Search found 4 matches
- Sat Jan 09, 2016 4:51 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 61379
Thanks for the feedback, people. I think sasquatch2o raises some interesting points, and there's definitely more that can be done to add to the exterior and outskirts of the stronghold. I like the idea of having canals and slave pits around the base of the structure, and I think it would be cool to ...
- Fri Jan 08, 2016 6:53 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 61379
I don't know. I feel like there should be enough ways to keep the strongholds distinct from one another whilst keeping the hexagonal shape. The cities within will all be different, of course, and the cantons should be at least partly modular so that you can have strongholds of various sizes. On top ...
- Fri Jan 08, 2016 1:00 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 61379
Not a developer, but I had some ideas for the Dres Strongholds: [spoiler][img]http://i.imgur.com/viYn9dP.jpg[/img][/spoiler] Buttresses spread outwards from the corners of the canton into the surrounding plain, which I think helps tie it to the landscape better, as well as creating a more interestin...
- Sat Sep 20, 2014 4:50 pm
- Forum: Developer Showcase
- Topic: FloorBelow's Interior Showcase
- Replies: 3
- Views: 1491
FloorBelow's Interior Showcase
Wandering around in the latest release has gotten me all excited about TR again, and I decided I'd finally try and help out. The showcase medium sized ancestral tomb with a focus on descent - upon entering the first chamber you're given a long, uninterrupted view down to the bottom of the dungeon. T...