Search found 64 matches
- Tue Mar 13, 2007 6:08 am
- Forum: Developer Showcase
- Topic: New Guy
- Replies: 43
- Views: 5315
I decided to abandon the original attempt all together and ended up with this after implementing your suggestions. Right now, the poly count sits at 492 for the new house alone. Not sure how good that is, or what I should aim for. It is, however, much less than the 1,338 polys of the original. [img]...
- Mon Mar 12, 2007 12:43 am
- Forum: Developer Showcase
- Topic: New Guy
- Replies: 43
- Views: 5315
New Stuff (Finally)
Last September I began playing around with 3DS max, and now I finally reached a point where I can start doing work that may be considered suitable. I did some concept art for the building (which went un-posted), and whipped it up today. The building is meant as a simple residential house. It would c...
- Wed Sep 13, 2006 5:32 am
- Forum: Archives
- Topic: Oblivion Expansion
- Replies: 35
- Views: 3336
- Tue Sep 12, 2006 9:52 pm
- Forum: Developer Showcase
- Topic: New Guy
- Replies: 43
- Views: 5315
Looking to rejoin
Hey folks,
Looking to rejoin the mod, I'll be posting up new stuff soon to prove myself.
Looking to rejoin the mod, I'll be posting up new stuff soon to prove myself.
- Thu Apr 06, 2006 8:46 am
- Forum: Interiors: Finished
- Topic: i3-26-Ind
- Replies: 49
- Views: 11982
- Fri Mar 24, 2006 10:54 pm
- Forum: Archives
- Topic: Oblivion Discussion
- Replies: 248
- Views: 26928
Pros: Incredibly beautiful game. Great quests, strong NPC development, Cons: Many of the levels have various graphical errors that take away from the experience (Floaters, leaks, etc, some of these level designers would never be able to hack it in TR). Actually, that's really my biggest complaint. E...
- Tue Mar 21, 2006 8:38 am
- Forum: Interiors: Finished
- Topic: i3-26-Ind
- Replies: 49
- Views: 11982
- Tue Mar 21, 2006 8:33 am
- Forum: Archives
- Topic: Fantasy Names
- Replies: 13
- Views: 874
- Tue Mar 21, 2006 8:28 am
- Forum: Archives
- Topic: Some new TR wallpapers
- Replies: 23
- Views: 1535
- Fri Mar 17, 2006 3:22 pm
- Forum: Archives
- Topic: Some new TR wallpapers
- Replies: 23
- Views: 1535
- Fri Mar 17, 2006 1:58 pm
- Forum: Archives
- Topic: Some new TR wallpapers
- Replies: 23
- Views: 1535
- Fri Mar 17, 2006 1:51 pm
- Forum: Concept Art
- Topic: WSG#11 Swordsingers: Warrior Monks of Hammerfell.
- Replies: 112
- Views: 14981
In drawing the Swordsinger, I attempted an even mix of Middle and Far Eastern styles. He turned out a bit too ninja-esque for my tastes. My idea for the blades was instead of a tanglible conjured sword, that the blade was instead a kind of projection of the Swordsinger's arms as blades. Just a thoug...
- Fri Mar 17, 2006 1:15 pm
- Forum: Interiors: Finished
- Topic: i3-26-Ind
- Replies: 49
- Views: 11982
- Fri Mar 17, 2006 11:27 am
- Forum: Archives
- Topic: Downloading the world of Tramriel Rebuilt
- Replies: 4
- Views: 535
- Fri Mar 17, 2006 11:23 am
- Forum: Interiors: Finished
- Topic: i3-26-Ind
- Replies: 49
- Views: 11982
- Fri Mar 17, 2006 11:08 am
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
Bump
This is finished and ready for review.
- Thu Mar 16, 2006 3:06 am
- Forum: Concept Art
- Topic: Nedic and Yoku concept work
- Replies: 1
- Views: 855
Nedic and Yoku concept work
While waiting for WSG #X (regarding the Nedic and Yoku groups) I went ahead and began work on some early concepts. I came up with a few proposals after doing some research: (Note: This is mostly regarding civilization in the large western desert and north eastern wastes, as these seem to be the most...
- Thu Mar 16, 2006 2:28 am
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
- Wed Mar 15, 2006 7:26 am
- Forum: Archives
- Topic: Why are we pushing the people in Showcase to do MH so much?
