Malarnubi, Underwater grotto: The cave is somewhat difficult to navigate because it's easy for the player to get snagged on rocks in narrow passages. Cave height and width increase suggested to prevent the player from getting snagged on things as much. Some other underwater grottos may also have this issue. I will report them as I find them.
Almas Thirr, Dram Badryon: Trader: TR_M3_Dram Badryon has a lot of items in his ownership that he cannot sell. Probably not a bug though it is a little strange that a merchant has all of these nice items yet can't sell them to you. I know Almas Thirr's not finished yet but he seems pretty much ready to sell things. He just needs to have his inventory added to his sell list.
Almas Thirr: TR_M3_Jalor Indorn, merchant. Still has nothing to sell and his items that would be sellable appear to be owned by someone else. Again, not really a bug, more of an oversight. The weapons are owned by TR_M3_Vralf. Not sure where he's found but he's obviously not in Almas Thirr, making him owning them redundant. Would be good to get Jalor Indorn's shopping inventory running ASAP because there's no proper weapons dealer or smith in Almas Thirr yet. Currently, you can barter with him but he can't sell you anything.
if you try the Dialog "Error Check Results" button (don't save after clicking as the check messes with global vars values), after ignoring standard Tribunal/Bloodmoon issues there may still be plenty to investigate
"Hi, logged in to report a possible bug. When I first teleported to Firewatch's Mages Guild from the Vivec hub guide, Gandaman was nowhere to be found. Entering and exiting the guild did not make him reappear.
Not really a bug persay but Dillitan Ebony Mine lacks ownership for everything inside. Including Ebony Ore Deposits. With Telvanni guards around, you'd think people would care for you stealing stuff but evidently, these crates and deposits don't have an owner assigned.
Looks very good. If this all works we have to fix a default layout which testers use for their entries, to make it easier for modders to find and fix issues. Let me give an example for a random bug in the bug reporting thread. Obviously it doesn't have to be this detailed, but you get the picture.
Title: Incorrect vendor sign text
Path: Boot Game Skip Splash Screens Create new game Use console command COE to go to [coordinates] Turn north and face the entrance of "Golveso Darys: Pawnbroker" Look at the sign outside the shop and see bug