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Haplo
Administrator
30 Aug 2003

Location: Celibacy

Except I can't friggin figure out how to refriggin pack it.
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[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Mon Sep 17, 2007 1:00 am Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

The new TR Data has been uploadified! Very Happy
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Mon Sep 17, 2007 4:46 am Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

Just to clarify, what's actually been added, and will I need to download this at any point before the next public beta release?
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Mon Sep 17, 2007 3:33 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Well, I only know that Haplo probably forgot to add a few textures Sad
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Mon Sep 17, 2007 4:24 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

I made a great discovery today. While playing around with the TR interior statics, I found the interior of the domed and the oval domed buildings of Necrom! They are TR_in_v_build01 and TR_in_v_build02. I already tested it and both fit prefectly. That means they only need a retexture and we only need the interior of the necrom watchtower and the necrom lighthouse! I'll start checking Necrom soon and I think I know a few already which should be revoked.
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Quest Reviews: 3
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Post Mon Sep 17, 2007 5:04 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim

wait, does that mean we are replacing the necrom meshes with standard velothi?
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Morrowind Reviews: 1606
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

I'm not a fucking rainbow slot machine - Haplo
Post Mon Sep 17, 2007 6:29 pm Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

Why not? Is the the Necrom set significantly different from the velothi set?
Sorry for my bad english.
Post Mon Sep 17, 2007 6:57 pm Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim

my qualm is that this hasn't been officially decided, yet it is being spoke of as if it was.
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Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

I'm not a fucking rainbow slot machine - Haplo
Post Mon Sep 17, 2007 7:11 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

No, TF, I'm talking about the interiors. I my opinion the exterior can look as Necrommy as possible and it should stay that way. But there still aren't meshes for the interiors. Velothi has been used until now and I suggest we simply replace that somewhere in the future with the Necrom meshes. The key is to make sure that the retextured necrom meshes have the same measurements as the velothi tiles so they can be replaced. As no modder wants to do the Necrom interiors, I suggest that we use velothi tiles and the TR_in_v_build to use for the Necrom interiors. That way we can release Necrom with the rest of the map (map2 wouldn't make sense anyway without Necrom) and replace the interiors later on. We can talk about this very long but as no modder is stepping up to do this we should make some action and use velothi tiles for the interiors.
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Post Mon Sep 17, 2007 7:34 pm Send private message             Reply with quote                   up  
El Scumbago
Honorary Member
09 Apr 2005

Location: Athens, Greece

Wait a second. I remember that Veet had retextured Velothi (or Hlaalu, I'm not sure) interior pieces to match the style of Necrom's exteriors, and they worked fine. As you may remember, he uploaded the files along with screenshots this spring, in the necrom thread of this forum.

I'm against making new interior meshes as well, but a retexture of the velothi ones isn't such a pain in the rear, is it? Since Jellew wants to give it a try and has proved to have the needed skills, let's not take any hasty decisions about Necrom.

Thrignar, would you care to post a brief synopsis of what has been decided about this city so far? Just 4-5 lines. I believe it's worth paying some attention to it, as it's meant to be map2's jewel.
Post Mon Sep 17, 2007 8:45 pm Send private message       Send e-mail       Reply with quote                   up  
Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia

Veet actually made a new Necrom interior tileset. Like so much cool stuff, I don't know if it was uploaded or not.
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Post Mon Sep 17, 2007 9:13 pm Send private message             Reply with quote                   up  
Lady Nerevar
Honorary Member
08 Jun 2004

Location: Baltimore, MD

yes, yes it was. it should be in the thread (make sure to DL the lower poly updated version)
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Post Mon Sep 17, 2007 10:11 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Andres Indoril wrote:
Well, I only know that Haplo probably forgot to add a few textures Sad


I added everything that was uploaded and finished. I even fixed the filepaths to some of the models that were broken.

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Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Mon Sep 17, 2007 11:58 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Haplo wrote:
Andres Indoril wrote:
Well, I only know that Haplo probably forgot to add a few textures Sad


I added everything that was uploaded and finished. I even fixed the filepaths to some of the models that were broken.

Well, a few statues which used to have textures and the Sotha Sil and Almalexia shrines are lacking textures. According to the Preview Window anyways.

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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Tue Sep 18, 2007 5:31 am Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

Preview window's often a bit weird. Try just putting it in a cell, and see how it looks there.

And Haplo, which things have you added? Just checking nothing's been missed.

_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Tue Sep 18, 2007 5:36 pm Send private message             Reply with quote                   up  
Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia

If the Pilgrimages for Almalexia and Sotha Sil are to go ahead (see thread here: http://tamriel-rebuilt.org/forum/viewtopic.php?t=18529) we might also need to add into TR_Data books about the pilgrimages for both, and to also add some of them to the Maps.
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Post Tue Sep 18, 2007 9:06 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Nomadic1 wrote:
If the Pilgrimages for Almalexia and Sotha Sil are to go ahead (see thread here: http://tamriel-rebuilt.org/forum/viewtopic.php?t=18529) we might also need to add into TR_Data books about the pilgrimages for both, and to also add some of them to the Maps.


