Search found 2071 matches

by Dexter
Sat Dec 06, 2008 9:14 pm
Forum: Concept Art
Topic: Dres Concept Art
Replies: 359
Views: 59215

I don't think the Dres would try to hide the true nature of their culture. They'd probably revel in it. Well, the nobles would anyways. The impoverished wouldn't have much of a say in the matter.
by Dexter
Sat Dec 06, 2008 3:42 pm
Forum: Concept Art
Topic: Dres Concept Art
Replies: 359
Views: 59215

No. They have no real-life equivalents.
by Dexter
Sat Dec 06, 2008 3:28 pm
Forum: Concept Art
Topic: Dres Concept Art
Replies: 359
Views: 59215

...at this point we should have the basic things figured out on these meshes because modelling them well will be a 6 month process. So no more discussing who the dres are, let's get a concept and get the tr ball going We should have the basic things figured out, but apparently we don't, so we have ...
by Dexter
Sat Dec 06, 2008 7:28 am
Forum: Concept Art
Topic: Dres Concept Art
Replies: 359
Views: 59215

Before I say anything, let me make it very clear to everyone that one of the biggest problems with this project making progress is when bad ideas gather steam. Stopping them becomes a fiasco, and it takes a mean-spirited person with authority to tell everyone to stop. That being said, Turelio is a v...
by Dexter
Thu Feb 21, 2008 5:43 am
Forum: Archives
Topic: pirates
Replies: 47
Views: 4454

[url=http://img79.imageshack.us/my.php?image=trpiratecrewes3.jpg][img]http://img79.imageshack.us/img79/4663/trpiratecrewes3.th.jpg[/img][/url]

Friggin' in the riggin'
There was fuck all else to do
by Dexter
Tue Feb 12, 2008 12:49 am
Forum: Archives
Topic: Valentines Day
Replies: 51
Views: 3650

Temporarily out of retirement to spread knowledge of pussy-getting. You can't make a girl like you, and that's all there is to it. There aren't any tricks or gimmicks that'll work to your advantage and make a girl miraculously want to hang off your arm and dream about what's in your boxers. Therefor...
by Dexter
Thu Dec 13, 2007 8:44 am
Forum: Archives
Topic: ATTENTION BUTTHEADS
Replies: 12
Views: 1064

ATTENTION BUTTHEADS

College = done.
by Dexter
Tue May 15, 2007 4:12 am
Forum: Developer Showcase
Topic: Andvary's showcase
Replies: 25
Views: 4943

*pushes shiney red button*
by Dexter
Thu May 10, 2007 3:29 am
Forum: Archives
Topic: Gender Identiy and Sex in the Yoku Temple System
Replies: 27
Views: 2176

For the sake of beating a dead horse, I'll cast another vote against the hermaphrodite idea. It's been done with Vivec, and I don't think we need to do it again. As for the priestly garb, I'd like to see some masks. Something similar to the masks that Lute's Yoku god concepts wear, but shaped so tha...
by Dexter
Fri May 04, 2007 3:46 am
Forum: Concept Art
Topic: [FCG]: Hammerfellian Temples
Replies: 186
Views: 27986

The two main religions are the Yoku Temple, and Imperial Cult. The Yoku Temple is the largest, since the Imperial Cult only has a strong influence in Taneth, and smaller influences in Rihad and some of the Lhotunic cities. The Yoku Temple, by contrast, is revered in all Crown cities, and has modest ...
by Dexter
Sun Apr 29, 2007 1:38 am
Forum: Archives
Topic: New here. general ideas for whatever provinces.
Replies: 8
Views: 1124

http://til.gamingsource.net/pge3/

Here's a pretty good starting point for getting an understanding of the different provinces.
by Dexter
Sun Apr 29, 2007 1:14 am
Forum: Archives
Topic: New here. general ideas for whatever provinces.
Replies: 8
Views: 1124

Redguards are what we're working on now. If you read the lore regarding them at The Imperial Library, or at any official Elder Scrolls lore source, you will see that they are in no way African. Their culture has some influences from many different real-world cultures, but they are unique for the mos...
by Dexter
Fri Apr 27, 2007 10:47 pm
Forum: Archives
Topic: daedric tattoo !
Replies: 41
Views: 3262

I think if you're going for something that is beautiful, you need to huck your ideas of script out the window. Find an artist and ask them to draw you some concepts for a linear-based tattoo, with emphasis on the fluid of movement. Beauty in art is much easier to achieve when we aren't hindered by s...
by Dexter
Fri Apr 27, 2007 5:00 am
Forum: Archives
Topic: daedric tattoo !
Replies: 41
Views: 3262

