The Skylamp Night [added]

Place where in-game literature is written and developed.

Moderators: Haplo, Lead Developers

Locked
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

The Skylamp Night [added]

Post by Rats »

inspiration struck me, but i struck it back. here's a little something about the arnesian war and skylamps. unfinished, escpecially ending-wise, but do share your thoughts.

The Skylamp Night

[img]http://i1273.photobucket.com/albums/y417/rats_tr/TR_skylamps_zps3ebd97d0.png[/img]

an account of breaking the siege of Tear during the Arnesian War as it was narrated by the honorable serjo Vaalthys Sur-Enaren to his scribe

We stand atop the walls of Tear and look down on the plains where the Argonians have set their camp. In the dark distance the tiny flickering lights of their torches and campfires can be seen, so tiny that they don't give away the crude fortifications they've built around their tents, the poisoned wooden stakes lined in a phalanx to face the city, or the chain of small rafts tied together with a massive vine rope with which they've blockaded the mouth of the river barring any ships from leaving the harbor.

It is the thirty-sixth night of the siege. Already we are starving. The Betmeri Wells have been flooded with burning water the day before, their inhabitants killed. The meat of the lizards tastes like sawdust and mold.

The skylamps are set loose in the dead of night. Dozens of them. No riders, just the animals. The war-netches have been bred by the many clan-families of the Deshaan, each gas-filled giant painted with the insignia of that family. They also carry words of magick, powerful sigils and daunting letters woven on their leathery skin by the spellbinders of Tear. The massive beasts float silent in the air towards the Argonians that know no better. The master beasthandler gives a signal and a flock of flaming arrows is released on the skylamps setting them on fire.

The burning beasts cry out in a howl so low it can be heard only barely, but makes your heartsrings tremble. The skylamps have been trained well - even as they are burning alive they steadily approach and finally reach the Argonian encampment. Then, one by one, they explode and set the night sky ablaze with brilliant colors. One elder clansmer next to me hides his eyes as for a second he mistakes the bright lights for the day's sun. Down in the fields before the walls and in their camp the Argonians scatter and look for cover from the fire that has suddenly descended upon them.

As we open the gates and storm out to drive out the invader n'wah the dry land has turned into mud. The skylamps shower down in a rain of violet and tangerine and crimson painting the world. Rivers of jade and aquamarine flow slowly in the cracks of the earth and form small palette lakes. Across the lakes we dance into battle and clash with the enemy. Sound and color become one.

White is the sound of a gigantic pale lizard galloping blindly through the mud roaring with thunder's voice. Light blue is the sound of a group of Argonians ripping through from underneath the carcass of a fallen skylamp on their way to reach us. Dark purple is the sound of a soul-stealer shaman hissing its curses, conjuring the bones of some long-dead reptile to do its bidding, and cold gray are the blades of the brave clansguard who cut the shaman down and hack the skeletal abomination into pieces. Muddy brown is the sound of an Argonian warrior breaking its neck while trying to wrangle itself free from a mancatcher's claw. Blue-and-yellow is the sound of a fire consuming a hundred barricade rafts releasing them on the merciless river that carries the rafters out to the salty sea upon which no lizard can survive. Warcries and screams of hatred and horror are spewed out cyan and pink. Blood is spilled orange and bright green. The night is black and the battlefield below is a swirling rainbow. Were it not a battle it would be a mighty spectacle to witness. Truly, a carnival of life and death.

The fighting continues all through the night. The colorful chaos is slowly waned by the pale, rising sun. Its light breaks through the smoke-filled air and reveals the true and dull grayness of the world-after-battle. Hundreds of prisoners are taken and the once empty slave pits are full again. The shackled warleaders of Old Arnesia are impaled by the steely tendrils of the fallen skylamps, their dry skins left colorful like signal flags. We hang them on the trees to mark the new border.

Xuth-taijleel, the Argonians still say. Accursed skylamps.

Ai, we who remember the siege of Tear say. Blessed be the skylamps of our ancestors.
Attachments
TR_skylamp_640_256.dds
(640.13 KiB) Downloaded 153 times
Last edited by Rats on Wed Feb 26, 2014 9:00 pm, edited 6 times in total.
User avatar
immortal_pigs
Developer
Posts: 582
Joined: Thu May 15, 2008 2:45 pm
Location: Utrecht

Post by immortal_pigs »

I enjoyed reading this.

