i3-21-Ind

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

i3-21-Ind

Post by Andres Indoril »

Claim type: Interior
Claim ID: TR_i3-21-Ind (#512)
Faction: Indoril
Parent claim: TR_3-45-Ind (#1235)
Claimed by: MoonAndStar
Status: Approved (Progress: 100%)
Location: 1:(3306, -3436):0
Files: TR_i3-21-Ind_Andres Indoril_1.esp; TR_i3-21-Ind_MoonAndStar_2.esp

---

Almalexia 21,-30 Groundskeeper's home. Tends the cathedral properties.

Exterior in http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360

#8 http://i.imgur.com/2SLNh.jpg
User avatar
Lady Nerevar
Developer Emeritus
Posts: 6055
Joined: Tue Jun 08, 2004 8:42 pm
Location: New Orleans, LA

Post by Lady Nerevar »

originaly posted by Mirabel:
Almalexia (25,-26) Apartment Block #4

Starting from the front door,

- The planter is huge yet the plants inside are small. A nice big bouquet of flowers would compliment the large bowl.

- In the room circled by chairs at the end of the corridor there is another large planter. While the idea might be sound, the end result is hardly. It looks like some oversized alien potted plant has just landed in someone’s house. This is not suitable. Maybe you should delete it or use one of the flat planters instead.

To the apartment marked by the orange bug rug at the door,

- “light_de_lamp_02_128â€Â￾ by the door is floating. Also, move the bug rug away from the lamp.

- “furn_planter_01â€Â￾ with the Timsa-Come-By flowers in it is floating.

- “misc_com_wood_forkâ€Â￾ closest to the doorside on the table is floating. Corresponding “misc_com_wood_knifeâ€Â￾ for that plate is also floating.

- “misc_de_bowl_glass_yellow_01â€Â￾ and “misc_de_bowl_orange_green_01â€Â￾ on the shelf above the table should be melted one degree.

- It would be better if your repositioned “Furn_de_rug_big_08â€Â￾ so that it didn’t have to come in contact with “crate_01_foodâ€Â￾.

- “de_r_chest_01_fcloth2â€Â￾ is not only floating above the ground but it facing the wrong way. The openable side is facing the wall. The hinged side is facing the room.

- “de_r_drawers_01_mclothâ€Â￾ is floating.

- The openable side of “chest_small_02_miscâ€Â￾ is also facing the wall. It should be turned around.

- Only one leg of “active_de_pr_bed_27â€Â￾ is resting on the rug yet the entire bed is positioned at rug height. It should be sunk to floor height.

To the second apartment,

- “furn_planter_01â€Â￾ with “flora_plant_05â€Â￾ in it is completely floating. It should be moved right away from the rug and placed against the wall between the lamp and the table.

- The openable side of “chest_small_02_gold_25â€Â￾ is facing the wall. It should be rotated around so that it faces the person who might come along to open it.

- One of the FOUR “misc_de_bowl_redware_03â€Â￾ on top of the drawers is melting.

- “misc_de_bowl_redware_01â€Â￾ next to those cups should be melted 1 degree.

- One corner of one of the THREE “misc_de_foldedcloth00â€Â￾ is melting into the drawers.

- “misc_com_broom_01â€Â￾ is melting into the floor and is resting too obtusely. IT should be rested more acutely.

- “misc_de_bowl_redware_02â€Â￾ on the rich table should be melted 1 degree.

- Only half of “furn_de_r_wallscreen_01â€Â￾ is on the rug yet the WHOLE of “furn_de_r_wallscreen_01â€Â￾ is positioned at rug height. It should be lowered to floor height.

- “misc_uni_pillow_01â€Â￾ is resting too deeply into the bed. Position it above the bed and use the ‘f’ key only ONCE.

These apartments are satisfactory. I rate the entire interior at about a 7 out of ten. It is fine to be put into TR.
In hoc signo vinces

"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Vegor
Developer Emeritus
Posts: 2040
Joined: Sun Mar 07, 2004 4:11 pm
Location: No

Post by Vegor »

Fixed and approved.
blackbird
Reviewer
Posts: 1816
Joined: Thu Mar 01, 2007 9:55 pm
Location: Brugge (bruges), Flanders, Belgium

Post by blackbird »

I'm sorry presh, but this int has no second floor, but only a first floor. It won't be easy to add one.
I'll let someone from the core decide if this is going to be revoked or not.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Are you saying Presh's interior has one floor, or the shell has space for one floor? Because it looks like the shell only takes 1 floor (unless you add a basement), so if Presh's interior only has one floor, it shouldn't be a problem.
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
blackbird
Reviewer
Posts: 1816
Joined: Thu Mar 01, 2007 9:55 pm
Location: Brugge (bruges), Flanders, Belgium

Post by blackbird »

There should be 2 floors and the second one is a smaller floor.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

I do not believe a second floor is mandatory for this shell
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Revoked for repurpose.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Unlocking for claimage.
MoonAndStar
Developer
Posts: 77
Joined: Thu Oct 25, 2012 9:03 pm
Location: Spain

Post by MoonAndStar »

Claim.
Home of a simple, devout mer.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

You just got yourself a claim.
MoonAndStar
Developer
Posts: 77
Joined: Thu Oct 25, 2012 9:03 pm
Location: Spain

Post by MoonAndStar »

Here's the shell. Progress has been slow, I've been busy. Before I start furnishing, is de_p the correct style for this int?
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

de_p will work fine.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
MoonAndStar
Developer
Posts: 77
Joined: Thu Oct 25, 2012 9:03 pm
Location: Spain

Post by MoonAndStar »

Done.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Review submit.
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Ground Floor
-Jigsaw handle was sinking into the shelf. Fixed, also added some Y-rotation so it would rest on the prong handle properly again.
-Sermons was slightly sinking into Pilgrim's Path.
-Lowered the banner slightly to make it seem more natural.
-Not sure if this is just me nitpicking, but I replaced the rug with the Redoran sigil with another.

Basement
-The three tapestries in the corner look really weird, but I'll leave them.

Bedroom
-Some minor position/rotation tweaking to the Common Tongue.
-TR_cont_De_vase_04_scrl top bleeds slightly into the neighbouring vase. Fixed by scaling down the latter.
-Drawer bleeds slightly into tapestry.

Comments Asides from the minor stuff I found here and there, this is nicely done!

Really enjoy the character you gave to this place, and the attention to detail you put into the placement of objects. Especially the area around the front door, really shows who lives here.

Nice stuff! Fixes below.

Rating
Attachments
TR_i3-21-Ind_MoonAndStar_2.esp
(20.1 KiB) Downloaded 9 times
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

Post by Andres Indoril »

Just for the written record:

- Rotated the northmarker by 0,6, because precision!
- food_kwama_egg_01 was resting a little bit unnaturally in the bowl.
- furn_de_p_chair_01 was floating slightly.
- Light_De_Candle_24_Static were slightly bleeding out from under the platform, so I lifted them sligthly.
- misc_rollingpin_01 was not appropriately rotated to match the surface below it.


Because I like to keep a written record.
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
User avatar
Andres Indoril
Senior Developer
Posts: 1459
Joined: Fri Jan 13, 2006 9:01 pm
Location: Lost.... Somewhere?
Contact:

Post by Andres Indoril »

Celebratory first post-whatever-happened-back-in-the-day approval! A very well made interior this one.
Locked