Search found 16 matches

by umbinc
Tue Sep 15, 2009 4:02 pm
Forum: Concept Art
Topic: umbinc's concept art
Replies: 8
Views: 2020

Here are some more daggers and one weird sword. [url=http://img43.imageshack.us/i/tr3s.jpg/][img]http://img43.imageshack.us/img43/8267/tr3s.th.jpg[/img][/url] And cthulhu-esque creature which - again evolved from a mask. [img]http://fc07.deviantart.com/fs51/i/2009/258/a/3/random_sketches_7_by_GBoris...
by umbinc
Mon Sep 14, 2009 2:09 pm
Forum: Concept Art
Topic: umbinc's concept art
Replies: 8
Views: 2020

It started like a simple ornate thingy, but ended like some kind of rock art petroglyph. Weird, I know. I just overcomplicated a simple ornament for the sword and then the whole figure grown out of it. It's still somewhat hummerfellish - that's why I included it.
by umbinc
Sat Sep 12, 2009 5:12 pm
Forum: Concept Art
Topic: umbinc's concept art
Replies: 8
Views: 2020

Some more...
[url=http://img177.imageshack.us/i/80719089.jpg/][img]http://img177.imageshack.us/img177/5290/80719089.th.jpg[/img][/url]
by umbinc
Thu Sep 03, 2009 8:41 am
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

The yellow capsule-shaped thing is in place. I'll post the model later today, when I'm back home.
***
added a new version of plugin with dagger lying on the floor in front of the cabinet.
by umbinc
Mon Aug 31, 2009 7:15 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

Is it too early to bump it? Probably it is, so I'll just post another picture without typing senseless "bump" post. Did I type it? Oh well... Anyway, tried to make a dagger (out of default iron dagger) and it works fine except for physics part. I mean while hitting and so on it's good, but...
by umbinc
Mon Aug 31, 2009 8:55 am
Forum: Concept Art
Topic: umbinc's concept art
Replies: 8
Views: 2020

Thanks)
Here's some dwemer stuff. It probably won't be used, but oh well...
[img]http://img268.imageshack.us/img268/3580/concept3.jpg[/img]
by umbinc
Sun Aug 30, 2009 5:56 pm
Forum: Concept Art
Topic: umbinc's concept art
Replies: 8
Views: 2020

umbinc's concept art

Having drawn some stuff in the last few days I thought I'd post it, but even though it's Hammerfell related - it's not an exact match for any of the sticky threads. Then I saw how everyone seems to have their own topics, so here we go. Something inspired loosely by ascended sleepers. And Hammerfell ...
by umbinc
Sat Aug 29, 2009 11:14 pm
Forum: Archives
Topic: STIRK: Upside Down World After Visiting Stirk!
Replies: 9
Views: 2232

Why would that be an issue if the problem ONLY apears *randomly* after installing Stirk and ONLY in Oblivion. Fallout 3 for instance has the same engine and I had no problems with that one. I have no idea about who manufactured the card. Where can I find the info about that? It's NVIDIA GeForce 9800...
by umbinc
Sat Aug 29, 2009 12:18 pm
Forum: Archives
Topic: STIRK: Upside Down World After Visiting Stirk!
Replies: 9
Views: 2232

I've got the same problem. *sometimes* after coming back from Stirk and saveng somewhere elce, quiting Oblivion, and then starting up and loading that save everything is upside down and everything except for land and static meshes (like city walls and such) is missing. And if I load savegame made on...
by umbinc
Fri Aug 28, 2009 10:56 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

Yesss, the problem indeed was with normal map. Thanks a lot)
I modeled one more thingy - wind chimes. Here is zip containing both cabinet and wind chimes and a sample plugin with both of them.
And a screenshot.
[img]http://img255.imageshack.us/img255/1613/oblivion200908301753132.jpg[/img]
by umbinc
Fri Aug 28, 2009 6:54 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

I didn't mean to sound negative eather, just explained the situation)
As for the modelling, I'm searching the web now and will post the completed model if I find the way to solve problem. If I don't - help would be appreciated^^
by umbinc
Fri Aug 28, 2009 6:15 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

Thrignar Fraxix, such things happen... First I had nearly half a year w/o internets, then I just forgot it, and now thanks to Bethesda releasing free Daggerfall I remembered about TR)
Anyway, I still need to know what to do with the light and also - some normal maps tutorial link would be nice.
by umbinc
Fri Aug 28, 2009 3:02 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

err... question...

About modelling... Having managed to put a model+collisions in the game I encountered one tiny little problem - light. As seen on screenshot - light does not seem to affect the model at all. [img]http://img32.imageshack.us/img32/4504/oblivion200908281852187.jpg[/img] Anyone? Or am I posting in a wro...
by umbinc
Thu Aug 14, 2008 4:23 pm
Forum: Concept Art
Topic: [FCG] Hammerfell furniture #2: Wood+Leather+Brass (MC)
Replies: 130
Views: 25247

small table, table with trash can for paper, bench, chair, shelves
[img]http://img167.imageshack.us/img167/3677/furnitureiy2.jpg[/img]
...
by umbinc
Thu Aug 14, 2008 10:38 am
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

Ok, so here's concept art [img]http://img167.imageshack.us/img167/3677/furnitureiy2.jpg[/img] for this topic - [url]http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20337[/url]. Or did I have to post it right there? And when I'm done with signs (inn/tavern) - models - where do I post it? The pro...
by umbinc
Mon Aug 11, 2008 1:31 pm
Forum: Developer Showcase
Topic: I'd love to help
Replies: 18
Views: 3216

I'd love to help

Hey, I've found this site several days ago and what you're doing is truly amazing. And I thought I could offer my help. I'm more interested in project for Oblivion =) Here're several examples of what (I hope) I can help with: -modeling I've got some skills in 3ds max and may help with props or archi...