In the dark distance the tiny flickering lights of their torches and campfires can be seen, so tiny that they don't give away the crude fortifications they've built around their tents

I would suggest not using "tiny" twice in the same sentence.

Also the ending seems a bit abrupt, and one of the last paragraphs is perhaps a bit too large (not saying anything needs to be removed: just add in a line break I guess).

Also not really sure about ascribing colors to sounds, it seems a bit forced to connect the colors to sounds per se.

In any case I enjoyed the imagery: rainbow carnage.
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

Well this is weird. I was just myself mulling over an account of a battle from the Arnesian war, in which rainbows feature prominently. Your version is better though.

Two small suggestions- the explanation as to why the slave pits were flooded is unnecessary. Let the reader work it out for themselves. And if there's some way you could avoid describing people as 'Dres' I think it might sound more natural. Presumably the writer/narrator is a Dres themselves, after all.

But this is good stuff.
Test
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Post by arvisrend »

Fun to read and looks like it could replace Hero of the Indoril. Great job, Rats!
rot
Lead Developer
Posts: 696
Joined: Sun Oct 21, 2012 10:34 pm

Post by rot »

yeah!

If the implication is that the flooding itself did the killing it may have to be something other than water...
it seems a bit forced to connect the colors to sounds
it *really* isn't; probably the most natural form of synaesthesia.
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »

Updated a new version with better wording here and there and a finished ending. Thanks for you comments guys! :) The use of sounds as colors is the reason I wrote this. The repetition of the word tiny is an intentional (poetic) device; they are tiny, so tiny...
User avatar
Gnomey
Lead Developer
Posts: 2869
Joined: Fri May 19, 2006 11:55 am
Location: In your garden.

Re: The Skylamp Night

Post by Gnomey »

I really like the flow of the text. I'm somewhat divided on the ending, though. I like it as-is, but am wondering whether it wouldn't have a better effect if kept short, to keep the focus on the skylamps and vivid imagery of the account rather than the historical sequence of events. Maybe something like this:
Rats wrote:[...]

The fighting continues all through the night. The colorful chaos is slowly waned by the pale, rising sun. Its light breaks through the smoke-filled air and reveals the true and dull grayness of the world-after-battle. The shackled warleaders of Old Arnesia are impaled by the steely tendrils of the fallen skylamps, their dry skins left colorful like signal flags. We hang them on the trees to mark the new border.

Xuth-taijleel, the Argonians still say. Accursed skylamps.
Other than that, I stumbled a little on the following passage:
Rats wrote:Blue-and-yellow is the sound of a fire consuming a hundred barricade rafts releasing them on the merciless river who carries the rafters out to the salty sea from which no lizard can survive.
The river is personified while the sea is not. On a second glance, the pronouns used for the Argonians are also not uniform. I'd suggest:
Rats wrote:The massive beasts float silent in the air towards the Argonians that know no better.

[...]

Dark purple is the sound of a soul-stealer shaman hissing its curses, conjuring the bones of some long-dead reptile to do its bidding, [...]
The text is really nicely done. It makes me want to paint the scene. :)
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »

Did minor last minute edits and added relevant book art, and am now happy with this. Thanks for all the precious feedback, guys!

the writing in Daedric script reads "Doom descends upon the n'wah"
User avatar
Ragox
Developer
Posts: 203
Joined: Sat Jul 20, 2013 1:52 pm

Post by Ragox »

Really interesting and pleasant read :)

The picture is amazing, too.
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Post by arvisrend »

Rats, could something be wrong with the dds?

https://dl.dropboxusercontent.com/u/83265276/skl.jpg

Source:

