Search found 1673 matches

by Starcrunch
Mon May 14, 2007 5:57 pm
Forum: Archives
Topic: Map 1 Download (Firewatch/Port Telvannis)
Replies: 49
Views: 14565

I fixed Eldale's foolish responses in version 20. She will now longer talk about herself in the third person.

-Starcrunch
by Starcrunch
Wed May 09, 2007 7:09 pm
Forum: Interiors: Finished
Topic: i2-352-Imp
Replies: 31
Views: 3345

The manuscript I'm working on (real-life) is taking longer than expected. Hopefully I can submit it tomorrow and then I'll be more freed up to work on this. Sorry for the delay :( .

-Starcrunch
by Starcrunch
Mon May 07, 2007 4:45 pm
Forum: Interiors: Finished
Topic: i2-352-Imp
Replies: 31
Views: 3345

Done detailing the first floor. I'm pretty happy with how this is coming along now. I'll be finished in a day or so (I've had a lot of RL work the last week, so progress has been slow).

-Starcrunch
by Starcrunch
Mon May 07, 2007 4:39 pm
Forum: Archives
Topic: Old quest reports
Replies: 144
Views: 12352

They will be in the next release. I submitted them a few days after the last quest update.

-Starcrunch
by Starcrunch
Mon May 07, 2007 12:30 am
Forum: Archives
Topic: The Decadence Of Prince Fanta
Replies: 48
Views: 4751

Re: The Decadence Of Prince Fanta

Snip Well this has been an entertaining read. Now for a bit of criticism: 1. The name is not very good, and it invokes imagery that breaks the suspension of disbelief. The image of the Fanta product (and it's sales pitch) are sure to cross mots player's minds and we don't want to distract the playe...
by Starcrunch
Fri May 04, 2007 9:28 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

You can't set locals in this manner. Use a global, or set the variable locally and have ratagos's script detect it. you may also try the following (but it probably won't work): set TR_m1_Ratagos.PTCommonersRewardCount to ( TR_m1_Ratagos.PTCommonersRewardCount + 1 ) The "pointer" goes with ...
by Starcrunch
Wed May 02, 2007 4:49 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

Okay, I'm going to go with: Marcus (or whoever it is) agrees, but only out of his desire to appease Ratagos. Ratagos makes a statement in TT6 rather than a proposition. Marcus is as powerless to challenge Ratagos' brow beating as Ratagos is to enforce his "edict". To "accept" or...
by Starcrunch
Tue May 01, 2007 10:36 pm
Forum: Archives
Topic: Pilgrimages for Almalexia and Sotha Sil
Replies: 180
Views: 25491

Ok, I think this has made good progress while I've been away. I like Nomadic's ideas for the most part (though I don't really find Jale's boring, the way some people have). I tend to really like small marginal details, however, and so may not be a good judge. Nomadic, do you have any suggestions for...
by Starcrunch
Tue May 01, 2007 6:08 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

Okay, I'll use the ranking member at the Firewatch Cult in his place. The final question still stands: "Also for that quest, could I have the background for those two (Ratagos and Marcus/equivalent), and what kind of response is the player going to get from Marcus? Will he just blithely accept...
by Starcrunch
Tue May 01, 2007 6:24 am
Forum: Interiors: N/A
Topic: i3-253-Ind
Replies: 50
Views: 8425

Version with most of the technical errors repaired. There were many floaters and a few bleeders, so a few may have slipped by. Give it a close look.

-Starcrunch
by Starcrunch
Mon Apr 30, 2007 4:31 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

Marcus Assirius is an old NPC, if he is gone use who ever is handy in the FW IC chapel. when the questline was written the chapel was a small one-NPC room in the palace, and Marcus was either that one NPC or a new one I made up for the Imperial Cult quest line.

-Starcrunch
by Starcrunch
Mon Apr 30, 2007 4:27 pm
Forum: Archives
Topic: Out For Next Few Days
Replies: 4
Views: 537

I'm back. I got stuck in Sioux city for an extra day because my flight was cancled and I didn't get in until last night. Sorry about missing the review fest, TF.

-Starcrunch
by Starcrunch
Wed Apr 25, 2007 4:36 am
Forum: Archives
Topic: Out For Next Few Days
Replies: 4
Views: 537

Out For Next Few Days

I'm off to a funeral, and will have only sporadic internet access until Saturday (and no IRC access at all). See everyone when I get back.

