what to do if you encountered errors and/or bugs

6 posts / 0 new
Last post
oldChimer's picture
oldChimer
Joined:
2016-10-01 19:13
Last seen:
5 years 8 months ago

Hello and welcome to TR,

this small guide is intended to give you a short overview of what to try and/or to do if you have encountered something strange or an actual bug after installing TR for the first time or switching to the latest release.
  Depending on whether you’re using original Morrowind or OpenMW, there are a few different steps which need to be taken; see the list below.  Specialities regarding OpenMW are tagged accordingly.

  You should take a look at the Tamriel Rebuilt FAQ (which can be found in the menu at the top of this page: klick About, then select FAQ from the drop-down menu).  Many common issues are already answered there, but you can try the following steps as well:
  • make sure that the two *.bsa files from Tamriel_Data are registered correctly.  If you are using a mod manager, ie. Nexusmod’s NMM, MWMM or Wrye Mash, they have buttons or tabs which allow to edit this file easily.  Alternatively, you can use utilities like BSAregister.exe or a simple, plain text editor.
The according entries are in the initialization file, wich is found in the directory where you have installed the game.  The default directories are given as examples below:
-- on Windows: C:\Program Files\Bethesda Softworks\Morrowind\Morrowind.ini
-- in Wine (Macintosh and Linux):  ~/.wine/drive_c/Program Files/Bethesda Softworks/Morrowind/Morrowind.ini
--  in OpenMW (Windows): C:\users\<your username>\My Files\My Games\OpenMW\openmw.cfg
-- in OpenMW (Mac/Linux): ~/OpenMW/openmw.cfg or ~/.config/OpenMW/openmw.cfg
Far down in the file there are Entries which start with “Archive “, and end in a file name.  This list ought to look something alike to this:
Archive 1=Tribunal.bsa
Archive 2=Bloodmoon.bsa
Archive 3=PT_Data.bsa
Archive 4=TR_Data.bsa
(in OpenMW, there is „fallback-archive=<archive name>” instead)
Important is that PT_Data and TR_Data come exactly in this order somewhere after Tribunal and Bloodmoon.
  • Make sure that all of these files are activated in the Morrowind launcher or your preferred Mod selector and come exactly in this order (there may be other files between Bloodmoon.esm and Tamriel_Data.esm/TR_Mainland.esm, however):
    • Morrowind.esm
    • Tribunal.esm
    • Bloodmoon.esm
    • Tamriel_Data.esm
    • TR_Mainland.esm
The other *.esp files in the TR download are optional.  Note that everything in TR_Preview is incomplete to some degree or other, so if you encounter things there, they’re likely to be fixed and/or possibly changed as soon as that part you visited becomes part of TR_Mainland instead.  For testing purposes, you can deactivate TR_Preview and TR_Travels and take a look in the game if that helps.
  • If you have used TR before and upgraded to a new release, please make sure that you either cleaned your save game using Wrye Mash’s remove debris cells and clean references context menu items (each at least twice) or used the file patcher which is included with the Tamriel_Data release.  Best is if you do both.
  • If you use replacers or modifications, like eg. Morrowind Graphics and Sound Overhaul (MGSO) or MGE, deactivate them and take a look in-game if it helps.

If you tried all of this and the errors still persist, you can do one or either of the following:

  • use your mod manager to deactivate all other plug-ins except for Morrowind, Tribunal, Bloodmoon, Tamriel_Data and Tamriel Rebuilt’s TR_Mainland/TR_Preview.  If you use replacers which do not use an *.esp file, you should temporarily deinstall them.  Then, either do:
    • start the game and load your save game, ignore all the complaints about missing master files on start-up, save the game, reload it and take a look if the same errors occur; or
    • start a new game to go entirely sure and take a look if things are working correctly now.
  • If you use OpenMW and have a regular installation of Morrowind, try doing the same in the regular Morrowind engine; there are some differences between these two which might be responsible for the errors/bugs.
  • If you use OpenMW and don’t have a chance to try this in regular Morrowind, just skip to the next point.
  • If the bugs are still there, please go to the bugtracker of this website and post them there as a new bug.  You can find the bugtracker in the menu at the top of this page, under Development/Bugtracker.
  • If they occur under OpenMW, regardless whether they occur in regular Morrowind or not, please be sure to post the bug and prefix your bug entry with „OpenMW:”, like in (example):
OpenMW: when starting a new game with TR 16.09, Id Vano is gone”.
Please try to give as detailed information as possible about what you encountered, eg.  (same example) „when I go to Id Vano, only the bridge and the huts of the common people are there, but there is only wilderness where the small fortress-town is supposed to be.”
 

If you have difficulties doing any of the steps listed in this post, feel free to ask in this thread.

10Kaziem's picture
10Kaziem
Asset DeveloperInterior Developer
Joined:
2015-12-12 23:47
Last seen:
2 years 7 months ago

This sounds like a good guide to have around, and in fact, maybe should be incorporated into the handbook. Have you checked out our written installation guide to see if it covers anything? If you edit this up a bit I can drop it in the handbook.

Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.

Akiviri's picture
Akiviri
Joined:
2016-10-24 14:57
Last seen:
7 years 5 months ago

Hi I’m having an issue I can’t seem to find via google or this site. The issue is this message –Expression Error unable to find faction id “T_MW_Mages Guild” in script TR_expelledMG

Ideas?

The only mod I am using is the multi-mark mod. Disabling doesn’t help

Kevaar's picture
Kevaar
Developer EmeritusQuest Developer
Joined:
2016-01-19 19:35
Last seen:
1 year 6 months ago

Looks like someone put a space in the faction “T_MW_Mages Guild”. Try changing it to “T_Mw_MagesGuild”.

If you want to do this yourself, try the step-by-step guide I posted here: http://tamriel-rebuilt.org/forum/warnings-after-patching-couple-tr-patches#comment-4137
Only, the ID you’re looking for is “T_MW_Mages Guild” and the script name will be “TR_expelledMG”. Since this sounds like it’s out of the TR_Mainland Master, you’ll also have to create your own patchfile.

In the meantime, putting this into the to-do list. Thanks for bringing this error to our attention!

Akiviri's picture
Akiviri
Joined:
2016-10-24 14:57
Last seen:
7 years 5 months ago

Hi – I apologize. I put that space in there myself when I typed it out. I went through anyway and looked in the script and that ID does appear to be there, not sure what is going on. To remove all doubt about my typing abilities I made a SS =

Kevaar's picture
Kevaar
Developer EmeritusQuest Developer
Joined:
2016-01-19 19:35
Last seen:
1 year 6 months ago

Hm. Are you by chance getting this off a save game?