Not to be the party-pooper, but I don't think you can get a tattoo in an exotic script and be unconventional, no matter what that exotic script may be...
by Dexter
Tue Apr 24, 2007 8:55 pm
Forum: Archives
Topic: New here, need some advice
Replies: 7
Views: 718

I'd agree with the Lady, the PGE's are a good place to start for a quick and broad overview of the current lore. You may also want to read various books about the Daedra to get an understanding of what they're up to. Like Nomadic said, there's a whole hell of a lot of lore for the Elder Scrolls, and...
by Dexter
Tue Apr 24, 2007 3:02 am
Forum: Archives
Topic: Virginia Tech shootings
Replies: 36
Views: 2831

The first sign of intelligence is the ability to follow directions.
by Dexter
Wed Apr 18, 2007 2:59 pm
Forum: Archives
Topic: Virginia Tech shootings
Replies: 36
Views: 2831

You know what amazes me? This is the deadliest school shooting in U.S. history, with 32 dead. That being said, we are fucking armed . I struggle to figure out why our deadliest shooting hasn't left hundreds dead. Now, let's not let this devolve into a gun control thingy. Politic-speak isn't allowed,...
by Dexter
Sun Apr 15, 2007 8:43 pm
Forum: Archives
Topic: G_D question: Hammerfell Military
Replies: 9
Views: 948

That's not the case in Hammerfell. Morrowind was a self-goverened province, for the most part, so the Empire built the forts there for insurance purposes. Hammerfell regained it's political freedom by force (and so odds are any Imperial forts would have been destroyed or taken over), and became part...
by Dexter
Sat Apr 14, 2007 9:34 pm
Forum: Archives
Topic: Middle Class Base 01, 02, 03, 04, 05, 06 [Working]
Replies: 227
Views: 15142

The models are fantastic, and the textures are really coming along. In terms of color, I think it could be muddied up a bit. The blue could be less of a pure blue, and given a more dirty feel to it. The reflections seem bright too, I see areas on the texture that look like they are almost pure white.
by Dexter
Wed Apr 11, 2007 10:52 pm
Forum: Developer Showcase
Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Replies: 19
Views: 3072

Lotsa Words wrote:Long ago, the Empire built forts for defense along the Black Road from Chorrol, and their strategic position would be the perfect point from which to promote and regulate a steady stream of trade goods upon numerous caravans.
Ha!
by Dexter
Wed Apr 11, 2007 7:02 pm
Forum: Developer Showcase
Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Replies: 19
Views: 3072

Interesting point. You may want to make a brief passing mention of the Lhotunics, grouping them with the Crowns. Either way, I think this piece accomplishes its goal.
by Dexter
Wed Apr 11, 2007 6:16 pm
Forum: Developer Showcase
Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Replies: 19
Views: 3072

You have the Imperial bias down pat, and the rhetoric is convincing. However, you forgot to mention the newest Redguard political faction, the Lhotunics. They are based in Sentinel, and are a midground between the two extremes. Essentially, they have a respect for the Empire, but a reverance for the...
by Dexter
Wed Apr 11, 2007 12:03 am
Forum: Archives
Topic: Assembling the Goldmoor Region (not quick and easy)
Replies: 68
Views: 6650

Region generation takes a lot of memory, since there is so much freakin' information to be considered. To combat this, I suggest making your test region only a handful of cells in size. The one I am testing on is 2x2.
by Dexter
Tue Apr 10, 2007 9:41 pm
Forum: Archives
Topic: Assembling the Goldmoor Region (not quick and easy)
Replies: 68
Views: 6650

Nice, that's what I was looking for. Thank you. Would you be able to continue with this, and tweak the values until you get the objects generating with a more natural feel? Density could be played with. Also, those rocks look like they are very rigid and grid-like, almost like tombstones in a milita...
by Dexter
Tue Apr 10, 2007 5:03 pm
Forum: Archives
Topic: Assembling the Goldmoor Region (not quick and easy)
Replies: 68
Views: 6650

Assembling the Goldmoor Region (not quick and easy)

Now that we have Goldmoor objects in the OoT file, I have to take the objects and put them into a new region, so that the region can be generated properly, and we don't have to do it all by hand. However, if any of us want to get exterior claiming open in a timely fashion, I'm going to need help. Ea...
by Dexter
Sat Apr 07, 2007 10:45 pm
Forum: Archives
Topic: From the depth of the Archival Abyss
Replies: 19
Views: 1487

