M2 Detailing #7 NPC Claim [Bloodthirsty Crustacean]

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Craefish
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Post by Craefish »

Should I look in the Quest claims section to find quests to possibly make some dialogue for?
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Post by Craefish »

Oh and by the way:

-Is the town of Akamora in this claim? Thought I'd ask 'cause I can't find it anywhere on the map.

-Estimated completion time: A week or so.
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Post by Lady Nerevar »

Akamora was originally called Dragonglade, you should find it under that name.
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Post by blackbird »

Nope, I'm doing Akamora for now.
@ BC: I don't have almost no idea about making quests, but i thought it was a good for the start of those quest claims.
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Post by Haplo »

You should probably leave out quest-related dialogue. Questers will add that once this is finished, on a completely separate phase. You can, however, ask Bloodthirsty Crustacean if there's anything you might do to this file while working on it that would help him and the questers out.
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Post by theviking »

Just create a handful of rumors that will lead to quests later on. If you want to design a few misc quests, I can open up a claim for you where that can happen, but its not added to the world in this stage.
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Post by Bloodthirsty Crustacean »

And what those rumors are is entirely up to you. (And they don't have to all go under 'latest rumors' either) There are likely no set in stone plans for misc. type quests, but you could check around to see if there's anything about the political get-up here.
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Post by Craefish »

Alright then. I think it would be cool to have misc quests related to both Merdekhes Norim and Windmoth Legion Fort.

P.S.
I'm almost finished with Merdekhes Norim NPCs
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Post by Bloodthirsty Crustacean »

Where's Merdekhes Norin?

Windmoth Fort will probably have its own Legion questline, and there's events that will take place there as outlined in the Darconis Gambit line (did you find that?), so those can be hinted at; there probably won't be miscs, though, seeing as its such a key storyline place, and the inhabitants are all (essentially) story related. Any miscs there (and remember, you're only hinting) would have to be pretty 'misc' indeed. (e.g. find me a new shield)

Otherwise, all settlements (except the one or two shack mini-places, and sometimes even them) have at least one, usually three, misc. quests.

You can choose to hint at some ideas, or just leave a blank slate for questers. Up to you.
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Post by Nomadic1 »

Merdekhes Norim is in the mountains eastward. There is no road leading there, and the place is in a bad state of repair.
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Post by Gez »

We've got a settlement called Mercedes Noirgrim? Who thought it would be a good idea?
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Post by Haplo »

Probably Noirgrim. Make a new name please.
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Post by Craefish »

Okay. This is taking longer than I thought so I'm updating my estimated comppletion time to over two weeks because I'm pretty busy now. Also, I'm going to be leaving town on July 3 and coming back around July 10. I won't be able to post while I'm gone. Just a heads up.

I'm really close to being done with Merdekhes Norim and have already started editing some dialogue.
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Post by Nomadic1 »

Merdekhes Norim was Starcrunch's first interior, so my money is on him naming it.

Craefish, have a good trip :]
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Post by Haplo »

I still don't like it and think it should be changed. Just the Norim part though.
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Post by Hemitheon »

Noirgrim sure did leave several mentions of his name. Has anyone seen the bottom of TR_ex_com_crane01? Take a look.
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Post by Craefish »

Thanks Nomadic1, I will.
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Post by Nemon »

Hemitheon wrote:Noirgrim sure did leave several mentions of his name. Has anyone seen the bottom of TR_ex_com_crane01? Take a look.
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Post by Bloodthirsty Crustacean »

Yeah. Shame about the typo. ;) :P
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Post by Haplo »

Thanks Hemitheon.
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Post by Craefish »

Sorry guys. Something came up and I'm going to have to drop this claim. Here's all the work I've done so far:
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Post by Haplo »

Thank you for posting a WIP file; hope whatever came up works out well.
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Post by blackbird »

The latter WIP is dependant on map1.
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Post by Haplo »

That can be easily cleaned with TESAME, also he does mention it's not very clean at all.
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Post by Haplo »

New file. If someone could claim this and simply complete the Windmoth Legion Fort dialogue, that would be great, because then we could release Map 2.
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Post by blackbird »

