Search found 99 matches

by DestinedToDie
Mon Dec 14, 2015 2:18 pm
Forum: Master Planning
Topic: House Indoril Brainstorming
Replies: 110
Views: 105029

Who knew CHIM? Vivec and Tiber Septim. Not just any average Great House dunmer Grandmaster knows CHIM, otherwise they would have become a God and conquered their own continent.

http://www.uesp.net/wiki/Lore:CHIM
by DestinedToDie
Thu Nov 26, 2015 8:04 pm
Forum: Downloads, Testing & Feedback
Topic: Greater Lich fix WIP
Replies: 2
Views: 2784

Hard to say. Model head is rigged to the skeleton and works in pose mode, so that's not broken. You're giving me a file without an animation. And from what I understand, the head floating apart from the body happens when an animation is played where the body walks away. What I'm guessing is that you...
by DestinedToDie
Thu Nov 26, 2015 6:57 pm
Forum: Project Organization
Topic: Developer Roll-Call
Replies: 28
Views: 10535

Reporting in. Haven't done a thing in 1 and a half years.
by DestinedToDie
Fri Sep 04, 2015 1:15 pm
Forum: Developer Showcase
Topic: NathanJ's showcase
Replies: 81
Views: 32573

Nice to see all of your enthusiasm Nathan. I'm not really a proper TR developer myself (ignore the developer title), but I think what you need right now is to do even just a little bit of this in the construction set. For me writing this stuff is heaven, but work in the Construction Set is kind of d...
by DestinedToDie
Tue Sep 01, 2015 4:59 pm
Forum: Master Planning
Topic: What is Morrowind?
Replies: 21
Views: 9995

The question which came to my mind was: will there by any 'end-game' content? Will the blunt end of becoming Archmagister just be the same in TR as it was in MW? I found this rather disappointing in the original game and would love to see more things happen and more things to do other than misc que...
by DestinedToDie
Tue Sep 01, 2015 4:32 am
Forum: Developer Showcase
Topic: NathanJ's showcase
Replies: 81
Views: 32573

Edit: Nevermind.
by DestinedToDie
Mon Aug 31, 2015 12:17 pm
Forum: Developer Showcase
Topic: NathanJ's showcase
Replies: 81
Views: 32573

Well, you can certainly heat a lot of stuff to the point where they become a liquid. And if skooma is a solid crystal, why put it in a bottle?

Anyway, your enthusiasm is lovely, but someone also needs to do all this work on the Construction Set.
by DestinedToDie
Sun Aug 16, 2015 8:36 am
Forum: Conceptualization
Topic: Werecrocodiles
Replies: 13
Views: 5909

When I read crocodile, the first thing my mind was this:

http://dreamatico.com/data_images/crocodile/crocodile-4.jpg

No idea why it has to be bipedal. Besides, how many games let you play as an actual crocodile?
by DestinedToDie
Thu Aug 13, 2015 4:51 pm
Forum: Conceptualization
Topic: "Swamp Spider" ideas
Replies: 26
Views: 9174

I never tried it with vanilla. But considering that TR seems to be moving over to require OpenMW, maybe the smart move is not to fix it since it works just fine there. Also, because it seems quite functional, why not have it as a pet for some random telvanni, if you aren't going to use it in the swa...
by DestinedToDie
Thu Aug 13, 2015 11:13 am
Forum: Conceptualization
Topic: "Swamp Spider" ideas
Replies: 26
Views: 9174

The Technical problems with the Swamp Spider involve that the model crashes the game. Doesn't crash for me at all. That being said, this spider is a piece of art. Whoever the creator was, he took parts of the dreugh model and 1 part of the kwama to form a spider. Then applied what looks like nix ho...
by DestinedToDie
Mon Aug 03, 2015 1:35 pm
Forum: Conceptualization
Topic: "Swamp Spider" ideas
Replies: 26
Views: 9174

Swampster.

Swamp crawler.

Six-foot.

Acyclopse.

Itchy.

Swampfang.

