Search found 1823 matches

by Vegor
Sat May 02, 2009 8:34 pm
Forum: Archives
Topic: Hello everybody
Replies: 1
Views: 334

Hello everybody

Hello everybody. Many of you might not remember me so I'll introduce myself in short. I'm Vegor, I used to work on TR back in 2004-2006 and have worked on pretty much every aspect of the mod I can think of. I was Head of Reviewing for quite a while and was Administrator for a short time. When I star...
by Vegor
Wed May 21, 2008 5:18 pm
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

Sorry about all this I just don't have the time and can't put in the needed effort anymore. Guess I'll just have to be a TR fan now instead of a contributer. Painful to admit it, but I just can't be of help anymore. Here's the last file for the claim I have, it's got some more work done especially i...
by Vegor
Mon Mar 24, 2008 11:51 am
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

This one's going to take a lot longer than I intially thought. I really want it to look good and though the cells with points of interest look pretty good at the moment, the other cells really need an extra touch and it's pretty hard to make it all look natural and still stand out in a way. Half of ...
by Vegor
Thu Mar 13, 2008 11:18 am
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

I didn't really like the cave entrance either, didn't know it was supposed to be flat. That won't be a problem though I'll just flip it around to face the ground. Is there any particaular door to use for the doorway or do I just leave it empty? And I agree the mine entrance doesn't fit in, but there...
by Vegor
Thu Mar 13, 2008 2:34 am
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

So I've made quite some progress and it's starting to look quite nice I think. I'm getting the hang of using the grass and no grass textures and already finished a good amount of cells. The part around the inn is most detailed and more or less finished, as is a couple of cells between the camp and t...
by Vegor
Mon Mar 10, 2008 12:43 pm
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

See above forgot the claim button :)
by Vegor
Mon Mar 10, 2008 12:40 pm
Forum: Archives
Topic: 8-5-For
Replies: 80
Views: 10900

I'd like to take this one and finish it. I'm still getting used to Oblivion exteriors but I think I should be able to pull it off. I'll pretty much just used this WIP and finish it off the way it started, add all the fine touches and I think it will turn out alright.
by Vegor
Mon Mar 10, 2008 11:47 am
Forum: Interiors: Finished
Topic: i3-516-Ind
Replies: 6
Views: 1373

The most basic of the three shacks, the Comberry farmer pretty much just works by himself and works the field all day picking Comberry. Very basic shack with little points of interest, just because this guy basically has so little to do.

Unrarred for you convenience :)
by Vegor
Mon Mar 10, 2008 11:45 am
Forum: Interiors: Finished
Topic: i3-517-Ind
Replies: 16
Views: 1623

Head of the Corkbulb farm lives here, he weighs and cuts out Corkbulb and puts in it in barrels for shipping and handling. Has some minor armor and weaponry to defend against bandits raiding his farm, since the farm is pretty much out in the open.
by Vegor
Mon Mar 10, 2008 11:42 am
Forum: Interiors: Finished
Topic: i3-518-Ind
Replies: 7
Views: 1486

This has turned out to be the most 'out there' of the three shacks. Since there's smoke form the chimney I wanted to add something inside that explained the smoke but not the stock campfires used in some Beth interiors. I just don't like the look of a campfire in a wooden shack. So, I've made a gril...
by Vegor
Thu Feb 28, 2008 11:43 am
Forum: Interiors: Finished
Topic: i3-518-Ind
Replies: 7
Views: 1486

I'd like to claim this together with i3-516 and i3-517, see i3-516 for the description.
by Vegor
Thu Feb 28, 2008 11:42 am
Forum: Interiors: Finished
Topic: i3-517-Ind
Replies: 16
Views: 1623

I'd like to claim this together with i3-516 and i3-518, see i3-516 for the description.
by Vegor
Thu Feb 28, 2008 11:42 am
Forum: Interiors: Finished
Topic: i3-516-Ind
Replies: 6
Views: 1373

I'd like to claim this together with i3-517 and i3-518. These'll be fairly poor shacks with perhaps some sort of light weaponry/armor in them since there's practically no other form of defense for these farmers and they're pretty much in the open. Other than that just random farmer's stuff, poor and...
by Vegor
Thu Feb 28, 2008 11:23 am
Forum: Interiors: Finished
Topic: i3-526-Ind
Replies: 30
Views: 3827

