Search found 97 matches

by Monkey
Sat Feb 18, 2012 2:14 am
Forum: News
Topic: Heartland
Replies: 15
Views: 17705

One of the biggest problems with Map1 & Map2 is IMO the inconsistent use of vertex shading, which makes former claim borders clearly visible in some areas. Repainting those places (not whole claims, but some of the borders) would greatly improve the quality of the exteriors, and wouldn't be to ...
by Monkey
Fri Feb 17, 2012 9:25 am
Forum: News
Topic: Heartland
Replies: 15
Views: 17705

Its mentioned in the OP about looking like a patchwork mod. When running around map 1&2 with MGE with a high view distance you can clearly see what you mean. Don't get me wrong I do like them. I had a run round the alpha map that was linked to on the officials a while back and it looks a lot mor...
by Monkey
Mon Dec 07, 2009 7:32 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

Serious time: I was not abrupt at the beginning, I said that there is nothing worth seeing and explained why. Insistence makes me no longer care about giving reasons. Reasons are the main substance of "no" posts. Without that substance, it is reduced to a simple no. It is indeed abrupt, b...
by Monkey
Mon Dec 07, 2009 7:09 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

Well aren't you a charming fellow! Personally, I haven't seen another mod for Skyrim, apart from one other that didn't get finished, this is probably because I haven't been following Morrowind modding for a fair few years. But this doesn't necessarily mean we wont finish it. And it's not like ive he...
by Monkey
Mon Dec 07, 2009 7:02 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

How do you mean?
by Monkey
Mon Dec 07, 2009 6:59 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

OK so I swore, my bad.

But that's the only thing that annoys me with TR, I love the work you guys have done, and can't wait to see what else you come up with, but as far as ive seen your all so moody all the time.
Sload wrote:oh you poor stupid fuck
Ha, ok Sload, im poor and stupid am I?
by Monkey
Mon Dec 07, 2009 6:48 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

Fair enough... No need to be so abrupt

Miserable shit
by Monkey
Mon Dec 07, 2009 6:20 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

I'm not thinking of matching borders yet, I'm just interested in seeing the general landmass. And a step ahead, if you would be so kind as to cut out the border and make it an .esp it would be amazing. I don't expect you to do that, but it would be very nice. If someone has a spare 10 minutes :) I k...
by Monkey
Mon Dec 07, 2009 5:45 am
Forum: Archives
Topic: Insulting Thrig is a Terrible Idea
Replies: 17
Views: 965

We've already got a few passes made. (one into cyrodiil and one into skyrim) They are gated closed and have winding paths leading to nothing on the other side. Hi, would it be possible to see some screens of the border too Skyrim? Or possibly some form of grid map exported fro the game just of the ...
by Monkey
Sat Nov 07, 2009 4:35 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

BUMP?

It's been a week now, could someone be so kinds as to review my showcase?
by Monkey
Fri Nov 06, 2009 12:25 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Hey all, just thought id mention that its been almost a week now.
by Monkey
Wed Nov 04, 2009 12:51 pm
Forum: Archives
Topic: Why you should clean your PC regularly
Replies: 12
Views: 1182

WOW 83 processes :P, that's a shitload! Well if i were you i would go to www.ccleaner.com, download that and install it, make sure you untick "install yahoo browser" :P And start uninstalling programs you don't use, and then run a clean with it, then clean the registry using it too. Forget...
by Monkey
Wed Nov 04, 2009 12:01 pm
Forum: Archives
Topic: Dres Overspill
Replies: 3
Views: 316

I know that they look nice and fitting to what concept art iv seen so far... i was just saying that it wasnt very complex, and understandably only took 15 minutes

Not trying to put anyone down, and im not trying to say im BETTER :P
by Monkey
Wed Nov 04, 2009 11:50 am
Forum: Archives
Topic: Dres Overspill
Replies: 3
Views: 316

