Claim: i4-485-Red Claimed by RyanS
Maps In Group Map 4 at 1:(-1572, -1322):0
Accurate map
Local map: 4-36 Village
Parent: 4-36-Red
 Status: Reviewing, 100% Complete
 Faction: House Redoran
 Files:
Name Size Last Modified
TR_i4-485-Red_sasquatch_4.esp 21 KB Sun Nov 06, 2016 7:15 pm
TR_i4-485-Red_sasquatch_3.esp 17.6 KB Sun Nov 06, 2016 7:15 pm
TR_i4-485-Red_sasquatch_2.esp 13.9 KB Sun Nov 06, 2016 7:15 pm
TR_i4-485-Red_RyanS_1.esp 12.8 KB Sun Nov 06, 2016 7:15 pm
TR_i4-485-Red_sasquatch_1.esp 11.5 KB Sun Nov 06, 2016 7:15 pm
Description
(-13, -10) Watchtower. See #4 Local map.
Last Edited by Aeven
(Tue Dec 10, 2013 3:28 pm) Post
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Author Message
sasquatch
Developer
31 Dec 2013



I would like to claim this last interior for the kwama miner area. Plan is the same as the other, but will have less supplies and more room for socializing during off hours.
Post Mon Jan 13, 2014 9:41 am Send private message             Reply with quote                   up  
Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes

I think you should hold off on taking on any additional claims until you've either finished your two current ones, or your claims in reviewing have been given final reviews, sasquatch.

But again, it's still great to see you enthusiastic about claiming things. Smile

_________________
-Head of NPCs: Skyrim: Home of the Nords
Post Mon Jan 13, 2014 10:42 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Yeah, what Yeti said :)
Post Mon Jan 13, 2014 11:54 am Send private message       Send e-mail       Reply with quote                   up  
sasquatch
Developer
31 Dec 2013



I would like to claim this last interior for the kwama miner area. Plan is to make the the basement mostly storage for the spare arms and the mine's food security.
Post Sat Jan 18, 2014 12:55 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Fedde le Grant.
Post Sat Jan 18, 2014 1:18 am Send private message       Send e-mail       Reply with quote                   up  
sasquatch
Developer
31 Dec 2013



please approve layout amount of food/arms.
Post Sat Jan 18, 2014 4:46 am Send private message             Reply with quote                   up  
sasquatch
Developer
31 Dec 2013



review.

lots of crates here. i sunk armor into shelves and the sacks of food together.



TR_i4-485-Red_sasquatch03.esp
 Description:

Download
 Filename:  TR_i4-485-Red_sasquatch03.esp
 Filesize:  20.98 KB
 Downloaded:  38 Time(s)

Post Sat Jan 18, 2014 10:41 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

review submit
Post Sun Jan 19, 2014 12:57 am Send private message             Reply with quote                   up  
rot
Lead Developer
21 Oct 2012



Revoked due to too many errors as per seneca's instructions. Whether to fix or redo is up to the new claimant
Post Tue May 20, 2014 1:15 pm Send private message             Reply with quote                   up  
RyanS
Lead Developer
19 Aug 2013

Location: California

With i3-51 currently unavailable, claiming! I'll start from scratch. It'll have small sleeping quarters, a small shrine, and storage for the guards.
Post Wed May 21, 2014 3:07 pm Send private message       Send e-mail       Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Granting!
Post Wed May 21, 2014 3:41 pm Send private message       Send e-mail       Reply with quote                   up  
RyanS
Lead Developer
19 Aug 2013

Location: California

And Finished!
Post Sun May 25, 2014 1:19 am Send private message       Send e-mail       Reply with quote                   up  
Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes

Submitting to review.
Post Sun May 25, 2014 4:35 am Send private message             Reply with quote                   up  
Tes96
Reviewer
06 Sep 2009

Location: Armun Ashlands, Morrowind

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:

Custom object: TR_chest_m4-485_gear

-Lowered lighting
-Rotated Northmarker to 97.8
-Added health to weapons/armor
-Replaced com_sack_03_pos with com_sack_03_ingredients
-Replaced com_sack_01 with com_sack_01_rnd_ingr_5
-Deleted bk_redbook426. Guard towers wouldn't have a lot of books. Two is fine.
-Deleted sc_elementalburstfire.
-F'ed misc_flask_02
-Replaced chest_small_02_misc with chest_small_02_ingfine4. Extravagant ring and exquisite amulet wouldn't be common items found in a guard tower. Also removed lock since it's ingredients.
-Replaced misc_com_metal_plate_04 with _05
-Pushed tapestries a little out from wall because they were too close and the rope knot was bleeding
-Replaced a couple of the blue goblets with different colored ones
-Added a little more utensils to table in basement
-Replaced Furn_shrine_Veloth_cure_01 with TR_act_banner_veloth02. The shrine is for temples or other public locations for people to donate and receive a blessing. Redoran guards wouldn't erect a shrine in their barracks and donate gold to be blessed by Veloth. A banner is more appropriate for this type of interior and they can still pray to their saint. The entire shrine is nice but it's overdone. A small chest of gems and a stack of 25 gold are good for shrines but not when it's just a little nook in the corner that one of the Redoran guards set up.
-Replaced Gold_025 with 5 gold
-Deleted TR_chest_small_02_gems. There are too many expensive and rare gems in this chest for guards.
-Deleted BookSkill_Armorer2. I think you had this exact same book in another interior that was also a guards barracks tower.
-Deleted Gold_005 (3x)
-Deleted TR_bk_RuhnAniaALMSIVI. There are already two books in here which is enough for a Redoran watchtower.
-Replaced de_p_chest_02_pos3 with de_p_chest_02_fclothes3.
-common_belt_02 bleeding into floor.
-Moved dice to top of little table
-Deleted two gold coins on top of bed
-Added lock level 25 to chest_small_01_gold_25
-Deleted a couple of the bonemold armors because there is already a crate with a full suit of bonemold armor, not to mention the armor that the guards themselves will be wearing.
-furn_de_tapestry_03 bleeding into wall
-Changed count of iron maces in TR_chest_m4-485_gear to 1 instead of 2.
-Increased lock level for TR_chest_m4-485_gear
-TR_furn_tapestry00 bleeding into wall
-Moved bonemold_gah-julan_cuirass over to shelf on top floor
-Added misc_de_bowl_redware_02 to shelf so it wouldn't look so bare
-Added a couple repair prongs to repairing area in lower level
-Created new object TR_key_m4-485_chest for the custom chest and other containers. Feel free to place this key somewhere else or in the inventory of an NPC.



Comments
Nice going on the use of TR_furn_cot_rug_03. I hadn't used those before because I wasn't sure how to use them. The in_r_l_int_pillar_01 setup for the shrine is creatively done. Overall, this watchtower is designed well but there was too much good loot, like gold coins and gems. Watchtowers and barracks should be modest. Nice work, Ryan.

Rating



Clean TR_i4-485-Red.esp
 Description:
1st Review

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 Filename:  Clean TR_i4-485-Red.esp
 Filesize:  13.24 KB
 Downloaded:  40 Time(s)


_________________
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"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
Post Sat Nov 22, 2014 4:06 am Send private message             Reply with quote                   up  
sirrah
Developer
20 Feb 2012



Clean: Yes
Northmarker: Present
Lighting: Good
Illegal to Sleep Here: Yes

Floaters:
ingred_crab_meat_01
misc_com_wood_spoon_02

Bleeders:
furn_de_tapestry_03

Other:
Replaced banner with inside version.

Uploaded file to new site.
Post Tue Jul 25, 2017 1:40 pm Send private message             Reply with quote                   up  
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