Swampsicle (native Dumner delicacy, usually eaten raw and alive).
by DestinedToDie
Sun Aug 02, 2015 7:32 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 38738

Interesting plan. However won't it bloat the download size if you decide to combine TR and Vanilla into 1 game? I mean I already have Morrowind on Steam. Do I need to download Morrowind twice? What about my 30 mods that depend on Morrowind.esm and not MorrowindTamrielRebuilt.omwgame? I understand fu...
by DestinedToDie
Wed Jul 22, 2015 10:18 am
Forum: Off-Topic
Topic: DestinedToDie's assets
Replies: 1
Views: 2555

I've been silent because I'm learning modeling in Blender right now. Here's a dragooon. http://i.imgur.com/MorS2Ze.png
by DestinedToDie
Wed Jul 15, 2015 9:48 pm
Forum: Archives
Topic: Quests
Replies: 6
Views: 3351

http://www.uesp.net/wiki/Tes3Mod:Tamriel_Rebuilt/Quests

There are some guild quests for Firewatch, as well as a few miscallaneous ones.

Personally I haven't done the Fighters guild ones, but they seem interesting enough. The miscallaneous quest with the intruder might also be worth it.
by DestinedToDie
Thu Jul 09, 2015 8:15 am
Forum: Project Organization
Topic: Donating To TR Team
Replies: 5
Views: 1798

http://cdn.toucharcade.com/wp-content/uploads/2015/07/shut-up-and-take-my-money.jpg

As far as I know, TR doesn't have a donate button because they don't accept donations, but I'm not actually very involved in TR modding so I won't say more.
by DestinedToDie
Thu Jul 02, 2015 6:41 am
Forum: Off-Topic
Topic: DestinedToDie's assets
Replies: 1
Views: 2555

DestinedToDie's assets

This is going to be my mod's image dump for WIP assets. Feel free to give feedback. Brickhouse 1 variations: https://i.imgur.com/F3hwzEY.png Stonehenge, stone well, door1: https://i.imgur.com/pGAPEMn.png Brickhouse 2 and 3. Brickhouse 3 has an inverted roof that is used to collect rain, which soaks ...
by DestinedToDie
Wed Jul 01, 2015 10:59 am
Forum: Asset Development
Topic: My constant modeling problems
Replies: 3
Views: 2695

Thanks! I think I got this problem solved.
by DestinedToDie
Wed Jul 01, 2015 8:04 am
Forum: Asset Development
Topic: My constant modeling problems
Replies: 3
Views: 2695

My constant modeling problems

Since niftools forum blocked me from registering after failing to read the confirmation code 5 times, I'm posting my problems here in hopes that someone can resolve them. Also I can't get into chatspike for some reason, I get: menu Status [10:49] qwebirc v0.93 [10:49] Copyright (C) 2008-2014 Chris P...
by DestinedToDie
Sun Jun 28, 2015 12:15 am
Forum: Master Planning
Topic: Gnomey's Workshop
Replies: 8
Views: 7592

Re: Gnomey's Workshop

Surprisingly, I've only recently caught on to the fact that that attitude is what has lead to many former developers -- especially modellers -- never uploading their work to TR. Would you expand on this? Perhaps not the ideal topic to bring it up, but then again I don't believe it's worth its own t...
by DestinedToDie
Sat Mar 28, 2015 4:50 pm
Forum: Quests & Dialogue
Topic: [Quest Idea] - Miscallaneous Blades questline
Replies: 0
Views: 4359

[Quest Idea] - Miscallaneous Blades questline

This isn't meant to be the official full-on Blades questline, though it might one day turn into it, but I have a few quests in mind that start you in Old Ebonheart and basically take you to various parts of TR to do work. With that said, quest-giver is an undercover Blades spymaster working as a che...
by DestinedToDie
Tue Mar 24, 2015 5:25 pm
Forum: Master Planning
Topic: House Telvanni Brainstorming
Replies: 74
Views: 45499

When you look at Vanilla Telvanni, there are no silt striders in any of them, everything is by boat. So which towns did? Ald-ruhn, Maar Gan, khuul, Gnisis and Molag Mar (redoran), Balmora and Suran (hlaalu), Vivec (all houses), Seyda Neen (imperial) and... nothing else comes to mind. Striders are mo...
by DestinedToDie
Sun Mar 22, 2015 6:11 pm
Forum: Archives
Topic: OK I give up, where is Llevari Telsaran's diamond?
Replies: 6
Views: 3958

