4-42-Red

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4-42-Red

Post by Haplo »

Claim type: Exterior
Claim ID: TR_4-42-Red (#700)
Faction: Redoran
Claimed by: Katze
Status: Approved (Progress: 100%)
Location: (-17:-13,-5), Size: 5
Files: TR_4-42-Red_Haplo_1.esp

---

5 cells sandwiched between maps 4 and 5.
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Post by presh »

Still beavering away, will post screenshots soon. Land is mostly sorted, starting to texture.
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Post by presh »

Am going on holiday for two weeks, so will finish the claim when I get back.
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Post by kingfish »

hi

could you give us a progress report, please?

kf
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Post by presh »

Hi there,

Still working on this - detailing. Though I must admit that I have been focussing on my interior claim a lot more.

Would it be permissable to put a ruined stronghold in the westernmost cell? Can't be entered and is completely ruined, just a feature, and we could use it as one of those fortresses we forgot to put in.

Cheers
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Post by Sload »

I thought it was decided that those stronghold should be on the eastern coast, as they're defending against Akavir.
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Post by kingfish »

focusing on ints is a good thing - they have the priority now, just don't forget to make this one too. :]

the stronghold: expect an update on this here in a day or two...

btw: you've just earned yourself +1 [pointless] point for replying fast :D

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and sload, yet again do you proclaim undecided issue a solid lore? don't...
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Post by Nomadic1 »

I'd say the chances of ever getting Ald Lambasi on the eastern coast is 0% since it had a village to the northwest. Therefore, if it's a stronghold in this claim, Ald Lambasi would be the likeliest, although it includes the village. You'ld expect both would be ruined by now though.
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Post by Sload »

Kingfish, when I say "I thought" I mean "I thought" as in, I don't know for sure. Therefore I am not declaring it solid.

Ald Lambasi could easily be made into the ruin under Old Ebonheart, the acquisition could be the reason that Seht left his workshop. That is, unless the part about his workshop came later in the series.

I am not being definate about this, please do not assume as much.
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Post by presh »

It doesn't matter if it is one of these strongholds or not I suppose, but it could just be an interesting feature.
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Post by kingfish »

ok, you've got yourself a stronghold, but:
-not too large
-ruined
-no acess to inside [at least for now]
-not close to the road
- you could try to make it as if people from around used its materials to build their homes in close-by towns. though i doubt it's posible with stock meshes.

btw: did you d/led map 5 and aligned your border?
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Post by presh »

I have map 5 and matched up the border. I have an old version of Kothloths claim to the south to match up, but i'll want to check this before I finish.
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Post by presh »

Sorry about the lack of updates, haven't done much work at all. Will try and get this finished real soon so it isn't hanging over my head anymore.

Have pretty much finished an old ruined fortress in the westernmost cell, no interiors. Just really detailing and vertex shading to go.
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Post by kingfish »

good to hear, make it a nice one...
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Post by kingfish »

any news?
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Post by presh »

Going very slowly, am concentrating on map 1 detailing at the moment. But hope to finish it off soon, after I wrap up the detailing.

Sorry.
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Post by kingfish »

no big deal, map1 is a priority now
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Post by Nomadic1 »

Can you please post the latest file of your work so I can match with my claim (4-38-Red)
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Post by presh »

OK, I have just had a bit of a brainwave regarding this claim while walking home from work. So am changing a lot of it, and putting a series of cliffs along the northern edge, and the swamps begin to merge with map 5.

Have got a ruined fortress, bit with the cliffs the fortress becomes a bit more strategically important.

Exciting.
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Post by kingfish »

any progress?

i'd like to release a new version of map4 before x-mass and it'd be nice to have this claim in it too...
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Post by presh »

I apologise for the lack of updates, will have it to you late next week hopefully, would like to break the back of it on the weekend.

Again, sorry about the lack of updates, having a bit of a nightmare with work and other commitments at the moment.
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Post by presh »

OK, clearly the post above has made me a liar, haven't forgotten about it though, will get it to you as soon as possible.
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Post by Dexter »

Is it as soon as possible yet?
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Post by Morden »

Update? Or has the file been sent to the appropriate place? Maybe we could upload the WIP to the top of the thread for safe keeping and easy access.
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Post by Noirgrim »

Presh, please provide an updated with your progress on this claim.
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Post by Noirgrim »

Revoked upon modders request.
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Post by Noirgrim »

Will be back up for claiming when map 2 exteriors are all claimed.
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Post by Haplo »

Small map 4 claim, unlocking for a change of pace if anyone wants it. Map 2 is down to detailing now (yay!), so preferably claim that, but if you've had your fill of map 2 detailing or work, feel free to grab this little 5 -cell claim for a nice change of pace!
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Post by Swiftoak »

I'll claim this one :)

Standard exterior, nothing special. Maybe a cave or tomb.
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Post by Noirgrim »

Finish and submit your other map 4 claim first, please.
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Post by Swiftoak »

Alright, now with all my claims either approved or reviewing, I have the time to work on this tiny claim. Same desc as above, small, nothing really special. Cave or two.
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Post by Haplo »

granting.
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Post by Swiftoak »

Progress. I have already detailed 3 out of 5 cells. I still have one final exam to finish, so I'll try to wrap this up either by the end of this week or next.

<file deleted, download one up top or below>
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Post by Swiftoak »

Alright, it's finished. :)

Use the file up top or below. There are 3 ints I placed. See image below.

[url=http://img267.imageshack.us/my.php?image=442overheadws8.jpg][img]http://img267.imageshack.us/img267/2299/442overheadws8.th.jpg[/img][/url]
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Free Clean_TR_SW_4-42 Red_Final.esp
(256.45 KiB) Downloaded 146 times
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Post by Thrignar Fraxix »

submitting to the forum of reviewing
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Post by Tyrion »

reviewing this now
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Post by Tyrion »

TESAME: Clean

Loading errors: No



Review: fixed a few minor things amongst the trees and rocks and some of the dungeon entrances
Comments really not alot wrong, the trees are spaced a little too far apart I thought but thats just me, and some of the cave entrances didnt look quite right

Rating 8.5/10
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TR_SW_4-42_Red_Final.esp
(257.11 KiB) Downloaded 8 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."

"How dare you question the colonnade!" - one of the Glorious Leaders

"Nemon + IKEA = creationism" - some guy

"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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Post by Haplo »

Approving, use top file for merging, and please post once it's been merged, thanks!
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Post by Haplo »

Merged!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Post by Haplo »

Hey Swiftoak, two cells are empty. Why? -11,-5 and -12,-5. Do you have these cells unemptified?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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