-Starcrunch
by Starcrunch
Tue Apr 24, 2007 6:46 pm
Forum: Archives
Topic: Old quest reports
Replies: 144
Views: 12352

I don't get greetings about chores from TR_Telvanni. And even though I did... I already had the topic activated by Vanilla Telvanni so why does it not even display at TR_Telvanni mouths? EDIT: Guest what. I have checked the file and the topics are already filtered for TR_Telvanni. But how am I supp...
by Starcrunch
Tue Apr 24, 2007 4:17 pm
Forum: Interiors: Finished
Topic: i2-353-Tel
Replies: 11
Views: 1140

I've got a slight problem, the only shack interior that fits that exterior has a second doorjamb on the left hand side at the back, would it be possible to add a second door to the exterior, or should I cover it up? Well the second door jamb is on the exterior too, IIRC. It ought to either have a d...
by Starcrunch
Tue Apr 24, 2007 4:11 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

By default Hello is set to 30. It would be stupendously improbable that anyone would set it to 29 or 31. Those values are safe. No other handle that I'm aware of is as rarely changed (and meaningless when it is changed) as Hello. Your choices here are basically Hello, Fight, Alarm, and Flee. The oth...
by Starcrunch
Tue Apr 24, 2007 4:01 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

If the player is too daft to keep track of who they've already spoken to, they deserve to score lowly... Second idea: Modify the NPC's hello setting, which I believe can be filtered for in dialog. I.e. when the PC talks to that person put the following line in the results box: SetHello 29 Nobody wil...
by Starcrunch
Tue Apr 24, 2007 3:44 pm
Forum: Archives
Topic: Pilgrimages for Almalexia and Sotha Sil
Replies: 180
Views: 25491

I'm with Jale on this one, though I remain a bit skeptical about the writing of these books.

-Starcrunch
by Starcrunch
Tue Apr 24, 2007 3:43 pm
Forum: Archives
Topic: Variable Driven Story: A Quest System
Replies: 16
Views: 3190

This idea cannot be done with global variables. Info is needed in way too many places to think of doing it in another way. There is absolutely no reason to wait for map 6 to be done so that we can use global variables that will only have meaning in the area around Darconis on Map 2. We don't want to...
by Starcrunch
Tue Apr 24, 2007 3:32 pm
Forum: Archives
Topic: Old quest reports
Replies: 144
Views: 12352

How do I activate TR_Telvanni mouth quests? I am an Oathman of mainland Telvanni and Port Telvannis mouths do not even have 'chores' topic. I use Starcrunch's version 20. Also I found there is a way to play Lost Fiancee quest, which is not very probable, but which ends with unwanted results. I will...
by Starcrunch
Tue Apr 24, 2007 6:14 am
Forum: Quests: Finished
Topic: q1-67-Tel
Replies: 27
Views: 6000

SUBMISSION. BIG ASS NOTE AT THE BEGINNING The TR_Telvanni faction has been modified. If this is not desired then clean it from this quest before merging and make changes to the faction in the TR_Data.ESM file (or ask me an I'll gladly clean it and upload a new version :P ). MERGING MATTERS: Things t...
by Starcrunch
Mon Apr 23, 2007 8:43 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

The beauty is you don't need to check in dialog conditions. The dialog will play over and over again, but the count will only increase the first time due to the if/then loop in the dialog results box.

-Starcrunch
by Starcrunch
Mon Apr 23, 2007 8:18 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

Please note also that there are commoners in GO (the two Veloth's) that I put my own unique scripts on. This is already going to cause all kinds of trouble... Could we perhaps do it via a token? Add a token (unique ID reference) when the PC talks to an NPC about the Temple the token is added to the ...
by Starcrunch
Mon Apr 23, 2007 8:06 pm
Forum: Interiors: Finished
Topic: i2-195-Tel
Replies: 245
Views: 30168

Sorry, but I didn't mean to suggest you should hurry, I actually just thought this was done and reviewing it could start. And I didn't mean to short change your contribution to KZ (I guess you really read that a whole lot differently than I meant it :( ).

-Starcrunch
by Starcrunch
Mon Apr 23, 2007 7:11 pm
Forum: Archives
Topic: Pilgrimages for Almalexia and Sotha Sil
Replies: 180
Views: 25491

No trouble as far as I'm concerned not having the saint's shrines on Vv. I don't think it will occur to players, and I like the idea. Jale, I think the two you have are good. I'd like the rest to be a bit away from Almalexia (the city), because I don't want to have them all two close too the city. I...
by Starcrunch
Mon Apr 23, 2007 5:15 pm
Forum: Quests: Finished
Topic: q1-67-Tel
Replies: 27
Views: 6000

These are his mouth quests. He will be anti-Temple regardless of whether he is involved in Kemel-Ze, as it is part of his character. Temple hatred may or may not play a major role in his quest line (I personally rather hope it does not involve the Temple too heavily, because I don't think Necrom is ...
by Starcrunch
Mon Apr 23, 2007 5:06 pm
Forum: Interiors: Finished
Topic: i2-352-Imp
Replies: 31
Views: 3345

This is getting some much needed love, but won't be done before I finish Map 1 Telvanni Mouth quests.

Architecture is done and dome detailing is now complete.

