Search found 22 matches

by zhukant
Wed Mar 02, 2011 12:41 am
Forum: Developer Showcase
Topic: Series Five's Interior Showcase
Replies: 15
Views: 2100

Well I'm not even a modder, so don't resubmit anything until someone finally reviews yours (I don't understand why they haven't yet haha) but from what I can see, and this is pretty small, A couple candles on the bench across from the counter are floating a little, and one of them is bleeding into t...
by zhukant
Tue Mar 01, 2011 9:39 am
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Baskets and Containers

I just realized something - I think I have mesh packs installed which might make some of my objects (such as urns and baskets) rounder. In my CS they aren't bleeding into each other at all, which would explain this inconsistency. This may also explain why I chose to sink the bowls into the bookshelv...
by zhukant
Tue Mar 01, 2011 9:29 am
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Thank you! :D I appreciate this!

I kind of want to make a Daedric shrine now :P

P.S. About the bowls - earlier you recommended that I sink them into the surface because of their pointy end. Was that too much, then? What's a good amount?
by zhukant
Tue Mar 01, 2011 12:07 am
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

The extravagant shoes have a really weird mesh - I had to make them bleed quite a bit in the front to get the back to touch the drawer thing, otherwise you can see inside of them.

Note the new servant room with the de_p furniture :)

This is the last upload! Hope it's perfect, haha :P
by zhukant
Mon Feb 28, 2011 6:06 pm
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Thanks again for the technical review!

I was wondering if I could also get a little feedback on the more big-picture aspects - do I have enough clutter? Is it too plain and boring? Enough lighting? Other comments? :)
by zhukant
Mon Feb 28, 2011 5:33 pm
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Peterboy wrote:I am no reviewer
Sounds like you wouldn't be half-bad! Have you considered applying? :)

By the way, what does it mean when you put x4 after the object name? Thanks!
by zhukant
Mon Feb 28, 2011 8:48 am
Forum: Developer Showcase
Topic: Series Five's Interior Showcase
Replies: 15
Views: 2100

This shop is pretty awesome. I'm pretty sure there's all sorts of restrictions on how many lights you can have and how close together they are, but I'd totally be willing to forego them all just to be able to visit this crazy place :P Good luck!
by zhukant
Mon Feb 28, 2011 8:45 am
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Hopefully I was able to use the utility correctly! It is very simple, or so it seems, but you never know… Thank you for taking a look so quickly! :) I was expecting to wait much longer. Update: I didn't realize that I had to use de_p. There is a shelf in the medium room with books on it that h...
by zhukant
Mon Feb 28, 2011 7:02 am
Forum: Developer Showcase
Topic: Redoran affluent house showcase.
Replies: 18
Views: 3031

Redoran affluent house showcase.

Thanks for looking at this. A couple notes: It does not correspond to an exterior because many Redoran interiors don't have one, such as the mansions in the Emperor Crab in Ald'Ruhn. The cell is called TR_i6_17_RED, but this doesn't mean anything. I was just practicing naming the cell, as the tutori...
by zhukant
Sat Feb 26, 2011 10:49 pm
Forum: Archives
Topic: old error reports (that have been fixed) v3
Replies: 16
Views: 1104

Verulas Pass and Tel Mothrivra

Cell: Verulas Pass, Neldam Volothre: Trader Location: His staircase Error: you can go up these stairs, but you cannot go down them. Error: This trader has nowhere to sleep. Seems like an oversight for TES3. Cell: Verulas Pass Location: Front of Tolvise Seloth's house Error: When I leave her house, ...
by zhukant
Sun May 09, 2010 8:01 pm
Forum: Archives
Topic: Which IRC?
Replies: 12
Views: 844

I've been using mIRC for the last 7 years =Þ
by zhukant
Fri Mar 19, 2010 8:12 pm
Forum: Developer Showcase
Topic: Nick9999's Showcase
Replies: 63
Views: 8128

By the way, not that I'm a mod or anything, but I wanted to see your room anyways, and I noticed that you put the book upside-down on the lectern (I'm using the Book Jackets mod). I guess it's not apparent without this mod but in case people do use it when they play TR it would probably be a good id...
by zhukant
Fri Mar 19, 2010 7:47 pm
Forum: Archives
Topic: Clockwork City
Replies: 19
Views: 2712

