4-38-Red

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Katze
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Post by Katze »

Is Verarchen being changed at all, or just having a region switch? (this is assuming that the claim is being opened up at some point for a region change.)
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Post by Haplo »

Just region changes.
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Post by Haplo »

Reopened: This claim needs to be updated to the latest regions for Map 4. Nomadic1 has dibs on this claim since it was his originally.
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Post by Nomadic1 »

Someone else can have at it.
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Post by RelinQ »

What region is this town meant to be in? Velothi Mountains?

Eitherway could we please get a map up of this if possible?

Thank you.
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Post by Thrignar Fraxix »

considering this entire claim is just velothi mountains...
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Post by Katze »

Claim? Just region changes I imagine, general fixes and detailing and such. Not sure if it needs any more description than that.
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Post by Haplo »

Correct. Granting!
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Post by Katze »

Updation. Currently working on defining the VM/AI border, and search/replacing rocks.
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Post by Katze »

Is there a definite tree set that should be used for the Velothi Mountains region, or can I just use whatever trees the region borders?

Blending AI in with the RM rocks is coming up with some quite pretty results, and I'm getting the feeling that pine trees should only really exist in the colder regions of Morrowind, and the parts of the mountains that are close to passes (like Kragenmoor).
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Post by RelinQ »

I know how you feel actually, this part of VM I have is rather a different transition as well.
I reckon you could probably use some of the less appealing trees from the WG tree set.

flora_tree_wg_04
flora_tree_wg_05
flora_tree_wg_08

I don't entirely know what your particular region looks like, but see how those play out.

We've already used the odd WG trees in parts, but I'd really like to see what you can come up with :).
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Post by Katze »

Updated. Should be coming close to being finished soon.
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Post by Katze »

Finished, sending to reviewing.
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Post by Tyrion »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Some aesthetic things I changed, pretty minor (changed the road texture through Verarchen) and fixed some oddities around the town like floating lanterns. Pretty good overall. Still a bit of jagged terrain on the hilltops. It's harder to make these smooth, and usually you won't want to fully, but in some cases you might want to use large rocks instead.


Comments Very good, I like combination of terrain sets and would like to see what else people come up with the two. It's not something we have experimented with much yet.

Rating 8.5/10
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Post by Bloodthirsty Crustacean »

Hey man, just had to chip in and say how nice Verarchen looks. Really great!

(I would like to point out however that your two-tile-wide roads out of town seem really really wide! Is that normal practise? I thought normally roads were just one tile)
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Post by Haplo »

Approved.
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