Search found 80 matches
- Mon Dec 27, 2004 1:57 am
- Forum: Archives
- Topic: Claim Request: Amalexia (25,-27) #1-15
- Replies: 7
- Views: 421
I apologize for the long silence. This claim had been nearly completed (about 95%) when my computer failed me. I have been assembling a new computer and have my final components now (but have been out of town for a few weeks). Unfortunately I have none of my old work handy due to me needing to refor...
- Fri Nov 19, 2004 5:45 pm
- Forum: Archives
- Topic: Necrom Towers T1 and T2 [Completed]
- Replies: 3
- Views: 224
- Fri Nov 19, 2004 5:40 pm
- Forum: Archives
- Topic: Darconis (26,1) 11 [Revoked]
- Replies: 2
- Views: 156
1) a) The plug-in is very dirty and references a number of cells, statics, etc. b) They match c) No errors 2) a) No errors b) Starting at the bottom and going up: -The lighting is at default and looks really bad -The in_t_s_djamb_plain is not a good match here as it causes the door to bleed with the...
- Fri Nov 19, 2004 4:58 pm
- Forum: Archives
- Topic: Darconis Gatehouses 1 & 2 [Completed]
- Replies: 3
- Views: 216
1) a) Both files are clean. b) The interiors fit the exteriors. c) No loading problems 2) a) No loading problems b) Northeast gatehouse: -It all looks a bit... orange. The lights are too closely placed together. I have been inside flame-lit castles before, with lights about as evenly placed as they ...
- Sat Nov 06, 2004 9:12 am
- Forum: Archives
- Topic: I'm online again but this is goodbye
- Replies: 24
- Views: 2022
- Sat Nov 06, 2004 8:51 am
- Forum: Archives
- Topic: Morrowind Liberation Front
- Replies: 19
- Views: 1320
- Sat Nov 06, 2004 8:22 am
- Forum: Archives
- Topic: 2-1 (34,6) bloatspore cave + dwemer ruin [Completed]
- Replies: 6
- Views: 395
- Sat Nov 06, 2004 8:18 am
- Forum: Archives
- Topic: Claim Submission: Necrom Manor District 8-12 [Complete]
- Replies: 7
- Views: 317
1) a) Hey! It's completely clean. Somebody knows how to use TESAME. b) The interiors fit the exteriors. c) It loaded fine. 2) a) There were no difficulties. b) Does it have any inconsistencies? Is anything looking out of place? 8- Indoril Manor: -furn_de_r_shelf_01 behind the shrine with the limewar...
- Sat Nov 06, 2004 7:14 am
- Forum: Archives
- Topic: Neommaenor 1, 5, and 6 [Creator Notified]
- Replies: 2
- Views: 154
1) a) TESAME / editor: #1-Shack (Neommaeor).esp: Many GMST references. References to various statics, containers, potions, keys, Seyda Neen. Needs to be cleaned Key_TR_SE_NE01 should be named TR_SE_Key_NE01 instead. #5-Tavern (Neommaeor).esp: References to various lights, containers, doors. key_SE_N...
- Sun Oct 31, 2004 10:29 pm
- Forum: Archives
- Topic: Submitting: Imperial Broadswords (Re-Texture)
- Replies: 4
- Views: 267
- Sun Oct 31, 2004 6:37 am
- Forum: Archives
- Topic: Claim Submission: 2-1 (34,6) bloatspore cave + dwemer ruin
- Replies: 5
- Views: 269
- Sun Oct 31, 2004 5:02 am
- Forum: Archives
- Topic: 4-2, 4-3 and 4-5: Revoked?
- Replies: 13
- Views: 931
- Sat Oct 30, 2004 3:43 am
- Forum: Archives
- Topic: Claim Request: Amalexia (25,-27) #1-15
- Replies: 7
- Views: 421
- Fri Oct 29, 2004 11:51 pm
- Forum: Archives
- Topic: Claim Request: Amalexia (25,-27) #1-15
- Replies: 7
- Views: 421
- Fri Oct 29, 2004 9:53 pm
- Forum: Archives
- Topic: Claim Request - 2-25: (46,-15): Dwemer Ruin (3 entrances)
- Replies: 6
- Views: 272
- Fri Oct 29, 2004 9:51 pm
- Forum: Archives
- Topic: Claim Request: Amalexia (25,-27) #1-15
- Replies: 7
- Views: 421
Claim Request: Amalexia (25,-27) #1-15
I would like to claim this cell of Amalexia.