- Replies: 17
- Views: 985
- Wed Mar 15, 2006 6:31 am
- Forum: Archives
- Topic: Why are we pushing the people in Showcase to do MH so much?
- Replies: 17
- Views: 985
I think the only problem with having other Dwemer ruins besides Stros M'kai and Fang Lair is that we have Nedic ruins and Yoku ruins that also need architecture sets, not to mention atleast one rich and poor Hammerfell set and all the other models needed, so it'd be best if Dwemer ruin peices didn'...
- Wed Mar 15, 2006 6:17 am
- Forum: Archives
- Topic: Why are we pushing the people in Showcase to do MH so much?
- Replies: 17
- Views: 985
- Wed Mar 15, 2006 4:38 am
- Forum: Archives
- Topic: Why are we pushing the people in Showcase to do MH so much?
- Replies: 17
- Views: 985
Indoril (MH) is the hardest of the city interiors to mod in. Ironicly, I have done a majority of my interiors in MH style buildings. I do agree though. Since I've been here, I really have only done city interiors. I really hope for some tomb/cave/ruin interiors just like you. :D I REALLY want to do...
- Wed Mar 15, 2006 4:37 am
- Forum: Archives
- Topic: Who's moving?
- Replies: 54
- Views: 3884
- Wed Mar 15, 2006 2:04 am
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
- Wed Mar 15, 2006 12:49 am
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
Working on it now, and yes, I made Light_MH_Rope_Lantern_Still. I took the regular exterior one, and removed the script that caused to to sway. It's not dirty, just a new entity. Fixing other stuff right now. By the way, I feel rather foolish for needing to ask his, but how do I make it illegal to s...
- Tue Mar 14, 2006 11:43 pm
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
Ok, here's my first update. I fixed the leaks I could find and cleaned it up, as well as rearranging the interior and putting in objects that belong here (DE). I also made use of several models and things from the TR OOT and EoT .esm files. I hope this is ok, if not I can remove these entries and re...
- Tue Mar 14, 2006 11:18 pm
- Forum: News
- Topic: WSG#9 and #10 Results
- Replies: 15
- Views: 4283
- Tue Mar 14, 2006 11:15 pm
- Forum: Archives
- Topic: Help me plz
- Replies: 3
- Views: 338
- Tue Mar 14, 2006 7:47 am
- Forum: Archives
- Topic: Shadow's Eve [Awaiting Grammar & Lore Check]
- Replies: 3
- Views: 360
Shadow's Eve [Awaiting Grammar & Lore Check]
Shadow's Eve
by M. Hayden
Shadymarch is a disgusting swamp of a town, noted for little more than poverty and disease. It was here, shockingly, that my downward spiral of fortunes would be reversed in a surprising way. I had a plot in mind, one that was devastating to those who had betrayed me in the past.
I had been planning, for some time, a heist of a local Merchant's ship from the nearby port of Gilane; The Lillywater was a small, fast ferry, and it's owner, one (Breton) Ells Malackey had done me considerable wrong in losing several shipments that later spelled doom for my textile trade. I would steal his boat, make a run to Skyrim, and sell it off with the cargo! A brilliant plan, except I needed an accomplice.
Wandering the near-deserted streets of the Shadymarch, I eventually grew tired of questioning local thugs. I needed mind, not muscle, to reach my goal. Stepping into “The Falconerâ€Â, my tavern of choice, I took my position at the bar as I usually did, and treated myself to a Cyrodiilic Brandy; an early celebration for my predicted success.
“I understand you're looking for an accomplice†a feminine voice said from behind. “I'm called Shadow, here for a week. Give me a place to stay and a cut of the profit, and I'll make your heist the stuff of legends.†I turned around to see who this muse of the underworld was, and was greeted by a short, slightly built dark elf. I sipped my brandy, and gave her a nod. “Go on.â€Â
“I may not look it†she began, “but I've been involved in a number of heists, each of them greater than the last. If you wish it, I'll assist you, and make my exit here. In a week, I'll be dead, and I want this to be a spectacular ending to a glorious career.†I raised my brow, wanting to question her sincerity, but at this point too desperate to execute my plan to turn her down. Maybe it was the drink, or maybe it was her charisma. In either event, I committed myself.