-Starcurnch
by Starcrunch
Mon Apr 23, 2007 5:04 pm
Forum: Archives
Topic: Pilgrimages for Almalexia and Sotha Sil
Replies: 180
Views: 25491

Dagon is the Prince of Destruction (or perhaps rage), he has a long history of breaking pretty things that belong to other people (like Mournhold in 2920, or the Imperial Battlespire in the game of that name). He is also known as the Prince of Disaster, IIRC. Molag Bal is the King of Rape to the Dun...
by Starcrunch
Mon Apr 23, 2007 4:51 pm
Forum: Archives
Topic: Variable Driven Story: A Quest System
Replies: 16
Views: 3190

@Lud: I am still working on developing the Darconis Gambit quest for this system, but have been way too busy on other aspects of TR lately. Sorry, development has been on my back burner for a while now :( . @Drak: You understand perfectly the flavor of what we are trying to do here. Welcome to the p...
by Starcrunch
Mon Apr 23, 2007 4:39 pm
Forum: Quests: Finished
Topic: q1-67-Tel
Replies: 27
Views: 6000

He can be a nolore NPC, but I want to ask that you not change his NPC reference in your quest; I will make him nolore in my plugin (I need to add a script to him; so if we both change him my script might be overwritten, and joining House Telvanni and adjusting for the PC's current rank on Vvardenfel...
by Starcrunch
Mon Apr 23, 2007 6:43 am
Forum: Quests: Finished
Topic: q1-67-Tel
Replies: 27
Views: 6000

Fa1 and Fa2 are completed (Fa1 partially tested; Fa2 untested). As we discussed on IRC, I have also written the joining, advancement, and expulsion dialog for TR_Telvanni. The advancement is written through the rank of Wizard (fully tested). Vero Renim handles joining, making amends, and advancement...
by Starcrunch
Mon Apr 23, 2007 6:11 am
Forum: Archives
Topic: Priorities for Morrowind
Replies: 61
Views: 4285

Can we continue the discussion on what should be in the Necrom burial sites in the lore forum?

-Starcrunch
by Starcrunch
Sun Apr 22, 2007 7:40 pm
Forum: Quests: Finished
Topic: q1-71-Mis
Replies: 15
Views: 4119

Since Red Knight wants to make another quest before he leaves, I thought I'd put up these simple proposals that can be quickly done, and make use of NPC's who aren't bandits but are strangely standing in the wilderness (on Vv pretty much anyone met on the road had a quest associated with them). Lud,...
by Starcrunch
Sun Apr 22, 2007 7:38 pm
Forum: Quests: Finished
Topic: q1-71-Mis
Replies: 15
Views: 4119

q1-71-Mis

Claim type: Quest Claim ID: TR_q1-71-Mis (#1299) Faction: Misc Parent claim: TR_1-6-Imp (#18) Claimed by: Lud Status: Approved (Progress: 100%) Location: 1:(2527, 2732):0 Files: TR_q1-71-Mis_Ludovic_1.esp --- 1. Simple escort mission: The orc merchant (Telvanni Hireling) Shavra gra-Vatok can be foun...
by Starcrunch
Sun Apr 22, 2007 6:59 pm
Forum: Archives
Topic: Pilgrimages for Almalexia and Sotha Sil
Replies: 180
Views: 25491

While all of this is fascinating, it gets us no closer to developing two sets of pilgrimages (one for Seht and another for Ayem). I agree that writing lessons for the two would be an interesting exercise, and would help with the problem of pilgrimages, but I'm not convinced that anyone here is talen...
by Starcrunch
Sat Apr 21, 2007 8:14 pm
Forum: Interiors: Finished
Topic: i2-195-Tel
Replies: 245
Views: 30168

A Brief and Somewhat Spotty History of Reviewing Kemel-Ze In the beginning Kemel-Ze was a cookie cutting shit hole (the same chair and desk arrangement appeared over and over again; often bleeding, sometimes floating, and on rare occasions both). It was endless, purposeless corridors. The first set...
by Starcrunch
Sat Apr 21, 2007 7:34 pm
Forum: Archives
Topic: Map 2 Detailing #7
Replies: 95
Views: 4518

Could the cave directly south Windmoth tie into the Telvanni "infestation" of the fort? A small cave where fort supplies are being kept before they are smuggled out?

Other wise a pretty natural cave with low end monsters could work, I suppose.

-Starcrunch
by Starcrunch
Sat Apr 21, 2007 7:29 pm
Forum: Quests: Finished
Topic: q1-61-Tri
Replies: 92
Views: 21739

No signiture clothing, just the sigil and perhaps a daedric STEEL weapon (they are in OoT, IIRC, and are basically normal steel weapon with some deadric writing on them; they aren't the uber daedric items everybody wants.

-Starcrunch
by Starcrunch
Sat Apr 21, 2007 7:20 pm
Forum: Archives
Topic: Priorities for Morrowind
Replies: 61
Views: 4285

Drolan Omothan, isn't in Gah Sadrith. The error reporter got confused; he is in Gah Ouadaruhn (and I don't crash when I go there; so if anyone can reproduce this error please speak up). I agree that FW needs more civilians, but most of the other cities have a reasonable number of folks in the exteri...
by Starcrunch
Sat Apr 21, 2007 3:50 am
Forum: Archives
Topic: Priorities for Morrowind
Replies: 61
Views: 4285

@Nomadic: Nothing yet (but my private hope, which is now public I suppose, is that when the time comes you'll make them). Ok, I've posted version 0.20 (in members downloads). Here is a list of things that need a second look, and consideration from Lud (and Gez for some of the TR_data.ESM problems: 1...