Pateepa Interior Showcase

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Pateepa
Interior Developer
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1 year 4 days ago

Hi,

my showcase is an interrior for ex_hlaalu_b_10. Name of cell is TR_Showcase_Pateepa. Would love to have feedback on about everything.

Best way to contact via Discord @NotPateepa in the Tamriel Rebuilt Discord.

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Binary Data TR_Showcase_Pateepa.ESP17.78 KB2023-11-09 12:25
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
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1 week 1 day ago

Name: TR_Showcase_Pateepa

Clean: Yes, good

Lighting: Fog set all to the same value, change one so it's slitghly different. Greyscale fog leads to issues sometimes. Otherwise perfect.

Northmarker: Present, good

Fits exterior: Yes, good

Pathgrid: on top floor one node clips into the doorway slightly and the other node in the bedroom is redundant.

Illegal to Sleep Here: Yes, good.

Gridsnap: Correct, good.

Bleeders:
furn_de_p_table_01, bleeding through the carpet. Needs to be placed on top like the chairs are.
Misc_Com_Wood_Bowl_01, on the bookshelf
All 3 com_sack_02_chpfood3, sacks should bleed only at the bottom not the sides. One bleeds into the wall and the other two into a basket.


Floaters:
bk_LivesOfTheSaints
Misc_Com_Redware_Cup on the table next to the above book
Everything on top of de_p_table_02
Potion_Local_Brew_01, the one closest to the platter
common_shoes_04

Other:

Tapestries should be in the stucco above the wood beam, with the knot clear of the wall. I have provided a reference image.

NPCs are not done by the int team, please remove the NPC.

Clothing, such as common_shirt_01, needs to be f-dropped a second time so it sinks slightly into the surface it is on.

Pillows need to be bled slightly into the surface they are on so simulate being soft.

in_hlaalu_door is not rotated quite right. Make sure it is angle snapped.

ₒₕ, bₒₒ𝒹?

Pateepa's picture
Pateepa
Interior Developer
Joined:
2023-11-09 10:27
Last seen:
1 year 4 days ago

Fixed the given errors 

  • Changed fog to not be greyscale
  • removed unneccesary pathgrid
  • fixed placement of the missplaced  pathgrid
  • fixed bleeders and floaters
  • alingned tapestries and fixed them to stucco
  • clothes and pillows sunk more
  • removed the NPC
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Binary Data TR_Showcase_Pateepa.ESP17.16 KB2023-11-09 19:10
Pateepa's picture
Pateepa
Interior Developer
Joined:
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Last seen:
1 year 4 days ago

Minor fixes

  • fixed the green lichens paper and the lichen floating
  • fixed the mortar floating
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Binary Data TR_Showcase_Pateepa.ESP17.16 KB2023-11-09 19:25
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Pateepa
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Last seen:
1 year 4 days ago

Cleaned the file from the unneccesary NPC and touch in the tapestries

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Binary Data TR_Showcase_Pateepa.ESP12.32 KB2023-11-09 19:39
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
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Not worth a full review because the changes are so minor:

The bread on the cloth and the food on the plate on top of furn_de_p_table_01 are floating
Also, on top of that table, the misc_com_bottle_06 is bleeding into the mazte bottle

finally, the pathgrid appears unchanged, did you make sure to hit save in the little box pictured below as well?

ₒₕ, bₒₒ𝒹?

Pateepa's picture
Pateepa
Interior Developer
Joined:
2023-11-09 10:27
Last seen:
1 year 4 days ago

Fixed the given errors

  • grounded the floating food
  • fixed the pathgrid
  • fixed the in_hlaalu_door rotation
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Binary Data TR_Showcase_Pateepa.ESP12.3 KB2023-11-09 20:41
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
Joined:
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Last seen:
1 week 1 day ago

All isues fixed, that's a pass!

ₒₕ, bₒₒ𝒹?