Search found 181 matches

by Spider
Sat Oct 09, 2004 1:37 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Still here... heh, I wish I was in Florida. I'd take hurricane Ivan over already having 30 degree nights any day...

Yeah, anyhow I had/have some computer probs, so I'll scrape together what I have left of the files and email them to Yinnie shortly.
by Spider
Thu Sep 16, 2004 2:58 am
Forum: Archives
Topic: The Ebony Carriage
Replies: 67
Views: 8079

Sweeeeeet.............
by Spider
Tue Sep 14, 2004 4:25 pm
Forum: Archives
Topic: Cephalopod - test phase
Replies: 12
Views: 922

Here:

[img:500:361]http://img.photobucket.com/albums/v149/JTI_77/Cephalopod_New.jpg[/img:500:361]

Versus the origional test model here:

[img:372:420]http://www.cuneo.us/tesmw/images/vorrheis/cephalopod.jpg[/img:372:420]
by Spider
Tue Sep 14, 2004 3:58 pm
Forum: Archives
Topic: Vermai - test phase
Replies: 25
Views: 1549

The sounds are fine actually, it sort adds to the primative, bestial mentality of the Vermai. As far as the death-phasing thingy, I don't think that's really any big deal either, no reason to make up lore based around a slight animation flaw.
by Spider
Tue Sep 14, 2004 3:53 am
Forum: Archives
Topic: Vermai - test phase
Replies: 25
Views: 1549

Tested out the Vermai on Moreau's Isle, and evrything looked and sounded good (aside from the continuous gargling, of course). Oddly enough I'm now experiancing the "disappearing" effect on the corpse where before I wasn't.
by Spider
Tue Sep 14, 2004 3:44 am
Forum: Archives
Topic: Cephalopod - test phase
Replies: 12
Views: 922

Worked just fine for me. The animations are far better now that they've been slowed down. As far as the new textures go, I think that I actually like the origional textures better. The newer, less detailed texture makes him look a little cartooney to me. But that's just my take.
by Spider
Fri Sep 10, 2004 11:54 pm
Forum: Concept Art
Topic: thread02
Replies: 145
Views: 23328

Holy crow, that's beautiful kothloth!!! I can't get over how great that canopy looks, it's the best part!
by Spider
Fri Sep 10, 2004 7:07 pm
Forum: Archives
Topic: Vermai's ready
Replies: 29
Views: 1606

Sorry it took me so long to get to play test the vermai. Sorry Eyeball, none of the problems you'd mentioned occured for me. All in all everything looked great, attack and walking animations looked good, so did the death animation. The only down that I noticed was that there doesn't appear to be any...
by Spider
Fri Sep 10, 2004 12:18 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

And here's two more pics. Lemme know what you think.

[img:550:391]http://img.photobucket.com/albums/v149/JTI_77/Corals05.jpg[/img:550:391]

[img:550:387]http://img.photobucket.com/albums/v149/JTI_77/Corals04.jpg[/img:550:387]
by Spider
Fri Sep 10, 2004 12:17 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Alright, I did alot of playing around with retexturing these meshes and here's what I've come up with.

[img:550:343]http://img.photobucket.com/albums/v149/JTI_77/Corals07.jpg[/img:550:343]

[img:550:343]http://img.photobucket.com/albums/v149/JTI_77/Corals06.jpg[/img:550:343]
by Spider
Tue Sep 07, 2004 6:25 pm
Forum: Archives
Topic: Vermai's ready
Replies: 29
Views: 1606

That guy's way scary looking Vorr, I'll test it out. I've just gotten back from out of town and have DL'd the cephalopod so I'll play test that as well.
by Spider
Thu Sep 02, 2004 2:58 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Thanks alot guys!!! Hey and your tidal statics look awsome Eyeball! I'll be off on some real life stuff for the next week, but when I get back next week I'll start producing more goodies.
by Spider
Mon Aug 30, 2004 3:38 pm
Forum: Archives
Topic: Found a couple new creatures
Replies: 19
Views: 1265

Hey guys thanks! Sirwoot, that concept painting clearly shows the very beginning concept for the Cliffracer. If you follow some of the interviews and concept art, etc..., you can follow the 'evolution' of the Skylamps. They started off as that Cliffracer thingy in the painting, later they were descr...
by Spider
Mon Aug 30, 2004 4:35 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Thanks, though it's Vorrheis who deserves most of the credit, it was he who created the models.