Code: Select all

TR_bk_DawnsDisplacement becomes TR_bk_SkylampNight_Rats
The Skylamp Night

<DIV ALIGN="CENTER"><FONT COLOR="640F0F" SIZE="3" FACE="Magic Cards"><BR>The Skylamp Night<BR><BR>
<IMG SRC="TR\TR_skylamp_640_256.dds" WIDTH="640" HEIGHT="256"><BR><BR>
<DIV ALIGN="LEFT"><BR><FONT COLOR="821E00" SIZE="3" FACE="Magic Cards">an account of breaking the siege of Tear during the Arnesian War as it was narrated by the honorable serjo Vaalthys Sur-Enaren to his scribe <BR>
<BR><FONT COLOR="000000" SIZE="3" FACE="Magic Cards"> <BR> <BR>
 We stand atop the walls of Tear and look down on the plains where the Argonians have set their camp. In the dark distance the tiny flickering lights of their torches and campfires can be seen, so tiny that they don't give away the crude fortifications they've built around their tents, the poisoned wooden stakes lined in a phalanx to face the city, or the chain of small rafts tied together with a massive vine rope with which they've blockaded the mouth of the river barring any ships from leaving the harbor. <BR>
 <BR>
It is the thirty-sixth night of the siege. Already we are starving. The Betmeri Wells have been flooded with burning water the day before, their inhabitants killed. The meat of the lizards tastes like sawdust and mold. <BR>
 <BR>
The skylamps are set loose in the dead of night. Dozens of them. No riders, just the animals. The war-netches have been bred by the many clan-families of the Deshaan, each gas-filled giant painted with the insignia of that family. They also carry words of magick, powerful sigils and daunting letters woven on their leathery skin by the spellbinders of Tear. The massive beasts float silent in the air towards the Argonians that know no better. The master beasthandler gives a signal and a flock of flaming arrows is released on the skylamps setting them on fire. <BR>
 <BR>
The burning beasts cry out in a howl so low it can be heard only barely, but makes your heartsrings tremble. The skylamps have been trained well - even as they are burning alive they steadily approach and finally reach the Argonian encampment. Then, one by one, they explode and set the night sky ablaze with brilliant colors. One elder clansmer next to me hides his eyes as for a second he mistakes the bright lights for the day's sun. Down in the fields before the walls and in their camp the Argonians scatter and look for cover from the fire that has suddenly descended upon them. <BR>
 <BR>
As we open the gates and storm out to drive out the invader n'wah the dry land has turned into mud. The skylamps shower down in a rain of violet and tangerine and crimson painting the world. Rivers of jade and aquamarine flow slowly in the cracks of the earth and form small palette lakes. Across the lakes we dance into battle and clash with the enemy. Sound and color become one. <BR>
 <BR>
White is the sound of a gigantic pale lizard galloping blindly through the mud roaring with thunder's voice. Light blue is the sound of a group of Argonians ripping through from underneath the carcass of a fallen skylamp on their way to reach us. Dark purple is the sound of a soul-stealer shaman hissing its curses, conjuring the bones of some long-dead reptile to do its bidding, and cold gray are the blades of the brave clansguard who cut the shaman down and hack the skeletal abomination into pieces. Muddy brown is the sound of an Argonian warrior breaking its neck while trying to wrangle itself free from a mancatcher's claw. Blue-and-yellow is the sound of a fire consuming a hundred barricade rafts releasing them on the merciless river that carries the rafters out to the salty sea upon which no lizard can survive. Warcries and screams of hatred and horror are spewed out cyan and pink. Blood is spilled orange and bright green. The night is black and the battlefield below is a swirling rainbow. Were it not a battle it would be a mighty spectacle to witness. Truly, a carnival of life and death. <BR>
 <BR>
The fighting continues all through the night. The colorful chaos is slowly waned by the pale, rising sun. Its light breaks through the smoke-filled air and reveals the true and dull grayness of the world-after-battle. Hundreds of prisoners are taken and the once empty slave pits are full again. The shackled warleaders of Old Arnesia are impaled by the steely tendrils of the fallen skylamps, their dry skins left colorful like signal flags. We hang them on the trees to mark the new border. <BR>
 <BR>
Xuth-taijleel, the Argonians still say. Accursed skylamps. <BR>
 <BR>
Ai, we who remember the siege of Tear say. Blessed be the skylamps of our ancestors.  <BR>
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »

Oh, yeah. This works with "512" width and "256" height.
Attachments
TR_skylamp_512_256.dds
(512.13 KiB) Downloaded 169 times
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Post by arvisrend »

Thank you!