I don't even have Narsis. Gimme!
by Dexter
Wed Apr 04, 2007 7:14 pm
Forum: Archives
Topic: i10-15-Mis
Replies: 53
Views: 3885

For now, keep the dialogue as just simple text. If you have Shivering Isles, you may want to consider using some of the monsters from there.
Granted.
by Dexter
Wed Apr 04, 2007 5:10 am
Forum: Archives
Topic: Goldmoor Status.
Replies: 9
Views: 656

Tomorrow I start actively putting together the GM region in the CS. When the latest OoT was released, I did a lot of testing, trying to put together a new region from scratch. This is a superdupermondo job, and tedious in every sense of the word. There are so many variables for each object, which yo...
by Dexter
Sat Mar 31, 2007 9:11 pm
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

If you want to think about quests for the Mage's Guild in Taneth, don't think up anything too grand. Keep in mind that, although they may be well-funded, they have limitations placed upon them because of the culture. Sure, the Taneth government is pro-Imperial and would let them do whatever, but the...
by Dexter
Fri Mar 30, 2007 4:26 am
Forum: Archives
Topic: Had an argument with Azura...
Replies: 7
Views: 598

But if having an argument with Azura turned you into a Dunmer, wouldn't you be a Chimer beforehand, not a vanilla-face?
HUH? LOREBOY???
by Dexter
Tue Mar 27, 2007 1:25 pm
Forum: Archives
Topic: Shivering Isles -Oblivion Expansion
Replies: 75
Views: 6344

What? It's out today? Shit!
by Dexter
Fri Mar 23, 2007 4:23 am
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

I thought of something at work today. A while ago, Sload drew up a chart (which had a simply horrid color scheme) that showed which factions were in each city. I'm going to be sticking to it, as it is well thought-out, and gives three factions per city, reflecting the culture and values that the cit...
by Dexter
Wed Mar 21, 2007 11:23 pm
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

I like this for two reasons. First, it shows the kind of extensive forethought we need to be doing while creating a city. Second, Starcrunch is the only one that has gone out on a limb to propose a defined plan for the city. This is what I have been looking for all along, not petty arguments about t...
by Dexter
Wed Mar 21, 2007 11:12 pm
Forum: Archives
Topic: Rihad Lower Class
Replies: 68
Views: 3660

I like these concepts, but careful attention should be paid to the texturing, when we get to this point. We don't want the working class areas of Rihad looking like Balmora.
by Dexter
Mon Mar 19, 2007 9:04 pm
Forum: Archives
Topic: Spanish or German? (NO! It's not a stupid poll!)
Replies: 29
Views: 1443

Somehow... I remember someone showing me that picture before... Anyways, go for Spanish. Take all this bullcrap that is being spouted out about French being the language of elegance and German being the language of the future, put it in a bag, light it on fire and leave it at someone's doorstep. The...
by Dexter
Mon Mar 19, 2007 8:48 pm
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

Keep in mind that nothing anyone says in this thread is final. Yes, Sload can make up lore. So can anyone else. You can make up lore for anything that doesn't already have pre-existing lore, so long as there is nothing in lore that would contradict this, and so long as it makes sense in terms of wha...
by Dexter
Fri Mar 16, 2007 4:51 am
Forum: Archives
Topic: Rihad Lower Class
Replies: 68
Views: 3660

What I would like to see in the Rihad working-class district is either larger buildings housing several families, or smaller houses for single families. I can go either way. Absolutely no shacks!
by Dexter
Thu Mar 15, 2007 8:17 pm
Forum: Archives
Topic: TTGMoT Split
Replies: 18
Views: 1015

I drew them. Haven't done Vivec or Almalexia, but I suppose I may if I get bored some day.
Sload wrote:Don't know If there's a reason Dexter draw him as an elf.
You told me he was an elf!
by Dexter
Thu Mar 15, 2007 12:32 am
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

Clavilla is a horrible name. Sload's argument that we could transfer the qualities of Clavilla to one of her daughter's is a valid one, however abrasive the presentation of it may be. My concern is that simply having Clavilla dead is going to do little, if anything, to solve the issue of la nombre m...
by Dexter
Tue Mar 13, 2007 7:49 pm
Forum: Archives
Topic: Taneth you say?
Replies: 78
Views: 4253

A really good reason to use the GM architecture in Taneth, besides "let's not make a whole new architecture set", is that Taneth has not been Imperialized forever. It was built, and only recently became Imperial fanboys. They wouldn't tear down their houses and rebuild them just yet.