Haplo wrote:(who knew cire992 could model so well?)
No offence to Cire or Haplo intended atall, but they weren't exactly the most complex models ive ever seen. (not saying that they need to be)
by Monkey
Wed Nov 04, 2009 11:42 am
Forum: Archives
Topic: Why you should clean your PC regularly
Replies: 12
Views: 1182

Ahaa... very true :P

Still... my feelings about downloading games are just that
by Monkey
Wed Nov 04, 2009 11:38 am
Forum: Archives
Topic: Why you should clean your PC regularly
Replies: 12
Views: 1182

I wouldn't bother using any programs to free up ram, I would just uninstall useless VRAM easting software and clean your system properly!!! I only use 2 things to clean my PC, ccleaner, defrag (very rarely too) And the knowledge that too much software running at one time slows your PC. When i start ...
by Monkey
Wed Nov 04, 2009 11:12 am
Forum: Archives
Topic: funniest oblivion topic
Replies: 9
Views: 1015

http://www.youtube.com/watch?v=AaUErLXcH9o&feature=related

Stupid but it made me giggle
by Monkey
Wed Nov 04, 2009 10:56 am
Forum: Archives
Topic: Why you should clean your PC regularly
Replies: 12
Views: 1182

I would download JKDefrag instead, its a much quicker program, and its really easy to use, and also, you can set it as your screen saver :)
by Monkey
Tue Nov 03, 2009 8:51 pm
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Hey, im not trying to nag atall, but it's been nearly 3 days :(

And just curious, but is there anyway to delete posts?
by Monkey
Mon Nov 02, 2009 3:37 pm
Forum: Archives
Topic: mGen GIF and JPG file type question
Replies: 2
Views: 355

Well that sounds like a much better option. I'll have a gander and see what i can make up Cheers for the pointer mate :) EDIT: That is a wicked program, works really well, only problem is, i have one map ive already exported from a .ter file using mGen, and when i import a BMP version of the same im...
by Monkey
Mon Nov 02, 2009 2:04 pm
Forum: Archives
Topic: mGen GIF and JPG file type question
Replies: 2
Views: 355

mGen GIF and JPG file type question

Hey people, just having a play around with mGen, (that's mGen not MGE :) ) And basically im wanting to import either GIF, JPG or PNG files into mGe to use height maps ive created in 3ds max And i was wondering if anyone knew exactly how the file should be saved. For example, a gif file, should it be...
by Monkey
Sun Nov 01, 2009 2:26 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Updated, decided to make the manor into an actual manor, instead of a stupid bar. I think everything is from the same theme, not sure about the plates though, might still add some more objects Textured and vertex shaded the exterior, quite pleased with the exterior if i do say so myself, learnt not ...
by Monkey
Sun Nov 01, 2009 12:38 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Cheers for the review. The only reason its named as a manor is because the model is called ex_t_manor_02, no reason other than that. And it is supposed to be a bar. I think I mentioned previously that the tower was only made to get up to the "bar", I realised shortly after making it that i...
by Monkey
Sun Nov 01, 2009 12:01 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Hey all, sorry about the delay, im sure your all eager to see what ive been doing... or not :P Well here we are, ive sorted out the interior, added a few details and extra statics, and rotated as many of the awkwardly placed objects as i can see are out of place And i think ive pretty much finnished...
by Monkey
Sun Nov 01, 2009 12:01 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Sorry about double post, my internet went a tad dodgy...
by Monkey
Sat Oct 31, 2009 10:57 pm
Forum: Archives
Topic: [SOLVED] MGE whadup? D:
Replies: 15
Views: 1379

I think it may be what Cathartis was saying about admin rights, you may be the admin of your computer but you need to set the program to be able to run as/by admin with admin privileges. You should get the option on the proprties page for the main MGEgui file to set it to run with admin rights, cant...
by Monkey
Fri Oct 30, 2009 9:11 pm
Forum: Developer Showcase
Topic: Drift3r's Showcase
Replies: 75
Views: 9613

