Search found 55 matches

by milne
Fri May 04, 2012 8:46 pm
Forum: Off-Topic
Topic: Elder scrolls online announced.
Replies: 46
Views: 7370

I thought Nords had a strong hatred of the Tribunal as well? At least Wulfarth did... Also Argonians.

That said could be interesting; the only thing to sway me to would be Elder Scrolls.
by milne
Mon Mar 21, 2011 7:40 pm
Forum: News
Topic: Heartland
Replies: 15
Views: 17703

Nice one! I've been a long time lurker and this kind of news is what keeps me lurking. It's always nice to have something to look forward to before Skyrim (maybe).
by milne
Mon Sep 07, 2009 3:00 pm
Forum: Archives
Topic: Werevultures?
Replies: 16
Views: 1593

I wouldn't be so pessimistic, The Elder Scrolls is a large franchise with massive potential still. It might just take a couple more years for Bethesda to get back to it.

I doubt TR will be doing the Werevulture though, if it isn't in Morrowind or Hammerfel I don't see it happening.
by milne
Fri Aug 21, 2009 10:18 pm
Forum: Archives
Topic: Going the way of Quake2
Replies: 21
Views: 2197

I'm not sure about any other randoms here, but even when I unintalled Morrowind once and moved onto Fallout 3, I would always check up on Tamriel Rebuilt to see if there was a new release out or if anything big had happened. TR CAN'T lax on the quality of its content, that's what makes the mod so gr...
by milne
Tue May 19, 2009 2:23 pm
Forum: Archives
Topic: Fast Travel - SOLVED
Replies: 7
Views: 853

After doing that you want to press the "select marker" option and the manouver the green travel marker to a place in the cell that looks most logical. Just to make sure you arent transported into a static or something :P
by milne
Sun Apr 26, 2009 1:54 pm
Forum: Archives
Topic: Runescape and Legos
Replies: 34
Views: 2790

I used to be really into lego and stuff but I got the lego Death Star a year ago and never finished it...


Ah well
by milne
Tue Apr 07, 2009 7:16 pm
Forum: Archives
Topic: Cammona Tong
Replies: 7
Views: 928

It's almost funny how they trade with Cyrodiil and all, them being xenophobic racists and all :P But to stay on topic, how powerful would they be? As in, would they just hang around in shady clubs in Hlaalu territory or would they have warehouses and control trading or maybe even piracy? There could...
by milne
Tue Apr 07, 2009 12:28 pm
Forum: Archives
Topic: Cammona Tong
Replies: 7
Views: 928

Cammona Tong

Will there be a Cammona Tong presence on the mainland or is it just a Vvardenfel thing?

If there is, what sort of evil dealings would they be up to and who would control them since Dren is quarantined away on Vvardenfel?
by milne
Sun Apr 05, 2009 3:11 pm
Forum: Archives
Topic: Cyrodiilic Legion Armour in Morrowind?
Replies: 24
Views: 2320

Cyrodiilic Legion Armour in Morrowind?

In one of the topics I have read recently it mentioned that the lore-reason that the armour the Legion wore on Morrowind was quite different to the armour they wore on Cyrodiil was that they wore a different type of armour for each province. So what I propose is that some guards around the border fo...
by milne
Sat Apr 04, 2009 8:31 pm
Forum: Archives
Topic: ?
Replies: 25
Views: 2389

I'm sure that Bethesda registered a game and a bunch of merchandise under the name "Skyrim" a while back and also I'm sure the news on TESNexus was saying something about it being out in 2010.
by milne
Mon Mar 30, 2009 2:52 pm
Forum: Archives
Topic: Stirk World Map - SOLVED
Replies: 24
Views: 2924

A bit off-topic but if Hammerfel and Cyrodiil are in different worldspaces will you still be able to see Rihad and such from Cyrodiil? Or Anvil and Stirk from Hammerfel?


