i4-489-Red

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Aeven
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Location: Groningen

i4-489-Red

Post by Aeven »

Claim type: Interior
Claim ID: TR_i4-489-Red (#2688)
Faction: Redoran
Parent claim: TR_4-32-Red (#241)
Claimed by: adamantum
Status: Approved (Progress: 100%)
Local map: 4-32 Village
Location: 1:(-2171, -2756):0
Files: TR_i4-489-Red_adamantum_1.esp; TR_i4-489-Red_adamantum_2.esp

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(-17, -21) Scout, who often explores the daedric ruin nearby. See #3 Local map.
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adamantum
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Location: Belgrade / Velika Plana

Post by adamantum »

Yay, Redoran interiors. I'd like to claim this. Regular house with a basement, lots of chitin / bonemold stuff and some (not too valuable) items from the daedric ruin. I'll think of how to spice the interior up along the way, should be fun.
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Aeven
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Location: Groningen

Post by Aeven »

Granting!
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adamantum
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Joined: Mon Jun 25, 2007 10:31 am
Location: Belgrade / Velika Plana

Post by adamantum »

A small update and some quick questions. I am not that familiar with the Velothi mountains flora and fauna. What kind of animals could be hunted in the area, wolves, nix-hounds or something else? Also, should I use any warmer (BM style) clothes? It seems as it would be too cold for ordinary dunmer shirts.
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adamantum
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Location: Belgrade / Velika Plana

Post by adamantum »

While waiting for a reply, I've finished this claim. I've placed some BM_wool clothes as I don't want this scout to freeze to death. I've also used exterior redoran walls in the basement, to make it smaller and poorer-looking.
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Haplo
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Post by Haplo »

Submitting to Review
Seneca37
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Joined: Mon Feb 10, 2014 1:04 pm

Post by Seneca37 »

Clean: Yes
Ambient/Sunlight/illegal-to-sleep-here: ok/ok/yes
Northmarker: Yes
Fits the exterior: Yes
Loading errors: No
Correct TileSet: Yes

Rating: Creativity 10/10, Technical 5/10

REVIEW
The basement looked very unique, the crumbling wall was a nice touch too.

Major Floaters:
crate_01 (4323, 4739, 13155)
Furn_Uni_Spearholder_01 (4383, 4576, 13166)
ingred_holly_01 (4176, 4148, 13140)
light_de_lantern_03_200 (4263, 4741, 13274) and moved to better spot on rope
misc_com_redware_flask (4575, 4759, 13230)
misc_com_redware_flask (4586, 4752, 13230)
urn_04 (4587, 4619, 13164) and bleeding into crate
furn_velothi_prayer_stool_01 (4167, 4109, 13127)
furn_banner_temple_01_indoors (4160, 4249, 13202)

Major Bleeders:
ex_redwall_straight_01 (4466, 4346, 13234) into floor above
TR_furn_logpile_10 (4393, 4230, 13124) into wall/floor
misc_com_redware_bowl (4473, 4247, 13438) into table
urn_01_food (4558, 4582, 13170) into urn

Slight Floaters/Bleeders:
Too numerous to list completely
(list provided upon request)
Main problems:
irregular surfaces, most items on furn_de furniture or non-level surfaces needed to be repositioned.
Clothing items not rotated to rest on surfaces realistically.
Items not resting against walls properly.
Lanterns – bled into ropes – scaled some lanterns to eliminate bleeding – adjusted postions too.
Arrows – adjusted so that tips rest on surface
Sacks – adjusted to look more natural – more bleeding was needed as well as some rotation.
Large Bowls – repositioned so that pointed bottom did not show

Other:
ingred_hound_meat_01 (4157, 4425, 13436) scaled smaller and repositioned to fit in bowl better

85 items were repositioned.

Fixed File Below
Attachments
TR_i4-489-Red.esp
(21.61 KiB) Downloaded 13 times
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Bero
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Location: Slovakia

Post by Bero »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:
Floaters
misc_com_broom_01

Minor Float
ingred_heather_01
ingred_daedras_heart_01

Minor Bleed
urn_02_food

The file below has all of these corrections.


Comments I wonder why would he carry big rock out of daedric ruin :D
I love those cracks in walls.

Rating 9 out 10
Attachments
Clean TR_i4-489-Me.esp
(21.61 KiB) Downloaded 12 times
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
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