Search found 212 matches

by TheUnending
Tue Jan 07, 2014 12:04 am
Forum: Archives
Topic: how to do the boarders to other provinces
Replies: 13
Views: 2127

I still like the idea of impassible trees for the Argon Jungle, though that may require some simple wall-of-jungle models where the actual barrier is. The collision on the canopy would also work, though it should probably only be on the underside of the canopy, otherwise players could just run on t...
by TheUnending
Mon Jan 06, 2014 2:19 pm
Forum: Archives
Topic: how to do the boarders to other provinces
Replies: 13
Views: 2127

At one point I asked a similar question and actually had a cool idea of making a new tree model that you could not jump through the canopy of. Then have the trees become more dense and combine that with invisible walls so you could still see the forest in the distance. Then when hitting the invisble...
by TheUnending
Mon Jun 10, 2013 11:51 am
Forum: Archives
Topic: Vvardenfell-Mainland questions
Replies: 17
Views: 4189

I thought the idea of the quarantine got thrown out years ago?
by TheUnending
Mon May 27, 2013 2:00 pm
Forum: Archives
Topic: Updating to 1.3 weirdness
Replies: 7
Views: 2133

Aeven wrote:Obviously you should use Wrye Mash.
I'll try that next :). I might just make a new save since all of my saves aren't very far along.
by TheUnending
Mon May 27, 2013 12:32 pm
Forum: Archives
Topic: Updating to 1.3 weirdness
Replies: 7
Views: 2133

Aeven wrote:You need to clean your save file.
Sorry, its been a while since I've even touched anything Morrowind related.

I tried using TESAME(don't ask me why I even tried LOL) and it popped up with about 10,000 objects I've altered with my character or whatever.
by TheUnending
Mon May 27, 2013 12:11 pm
Forum: Archives
Topic: Updating to 1.3 weirdness
Replies: 7
Views: 2133

I seem to be having the same problem as you, but it appears that the problem is limited to TR unique NPC's(for example, imperial legion guards are fine but the librarian and everyone else in the Firewatch Library is doubled). Been a long time since I've been on here, finally got a chance to sit down...
by TheUnending
Sun Jul 29, 2012 12:25 am
Forum: Conceptualization
Topic: Questions? Ask Them Here!
Replies: 353
Views: 273020

Another question about Necrom - do you still plan to integrate the bonewalker Nerevar? I totally agree with Soltaim's words about the most impressive city of the dead / city of ghosts, but this small fragment of lore is quite unconventional and therefore really interesting. ;) I've had the same que...
by TheUnending
Thu Jun 14, 2012 10:09 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Thanks for the replies. Avast found the 'virus' only during a start-up scan. I already had another (real) virus, so that's why I decided to do a start-up scan. I already reinstalled my pc since then (avast couldn't remove the real virus), so I am unfortunately unable to check what it was exactly. S...
by TheUnending
Thu Jun 14, 2012 3:50 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

SamirA wrote:Are you saying this is finished again? Its not entirely clear.
I am indeed finished. I did my absolute best on the claim and in my opinion it looks awesome ;).
by TheUnending
Thu Jun 14, 2012 1:22 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

I believe I'm finally done redoing the entire ship. I fixed every single error that was listed but I didn't exactly know what TF meant by "in_de_shipdoor_toplevel is too far up and also could be perhaps positioned better on the x/y plane"(except the part about it being too far up). The att...
by TheUnending
Wed Jun 13, 2012 10:04 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

Got a lot done today. Started organizing crates and barrels and making places to organize the crates and barrels in the ship. Only have the lower level left to do.
by TheUnending
Wed Jun 13, 2012 12:13 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

I'm not really sure were to post this, but am I the only one were my virusscan gave a warning on the download? I downloaded the file via mediafire, but didn't have time to unpack it at that moment. When I did a virusscan yesterday, I got a warning about an exe file in the zip. I haven't unpacked it...
by TheUnending
Tue Jun 12, 2012 9:26 pm
Forum: Archives
Topic: TR_Data.bsa is registered but I'm still plagued by errors.
Replies: 7
Views: 1098

I have no clue about your meshes not appearing correctly, but I do sort-of understand your "missing master file" problem(although you shouldn't really trust my information). Do any of your files(saves or mods) show up as dependent upon Tr_map1.esm?
by TheUnending
Tue Jun 12, 2012 2:31 am
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

The best part about Sacred East is the EPIC cover art!! The Sacred East cover art is in my opinion the best cover art I have seen in a long time!!