Just a few questions :P
by milne
Sun Mar 22, 2009 8:52 pm
Forum: Archives
Topic: GameInformer's TESV Wishlist (or, how to ruin TES)
Replies: 15
Views: 1460

Collecting minerals to be made into armour was has been done before in an Elder Scrolls game or two, remember the snow wolf and bear armour in Bloodmoon and the Adamantine armour in Tribunal :P Anyways, I think that free running like in Mirrors Edge or Assassin's Creed could be an interesting new sk...
by milne
Mon Mar 02, 2009 4:05 pm
Forum: Archives
Topic: The Unofficial Indoril and Dres Discussion
Replies: 238
Views: 18605

About the inter-house relationships thing, I thought that House Telvanni often hired mercenaries from Redoran and bought slaves from the Dres. So they might at least respect each other a little more than Hlaalu who end up being bastards to all... I always thought Indoril, Dres and Redoran would trea...
by milne
Wed Feb 18, 2009 3:23 pm
Forum: Archives
Topic: Alik'r desert
Replies: 49
Views: 8939

has anyone seen the Planet Earth documentary on deserts? because there are some great ideas that could be used in there, such as; animals and plants getting the little water they need from fog that blows in from the sea, giant pillars of rock standing in the middle of nowhere, giant sandstorms that ...
by milne
Thu Jan 29, 2009 4:53 pm
Forum: Archives
Topic: oh crap Elder scrolls V probably won't come in 2010
Replies: 43
Views: 4964

If they do the next one the way they did Fallout 3 (Memorable unique locations, fitting enemies, random encounters, general variety really) the game could become an instant classic. They would have to put more books in it though...
by milne
Sat Jan 24, 2009 6:43 pm
Forum: Archives
Topic: Stronholds for the player?
Replies: 20
Views: 1476

Are Redoran and Indoril getting new strongholds too? Or will the player just have to live with the relatively small ones on Vvardenfel
by milne
Sun Jan 18, 2009 12:13 am
Forum: Archives
Topic: Some random little screenshots
Replies: 51
Views: 5428

its quite hilarious how off-topic this is :)


nice pictures by the way, I can't wait for Map 3
by milne
Wed Jan 14, 2009 11:43 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

the dead fort place is already in an official mod, you know, the Fort Firemoth one??? just an idea to throw into the pot, why not hide secret things behind rocks that need to get blown up by satchel charges only the rocks to get annhialated (not how it's spelled) aren't in dwemer ruins and there sho...
by milne
Tue Jan 13, 2009 3:55 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

How about after the player defeats Dagoth Ur, randomers could walk up to him/her and give them a small amount of gold or some equippment as a thank you - sort of lke what happened in fallout 3 after saving Megaton/becoming a slaver... Or maybe just being set upon by angry temple followers for takng ...
by milne
Mon Jan 12, 2009 8:55 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

the Dres dilemma is the fact that house Dres might not get its own unique tileset and the towns might just be built in the Velothi tileset...


It might have its own set but thatll take a lot longer
by milne
Mon Jan 12, 2009 7:49 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

does he know his race has been suggested though? I'm just saving him the effort :)
by milne
Mon Jan 12, 2009 6:25 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

The Tsaesci are from the westernmost province to east of Tamriel. Morrowind is the easternmost province of Tamriel. geographically it makes sense that Morrowind would be one of the first on their list when they invade Tamriel. After fighting the Cyrodiils some were granted amnesty and were alowed hi...
by milne
Sun Jan 11, 2009 8:41 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

If my fort idea is implemented, it shouldn't really be epic, I just thought it would be interesting to customise the layout to give it a "new gameplay" feel... also, (not sure if this counts as "new gameplay" but...) I think there should be a quest for Redoran where you would hav...
by milne
Sun Jan 11, 2009 12:01 am
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

nice idea too, but would it fit in with the Morrowind lore???


Maybe if you were woken up by a Dark elf whose father was murdered by a crazy old mage who wanted the velothi dome they were staying in and its mine (to get money later on) for himself.


