Search found 146 matches

by Dreadmaster Errtu
Mon Nov 05, 2007 4:38 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

ImageShack has decided not to work for me and I suck at architecture...
by Dreadmaster Errtu
Mon Nov 05, 2007 3:55 am
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Hey guys, just an update...been too busy to do much of anything but log in and check a couple threads (again).

Anything easy that needs doing that I could do tomorrow? :P
by Dreadmaster Errtu
Thu Oct 11, 2007 9:52 pm
Forum: Archives
Topic: Shivering isles pwnd
Replies: 11
Views: 1361

If your grass textures turned into some blue weird thing, my guess is that you used OBMM in a wrong way. It has happened to me as well. If that's not the case, then either Sheogorath's trying to drive you mad, or you really need to reinstall the game! *semi-necro* I've reinstalled several times. Tr...
by Dreadmaster Errtu
Mon Oct 08, 2007 3:43 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

I don't get it...you say it has too much wood, but the thread you linked doesn't? :P Besides, a chest made out of reeds would be really lame...I could fit it into the design, but it would be positively useless for keeping people out. Though if this is just a utility chest, and isn't meant for keepin...
by Dreadmaster Errtu
Sun Oct 07, 2007 10:50 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Low quality chest: [url=http://i22.tinypic.com/21nh6rt.jpg]Link[/url]

Expensive one would be similar but highly detailed and less functional.

Thoughts?
by Dreadmaster Errtu
Sun Oct 07, 2007 4:29 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Lower class desert clothing, or something: [url=http://i24.tinypic.com/2190tv4.jpg]Link[/url]
by Dreadmaster Errtu
Sat Oct 06, 2007 10:23 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Ok, so I didn't do any rocks or caves (yet) because a quick google search might be better inspiration than what I could draw. As for containers, there are some [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=18202]here[/url], do we need things similar to those or entirely unique? Also, hav...
by Dreadmaster Errtu
Sat Oct 06, 2007 9:04 pm
Forum: Archives
Topic: Shivering isles pwnd
Replies: 11
Views: 1361

Tyrion wrote:Uninstall, reinstall, and start a new character.
You read my post, right?
by Dreadmaster Errtu
Sat Oct 06, 2007 2:12 pm
Forum: Archives
Topic: Shivering isles pwnd
Replies: 11
Views: 1361

I'd like Shivering Isles if it actually worked for me. At first it replaced all the grass with some weird purple shit, and crashed shortly into playing. I tried all the patches and reinstalled a few times, still no luck. Recently, I tried again. It seems to be working on a very base level (or not wo...
by Dreadmaster Errtu
Sat Oct 06, 2007 2:08 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Ok, I'll try to do some of that when I can. I've been unexpectedly busy, recently. Only been able to check in once in a while, no time to draw. :/
by Dreadmaster Errtu
Thu Oct 04, 2007 1:35 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Well, I have no ideas, then.

...And they aren't Roman columns.
by Dreadmaster Errtu
Thu Oct 04, 2007 1:38 am
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Updated Goldmoor MC Fighters Guild: [url=http://i21.tinypic.com/2zednqp.jpg]Link[/url]

Thoughts?

Also, could someone upload the clothing templates (the bodies in their underwear) to somewhere other than imageshack? It doesn't like to work for me with some pics, those being one example.
by Dreadmaster Errtu
Thu Oct 04, 2007 12:04 am
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Woot, time to go a-looking.
by Dreadmaster Errtu
Wed Oct 03, 2007 7:37 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