Out of curiosity, who created that particular piece of artwork? Its EPIC!
by TheUnending
Tue Jun 12, 2012 2:23 am
Forum: Archives
Topic: Extend the bottom of Almalexia claim near the city?
Replies: 3
Views: 350

I agree, but that doesn't really count for much either LOL.

Its not a major big deal, but it is a little bit of an issue if the land just ends only a short distance from the walls of Almalexia.
by TheUnending
Mon Jun 11, 2012 5:04 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

Hopefully I've finished this ;).
by TheUnending
Mon Jun 11, 2012 12:44 am
Forum: Archives
Topic: Obsolete TR_Mainland Dialogue bug reports
Replies: 51
Views: 10217

This is true as well. Dialogue doesn't have to use perfect grammar. While this is true, if it isn't clear that the NPC is using a dialect or has an accent or something (such as when Khajiit speak) it will look funny to people who have to read it. The NPC speaking at the time was a Dunmer and that N...
by TheUnending
Sun Jun 10, 2012 8:57 pm
Forum: Archives
Topic: Obsolete TR_Mainland Dialogue bug reports
Replies: 51
Views: 10217

NPC: Rilas Dralethan(in his manor, under the bridge, in Akamora) Topic: Dun Akafell Error: " sellsword " should be " spellsword ". No, actually. Sellsword is another term for mercenary. It's seen used frequently in Skyrim, actually. Totally a legitimate word. This is the first I...
by TheUnending
Sun Jun 10, 2012 2:07 pm
Forum: Archives
Topic: Obsolete TR_Mainland Dialogue bug reports
Replies: 51
Views: 10217

NPC: Rilas Dralethan(in his manor, under the bridge, in Akamora) Topic: Dun Akafell Error: " sellsword " should be " rogue " or something along those lines since the NPC(Seinda) that the dialogue is referring to is a "rogue"(thats her class) and not a mercenary/sellswo...
by TheUnending
Sun Jun 10, 2012 2:04 am
Forum: Archives
Topic: SE Internal Beta Testing In Progress Now
Replies: 170
Views: 17766

Oh, yeah, apparently my directions were wrong, you start this in Necrom, Catacombs: Deep Vaults. :/ Necrom, Catacombs: Deep Vaults. Talk to the ancestral ghost(the only one in that cell) and go through the dialogue(the ghost gives you directions to the tomb). I said that when Cat asked how you star...
by TheUnending
Sat Jun 09, 2012 8:35 pm
Forum: Archives
Topic: SE Internal Beta Testing In Progress Now
Replies: 170
Views: 17766

It's a sacrificial dagger stuck in the ribcage of a skeleton in an obviously disturbed tomb, with fire and stuff floating in the air. It all looks pretty cursed. I suppose we could hint at a curse and human sacrifices in dialog though. To be perfectly honest the dagger isn't the first thing that co...
by TheUnending
Sat Jun 09, 2012 5:33 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

Perfect excuse to improvise some well-locked cargo cells, I'd say. Indeed it is ;)! To be honest it makes perfect sense that it would be locked if its carrying valuable cargo. EDIT(6/10/12): Updated the claim with a new file. Got a lot of crates in the upper and lower level but I still need to put ...
by TheUnending
Sat Jun 09, 2012 3:39 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

Since this is a goods transport ship I'm assuming it will have plenty of containers on the interior. I'm curious what you would like the containers to be(ie. just random ingredients like marshmerrow, wickwheat, etc. etc. or armor and weaponry)? You can include some more expensive stuff. Look at the...
by TheUnending
Sat Jun 09, 2012 1:38 am
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

greendogo wrote:Finally! Wooo! Okay, now for the next release, get to it guys! I'm thinking maybe Monday morning for Almalexia. Sound good?
That would be awesome :)! In reality I think that if it is a Monday it will be a Monday a few months from now ;).

:banana:
by TheUnending
Fri Jun 08, 2012 8:59 pm
Forum: Developer Showcase
Topic: Zobator's quest showcase
Replies: 28
Views: 4458

*face-palm*

I'm going refrain from posting from now on...
by TheUnending
Fri Jun 08, 2012 8:57 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

I'm about 10% of the way done. Got the actual ship pieces in, got the cabin like 95% finished, but I haven't linked the lower and upper levels yet.