Just for it to fit in with the lore
by milne
Sat Jan 10, 2009 8:08 pm
Forum: Archives
Topic: New Gameplay?
Replies: 61
Views: 6835

If the player is in the Imperial Legion, wouldn't it be cool if s/he could go on a load of quests to build (or renovate) an Imperial Fort in a hostile area of Morrowind. While they are at it, they could get options for what their fort to have, a tall tower, or simply a flight of stairs to get up to ...
by milne
Wed Jan 07, 2009 6:28 pm
Forum: Archives
Topic: Telvanni Councils
Replies: 19
Views: 2876

but you have to rejoin the mainland branches of the guilds though...
by milne
Wed Jan 07, 2009 5:41 pm
Forum: Archives
Topic: Telvanni Councils
Replies: 19
Views: 2876

this is going a bit off topic but how is the Redoran faction being done? Because their capital and council are on Vvardenfel...
by milne
Mon Jan 05, 2009 5:18 pm
Forum: Archives
Topic: The Real Cyrodiil
Replies: 3
Views: 464

The Real Cyrodiil

I was just looking around the Forums and I found this quote... "By contrast, the Eastern people of Cyrodiil relish in garish costumes, bizarre tapestries, tattoos, brandings, and elaborate ceremony. Closer to the wellspring of civilization, they are more given to philosophy and the evolution of...
by milne
Sun Jan 04, 2009 5:03 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

aren't the modern cults of Morrowind based in the ruins of the older dunmer-built daedric shrines???


It doesnt really matter though, I just thought it could be a good secret to hide uder Necrom
by milne
Sun Jan 04, 2009 3:00 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

Necrom is older than the Tribunal right?


would a hidden Daedric Shrine be totally unreasonable if it was buried far beneath the city?
by milne
Thu Jan 01, 2009 6:08 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

thats fine I was just wandering...


Another thing though, do the dunmer get cremated? Because after running through the ancestral tombs all you really see are a lot of jars and ashy piles...


how about a special cremating service in the necrom temple
by milne
Thu Jan 01, 2009 2:19 am
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

well, they could be standing around the mortuaries and such. They could make an interesting quest where you would have to find a lost one in the wilderness which would have been killed and robbed by those disrespectful foreigners... another idea of mine is memorials everywhere. To simple farmers, to...
by milne
Wed Dec 31, 2008 8:35 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

When I said "striders" I was meening the smaller plain striders that were labotomized and had a coffin in its shell. how its operated could be explained by having them guided around by the ordinators/priests. to get them to fit in with the Necrom feel they would probably have to be painted...
by milne
Wed Dec 31, 2008 5:10 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

maybe they could work in a cycle. They could walk into the city from a certainn point, all the way to the mortuaries where it would stay still for a while (maybe an ingame hour) the it ould make its way back to that certain point it came from and wait there for some time before it restarts its journ...
by milne
Mon Dec 29, 2008 5:51 pm
Forum: Archives
Topic: This is what Necrom looks like
Replies: 179
Views: 31932

since this topic just got ressurected, why not have painted plainstriders with hollowed out shells that carry coffins in them move over the causeway to the temple.


For extra effect they could be escorted by the Ordinators in mourning or some priests.
by milne
Sun Dec 28, 2008 6:36 pm
Forum: Archives
Topic: Vampires in Hammerfell
Replies: 100
Views: 9627

they were kind of borig though, just violent people who gave ye a disease... it would be nicer if there are more varied and different vampire clans. Maybe one that decorates their ruins with bloody corpses, or a none hostile clan that lives in a village underground and only feed on mummies. just som...
by milne
Sun Dec 21, 2008 10:22 pm
Forum: Archives
Topic: Best mod - opinion (oblivion)
Replies: 31
Views: 3742

For Oblivion, I like anything that has mrSiika's meshes in it really, like the Dwemer Skyship and Castle Almgard. Tamriel Rebuilt looks lke it might become my favourite soon though...


For Morrowind it's simply Tamriel Rebuilt...


I love it.
by milne
Sat Dec 06, 2008 3:40 pm
Forum: Concept Art
Topic: Dres Concept Art
Replies: 359
Views: 60028

So ther real life equivelants would have been the pre-civil war Deep-South America???
by milne
Sun Nov 09, 2008 4:04 pm
Forum: Archives
Topic: Who's getting Fallout 3?
Replies: 74
Views: 7762

completed main quest, annoying end...


still get it tho :)
by milne
Sat Nov 01, 2008 10:44 pm
Forum: Archives
Topic: Who's getting Fallout 3?
Replies: 74
Views: 7762

I just got it today, and it wasnae that bad. It's Oblivion... but better and with radioactive mutants...


If you get the chance buy it I say.