It would have been four-sided with towers at each corner. Probably rectangular with an open area somewhere (those were all the rage for ancient architects :P) As for the water, it could have had a below-ground water system, depending on how complicated people wanted it to be. Even the (wealthier) Ro...
by Dreadmaster Errtu
Wed Oct 03, 2007 5:44 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Thrignar Fraxix wrote:
Dreadmaster Errtu wrote:Which reminds me...I'd like to have modders access again. I used to be a modder
Actually, you left before the modder system was implimented, so you were never actually promoted.
But I used to be a modder, nonetheless. :p
by Dreadmaster Errtu
Wed Oct 03, 2007 1:47 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Do we have any "MC" columns? Edit: Which reminds me...I'd like to have modders access again. I used to be a modder (check my oooold upload, lol), and I can't really design architecture to certain parameters without knowing what those parameters are beforehand! Even just getting a general f...
by Dreadmaster Errtu
Tue Oct 02, 2007 7:29 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Would this be acceptable for the fighters guild? : [url=http://i22.tinypic.com/2yodge0.jpg]Link[/url] I'll admit it, I suck at architecture, heh.
by Dreadmaster Errtu
Tue Oct 02, 2007 5:39 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

"The forum you selected does not exist." :/
by Dreadmaster Errtu
Tue Oct 02, 2007 4:35 pm
Forum: Concept Art
Topic: Errtu's Concept Art
Replies: 34
Views: 4770

Errtu's Concept Art

Going to post any of my concepts here, I guess.

Quickie of a temple or palace: [url=http://i20.tinypic.com/24o93so.jpg]Link.[/url] Are we looking for this kind of thing? I could do other views and make it look better, if so.

Edit: spelling
by Dreadmaster Errtu
Tue Oct 02, 2007 1:52 am
Forum: Archives
Topic: Thrig's Avatar
Replies: 29
Views: 2537

Speaking of BioWare...

OMG MASS EFFECT!!!

Am I the only one that's freaking stoked?
by Dreadmaster Errtu
Tue Oct 02, 2007 1:47 am
Forum: Archives
Topic: So, what's up?
Replies: 5
Views: 330

I probably shouldn't be glad that I'm remembered, I was a bit of a tit back then. :P Ok, so one big question: Morrowind or Oblivion? Also, if it's still for Morrowind, have you guys seen the new utility on Planet Elder Scrolls that converts Morrowind ESPs to Oblivion ESPs? I haven't tested it extens...
by Dreadmaster Errtu
Mon Oct 01, 2007 7:22 pm
Forum: Archives
Topic: So, what's up?
Replies: 5
Views: 330

So, what's up?

I haven't logged in since 2005. What's happened since then? :D
by Dreadmaster Errtu
Tue Dec 14, 2004 11:50 pm
Forum: Archives
Topic: weapon crafting tools
Replies: 3
Views: 355

thongs....hehe typo

I think you meant TONGS, didn't you? At least, I hope you meant that.
by Dreadmaster Errtu
Fri Dec 10, 2004 1:30 am
Forum: Archives
Topic: Me bein' gone and all that rot
Replies: 0
Views: 157

Me bein' gone and all that rot

Yeah, in case you haven't noticed I have been gone for a while. And that will continue to be the norm. My life is too busy (usually) between school, learning German (woo!), and all sorts a stuff like that. Sooooo, I won't be doing any more work. Not that I ever did. Just to let you know. Oh, and my ...
by Dreadmaster Errtu
Thu Nov 11, 2004 1:53 am
Forum: Archives
Topic: Idea: Throwing Spear
Replies: 25
Views: 2046

Oh.

I'm sorry. I was mistaken. Oopsy doodle.
by Dreadmaster Errtu
Thu Nov 11, 2004 1:32 am
Forum: Archives
Topic: Idea: Throwing Spear
Replies: 25
Views: 2046

Idea: Throwing Spear

Hah! It's a sharp, dirty Q-tip! Seriously, though, I did the same thing as Negrodomous. And min came out fine. It's just they look damned fugly.

