i3-257-Ind
Moderator: Lead Developers
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
i3-257-Ind
Claim type: Interior
Claim ID: TR_i3-257-Ind (#557)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Location: 1:(2696, -3732):0
Files: TR_i3-257-Ind_Ragox_1.esp; TR_i3-257-Ind_Thrignar Fraxix_1.esp
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Almalexia 21,-29 Communal housing for Sandil's (TR_i3-50) servants
Exterior in M3A6 http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360
i3-257 http://i.imgur.com/GoIHNk6.png
Claim ID: TR_i3-257-Ind (#557)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Location: 1:(2696, -3732):0
Files: TR_i3-257-Ind_Ragox_1.esp; TR_i3-257-Ind_Thrignar Fraxix_1.esp
---
Almalexia 21,-29 Communal housing for Sandil's (TR_i3-50) servants
Exterior in M3A6 http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360
i3-257 http://i.imgur.com/GoIHNk6.png
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
1) a)Plugin Clean
b)Interior fits Exterior
c)No problems loading in CS
2) a)No problems loading in game
b)I'm having trouble with missing walls here, but i'll jut ignore it unless anyone else finds this problems too cause if not thenn it's probably just me
There isn't enough stuff upstairs, it is way too empty put some stuff on the table, add some more furniture, maybe a bookshelf, some wall shelves add a lot more datail
Furn_De_R_Bookshelf_02 in the storage room is bleeding into the wall
crate_01_imp_weapons in the storage room is bleeding into the wall too
expensive_pants_01 on shelf is floating
expensive_shirt_01 on shelf is floating
there is not enough stuff on this shelf
Misc_DE_pot_redware_03 on shelf in downstairs room is floating
misc_de_pot_redware_01 on shelf downstairs room is floating
misc_de_pot_blue_01 on shelf is floating
get rid of the ingred_ash_yam_01 s
don't put a chest under the dresser, it just looks strange
bk_BriefHistoryEmpire2 behind the bed isn't resting properly
use some different books to make it more interesting, try not to just put in all the books from one series
in general this interior needs a lot more detail, there need to be more commonly things like pots, plates and glasses as well as what you've already got in here. You also need more food storage
c)5/10 - needs a lot more detail before it can put in
b)Interior fits Exterior
c)No problems loading in CS
2) a)No problems loading in game
b)I'm having trouble with missing walls here, but i'll jut ignore it unless anyone else finds this problems too cause if not thenn it's probably just me
There isn't enough stuff upstairs, it is way too empty put some stuff on the table, add some more furniture, maybe a bookshelf, some wall shelves add a lot more datail
Furn_De_R_Bookshelf_02 in the storage room is bleeding into the wall
crate_01_imp_weapons in the storage room is bleeding into the wall too
expensive_pants_01 on shelf is floating
expensive_shirt_01 on shelf is floating
there is not enough stuff on this shelf
Misc_DE_pot_redware_03 on shelf in downstairs room is floating
misc_de_pot_redware_01 on shelf downstairs room is floating
misc_de_pot_blue_01 on shelf is floating
get rid of the ingred_ash_yam_01 s
don't put a chest under the dresser, it just looks strange
bk_BriefHistoryEmpire2 behind the bed isn't resting properly
use some different books to make it more interesting, try not to just put in all the books from one series
in general this interior needs a lot more detail, there need to be more commonly things like pots, plates and glasses as well as what you've already got in here. You also need more food storage
c)5/10 - needs a lot more detail before it can put in
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: -com_sack_02_pos is visible from the first floor.
-flora_plant_02's leaves are growing out from the dirt. The plant should be risen a little.
-Both flora_plant_03's suffer from the same problem.
-ingred_bc_coda_flower partially sinks and partially floats...
-tr_furn_com_rug_O04 is an imperial rug. It's a house of an Imperial ex Guard Captain, isn't it? I'm still reporting this.
-TR_in_MH_Wall_KL02's should be replaced with Gez's meshes.
Comments Almost nice. Feels kinda low detailed though.
Rating 7/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: -com_sack_02_pos is visible from the first floor.
-flora_plant_02's leaves are growing out from the dirt. The plant should be risen a little.
-Both flora_plant_03's suffer from the same problem.
-ingred_bc_coda_flower partially sinks and partially floats...
-tr_furn_com_rug_O04 is an imperial rug. It's a house of an Imperial ex Guard Captain, isn't it? I'm still reporting this.
-TR_in_MH_Wall_KL02's should be replaced with Gez's meshes.
Comments Almost nice. Feels kinda low detailed though.
Rating 7/10
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
This still needs a fix
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Continuing my streak of interfering in departments that aren't my own (actually, I'm just keeping a close eye on developments around one of the most important people for the Indoril storyline, is all), in my opinion four NPCs for this interior is fine, and you can make two of them a couple if you want.
Continuing my streak of interfering when I don't have a department, I was planning to modify the description of this interior.
Rather than these being just servants of the Sandil family, these are their devoted Temple priests. This is 5 characters, both a high ranking priest who acts as their Chief of Staff, and their 4 Apologists, which in addition to being their houseservants ritually fast in the name of the Sandil family.
Distinctions from the previous description therefore are that they are priests, and there should be a shrine, and one character has a private bedroom+office suite.
Is that fine with you?
Rather than these being just servants of the Sandil family, these are their devoted Temple priests. This is 5 characters, both a high ranking priest who acts as their Chief of Staff, and their 4 Apologists, which in addition to being their houseservants ritually fast in the name of the Sandil family.
Distinctions from the previous description therefore are that they are priests, and there should be a shrine, and one character has a private bedroom+office suite.
Is that fine with you?
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
...And my first claim is finished!
Only problem is that the entry door and windows don't fit exactly with the exterior, since I mistook another (very similiar) building for the actual one (forgive me, Almalexia confused me quite a bit at first! ), so that should be adjusted on the exterior.
Only problem is that the entry door and windows don't fit exactly with the exterior, since I mistook another (very similiar) building for the actual one (forgive me, Almalexia confused me quite a bit at first! ), so that should be adjusted on the exterior.
- Attachments
-
- TR_i3-257-Ind_Ragox.ESP
- (18.88 KiB) Downloaded 80 times
I understand that. I made a mistake, so I'm asking for an exeption. It'd be an easy 3-5 minute job (only the ground level doesn't fit), instead of me redesigning the whole Int 1st floor (which I honestly can't be bothered to).Jule wrote:Emmm I'm sorry but it's rather the other way around. The interior is tailored to the exterior.
Someone please check the Int and evaluate if it's worth the small adjustment at least...