I don't really know, but recommend checking for the quest in UESP.
by DestinedToDie
Fri Mar 13, 2015 11:12 am
Forum: Conceptualization
Topic: Unique/Novel Equipment/Potions
Replies: 7
Views: 4493

This reminds me of a golden armor in a Diablo 2 mod that gives % more damage reduction based on how much gold you're carrying. There could be a trade-off in carrying items associated with the unique, where player has to gather said items and sacrifice encumberance for the extra effect. EJIRS idea is...
by DestinedToDie
Fri Mar 13, 2015 5:36 am
Forum: Conceptualization
Topic: Unique/Novel Equipment/Potions
Replies: 7
Views: 4493

RainBow (bow)

Cast on strike:

100 fire damage
100 lighting damage
100 cold damage

Explanation: Cast on strike does not work on bows. Only the cast on strike effect of arrows work. Could be associated with some fail quest, as this is a failed enchantment.
by DestinedToDie
Fri Mar 13, 2015 5:25 am
Forum: Developer Showcase
Topic: DestinedToDie quest Showcase
Replies: 26
Views: 11639

The idea is that this honorable redoran NEVER gives up, no matter what. I was surprised by the fatigue glitch as well, but added sethealth 0 in his script and he died correctly in my playthrough. I take it this didn't work in yours and thus the confusion? This is probably caused by using GetHealth. ...
by DestinedToDie
Wed Mar 11, 2015 6:38 am
Forum: Quests & Dialogue
Topic: [Quest Idea] - Misc. (Possibly IAS?) - Dancing Mad
Replies: 2
Views: 2798

I take it your idea stems from the dancing madness plague. http://en.wikipedia.org/wiki/Dancing_mania What do you think of having multiple NPCs dancing instead of just 1? Do they have to be naked? On a side note, I'm seeing a lot of good ideas posted by Tondollari, but no new claims made. Has the qu...
by DestinedToDie
Tue Mar 10, 2015 7:47 pm
Forum: Developer Showcase
Topic: DestinedToDie quest Showcase
Replies: 26
Views: 11639

Hello. So I've been working on this for a year and it looks like I've finally finished my second quest. Travel to Ald-Ruhn to find a newly-joined member of House Redoran, eager to prove his worth as a fighter. But beware, he wields a special blade and is not one to give up so easily. As with before,...
by DestinedToDie
Sat Mar 07, 2015 6:54 pm
Forum: Conceptualization
Topic: Interactivity.
Replies: 4
Views: 3584

This sounds very Skyrimish, where you could cut tree logs and get small change for it, as well as doing other minor things. Oblivion had a house you could buy in every city. And drop a ton of money to furbish it. However, I do not think this is what Morrowind is about. They did experiment with it in...
by DestinedToDie
Mon Mar 02, 2015 7:00 pm
Forum: Quests & Dialogue
Topic: [Quest Idea] - Misc. - Burning Desire
Replies: 8
Views: 4269

Tondollari, I have not read all of your quest designs, but I do have to say, you have developed really good writing skills.
by DestinedToDie
Fri Sep 05, 2014 3:40 pm
Forum: Quests: N/A
Topic: q1-82-Mis
Replies: 5
Views: 5050

No, sorry.

It sounds good on paper, but I had some trouble with getting the NPC to properly run around the place. Whenever the NPC turns, it does so in normal speed. Also, he neglected running to distant locations, only going to nearby coordinates.
by DestinedToDie
Sun Apr 06, 2014 12:59 pm
Forum: Off-Topic
Topic: Why is it that others don't know?
Replies: 1
Views: 1247

I think the typical gamer looks for good graphics first to decide whether the game's worth playing. They see Morrowind and don't think much of it.
by DestinedToDie
Mon Mar 31, 2014 4:49 pm
Forum: Archives
Topic: Helpful mods?
Replies: 10
Views: 2811

I think there used to be one, but it got scrapped.
by DestinedToDie
Thu Mar 27, 2014 6:11 am
Forum: Archives
Topic: Helpful mods?
Replies: 10
Views: 2811