- Fri Oct 29, 2004 9:44 pm
- Forum: Archives
- Topic: Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
- Replies: 13
- Views: 507
- Fri Oct 29, 2004 2:20 am
- Forum: Archives
- Topic: Claim Submission: 3-6 (34,-24) Ancestral Tomb
- Replies: 2
- Views: 159
Claim Submission: 3-6 (34,-24) Ancestral Tomb
CellID:
Devvan Ancestral Tomb
Devvan Ancestral Tomb
- Thu Oct 28, 2004 10:40 pm
- Forum: Archives
- Topic: Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
- Replies: 13
- Views: 507
I hear you on boring early lectures + school beaurocracy + tests. My problem is that the tests are much harder because i havnt been going to enough of those 8am lectures. I'm not in a rush or anything on 3-6 - I'll go ahead and make my interiors, claim more, make them etc. After these tombs (which i...
- Thu Oct 28, 2004 9:50 pm
- Forum: Archives
- Topic: Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
- Replies: 13
- Views: 507
Right. I am having problems finding the tombs. There is an outpost in (32,-24) that might be the (33,-24) tomb. There is a tomb in (34,-23) right on the border of (34,-24) that is most likely the (34,-24) tomb. I'll work on them but I believe that there are too many interiors in those few cells and ...
- Thu Oct 28, 2004 9:44 pm
- Forum: Archives
- Topic: Claim Submission: 33, -24: Sirrilas, Shrine to Mephala.
- Replies: 18
- Views: 2142
Aaron - I looked over the same exact cells. The cells are some of the most cluttered (in terms of entrances) cells I have seen outside of a town. The exteriors are sloppily done - incorporating way too many different things (strongholds, velothi buildings, caves, and daedric ruins) in too small of a...
- Wed Oct 27, 2004 6:04 am
- Forum: Archives
- Topic: Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
- Replies: 13
- Views: 507
- Tue Oct 26, 2004 10:48 pm
- Forum: Archives
- Topic: The Two Cells from Hell
- Replies: 6
- Views: 351
- Tue Oct 26, 2004 10:28 pm
- Forum: Archives
- Topic: The Two Cells from Hell
- Replies: 6
- Views: 351
- Tue Oct 26, 2004 10:21 pm
- Forum: Archives
- Topic: Claim Submission: 2-1 (34,6) bloatspore cave + dwemer ruin
- Replies: 5
- Views: 269
- Tue Oct 26, 2004 5:48 pm
- Forum: Archives
- Topic: Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
- Replies: 13
- Views: 507
Claim Request: 3-6 (33, -24) (34, -24): Anc. Tombs
(33, -24): Ancestral tombs
(34, -24): Ancestral tombs
I would like to claim these two tombs.
Edit: Removed claim for 30 -24
(34, -24): Ancestral tombs
I would like to claim these two tombs.
Edit: Removed claim for 30 -24
- Tue Oct 26, 2004 5:42 pm
- Forum: Archives
- Topic: Claim Submission: 2-1 (34,6) bloatspore cave + dwemer ruin
- Replies: 5
- Views: 269
Claim Submission: 2-1 (34,6) bloatspore cave + dwemer ruin
The bloatspore cave at the bottom has three total entrances (2 in cell 34,6) and 1 in cell (34,7). The ruin has no entrances to the outside world, but is entirely connected through entrances inside the cave. This submission covers both my dwemer ruin claim and my bloatspore claim. The cave CellID is...
- Tue Oct 26, 2004 7:20 am
- Forum: Archives
- Topic: Interesting Screenshot...