That looks like the sword animation, and I don't think the guy would change it for a little marksman mod. My $.02
by Dreadmaster Errtu
Tue Nov 02, 2004 12:12 am
Forum: Archives
Topic: 4-22
Replies: 16
Views: 673

4-22

I know this is spam but

I CAN BARELY SEE ANY AVATARS AT ALL!!!not even mine!
by Dreadmaster Errtu
Sun Oct 31, 2004 3:00 am
Forum: Archives
Topic: Winter Solace [ADDED]
Replies: 22
Views: 1578

Winter Solace

Instead of rabbits, it could be scribs! :banana: :banana: :] or huge rats...or mudcrabs...
by Dreadmaster Errtu
Sun Oct 31, 2004 1:15 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Ah, oops. To all you moderators and concerned members:

I AM SORRY FOR, AND SINCERELY REGRET, SPAMMING ON MY AFOREMENTIONED POSTS.
and this one
by Dreadmaster Errtu
Sun Oct 31, 2004 1:09 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Have you tried to download Serif Draw Plus 4.0 on the website "Free Serif Software" yet?
by Dreadmaster Errtu
Sun Oct 31, 2004 1:05 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Really strange problem...

Same with me. But...I guess I can't help you. Sorry.

P.S. Did you try dling Serif again yet?
by Dreadmaster Errtu
Sun Oct 31, 2004 1:00 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Really strange problem...

about the ini:

same with me. but my water still got changed, somehow, somewhere.
by Dreadmaster Errtu
Sun Oct 31, 2004 12:56 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Really strange problem...

Did you change any graphics settings, like your card name or things in options? How about in the ini file? I messed up my water that way...now it's the clear icky-blue stuff, instead of the nice, reflective, hard-to-see-any-creatures-coming-right-beneath-the-waves kind. POOPY POO POO FOR ME AND YOU.
by Dreadmaster Errtu
Sun Oct 31, 2004 12:49 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

Realloy strange problem...

Are you SURE? Just check anyway...because one time my green telvanni textures (the ones on bridges n such)got replaced by bark or something, and I was like "What the HELL?" But then I found the texture they used, even though it had nothing to do with telvanni, and deleted it. Guess what? I...
by Dreadmaster Errtu
Sun Oct 31, 2004 12:46 am
Forum: Archives
Topic: Really strange problem...
Replies: 16
Views: 812

REally strage problem...

Did you accidentally name something else them, or download something to change the textures?
by Dreadmaster Errtu
Sat Oct 30, 2004 11:29 pm
Forum: Archives
Topic: Map Screen 'Error' ?
Replies: 25
Views: 1535

Map Screen 'Error' ?

Is it possible to have the "here, I'll mark it on your map" mark on your portable/inventory map? Can't we have an inventory map that, when you equip it, shows a map like the menu map, but with the rest of Morrowind on it too? Or is that impossible...? Y'know what? I bet that we need a scri...
by Dreadmaster Errtu
Sat Oct 30, 2004 10:56 pm
Forum: Archives
Topic: Meshes, hex, and object help please.
Replies: 10
Views: 493

Meshes, hex, and object help please.

maybe they need tutorials. or the meshes for TR. or something.
by Dreadmaster Errtu
Fri Oct 29, 2004 12:35 am
Forum: Archives
Topic: Firstguard armor?
Replies: 41
Views: 3653

Firstguard armor?

Fabric a metal would be cool...sorta like studded leather, with cloth instead of leather?
by Dreadmaster Errtu
Fri Oct 29, 2004 12:25 am
Forum: Archives
Topic: Gladiatorial combat guilds
Replies: 24
Views: 1615

Gladiatorial combat guilds

Stumpy: I'm looking at this. And don't flame me for being inexperienced.

I don't THINK resurrection would work on the pc, because I died one time, and the instant my health hiit zero i used the resurect command. It didn't work. Needless to say, I was very disappointed.
by Dreadmaster Errtu
Fri Oct 29, 2004 12:17 am
Forum: Archives
Topic: Firstguard armor?
Replies: 41
Views: 3653

Firstguard armor?

Ah...now THAT would look cool.