In Two days, the plan was set. She would seek passage aboard the Lillywater in Taneth, paralyze Malackey, and would stop just long enough in Gilane to drop him and take me with her. I, for my part, would pay for her expenses to this point, as well as the ticket. Everything was set, as I stood on the docks, eagerly awaiting my new fortune.
As I saw the Lillywater slowly approach, my pulse quickened. This would be it! My treasure delivered! The ship scraped against the dock, and I leap aboard, almost ecstatic. But, where was the crew? Where was Malackey, or my accomplice? Checking the ship, I found nary a trace, and so decided it was all the better. I pushed the ship out into the bay, and unfurled the sails.
As the ship rounded the bend near Hnes Rax, a familiar feminine voice called from behind me. “Ah, my accomplice, what progress we have made.†I quickly turned, scanning the deck for any signs of shadow. “Not there, dear accomplice. Not anywhere. The spell is an incredible thing, is it not? Never knew I was here. Never knew my boss was here.†I coughed. “Your boss?â€Â
“Yes.†said Ells Malackey, emerging from a nearby crate. “Now that you've tried to steal my ship and take my life, I suppose I'll have to take something of yours before I order my assassin to kill you.†I squinted. “You've already taken everything! My mill, my profit, everything I had is lost due to you!†Malackey smiled at this. “Yes. Everything.â€Â
The knife pierced into my back and I slumped to the deck. At the same time Malackey collapsed, his throat slit and a look of total surprise twisted on his face. A new voice hissed at us “What fools you were, both of you. You should know better than to trust strangers with your fortunes.†Shadow appeared, standing over me. She smiled and said “You'll live. After all, someone needs to tell the story. You'll not see me again, and you'll never see my associate.â€Â
The next day, I woke on a dock in Sentinel. Since this encounter, I've done my best to avoid the underworld, and in a way, this was the best thing that could have happened. Shadow kept her promise, and the story did become something of a local legend in south western Hammerfell In spite of the misfortune of the events, I consider myself lucky to have survived, and even more fortunate to make a living off the tale.
---
I think it's in working order.
by M. Hayden
Shadymarch is a disgusting swamp of a town, noted for little more than poverty and disease. It was here, shockingly, that my downward spiral of fortunes would be reversed in a surprising way. I had a plot in mind, one that was devastating to those who had betrayed me in the past.
I had been planning, for some time, a heist of a local Merchant's ship from the nearby port of Gilane; The Lillywater was a small, fast ferry, and it's owner, one (Breton) Ells Malackey had done me considerable wrong in losing several shipments that later spelled doom for my textile trade. I would steal his boat, make a run to Skyrim, and sell it off with the cargo! A brilliant plan, except I needed an accomplice.
Wandering the near-deserted streets of the Shadymarch, I eventually grew tired of questioning local thugs. I needed mind, not muscle, to reach my goal. Stepping into “The Falconerâ€Â, my tavern of choice, I took my position at the bar as I usually did, and treated myself to a Cyrodiilic Brandy; an early celebration for my predicted success.
“I understand you're looking for an accomplice†a feminine voice said from behind. “I'm called Shadow, here for a week. Give me a place to stay and a cut of the profit, and I'll make your heist the stuff of legends.†I turned around to see who this muse of the underworld was, and was greeted by a short, slightly built dark elf. I sipped my brandy, and gave her a nod. “Go on.â€Â
“I may not look it†she began, “but I've been involved in a number of heists, each of them greater than the last. If you wish it, I'll assist you, and make my exit here. In a week, I'll be dead, and I want this to be a spectacular ending to a glorious career.†I raised my brow, wanting to question her sincerity, but at this point too desperate to execute my plan to turn her down. Maybe it was the drink, or maybe it was her charisma. In either event, I committed myself.
In Two days, the plan was set. She would seek passage aboard the Lillywater in Taneth, paralyze Malackey, and would stop just long enough in Gilane to drop him and take me with her. I, for my part, would pay for her expenses to this point, as well as the ticket. Everything was set, as I stood on the docks, eagerly awaiting my new fortune.
As I saw the Lillywater slowly approach, my pulse quickened. This would be it! My treasure delivered! The ship scraped against the dock, and I leap aboard, almost ecstatic. But, where was the crew? Where was Malackey, or my accomplice? Checking the ship, I found nary a trace, and so decided it was all the better. I pushed the ship out into the bay, and unfurled the sails.
