Search found 109 matches
- Wed Jan 20, 2016 11:28 am
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 40663
- Sun Jan 17, 2016 9:35 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 175534
Wow, I didnt think thats gonna become so heated.. Well, as I said, this mod cannot be 100% perfect. And Im not against the lead devs making decisions for the whole mod. But I have to say that in cases where the community is so much involved emotionally it can be dangerous to make decisions that igno...
- Sat Jan 16, 2016 11:06 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 175534
- Sat Jan 16, 2016 11:12 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 175534
On that idea of dres cuncillors being vampires again: I dont think that every player of TR does fully understand the lore behind the vamirism of dres councillors. I believe they will be disbelieving and find it really strange, because of the most obvious things we discussed already. MAYBE they will ...
- Sat Jan 16, 2016 10:30 am
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 40663
Just for remembering some things: - Gnomey had the idea of the anticipations (azura, boethiah, mephala) of the temple actively doing something against the dunmer people being converted to the IC. The background of this is that those daedra built up the dunmer society to a certain point over thousand...
- Mon Jan 11, 2016 9:06 pm
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 40663
One of Infragris' texts with a few comments on how my design of the IC is linked with the cyrodiilic religion. First of all, the IC in the provinces has a different purpose than in Cyrodiil. The IC in the provinces tries to bring the imperial faith to the native people, so it tries to convert people...
- Mon Jan 11, 2016 8:37 pm
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 40663
Great, thanks for reminding me. As I said, these are only my very first thoughts about that matter, it will become more specific (and complex, I will include Infragris' portrayal of the cyrodiilic religion) as time goes by. I have heard gro-Dhal has designed a few IC-quests for OE? I think it would ...
- Sun Jan 10, 2016 4:19 pm
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 40663
Hi, I wanted to release my first thoughts about the IC - questlines, together with some first lore-extensions. The imperial cult is divided into four subgroups (or philosophical trends with charismatic representatives), the godlead , radical , liberal and the puritan . The godlead are not officially...
- Fri Jan 01, 2016 3:49 pm
- Forum: Quests & Dialogue
- Topic: Old Ebonheart Misc Quests
- Replies: 8
- Views: 5551
- Thu Dec 31, 2015 12:35 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 175534
- Thu Dec 31, 2015 10:24 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 175534
Hi, Id like to throw in my 2 cents here. I dont like the idea of the council members being immortal but try to keep the illusion going that they continiously die and are being replaced - I think (espacially that they are compared to VAMPIRES!! hey guys, the age when vampires were the universal tool ...
- Wed Dec 30, 2015 3:26 pm
- Forum: Project Organization
- Topic: Quest & Dialogue Guidelines [Quests and Dialogue]
- Replies: 8
- Views: 4480
It might be useful at this place to say that I have begun working out a global plan for our faction questlines. I have said this in my showcase, but I think I should carry this into this discussion^^ I will post the plan later when I finished it, and I think it has a very practical approach that can...
- Wed Dec 30, 2015 3:13 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
Hey guys, I just wanted to announce what I plan to do in the new Year. Of course the lore-thing with the IC is going to be finished.. finally! After that I will attack our lack of faction-questlines. I have already worked out a little system for that AND begun designing questlines for the IC - logic...
- Tue Dec 15, 2015 7:11 pm
- Forum: Quests & Dialogue
- Topic: [MISC. QUEST] The Curious Key Collector
- Replies: 2
- Views: 2660
- Tue Dec 15, 2015 7:05 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Tue Dec 15, 2015 5:38 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 15202
A little idea by the way: wouldnt it be useful to let some people from the very outside of the project look at our current system and the experiences TR has made with it and let them contribute their judgement to the discussion? Because people working with a system sometimes become blind for obvious...
- Sun Dec 13, 2015 2:49 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4704
In an interior/exterior claim a function thats visualizing the current state of a claim would be useful (or always posting a screenshot^^), so that an esp doesnt have to be downloaded for getting an imagination about how it looks like right now. By the way, I wanted to point out the system I made of...