I am Sotha Sil. I am the Mage. I am the Clockmaker. You ask where my Clockwork City is? Some say in the swamps of Black Marsh. Others claim it is deep in the ground beneath Ebonheart. I have even heard it told that my city is contained within a jar on the Lady Almalexia's mantle. These are all true...
by zhukant
Thu Mar 04, 2010 8:24 am
Forum: Archives
Topic: Attention: Tamriel Rebuilt Website Donations
Replies: 28
Views: 21583

Heh I like that name =Þ
by zhukant
Thu Mar 04, 2010 7:58 am
Forum: Archives
Topic: old map 2 dialogue errors
Replies: 19
Views: 993

Very nice! =D That sounds like a really cool quest actually.
by zhukant
Wed Mar 03, 2010 6:44 am
Forum: Archives
Topic: Easy Fix for Vista Screenshot and Beta Comment Problem!!!
Replies: 5
Views: 1084

Use of caps. :p Ohh hahah no you're right―I was super excited about this because this is the first time I've ever figured something out that I couldn't find having already been solved somewhere else on the internet. I don't consider myself a computer whiz by any standard so this is kind of amazing ...
by zhukant
Wed Mar 03, 2010 3:27 am
Forum: Archives
Topic: Easy Fix for Vista Screenshot and Beta Comment Problem!!!
Replies: 5
Views: 1084

Nanu wrote:Your enthusiasm for Vista workarounds is admirable.
Only because I've been trying to figure out how to fix it, and when moving the entire game out of the Program Files opened a whole new huge can of worms that I'd have to patch back together, this was like a miracle. =]
by zhukant
Wed Mar 03, 2010 3:24 am
Forum: Archives
Topic: old map 2 dialogue errors
Replies: 19
Views: 993

Cell: Tel Muthada (27,-5) Location: TR_m2_Annavene Selas00000000 221957 -39351 2079 Error: In the topic about Tel Muthada, she says 'The plains completely surround Tel Muthada. A really dull place, if you ask me. Life here in Tel Muthada is much more exciting!' So is it dull or exciting? Cell: Tel ...
by zhukant
Wed Mar 03, 2010 3:19 am
Forum: Archives
Topic: asdf
Replies: 1
Views: 196

Cell: Kemel-Ze (22,-2) Location: ex_ropebridge_2048_01 188396 -13840 3321 Error: Cannot walk through rope at either end of this bridge. It is too low. Should either be edited higher, or have its collision script removed at those points. However, there is enough space to jump onto it from the side. ...
by zhukant
Tue Mar 02, 2010 11:16 pm
Forum: Archives
Topic: Easy Fix for Vista Screenshot and Beta Comment Problem!!!
Replies: 5
Views: 1084

Easy Fix for Vista Screenshot and Beta Comment Problem!!!

This is extremely simple!!! No need to reinstall Morrowind or move it out of the Program files directory or ANYTHING! The problem is that there are TWO Morrowind.ini files if you've installed the game on a Vista computer. TWO of them. Why? Because you CANNOT EDIT anything in the Program Files folder...
by zhukant
Tue Sep 22, 2009 8:30 am
Forum: Archives
Topic: [Morrowind] Map1 Beta 2.0 NPC/Dialogue Error reporting
Replies: 140
Views: 36725

----------------------
NPC: Senillos Tulnus,
Topic: little advice
Error: "If you want get ahead, follow my lead, %PCNAME."
Should be: "If you want to get ahead, follow my lead, %PCNAME."
----------------------
by zhukant
Tue Sep 22, 2009 6:59 am
Forum: Archives
Topic: [Morrowind] Map1 Beta 2.0 World Error reporting
Replies: 48
Views: 34367

Hello, I'm new. I'm not able to figure out how to get morrowind to use the Beta Comment File. I've done everything in the instructions, I even created the file myself for it and saved it in the Morrowind directory but to no avail. Anyways, here's the problem. ---------------------- Cell: Firewatch, ...