Going to try to get on with this soon.
_________________
--Mwgek--
Post Fri Nov 28, 2008 5:53 pm Send private message             Reply with quote                   up  
Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik

Could you please take an overview screenshot with the yellow cell border lines enabled? Cool
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SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Post Thu Dec 11, 2008 12:55 pm Send private message             Reply with quote                   up  
Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik

1 1/2 month since last update, any news?
_________________
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Post Wed Jan 07, 2009 10:13 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim

His interiors were revoked, I would do the same for his exterior.
_________________
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Morrowind Reviews: 1606
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

I'm not a fucking rainbow slot machine - Haplo
Post Wed Jan 07, 2009 10:26 pm Send private message             Reply with quote                   up  
Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik

One week from now.
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SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Post Thu Jan 08, 2009 1:51 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



BOOo! Wink...

Euhm well no progress for this claim or the interiors. Bussy period at the end of 2008. I hope to find some time for finishing this claim. The interior claims are definately not my best work, seeing the reviews, so I won't try that anymore.

As goes for this claim if someone else wants it or it needs to be finished really soon it is ok to revoke. Otherwise I would like to try and finish it... Your call.

Mwgek

[EDIT] If I can keep it to finish can someone download and give it a look if i'm on the right track since this is my first exterior. Thanks in advance.

[EDIT2] And Nemon congrats on promotion Smile.

_________________
--Mwgek--
Post Sat Jan 10, 2009 12:39 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Did some work on the claim today. Finished (read: detailed) the WG mountains at the side of my claim. Need to smoothen the WG to GL textures.

On the other side of my claim I still need to create the ashlands. Also need to smoothen AL to GL and AL to WG textures.

Posting a new WIP. Can someone please check it out if I'm doing ok? Thanks

Mwgek

[EDIT]
Quote:
Could you please take an overview screenshot with the yellow cell border lines enabled?


Et voila:

_________________
--Mwgek--
Post Mon Jan 12, 2009 5:33 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



W00t another update after some hours work yesterday evening and this morning:

Overview picture:


Finished the whole inner side of the claim but I still have some questions:

1) The ashlands (BLUE) I made doesn't match the claim above (4-9 Gnomey) and aside (4-46). This is because the style of the claim above is not yet changed. If i'm finished should Gnomey match my borders? (This goes for all cell attached to 4-9 btw

2) RED marked on map. I didn't touch that area of the claim since I don't want to change that style. But it doesn't look very good to me. If I change this 1 cell it should be matched with 4-46....

3) The south side of my claim is attached to map 3. Should I match this border properly or is that dealt with in the detailing round?

4) If everything is ok I would like to send it to 1st review...

_________________
--Mwgek--
Post Tue Jan 13, 2009 9:11 am Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

For that ashland cell, the border with the non-ashland part on the East should in my opinion be at the hill crest, not at the bottom. If the ashes can spill over the hill, then they would spill even further, wouldn't they?
_________________
Hey you! Yes, you, the sig-reader! Are you in TR's sound and music department, per chance? If so, keep in mind the creature sounds for TR Morrowind needs to be improved. I mean, replaced. They're just crap improvised at the last minute with the Windows XP sound recorder and they suck.
Post Tue Jan 13, 2009 12:17 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Hmmm... I use the original bethesda concept: GL -> RM mountains -> AL. Like this picture:



I know I still need to better my vertex colouring but I can't seem to get the correct colours. Does anyone know what colours beth used in there landscape regions? I hope someone still takes a look at the file to help me on track so I can finish this off.

_________________
--Mwgek--
Post Tue Jan 13, 2009 2:21 pm Send private message             Reply with quote                   up  
Gnomey
TR Modder
19 May 2006

Location: In your garden.

MwGek, as to claim matching, unless you want to do it I'll be willing to match up the borders to whatever you made after you're done. For now I'll just ignore the last row of cells, so you can go crazy. Wink
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Post Sat Jan 17, 2009 6:01 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Lol Gnomey, I will go nuts Wink. I will wrap this claim up and match it on all the sides except yours.

And... Ready to review!

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--Mwgek--
Post Sat Jan 17, 2009 6:14 pm Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

Mwgek wrote:
And... Ready to review!


If you mean it, please update the completion rate to 100%.

_________________
Hey you! Yes, you, the sig-reader! Are you in TR's sound and music department, per chance? If so, keep in mind the creature sounds for TR Morrowind needs to be improved. I mean, replaced. They're just crap improvised at the last minute with the Windows XP sound recorder and they suck.
Post Sat Jan 17, 2009 7:43 pm Send private message             Reply with quote                   up  
Mwgek
TR Modder
11 Apr 2008



Oopsie Wink. Well that is not really true since I didn't edit 1 cell, otherwise I have to change the whole claim aside mine. Maybe that needs to be done anyway in detailing? But I will update it to 100% if you want.
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Post Sat Jan 17, 2009 11:43 pm Send private message             Reply with quote                   up  
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