I've now finished textures for each of the statics, and sometime in the near future here I'll do some more colorful variants for added variety.
by Spider
Mon Aug 30, 2004 4:05 am
Forum: Archives
Topic: Found a couple new creatures
Replies: 19
Views: 1265

Alright here: http://www.tamriel-rebuilt.org/old_forum/download.php?id=3385 I figure it's likely some carnivorous relation to the Netch. The gaseous sacks that protrude from it's sides would be phosphorescent, hence 'Skylamps'. A good home for it might be Eastern and Nort Eastern Argonia since it bo...
by Spider
Mon Aug 30, 2004 3:59 am
Forum: Concept Art
Topic: thread02
Replies: 145
Views: 23328

Skylamp:
by Spider
Mon Aug 30, 2004 1:16 am
Forum: Archives
Topic: Book Proposal: The Dreugh
Replies: 21
Views: 1167

The way I take it, The Ruddy Man isn't actually a dreugh. He's (?) an empty carapace/armor created by Vivec and Molag Bal, that resembles Molag Bal's form at the time when he had ruled the dreugh. It's kind of a sentient armor that turns whoever is wearing it into a horrible blood-thirsty monster. A...
by Spider
Mon Aug 30, 2004 12:20 am
Forum: Archives
Topic: Unfabricants
Replies: 39
Views: 3080

Something else I'd been playing with. However this is about as far as this idea goes as parts of the mesh are still mechanical in formation.
by Spider
Sun Aug 29, 2004 11:29 pm
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Here's where I'm at so far. Not all of these doo-dads have finished textures put on them yet, but are at least close enough to be shown. Let me know what you think...
by Spider
Sun Aug 29, 2004 9:02 pm
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Thanks guys! Yeah, I kinda figured it would seem a little strangeif it was the same kelp strands, and the same kollops, and the same everything else off the coasts of the entire continent. Hermit, I got your statics and have been playing around with them. The meshes are great and I've got some inter...
by Spider
Sun Aug 29, 2004 3:26 pm
Forum: Archives
Topic: Pottery Meshes
Replies: 31
Views: 2500

Very slick Asylum. I see two things that you might consider adding 1) A stool in front of the pottery wheel 2) A few kilns with which to fire the pottery Also here's a link to an antique sewing machine pic. It vaugley shows what I meant about the foot pedal if you notice primarily the pedal and the ...
by Spider
Sun Aug 29, 2004 5:15 am
Forum: Archives
Topic: Found a couple new creatures
Replies: 19
Views: 1265

I've seen this pic floating around here somewhere before. I believe that large insect is the basis for the plains strider that vorrheis (I think?) modelled. And those bat-like thingies, well... any chance they might be bats? :roll: The one creature that I'm somewhat surprised hasn't caused a big com...
by Spider
Sat Aug 28, 2004 9:58 pm
Forum: Archives
Topic: Pottery Meshes
Replies: 31
Views: 2500

Nice wheel Asylum, I have a suggestion though. You might want to give the table top a different texture, something like smooth polished wood or stone. It's a real big hassle to peel a wet vase or bowl off of a rough surface. But aside from that, if you give that thing a foot pedal of the sort that a...
by Spider
Sat Aug 28, 2004 8:49 pm
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Here's an update just to let you know that I'm still fiddling around with this idea. Here in the pic is the origional coral/sponge that I did as well as my latest experiment with creating a larger variety of it (This variant will be scrapped, I don't like the way it appears in-game). I also did a fe...
by Spider
Sat Aug 28, 2004 4:05 pm
Forum: Archives
Topic: Pottery Meshes
Replies: 31
Views: 2500

Asylum, these are really nice! You always do a great job in creating all the little bitty things that no one else seems to want to do.
by Spider
Fri Aug 27, 2004 4:04 am
Forum: Archives
Topic: Corals
Replies: 40
Views: 4350