- Replies: 84
- Views: 6770
The intelligence of 1.7 million is quite easy. Potions. You make a fortify intelligence potion or 100. You drink them. You make 100 more and drink them. You then make 100 more... drink them... make more etc. Each time you drink one your intelligence goes up so that you can make better potions. I hav...
- Tue Oct 26, 2004 5:01 am
- Forum: Archives
- Topic: Interesting Screenshot...
- Replies: 84
- Views: 6770
One thing I have found as enjoyable as a combat alchemist is the non-combat merchant. What you do is you run up to the NPCs and bribe them to 100 disposition. Once they get there, they are no longer hostile. Back in Morrowind 1.0 it was easy, because they wouldn't turn hostile fast enough to prevent...
- Tue Oct 26, 2004 2:42 am
- Forum: Archives
- Topic: Unusual Request: Septim's Gate Pass
- Replies: 18
- Views: 1204
- Tue Oct 26, 2004 2:33 am
- Forum: Archives
- Topic: Claim Request 2-1: (34,6) Cave (bloatspore cave)
- Replies: 6
- Views: 351
I have the floorplan created and am preparing to finish off the cave / ruin. I split it into two cells - the cave and the ruin itself. I am somewhat busy these days but it shouldn't take long at all for me to finish it. Edit: It looks like I will have it done tonight - I just filled in the cave and ...
- Tue Oct 26, 2004 2:29 am
- Forum: Archives
- Topic: Good work people
- Replies: 89
- Views: 5060
- Sat Oct 23, 2004 6:49 pm
- Forum: Archives
- Topic: Dreynim (29,-22) 1, 2, 3, 4, 5, 6 & 7 [Moved]
- Replies: 13
- Views: 563
- Sat Oct 23, 2004 6:47 pm
- Forum: Archives
- Topic: Good work people
- Replies: 89
- Views: 5060
We have over a year until Bethesda's theoretical release date. But we all know that most games get postponed for 3-6 months. Thus I would estimate that we have a good 15-18 months before Oblivion is actually released. I believe that not only will Morrowind be done well before then, but Skyrim as wel...
- Sat Oct 23, 2004 6:36 pm
- Forum: Archives
- Topic: Claim Request 2-1: (34,6) Cave (bloatspore cave)
- Replies: 6
- Views: 351
Ok so the caves I am making are both caves in cell 34,6 as well as the southern cave that enters the ruin in 34,7. Thus the proper claim reference should be: Bloatspore Cave leading to dwemer ruin (3 entrances) or some such. I will be making bloatspores in some of the lower sections of the caverns b...
- Sat Oct 23, 2004 3:27 pm
- Forum: Archives
- Topic: Claim Request 2-1: (34,6) Cave (bloatspore cave)
- Replies: 6
- Views: 351
I will keep this cave on hold until I hear back from you and noirgrim about the dwemer ruin it is located under (and the other 3 caves that seem to connect to that ruin). Of the 6 caves in 2-1 by the ruin, 3 are claimed by: Battle_Bison, Lady Nerevar, and Mr. Alligator, 1 is claimed by myself, and 2...
- Sat Oct 23, 2004 2:17 pm
- Forum: Archives
- Topic: New Textures/Region Styles
- Replies: 5
- Views: 646
- Sat Oct 23, 2004 1:44 pm
- Forum: Archives
- Topic: Submitting 3-37
- Replies: 1
- Views: 151
Submitting 3-37
I have finished the four ocean-floor cells... here they are:
- Sat Oct 23, 2004 7:28 am
- Forum: Archives
- Topic: Claim Request 2-1: (34,6) Cave (bloatspore cave)
- Replies: 6
- Views: 351
Claim Request 2-1: (34,6) Cave (bloatspore cave)
I would like to make this a bloatspore cave.
- Sat Oct 23, 2004 6:13 am
- Forum: Archives
- Topic: Good work people
- Replies: 89
- Views: 5060
Good work people
Upon my return to Tamriel Rebuilt, one thing more than anything else has caught my attention. This thing is none other than the speed with which Morrowind is being completed, with regards to interiors and exteriors. I cannot name any specific names because there are simply too many people doing fast...