- Sat Dec 12, 2015 8:57 pm
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 38734
- Sat Dec 12, 2015 12:06 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 269649
- Fri Dec 11, 2015 11:45 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 38734
As for me, I agree with not. Really, I want to design quests, its a burning issue to me. And now that OE is interiorized and NPCed it will be the logical next step to fill it with faction- and misc quests. While Im currently doing this IC-lore-thing, I would say Im going to do this paralell - for th...
- Mon Dec 07, 2015 3:11 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Mon Dec 07, 2015 9:15 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 38734
- Mon Dec 07, 2015 7:59 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 38734
Thats a good approach I think, for the exteriors that are not yet existing. Im new to this community, so I dont know the story behind the discussions about redoing telvanis and almalexia and such, but Im in principle against redoing existing exteriors if they are not completely out of place. Beauty ...
- Sun Dec 06, 2015 8:49 pm
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Misc. - Colors for the Dyemaker
- Replies: 2
- Views: 2717
- Sun Dec 06, 2015 6:49 pm
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
Concerning an improvised shrine inside a house: Why not have in a single house in a town near a border a really small group of (3-4) people who are actually a daedric cult but pretty isolated. They were expelled from their home in skyrim/cyrodiil/black marsh and actually want to travel away from the...
- Sun Dec 06, 2015 6:37 pm
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
- Sun Dec 06, 2015 4:21 pm
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
Or this One, related to Vaermina: A family gets haunted by mysterious dreams, that become more bizarre and disturbing every night. The mother asks the player to investigate those, because both the imperial cult and the temple failed at solving this problem. The first stage of the quests is to interr...
- Sun Dec 06, 2015 3:18 pm
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
Okay then, Im going to start^^ Clavicus vile: A mercenary (lets call him Damian, Redguard in unconventionally combination of heavy armor) tried to make a trade with clavicus. He wanted a strongly improved block skill so that nobody could ever hope to hurt him. Clavicus agreed, but in exchange for th...
- Sun Dec 06, 2015 1:06 pm
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
...but we focus on those seven daedra. That means at the end its not like we have 10 quests related to meridia and namira and 2 to mehrunes dagon. Question: Are we talking about questLINES, maybe from a daedric cult or a daedric prince who chooses the player to be his champion for a short time (or c...
- Sun Dec 06, 2015 11:27 am
- Forum: Quests & Dialogue
- Topic: [Idea] Daedric Quests
- Replies: 12
- Views: 4830
- Sat Dec 05, 2015 8:03 pm
- Forum: Project Organization
- Topic: Some cross-project coordination
- Replies: 18
- Views: 9510
I cant speak for anyone here, but as I read this, I must say that one single month (plus christmas!!) is far not enough time for a project that extensive. But I am one of those who see a unified tamriel in one single mod one day! All hail the emperor ;-) Oh, or better, whole Nirn! Or no, Nirn and ev...
- Sat Dec 05, 2015 9:46 am
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 269649
I think it would be good to make a master list of the lore questions that have to be made clear together with the reasons why they are important for the work of TR. The reason I ask this is that people like me, who cannot speak english well enough to participate in a complex real-time discussion (Im...
- Tue Dec 01, 2015 12:14 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Mon Nov 30, 2015 3:08 pm
- Forum: Concept Art
- Topic: Concept Art Guidelines and FAQ
- Replies: 2
- Views: 2880
- Sun Nov 29, 2015 10:50 am
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
Before I release the next part, let me shortly summarize things I learned before I forget them. What we have is a polytheistic cult with a mysterious element (influence from mystery schools of all kind (novice - adept)) and an influence from ancient greek polytheismic customs (the theurgy, the oracl...
- Fri Nov 27, 2015 4:32 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Fri Nov 27, 2015 3:39 pm
- Forum: Master Planning
- Topic: The Fighters Guild [Faction]
- Replies: 3
- Views: 5398
- Wed Nov 25, 2015 11:10 am
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Tue Nov 24, 2015 12:26 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
- Sun Nov 22, 2015 8:51 pm
- Forum: Developer Showcase
- Topic: NathanJ's showcase
- Replies: 81
- Views: 32550
WAAAH, then I have completely (okay, just a little ;-)) misunderstood the purpose of this mod. I actually thought that the expansion this mod will provide will be an exact expansion concerning every little bit of lore, described by quests, dialogues and ingame-books that are (as far as managable) to...