It cuts out the left and the right parts of the picture, though.
https://dl.dropboxusercontent.com/u/83265276/skl.jpg
Is that part of your intention?
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

I'd suggest sizing it down to a 'full' rendition, maybe adding some kind of decorative banners or something, so it doesn't have a gaping space above and below.
User avatar
Terrifying Daedric Foe
Developer
Posts: 317
Joined: Thu Aug 26, 2010 2:45 pm
Location: England

Post by Terrifying Daedric Foe »

Nothing to do with the picture, but I think the first line should be formatted as a proper sentence, with a capital letter at the start and a full stop at the end. At the moment it looks unfinished, imo.
'The strange thing about TR is that I think it is by and large accepted that we will finish. We are all the sort of crazy people that would do such a thing. We are inevitable.' ~ Thrignar Fraxix
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Post by arvisrend »

You mean the "an account..." thing? It's a subtitle and does not look like it should be a sentence to me.
User avatar
Terrifying Daedric Foe
Developer
Posts: 317
Joined: Thu Aug 26, 2010 2:45 pm
Location: England

Post by Terrifying Daedric Foe »

Yes, that's the line I'm talking about.
'The strange thing about TR is that I think it is by and large accepted that we will finish. We are all the sort of crazy people that would do such a thing. We are inevitable.' ~ Thrignar Fraxix
User avatar
Tes96
Reviewer
Posts: 280
Joined: Sun Sep 06, 2009 1:50 am
Location: Armun Ashlands, Morrowind

Post by Tes96 »

@Arvisrend, why not keep Hero of the Indoril? There should be more than one book on the same topic and subject, especially regarding war.



@ Rats:
5th paragraph 1st sentence sounds incomplete. "As we open the gates to do this and do that...." It should end with something that reads "as we open the gates to do this and to do that... thus something else happens...." Beginning with "As" implies that something else is happening or will happen.

3rd paragraph
The beginning sentences are too short to be complete sentences on their own. This may be incorrect using two semicolons but maybe someone with better knowledge can help. "The Skylamps are set loose in the dead of night; dozens of them; no riders, just the animals."

3rd paragraph
"The massive beasts float silently in the air..." Use adverb instead of adjective.

Great read, if I do say so myself.
Who are these clan-families of the Deshaan? Are they ashlanders? Ordinary dunmeri nomads?
[url=http://www.project-tamriel.com/]Project Tamriel[/url]

"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

^Your first and second comments are incorrect. The third is something that I can take or leave personally.
Test
User avatar
Yeti
Lead Developer
Posts: 2061
Joined: Sun Feb 15, 2009 11:50 pm
Location: Minnesota: The Land of 11,842 Lakes

Post by Yeti »

I think silent fits the style of the piece, personally.
-Head of NPCs: [url=http://www.shotn.com/forums/]Skyrim: Home of the Nords[/url]
User avatar
Tes96
Reviewer
Posts: 280
Joined: Sun Sep 06, 2009 1:50 am
Location: Armun Ashlands, Morrowind

Post by Tes96 »

Well, those sentences sound incomplete when I read them.
"silent" describes a noun and "silently" describes an action. How do the massive beasts float through the air? They float silently. You wouldn't say "they float silent". "silently" is describing the verb, in this case, "float". [/code]
[url=http://www.project-tamriel.com/]Project Tamriel[/url]

"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »


User avatar
Tes96
Reviewer
Posts: 280
Joined: Sun Sep 06, 2009 1:50 am
Location: Armun Ashlands, Morrowind

Post by Tes96 »

Rats wrote:Clan-families of Deshaan refers to the minor houses retaining to House Dres.
What minor houses? The only references I've found to any minor houses are House Mora and House Sotha.
[url=http://www.project-tamriel.com/]Project Tamriel[/url]

"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
User avatar
Rats
Lead Developer
Posts: 785
Joined: Tue Jul 03, 2012 8:32 am

Post by Rats »

Meaning all the families that comprise House Dres. The expression "clan-families" is pretty vague, so there's no need to read too much into it.
Locked