Is there anything to add? It seems just like something that modders would add in their claims.

EDIT - And the trioloths replaced some older ones; the statues should have the right textures too. Of course I may have just royally fucked up those few meshes somehow outside of my knowledge, and I should not update TR_Data ever again.

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Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Tue Sep 18, 2007 11:46 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

The Almalexia and Sotha Sil shrines do not have their textures and nor does the Sotha Sil statue, the St. Felms statue and the St. Llothis statue. The same goes for that soldier statue. So... BAD HAPLO! Razz
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Wed Sep 19, 2007 5:30 am Send private message             Reply with quote                   up  
Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia

Haplo wrote:
Is there anything to add? It seems just like something that modders would add in their claims.

At the moment there is nothing to add. However if it goes ahead two books detailing the pilgrimages of Sotha Sil and Almalexia will need to be added.

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Post Wed Sep 19, 2007 8:36 am Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Andres Indoril wrote:
The Almalexia and Sotha Sil shrines do not have their textures and nor does the Sotha Sil statue, the St. Felms statue and the St. Llothis statue. The same goes for that soldier statue. So... BAD HAPLO! Razz


Thanks so much Gez for leaving us -_-.
Don't suppose someone else would like to volunteer for updating TR_Data? Since I have neither the inclination nor apparently the skill to do so.

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Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Wed Sep 19, 2007 10:44 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

New TR data has been uploadzified! Very Happy

-Added that Sload's book.
-Fixed the hood and the weights of the Necrom Armor.
-Fixed the mistake Haplo made. That happened to be changing the texture paths instead of not including textures... Sad




EDITIES: Has anything been decided about the Necrom Temple yet? I have been ignoring most discussions lately, so I would like to receive some information on that part :p


Edit2: Hehehe, just noticed that instead of fixing the hood, I messed it up :p Someone had fixed it earlier and I hadn't noticed... So I think someone should make new stuff so that I would have a good reason to upload the thing again... Or just download the TR_Data.esm, I will upload a fixed one there.

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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why


Last edited by Andres Indoril on Fri Sep 21, 2007 12:51 pm; edited 1 time in total
Post Fri Sep 21, 2007 3:16 am Send private message             Reply with quote                   up  
Nomadic1
Honorary Member
15 May 2004

Location: Adelaide, Australia

I too have wondered what has come of it.
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Post Fri Sep 21, 2007 8:39 am Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

What is used for the exterior temple now is an enlarged velothi monastery. It fits quite nicely and certainly is a big improvement over the pyramid. I guess the interior can be made with the new tiles from veets interior set.
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Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
Post Fri Sep 21, 2007 1:43 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Veet's Necrom Interior Set includes all the needed pieces for interior modding and is ready to be merged then? Surprised
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Fri Sep 21, 2007 1:53 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

All Jellew's stuff's been merged right? And did you ask Nalin about his statues: the Redoran duel-weilder and the cloaked Ordinator, also his Dres Slave Hunter armour. If he still has those, and is okay with including them, that'd be awesome!
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Fri Sep 21, 2007 4:41 pm Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Well, what exactly is Jellew's stuff? Razz And I will drop a PM at Nalin in hope that he actually reads it, as he hasn't logged in since the 9th Razz
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Fri Sep 21, 2007 5:05 pm Send private message             Reply with quote                   up  
Jelle
Reviewer
07 Apr 2007

Location: The Netherlands, Utrecht

Andres Indoril wrote:
Well, what exactly is Jellew's stuff? Razz And I will drop a PM at Nalin in hope that he actually reads it, as he hasn't logged in since the 9th Razz

my stuff are the 3 custom shrine things, and a few fixed statues. They are located in this thread, one page back.

EDIT:
it are actually 2 custom shrines


Last edited by Jelle on Fri Sep 21, 2007 5:27 pm; edited 1 time in total
Post Fri Sep 21, 2007 5:21 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

Andres Indoril wrote:
Veet's Necrom Interior Set includes all the needed pieces for interior modding and is ready to be merged then? Surprised


I included it with the object claim of the Necrom tower. I hope jellew can fix some of the few errors i saw. But the set is complete, only some of the non-modular interiors need to be textured/meshed. And it is good, check it out for yourself!

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Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
Post Fri Sep 21, 2007 5:21 pm Send private message             Reply with quote                   up  
Nalin
TR Modder
31 May 2006



Andres Indoril wrote:
I will drop a PM at Nalin in hope that he actually reads it, as he hasn't logged in since the 9th Razz


Heaven forbid he would stay away for 12 days! :O ...or more.
'Real-life'tm happened again.

Did I not upload the redoran statue ages ago? If I didn't then I at least know that I did send it over to Kebra in a PM for possible use in Blacklight.
I'm hoping he still has it because (unless it's hiding on some CD hidden in one of the desks here) I don't, unfortunately.

