A pan-Breton set that will be used for temples across High Rock, based on the temples in Daggerfall and the Imperial temples/chapels in Cyrodiil. There should be variants of the exteriors that acount for differences in wealth and size; rich temples should have walls of green marble slabs and tile roofs, while poor temples should have rough stone brick walls and thatch roofs. In-between these there should be temples with stone walls and tile roofs.
A basic Breton beer so that they don't have to use the Nordic variant. Uses the same stats as the Nord's equivalent. Uses the hr_drink_seal_01.dds texture from the Jinevere upload.