That's hardly a rule :P

It may be worth updating the showcase guidelines
by Monkey
Thu Oct 29, 2009 8:31 pm
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

OK OK OK... ill finish off the one iv made then EDIT: OK, done all the fixes in the interior and added a few more objects Crated larger landmass and two more exterior cells so its not 4x3 cells Will finish of vertex shading and upload it tomorrow night Thanks for reviewing it and being patient with ...
by Monkey
Thu Oct 29, 2009 8:23 pm
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Just fancy doing something different, shouldn't take me long anyway

And to be honest, gettin tired or AC stuff :P
by Monkey
Thu Oct 29, 2009 7:04 pm
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

Too big, too small, i dunno :P

Ok then, so im gonna work on a redoran settlement on about 10 exterior cells and 1 complete interior, just to show i can do more than just telvanni buildings

I will make a large landmass too, to show a large variety of objects

Would this be ok?
by Monkey
Thu Oct 29, 2009 5:25 pm
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

By the way, im more interested in doing exteriors, so if the interior isn't up to scratch would i be able to be promoted for exteriors?

Sorry for the double post, im just very eager :)
by Monkey
Thu Oct 29, 2009 1:15 pm
Forum: Archives
Topic: Texturing advice
Replies: 4
Views: 556

Yeah it's UV mapped in spherical form, if you get me
by Monkey
Thu Oct 29, 2009 4:51 am
Forum: Archives
Topic: Texturing advice
Replies: 4
Views: 556

Texturing advice

Hey people, ive modelled a rock in 3DS max and exported it to OBJ then imported it to NIFskope, and basically what im trying to do it make the model ive made use a texture thats all ready in the game The reason is because its just a different shape of a mold rock im making Now i want to know is ther...
by Monkey
Thu Oct 29, 2009 12:30 am
Forum: Developer Showcase
Topic: PacificMorrowind's Showcase: Azura's Second Quest
Replies: 70
Views: 8953

Hey pacificmorrowind, i was just curious as to what modeller you use? And how do you make your collisions?
by Monkey
Wed Oct 28, 2009 6:01 am
Forum: Archives
Topic: Real Life Tamriel Names...
Replies: 32
Views: 4033

Uh... there's a black guy in Ebonheart called Ian :P

Always made me laugh
by Monkey
Wed Oct 28, 2009 5:52 am
Forum: Archives
Topic: Elsweyr
Replies: 15
Views: 1450

Quick and too the point eh...?
by Monkey
Wed Oct 28, 2009 5:06 am
Forum: Archives
Topic: Elsweyr
Replies: 15
Views: 1450

Huh... weird, seems like a strange choice to make over being able to have endless terrain...

Speaking of which, when TR gets maps done near the border are you gonna add an invisible wall and design minimalistic terrain beyond that?

A little like it is in oblivion
by Monkey
Wed Oct 28, 2009 5:04 am
Forum: Off-Topic
Topic: Members Photos
Replies: 574
Views: 178245

Not sure if im allowed to post a picture of me yet as im not promoted But i thought id let you all see how gorgeous i am :P [img]http://i319.photobucket.com/albums/mm449/DDevilMonkey_666/P1010016.jpg[/img] The bone in the background was all that was left of the pesky pigs [img]http://i319.photobucke...
by Monkey
Wed Oct 28, 2009 4:34 am
Forum: Archives
Topic: Elsweyr
Replies: 15
Views: 1450

But how come? What is it that's limiting you from just creating new landscape across the grid like in Morrowind?

Don't have much experience with Oblivion CS so iv not checked it out
by Monkey
Wed Oct 28, 2009 3:17 am
Forum: Developer Showcase
Topic: Monkey's Showcase
Replies: 69
Views: 9378

OK, see ive done 10 exteriors, 2 interiors, 2 interiors cos i just made a tower to be able to get to the main interior at the top.

The tower interior has no objects other than the walls and shafts.

I really hope you like it, really wanna be promoted :)

EDIT: Please review my showcase :(