Updated the claim with my file so far.
by TheUnending
Fri Jun 08, 2012 5:45 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

Since this is a goods transport ship I'm assuming it will have plenty of containers on the interior.

I'm curious what you would like the containers to be(ie. just random ingredients like marshmerrow, wickwheat, etc. etc. or armor and weaponry)?
by TheUnending
Fri Jun 08, 2012 4:52 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Thrignar Fraxix wrote:
TheUnending wrote:After I heard the NPC say that I went into the catacombs very cautiously, which resulted in a rather funny moment where a Ordinator came up behind me and said something and I literally jumped.
Working as intended
You dastardly fiend!!!

Just kidding LOL!
by TheUnending
Fri Jun 08, 2012 2:19 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Well the crypts aren't exactly meant to be hostile places (people come there to honour the Ancestors) and to have it full of people walking around would be weird too. The city above could possibly use some more NPCs though. True, but in dialogue people say that the catacombs are defended fiercely b...
by TheUnending
Fri Jun 08, 2012 1:32 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Why wrote:Necrom feeling empty is feedback we've had from other places too, and it's something I'd like to address.
The underground/crypts of Necrom seemed a tad empty too.

I found myself wandering down in the crypts exploring and I don't recall encountering anything hostile or anything uberly interesting.
by TheUnending
Fri Jun 08, 2012 12:32 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Nemon wrote:Hehe, yeah we know. It takes almost a minute :P .
But I'm glad you know now :banana: .
I just went to look and found them in like 10 seconds so... *face-palm*.

Wish I would've done that a month or so ago...
by TheUnending
Fri Jun 08, 2012 12:12 pm
Forum: Interiors: Finished
Topic: i3-286-Imp
Replies: 51
Views: 8489

I think I can give this a shot.


(First claim... WOOT)
by TheUnending
Fri Jun 08, 2012 11:54 am
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

uh TU... you do realize you are a modder right? and that you have access to the internal files? and really, enterprising people can find them even without being a modder if you know where to look... Honestly, I was ready to ask the same thing rofl. Why are you so surprised at this release? I mean d...
by TheUnending
Fri Jun 08, 2012 3:26 am
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

It will. It'll actually continue all the way to the southern border of the Almalexia release. If the rest of the forest is the same, or better, than the forest on the southern edges of SE then that will be completely AWESOME. Just the thought of the rest of that forest is enough to make me drool. B...
by TheUnending
Fri Jun 08, 2012 2:49 am
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

Yeah it all looks amazing, those forests in the south are the highlight to me :) I agree with you 100% ;). The forests on the south side of SE are amazing! To me they seem more thick and green which is the opposite of "forests" in Vanilla Morrowind. EDIT: If the forest gets any bigger whe...
by TheUnending
Thu Jun 07, 2012 4:00 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

I just ran around to every town in Sacred East that I could find and explored them a bit. I was completely amazed and in awe of nearly every city.

The city that awed me the most was Akamora. Its a truly AWESOME city!!


Lets hope Almalexia doesn't take nearly as long as SE did ;).
by TheUnending
Thu Jun 07, 2012 2:48 pm
Forum: Archives
Topic: TR_Mainland World Error reporting
Replies: 27
Views: 28491

Not sure if its just me but the stairs going throughout Akamora are a little hard for the player to walk up. Not sure why that is but just wanted to say something just in-case it wasn't jsut me.
by TheUnending
Wed Jun 06, 2012 6:50 pm
Forum: News
Topic: Sacred East
Replies: 107
Views: 68008

WOOOOOHOOOOO!!! FINALLY ITS DONE!!


Now that I'm finally off school for the summer I'll be able to start majorly contributing to TR ;).
by TheUnending
Fri Jun 01, 2012 8:45 pm
Forum: Archives
Topic: What's your favorite "unusual" area so far in TR?
Replies: 30
Views: 6672

Not wrote:Yes I meant the 7th release. Sorry about that, I get the maps and releases all mixed up.
I'm the same way :P.
by TheUnending
Mon May 14, 2012 8:52 pm
Forum: Archives
Topic: So, how are things coming along over here?
Replies: 34
Views: 7300

Hi, current status is we're a matter of weeks from releasing our next release Sacred East. After that we'll move on to the Almalexia release. NPC and quest makers are always welcome, do head over to the showcase forum if you want to contribute. EEEEPPPPIIICCCC!!! *cough* Oh hi Eirreann :wink:, welc...