Morrowind FPS Optimizer. Graphical mods generally decrease performance, so tuning them down might be a better solution.
by DestinedToDie
Thu Mar 27, 2014 6:08 am
Forum: Developer Showcase
Topic: Kastro's Writing Showcase
Replies: 10
Views: 2688

Not sure anyone ever calls the farms ranches in vanilla Morrowind. This sounds like a short book (I don't like long ones, tbh) I'd expect to find in the game. Again, I can't recommend for promotion, as I'm not a reviewer, but nothing's stopping you from starting to write books in literature and writ...
by DestinedToDie
Sun Mar 23, 2014 1:54 am
Forum: Old Ebonheart
Topic: Mages Guild
Replies: 2
Views: 3018

"Of its early inhabitants we know little. The city is first recorded as Khalaan, literally “Heart of Ebonyâ€Â￾, a probable reference to the missing god Shezarr who, unusually, was widely worshipped by the elves of this region. Indeed there is some evidence in the Nordic sagas of a great temple or monastery dedicated to Shezarr somewhere directly south of Red Mountain and north of Mournhold, which I conjecturally associate with Khalaan- on the basis of admittedly scant evidence. "

I think this part sounds like it would provide something to do for the mages guild. Maybe hunt down a few artifacts from that age.

A local is said to have found one of these artifacts. He's sort of a part-time adventurer, raiding places like that and selling whatever he finds to rich folk in Ebonheart. Task giver tells the player to try make a buyout of this item, as well as retrieve information on where he found it, and possible other places.

Local says he already sold it to collector/rich guy, who would prefer to stay anonymous. Tip him off to tell you where he found it and who he sold it to. Task giver was hoping for more, but gives small reward for information and tells you that you absolutely must get artifact from X guy.

Player will have a few options on how to do so. Steal it. Pay a whole lot of money. Or play a Mages Guild Expert on Shezzarean Artifacts, saying that upon further inspection, this item is actually a fake some local must have whipped together. Finding that he was swindled, collector/rich guy throws it into the Morrowind equivalent of trash can (a crate?) for the player to easily pick it up. Or he could lower the price considerably.

Another possible way to do this is to have Rich guy holding an auction, but you convince auction people that it's a fake and buy it for only a small amount of gold.

After this, the player is sent to find if information from local guy was correct and there can be found artifacts in Dwemer dwelling.

However - when obtaining the item, it could unexpectedly teleport the player into the Temple/Monastery dedicated to Shezarr - A part of it that has survived, but due to collapse, is impossible to access by normal means. Should the player decide to intervention/recall away, he'd get "where is your scholarly curiosity" ending.
by DestinedToDie
Sat Mar 22, 2014 5:16 am
Forum: Literature
Topic: The Quenching of the Fires
Replies: 4
Views: 1555

Interesting that the Indoril would associate lava, ash and fire with the four corners of trouble instead of Red Mountain and Dagoth Ur. My personal opinion is that if a player like me doesn't quite understand how the first and second part link together, it would help to make things a little straight...
by DestinedToDie
Sat Mar 22, 2014 5:09 am
Forum: Archives
Topic: Morrowind Freezes @ The Inn Between
Replies: 2
Views: 1105

Never been there with mainland.esm activated in my mod list. I did go there with mainland.esp to playtest a new quest and didn't experience any freezes.
by DestinedToDie
Thu Mar 20, 2014 10:31 pm
Forum: Quests & Dialogue
Topic: My little friend (Wil)
Replies: 3
Views: 1279

Just thought about this. The quest doesn't necessarily need to take place in the wilderness. It could be a recently abandoned house with a cellar.
by DestinedToDie
Thu Mar 20, 2014 8:23 pm
Forum: Quests: N/A
Topic: q3-7-Dre
Replies: 4
Views: 2320

There already is a quest with an obnoxious (drunk from love) dumner in the spa. He might even be a little tipsy, considering he fell asleep after a short walk.
by DestinedToDie
Thu Mar 20, 2014 8:45 am
Forum: Quests: N/A
Topic: q3-7-Dre
Replies: 4
Views: 2320

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=24461

Make that Nord a noble and he'd fit?