I'm hoping that I can get a hold of the Dres armour (salvaged from an old CD that I knew i'd need some day but still didn't get around to storing it prop'ly). I'll see what I can see...
Post Fri Sep 21, 2007 7:44 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

jellew wrote:
Andres Indoril wrote:
Well, what exactly is Jellew's stuff? Razz And I will drop a PM at Nalin in hope that he actually reads it, as he hasn't logged in since the 9th Razz

my stuff are the 3 custom shrine things, and a few fixed statues. They are located in this thread, one page back.

EDIT:
it are actually 2 custom shrines


Or is he talking about the interior tiles?

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Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Fri Sep 21, 2007 10:11 pm Send private message             Reply with quote                   up  
Jelle
Reviewer
07 Apr 2007

Location: The Netherlands, Utrecht

no. I was not talking about the interior tiles, I was talking about the 2 customs shrines and some fixed statues I did, Viking said he already added them.
Post Sat Sep 22, 2007 6:37 am Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

I didn't add them! Surprised
Haplo did. And then he decided to break them Smile

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Post Sat Sep 22, 2007 8:31 am Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

Two notes on TR_Data things: book "Maps of Molagreahd" has faulty bookart, and has some errors. Also, "Skingrad Wine" has no icon, just a smily face in-game. (Weirdly, the icon shows up properly in the CS)
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Sat Sep 29, 2007 3:03 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

The maps of molagreadh error may be my fault. The plugin I submiited my new map2 maps in dirtied that book. So if the plugins are just merged, the dirtyness is transferred to TR_data.
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Quest Reviews: 3
NPC claims: 2

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Post Sat Sep 29, 2007 6:06 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

I've just realised a possible problem with those trioliths. In what form were they updated to TR_Data? 'Cos ideally they should be uploaded with scripts etc., rather than as just placeholder activators or worse, statics.

I'll upload an .esp with fully finished up shrines in case that's what's happened, so that this .esp can be merged into TR_Data. Hope that's not a problem.

Here's the new .esp. It adds two scripts, two spells, and two activators.

The shrines are now "Shrine of Almalexia's Mercy" and "Shrine of Sotha Sil's Mastery".

They give 5% resistance to weapons and .5x Maximum Magicka boost respectively, for the same duration of the 5 attack boost from Vivec's Fury.

The meshes used are just as Jellew named them (with mis-spelling of Almalexia), and are just under "Meshes", no sub-folders.

The textures are also just as Jellew named them, and are under "Textures/TR", so there is one subfolder.

Hopefully that gives you all you need to know to get these merged correctly.

_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Sun Sep 30, 2007 8:27 am Send private message             Reply with quote                   up  
Andres Indoril
Reviewer
13 Jan 2006

Location: Lost.... Somewhere?

Arrr, update tiem (20.10.07):

- Jellew's Necrom tower and trapdoor added.
- Theviking's actual bookart files included (This fixed the map books for me at least Razz)
- Fixed the Map_titleAA01.dds bookart file.
- Included the shrine scripts by Bloodthirsty Crustacean.
- Cant remember doing anything else... Razz

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Post Sat Oct 20, 2007 10:57 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim

I noticed a slight problem with the necrom exterior entrance mesh. If you look right at the seam between the part where the door goes and the rounded edge at the front on the top you will notice a slight gap. Screens can be provided if necessary.
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Morrowind Reviews: 1606
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

I'm not a fucking rainbow slot machine - Haplo
Post Fri Oct 26, 2007 8:04 pm Send private message             Reply with quote                   up  
Gez
Honorary Member
22 Jul 2005

Location: Bruma. Well, Brummagem.

Haplo wrote:
Thanks so much Gez for leaving us -_-.


Just to make it official: I'm really not in the mood for heavy TESCing, but simple duty like updating TR_Data, I can still do. I have still the files and the batch scripts and everything I need to do it quickly. Just PM me when there are new models or whatever ready for inclusion.

(Of course, I'm perfectly okay with letting Andres Indoril do the job, too.)

Also, same thing for town banners. I've kept my gimp source files so I can quickly create town banners like the ones I made for map 1 and map 2.

My account is set so that an email is sent whenever I get a PM here, so even if you don't see me around here, I'll be notified.
Post Sat Dec 29, 2007 1:33 am Send private message             Reply with quote                   up  
aro101
Honorary Member
15 Feb 2007

Location: Wroclaw

Hehe, funny. Actually, Andres left us, I'm the Head of OoT and Haplo updates the morrowind data. I'm not sure about updates, but if you would like to do some simple non CS work, I could find something for you too.
_________________
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Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

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[00:13:]Stryker: no tutorial, no no no
Post Sat Dec 29, 2007 1:40 am Send private message             Reply with quote                   up  
Asylum
TR Modder
05 Feb 2004

Location: A 6th House Base

look what i came accros
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Alone in this garden of pain
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