Search found 4 matches

by FloorBelow
Sat Jan 09, 2016 4:51 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 61379

Thanks for the feedback, people. I think sasquatch2o raises some interesting points, and there's definitely more that can be done to add to the exterior and outskirts of the stronghold. I like the idea of having canals and slave pits around the base of the structure, and I think it would be cool to ...
by FloorBelow
Fri Jan 08, 2016 6:53 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 61379

I don't know. I feel like there should be enough ways to keep the strongholds distinct from one another whilst keeping the hexagonal shape. The cities within will all be different, of course, and the cantons should be at least partly modular so that you can have strongholds of various sizes. On top ...
by FloorBelow
Fri Jan 08, 2016 1:00 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 61379

Not a developer, but I had some ideas for the Dres Strongholds: [spoiler][img]http://i.imgur.com/viYn9dP.jpg[/img][/spoiler] Buttresses spread outwards from the corners of the canton into the surrounding plain, which I think helps tie it to the landscape better, as well as creating a more interestin...
by FloorBelow
Sat Sep 20, 2014 4:50 pm
Forum: Developer Showcase
Topic: FloorBelow's Interior Showcase
Replies: 3
Views: 1491

FloorBelow's Interior Showcase

Wandering around in the latest release has gotten me all excited about TR again, and I decided I'd finally try and help out. The showcase medium sized ancestral tomb with a focus on descent - upon entering the first chamber you're given a long, uninterrupted view down to the bottom of the dungeon. T...