Ok I've finished this one and basically narrowed it down to a 2 cell interior. The layout that was in place in the other cells was just too vast and complicated to be used while still keeping it a fun and interesting ruin. I've kept almost the entire Broken Passages cell intact, all credits for that...
by Vegor
Thu Feb 28, 2008 9:23 am
Forum: Interiors: Finished
Topic: i3-526-Ind
Replies: 30
Views: 3827

Sure, I'll take a look and see what I can use.
by Vegor
Wed Feb 27, 2008 10:55 pm
Forum: Interiors: Finished
Topic: i3-526-Ind
Replies: 30
Views: 3827

I'd like to have a shot at doing some interior work again. A Dwemer ruin seems like a good start, because it can go any way really. Won't be too big, no more than 3 mid-size cells max.
by Vegor
Thu Aug 23, 2007 1:00 pm
Forum: News
Topic: Tamriel Rebuilt Team Wins Contest!
Replies: 52
Views: 17887

Can't help but feel proud for the old team I worked with on Map 1 and 2 back in the days, and of course for the current team keeping this project alive and kicking. Congratulations to Garfield, I think you deserve it most and hope you'll keep providing the server for years to come. In addition, I'll...
by Vegor
Fri Apr 06, 2007 8:39 am
Forum: Archives
Topic: i8-1-For
Replies: 21
Views: 2232

Still about the same, haven't done much on it. I'm very busy with other things (obviously) but plan to finish this some time. If it really needs finishing quick some time, please PM me about it, I'll get it done.
by Vegor
Thu Jan 25, 2007 7:59 am
Forum: Archives
Topic: i8-1-For
Replies: 21
Views: 2232

Thought the same thing about the bar (hated it actually) but couldn't find a matching table or anything similar. I think I'll use crates instead, just thought of that possibility this morning. The MShortJoist01 has see-through ends which may be hard to cover up, but i'll take a look. Should at least...
by Vegor
Wed Jan 24, 2007 11:31 pm
Forum: Archives
Topic: i8-1-For
Replies: 21
Views: 2232

Ok, a little progress update. Still getting used to the new engine and tileset and found out the new tilesets need much more attention to textures lining up. But I got the entire skeleton in place now and most lighting is done. Next is the detailing, crates and such and adding some scripts, probably...
by Vegor
Wed Jan 24, 2007 8:36 am
Forum: Archives
Topic: On permissions and other things
Replies: 27
Views: 2144

Agreed on 1 and 2, 4 sounds fine as well but that's your thingy :) I don't think you third proposal is a good idea though. I've been HoR for quite a while and the HoRs before me and after me (Lady N, Sniper4) always agreed that this is a bad idea. Together we've been HoR for years and we've had enou...
by Vegor
Tue Jan 23, 2007 8:34 am
Forum: Archives
Topic: Going to Brazil
Replies: 17
Views: 1067

Watch out for the polar bears, they can be nasty. And pinguins, too.
by Vegor
Mon Jan 22, 2007 4:06 pm
Forum: Archives
Topic: An Apology
Replies: 32
Views: 4089

I know I suck, my colleagues made me do it. It's not as bad as a lot of other WoW playing people, but still too much. Especially with TBC now, just when I was pretty much off it entirely.

Anyway, expect the "Starcrunch must buy Oblivion and mod for it" petition soon, in a place near you!
by Vegor
Mon Jan 22, 2007 9:40 am
Forum: Archives
Topic: An Apology
Replies: 32
Views: 4089

I actually dropped out of university only a few months after joining. Just wasn't my thing. Looking for another education atm, not quite sure what. Currently have a job of 40 hours a week and a WoW addiction keeping me from modding from TR fulltime ;) Anyway, PLEASE get modding for Oblivion. The pro...
by Vegor
Sun Jan 21, 2007 11:30 pm
Forum: Archives
Topic: i8-1-For
Replies: 21
Views: 2232

Great, I'd have to get used to the Oblivion engine since I haven't made anything official with it yet, but I think I can pull this off. I was thinking of a partially collapsed mine maybe even with unstable parts still there which can collapse when you get close or move some rock, but I'll just have ...
by Vegor
Thu Jan 18, 2007 9:44 pm
Forum: Archives
Topic: An Apology
Replies: 32
Views: 4089

HOLY FUCKING SHIT DUDE! i thought you died on me or something My thoughts exactly :) Good to see your alive and well, already saw you claimed something. I'm in a sort of in between a lurking-modding-retired state, but still nice to see you around. You're still my all time favorite interior modder e...
by Vegor
Tue Jan 02, 2007 10:54 pm
Forum: Interiors: Finished
Topic: i4-114-Hla
Replies: 18
Views: 5263