As the ship rounded the bend near Hnes Rax, a familiar feminine voice called from behind me. “Ah, my accomplice, what progress we have made.†I quickly turned, scanning the deck for any signs of shadow. “Not there, dear accomplice. Not anywhere. The spell is an incredible thing, is it not? Never knew I was here. Never knew my boss was here.†I coughed. “Your boss?â€Â
“Yes.†said Ells Malackey, emerging from a nearby crate. “Now that you've tried to steal my ship and take my life, I suppose I'll have to take something of yours before I order my assassin to kill you.†I squinted. “You've already taken everything! My mill, my profit, everything I had is lost due to you!†Malackey smiled at this. “Yes. Everything.â€Â
The knife pierced into my back and I slumped to the deck. At the same time Malackey collapsed, his throat slit and a look of total surprise twisted on his face. A new voice hissed at us “What fools you were, both of you. You should know better than to trust strangers with your fortunes.†Shadow appeared, standing over me. She smiled and said “You'll live. After all, someone needs to tell the story. You'll not see me again, and you'll never see my associate.â€Â
The next day, I woke on a dock in Sentinel. Since this encounter, I've done my best to avoid the underworld, and in a way, this was the best thing that could have happened. Shadow kept her promise, and the story did become something of a local legend in south western Hammerfell In spite of the misfortune of the events, I consider myself lucky to have survived, and even more fortunate to make a living off the tale.
---
I think it's in working order.
- Tue Mar 14, 2006 5:30 am
- Forum: Archives
- Topic: Hiii everyone!
- Replies: 10
- Views: 682
- Tue Mar 14, 2006 3:29 am
- Forum: Concept Art
- Topic: WSG#10 [A][F] Special Features of Rihad.
- Replies: 74
- Views: 10566
- Tue Mar 14, 2006 2:40 am
- Forum: Archives
- Topic: New Modder
- Replies: 6
- Views: 463
- Tue Mar 14, 2006 2:20 am
- Forum: Archives
- Topic: Provincial themes
- Replies: 15
- Views: 960
A Question
Would there be any variance in the instrument used, or would they be the same instruments just playing different songs?
I think it would be neat if each region had its own set of instuments, but that's just an idea and hardly seems fiesable
I think it would be neat if each region had its own set of instuments, but that's just an idea and hardly seems fiesable
- Tue Mar 14, 2006 2:16 am
- Forum: Archives
- Topic: Hiii everyone!
- Replies: 10
- Views: 682
Welcome. To answer some of your questions... -If you want help, you could PM me and give me a couple days to respond. I might be able to help a bit. Like Macar said, tutorials = great. -When Oblivion comes out we will not quit, we'll just transfer our work while continuing on the Morrowind Mod (at l...
- Tue Mar 14, 2006 12:54 am
- Forum: Interiors: Finished
- Topic: i3-175-Ind
- Replies: 19
- Views: 1386
- Tue Mar 14, 2006 12:48 am
- Forum: Concept Art
- Topic: WSG#10 [A][F] Special Features of Rihad.
- Replies: 74
- Views: 10566
One last thing...
I did this yesterday and today when I had some free time. It's a general Satakal temple study. I wanted to expand upon my origional idea, and so decided to make a bigger temple. Well, one thing led to another and soon I had developed quite a sketch (or series of sketches). It's too big to put a pict...
- Mon Mar 13, 2006 10:19 pm
- Forum: Archives
- Topic: New Modder
- Replies: 6
- Views: 463
- Mon Mar 13, 2006 3:10 pm
- Forum: Archives
- Topic: New Modder
- Replies: 6
- Views: 463
New Modder
Hello all! For those who don't know me, I'm the new Modder, Hayden. Glad to be aboard, however, I'm in need of a couple things before I can really get going on this project. First of all, I'll be doing interior and literary work. I'm aware that there are a few interiors to be had here and there, but...
- Mon Mar 13, 2006 3:29 am
- Forum: Developer Showcase
- Topic: New Guy
- Replies: 43
- Views: 5315
- Mon Mar 13, 2006 2:50 am
- Forum: Developer Showcase
- Topic: New Guy
- Replies: 43
- Views: 5315
Well, there are still some issues with the gridsnap. However, now that you know how to use it, I suspect that this will be the last interior to have that error. So, aside from the the gridsnap issues, and the funky deal with the useless ladder in the study/attic place, I'd say that this is about as...