Corals

It's kinda slow-going, but I've been experimenting with my new-found texturing capabilities. http://img.photobucket.com/albums/v149/JTI_77/Corals_01.jpg These are just retextured muck pods made to look like some variety of coral. This texture is still in need of some work, but it illustrates the bas...
by Spider
Fri Aug 27, 2004 3:51 am
Forum: Archives
Topic: Cephalopod
Replies: 33
Views: 2615

Very nice! I feel sorry for the poor slob who makes a living catching these things to make helmets out of them, it doesn't look like it would go along very peacefully to become Telvanni head gear.
by Spider
Fri Aug 27, 2004 3:40 am
Forum: Archives
Topic: Creature Encyclopedia
Replies: 51
Views: 4064

Regarding the Alit and the Kagouti: The Kagouti's crest would also serve as a mechanical function related to the jaw. The crest would serve as an extended area for the temporal muscle to attatch to, very basically this greatly increases the length of the jaw muscles and provides a more powerful bite...
by Spider
Wed Aug 25, 2004 5:36 am
Forum: Archives
Topic: Elsweyr
Replies: 97
Views: 8755

I really like these, the textures might need some help, but the meshes are pretty ideal. Sirwoot's right, I think they'll need windows. The exteriors might be more appropriate if instead of bare stone the building were given a stucco coating that was cracked and falling off in various patches. The s...
by Spider
Tue Aug 24, 2004 11:28 pm
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

I'd email the texture and mesh files to yinnie and also to haplo, though yinnie has the most up to date files. If you like I'll put together an esp file for you and email them to you later tonight. I'm not a whiz at the creature AI stuff so you might want to tweak on that some, and as far as sound f...
by Spider
Tue Aug 24, 2004 5:08 pm
Forum: Concept Art
Topic: thread02
Replies: 145
Views: 23328

OK here's a Schiza, it's not really anything special- just a fantasized version of an iguana. I'd like to note that I think the large lizard creature that meer-sei posted on the last page would make for a damn decent newt if it were given a coarser scale texture. The newt being the creature that new...
by Spider
Mon Aug 23, 2004 2:59 pm
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

Sorry, I'm having a diifcult time getting the file uploaded. Is there someone I might be able to email it to?
by Spider
Mon Aug 23, 2004 5:53 am
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

I believe I'd read that we'd be using the models from cait's sea life. If so then yes, there's a codfish in there.

Also I'll be packaging these fishies up in a rar file to make them available as soon as I make sure on how to name the files.
by Spider
Mon Aug 23, 2004 5:35 am
Forum: Concept Art
Topic: thread02
Replies: 145
Views: 23328

Alright, got me something new to draw...
by Spider
Mon Aug 23, 2004 2:08 am
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

What are you talking about, ALL koi are domesticated, and all four of those are actuall koi varieties. Also the Dunmeri culture is how many thousands of years old? No, scarcley any time there for a selective breeding program. Also, propogating koi wouldn't be done by common folk, it would be done by...
by Spider
Sun Aug 22, 2004 6:28 pm
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

Here's the other two:
by Spider
Sun Aug 22, 2004 5:28 am
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

Hey, thanks guys! I've got the other two retextures finished, I don't like them as much as I do the first two, but I'll post pics of them once I finished learning how to retexture (having a bastard of a time of it).
by Spider
Sat Aug 21, 2004 10:07 pm
Forum: Concept Art
Topic: thread02
Replies: 145
Views: 23328

God, you've just got to love fantasy art sometimes. Nothing like taking a jaunt naked, atop a giant lizard through the mountains with a sword and a shield, looking like you're ready for a fight but you forgot your armor (Kinda like that bad dream where you're giving a speach and you suddenly realize...
by Spider
Sat Aug 21, 2004 9:56 pm
Forum: Archives
Topic: Historic Mythic Creatures?
Replies: 22
Views: 1528

There's already a plethora of real world mythological creatures already on the lore list. See here: http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=3200 And on top of that is the small army of miscellaneous creatures we've made up: http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=42...
by Spider
Sat Aug 21, 2004 9:42 pm
Forum: Archives
Topic: Koi Fish
Replies: 19
Views: 1297

Koi Fish

I figure this is enough to warent a new topic. I'm working on retexturing one of cait's fish models in order to make some koi for a mod that I'm working on. I wanted to make them available if anyone here is interested, I think I remember hermit saying somehwere that he was working on an oriental-ins...