All wrapped up and ready to go.
by Vegor
Tue Jan 02, 2007 8:52 pm
Forum: Interiors: Finished
Topic: i4-114-Hla
Replies: 18
Views: 5263

I'd like to claim this. Nice little house, neat but rather poor.
by Vegor
Tue Nov 21, 2006 2:55 pm
Forum: Interiors: Finished
Topic: i4-112-Hla
Replies: 73
Views: 22390

Some colleagues of mine have dragged me into a horrible addiction. It is considered blasphemy to even talk about it by some here and in fear of being lynched I won't say what it is. It is a game, so don't worry too much. This, combined with my 40hrs a week job, leave me little to no time to even che...
by Vegor
Sat Jul 22, 2006 10:55 pm
Forum: Interiors: Finished
Topic: i4-112-Hla
Replies: 73
Views: 22390

I'd like this one. I'll make it dim lighted and dirty with plenty of dark corners where shady characters can hang out.
by Vegor
Sat Jul 22, 2006 10:42 pm
Forum: Archives
Topic: Back in town
Replies: 20
Views: 2305

I don't have alternate identities, except ones from very long ago on CS and some forums, but none in the TES community or anything you'd know of. B/Beg/Veg are just names I got from other people here that were too lazy to type my entire name all the time :P Oh and Morden, probably just interiors. Do...
by Vegor
Thu Jul 20, 2006 4:36 pm
Forum: Interiors: Finished
Topic: i4-116-Hla
Replies: 9
Views: 1615

Wrapped up and ready to go.
by Vegor
Tue Jul 18, 2006 5:25 pm
Forum: Archives
Topic: Back in town
Replies: 20
Views: 2305

Other ones are harder to pick, Darth Vader kicks Luke's ass, but he's the bad guy (I am not :P) and I can't identify with either mr. Wooden Plank alias Keanu Reeves (I think he actually changed his name) or that lame agent/virus/Elrond/whatever he is.
by Vegor
Tue Jul 18, 2006 5:16 pm
Forum: Archives
Topic: Back in town
Replies: 20
Views: 2305

I imagine you're the green guy and I'm spidey, you being Sloadish and all :P
by Vegor
Mon Jul 17, 2006 3:07 pm
Forum: Archives
Topic: Back in town
Replies: 20
Views: 2305

Back in town

I'm not making this a lengthy post, but I just wanted to tell everyone I'm back to do some modding. I won't be as involved with everything as I have been before because I don't have as much time to spare as I had back when I was in the core, but I have some days to spend and I've got the modding fev...
by Vegor
Mon Jul 17, 2006 2:48 pm
Forum: Interiors: Finished
Topic: i4-116-Hla
Replies: 9
Views: 1615

Haven't been around in a while and it seems the interior claims isn't the busiest part of the forums at the moment but I'd like to claim this interior. Just to get back to the modding feeling and preparing for new Oblivion claims, which I certainly am looking forward to. Anyway, this'll be a house.....
by Vegor
Sun Apr 09, 2006 12:17 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 34455

The setting of Morrowind is just one of the few things that were better. And I miss the grumpy Dunmer voices. The general elf voices just don't cut it. And everyone's too friendly here, I loved the unfriendly Dunmer attitude. But after all Oblivion still kicks ass, and though I find it lacks some th...
by Vegor
Thu Mar 30, 2006 9:03 pm
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 34455

Well I've been playing the game for like 60 hours now and here's what I think of it. The graphics engine is of course the major change since Morrowind. I can't really say much about it because I'm playing on a FX5900 card so I've got all settings really low. Even on this card however, the distant la...
by Vegor
Thu Mar 23, 2006 12:28 am
Forum: Archives
Topic: Oblivion Discussion
Replies: 248
Views: 34455

Dex do you know what kind of GPU you have? I'm pretty curious as to what kind of GPU is needed to run it at medium settings.
by Vegor
Sun Feb 12, 2006 9:41 am
Forum: Archives
Topic: Possible problem with new engine....
Replies: 18
Views: 1194

As Gez said, TESAME is basically just a tool to speed things up; I never used TESAME until I became HoR. I just used the Details button in the CS which works very similar. As Gez said, it is a bit slower but it still works the same. I assume the new CS will still have this function and perhaps even ...