Release map 2?
I thought that was supposed to be relaesed when all areas had been done.
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Post by Haplo »

Sorry that's what I meant. If this isn't done Map 2 will never be released. If it is done then we're that much closer to releasing Map 2. Map 2 does not hinge solely on this claim.
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Post by blackbird »

Ok
Is it only adding dialogue for windmoth legion fort? It sounds easy and a quick matter.
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Post by Haplo »

Well preferably dialogue could be finished for this claim(which doesn't look like too much to do anyway) by the next claimant, but getting the dialogue for the topic "Windmoth Legion Fort" done is top priority for this claim.
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Post by theviking »

I've got plenty of time this week, I know starcrunch's plans for this place well and I know how to cut this claim into two.
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Post by Haplo »

Alright then. Wrap her up!
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Post by theviking »

Yay, I finished the dialogue for fort Windmoth. There is so much going on there that I really liked to make the dialogue. The second file that I'll upload simply is the southern part of detailling claim 7 that won't be used in the next release. Detailling_A7N is the file which contains the new windmoth dialogue.

I'll work now on the Verulas pass dialogue. That village has a hidden morag tong training facility which would be perfect to introduce the player to the Morag Tong faction later on.
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Post by Haplo »

Excellent. When do you think Verulas Pass will be done?

EDIT - Windmoth Legion Fort needs to be renamed to Dragonfly Hall.
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Post by Bloodthirsty Crustacean »

Hap.

What the hell? Where'd this come from?

Feel free to change my claim's dialogue yourself. ;) (And "Dragonfly Legion" is gonna sound reaaly crap)
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Post by Hemitheon »

That has to be the girliest name I have yet seen in TR. Why not Skylamp instead of dragonfly
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Post by Lud »

What was wrong with Windmoth?
It's one thing to change obviously shit names, it's a whole different thing to change names that are perfectly fine.

Also, "Dragonfly Pass" is retarded.
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Post by theviking »

I agree with all of you and I think Dragonfly Hall doesn't fit the fort. What has cracked me off especcially is the atrocious timing of this name change. Here I go, working very hard to make the dialgoue for fort Windmoth and exactly when it's finished and when I'm proud of what I achieved, you require a name-change! If this was decided before I started the dialogue work or in a discussion in which I could take part, I would have changed it. Now I don't even consider changing it, not until a better fitting name than fort Windmoth is invented.
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Post by Haplo »

I would like to let it be known that it's not my decision to change it, but Sload's. I agree his timing on this and another thing couldn't possibly be more shitty. I would prefer we keep Windmoth Legion Fort because it's already there with dialogue and is a perfectly fine name, but it's hard to just ignore Sload, especially in the middle of a conversation, and he gets really vindictive when I just tell him no so I try to not do that as much as possible. He's probably going to post in this thread telling everyone something like "stop freaking out" and "it's a bad name".

At any rate, I made mention of Windmoth Legion Fort and he started talking about how it needed to be changed, etc. So he eventually came up with the name Fort Drake(Which, personally, I think is ridiculous. We might as well name something else Wal-Mart in that case), but I think he decided against that for some reason. Andres suggested Dragonfly, and I added the Hall, and we kind of settled on that. But Windmoth is still my first choice(because, as Lud said, it's a perfectly fine name for a game that uses Moth in several of its forts), so keep it as it is for now and if Sload wants to argue it further then we'll get to that when that happens.
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Post by theviking »

I finished writing the dialogue for Verulas Pass too, heres what I wrote so far:

Now I will implement it, which won't take that long. Then I haveto do the remaining stuff, but I think I will be done with this at or before friday.
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Post by Bloodthirsty Crustacean »

Woo! Another claim almost done! Map 2 is nearing release real quickly now! :)

Re: 'Dragonfly Hall', if this is just a 'there are too many Moth forts' thing (which I think I recall someone, quite possibly Sload, bringing up before), then change one of the forts with an actually crappy name (Shadowmoth, Blackmoth, Ghormoth etc.) Windmoth is fine, and it'll be our first Moth fort released. No one's going to complain about too many moths at that stage. There is no conceivable argument for a change here.
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