Search found 119 matches
- Tue Dec 15, 2015 5:05 pm
- Forum: Quests & Dialogue
- Topic: [MISC. QUEST] The Curious Key Collector
- Replies: 2
- Views: 2668
- Thu Nov 12, 2015 7:23 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Wed Nov 11, 2015 12:42 am
- Forum: Conceptualization
- Topic: Additional Artifacts Project
- Replies: 23
- Views: 10052
- Tue Aug 25, 2015 10:25 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Tue Aug 25, 2015 4:29 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Mon Aug 24, 2015 8:23 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Mon Aug 24, 2015 6:48 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
Yeah, maybe. I don't know. I like making resources for projects rather than releasing modders resources on mod sites. I release actual mods on those sites instead that I always update and am in control of. An example of this is my Grass Overhaul mod for oblivion. I update that 3 times a year with im...
- Mon Aug 24, 2015 5:27 am
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Sun Aug 23, 2015 5:46 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Sun Aug 23, 2015 5:09 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
That's perfectly okay. I'm not too attached to these models. I was just bored and felt like making something and uploaded them if anyone wants to use them at all. I do like your idea of nibenese interest for retrieving minerals and the such. Although, I thought that the citrine ore/geode looks like ...
- Sat Aug 22, 2015 5:02 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Fri Aug 21, 2015 11:06 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Fri Aug 21, 2015 8:36 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
- Fri Aug 21, 2015 6:32 pm
- Forum: Concept Art
- Topic: Gems and Minerals
- Replies: 16
- Views: 6144
I felt like creating some more gems and minerals for TR just because. Here are some things I created. Maybe they might be useful to someone. Included are edited versions of items currently in TR that I felt like needed work. This includes the texture and icons for jet, new models, texture and icon f...
- Fri Aug 21, 2015 12:57 am
- Forum: Developer Showcase
- Topic: question about a showcase
- Replies: 7
- Views: 3963
- Fri Aug 21, 2015 12:04 am
- Forum: Developer Showcase
- Topic: question about a showcase
- Replies: 7
- Views: 3963
Sorry to dig up an old thread again. I was going to release a showcase last year but cannot find where it is on my computer after time got away on me. So... I was wondering about something. I was hoping to create a dungeon showcase for TR and my intension is to make a dungeon that can be implemented...
- Thu Aug 13, 2015 3:09 am
- Forum: Archives
- Topic: Map 6 Download (Narsis/Tear)
- Replies: 33
- Views: 12330
- Thu Aug 13, 2015 12:26 am
- Forum: Archives
- Topic: Map 6 Download (Narsis/Tear)
- Replies: 33
- Views: 12330
- Wed Aug 12, 2015 5:14 am
- Forum: News
- Topic: Project Update
- Replies: 8
- Views: 6544
- Wed Aug 12, 2015 5:08 am
- Forum: Archives
- Topic: Map 6 Download (Narsis/Tear)
- Replies: 33
- Views: 12330
- Tue Aug 04, 2015 2:57 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 38865
- Sun Jul 12, 2015 4:59 am
- Forum: Archives
- Topic: HELP: How to change graphics option?
- Replies: 4
- Views: 2926
- Fri Mar 13, 2015 6:39 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
Awesome, I am glad you don't hate it. I always saw it as a powerful slashing weapon, that you wouldn't use to chop, or stab with, but if you wish to use that concept, and remove the spike I would not oppose in anyway. I thought about adding some kind of tassels to the ends of the grip, but I don't ...
- Mon Mar 09, 2015 2:06 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Sat Mar 07, 2015 2:35 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Sat Mar 07, 2015 1:57 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Fri Mar 06, 2015 12:24 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
I find it peculiar how there re no Chimer items or artifacts considering they inhabited Morrowind, and they were changed just after the Dwemer disappeared and we have countless thousand of Dwemer items and artifacts. I understand that the Dwemer made things superior to everyone else, but it would s...
- Thu Mar 05, 2015 9:13 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Wed Mar 04, 2015 9:30 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
Thank you. I guess chimer artifacts would be nice. I wouldn't want there to be many, probably only one, as it would be very old. Found in a shipwreck I don't think would be a good place for an item like that. A ship wreck that old would have been broken down and separated throughout the sea bed. An ...
- Wed Mar 04, 2015 6:08 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Wed Mar 04, 2015 6:07 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
I think it would be cool to add some Chimer artifacts seeing as they invaded Morrowind. Maybe ad something like a Chimer blade to a shipwreck off the coast of the Sacred East or something. Having a magical effect of damage health 10 points on strike or something like that. Just an idea I thought of...
- Tue Mar 03, 2015 3:03 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Tue Mar 03, 2015 7:44 am
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097
- Thu Feb 19, 2015 10:21 pm
- Forum: Conceptualization
- Topic: Nirnroot?
- Replies: 12
- Views: 3687
- Thu Feb 19, 2015 3:31 am
- Forum: Conceptualization
- Topic: Black Marsh Overlap
- Replies: 5
- Views: 1610
That would be a better option, I would be for it. I did a quick Google of Argonian concept art, and I came across a Bethesda concept for Morrowind, and the other was posted on TR a while ago. They both show what Argonian tribal equipment would look like. http://images.uesp.net/e/e6/Lore-people-Argon...
- Thu Feb 19, 2015 1:00 am
- Forum: Conceptualization
- Topic: Black Marsh Overlap
- Replies: 5
- Views: 1610
- Thu Feb 19, 2015 12:55 am
- Forum: Conceptualization
- Topic: Nirnroot?
- Replies: 12
- Views: 3687
- Wed Feb 18, 2015 11:32 pm
- Forum: Archives
- Topic: Possible Easter Egg
- Replies: 2
- Views: 1978
- Wed Feb 18, 2015 10:17 pm
- Forum: Conceptualization
- Topic: Nirnroot?
- Replies: 12
- Views: 3687
- Wed Feb 18, 2015 7:00 pm
- Forum: Concept Art
- Topic: Artifacts Brainstorming
- Replies: 94
- Views: 36097