Search found 12 matches

by FatalChaos
Thu Nov 04, 2004 3:04 am
Forum: Archives
Topic: My many creature ideas for Morrowind
Replies: 25
Views: 2679

There are already Giant Mudcrabs called devourers. It comes w/ morrowind advanced I think. Some of my Creature Ideas: Dragoons, Half Human - Half Dragon creatures. How about some dark crusading nights out there? They shouldn't be human or anything, they should be demonic and wear all black or orcish...
by FatalChaos
Thu Nov 04, 2004 2:50 am
Forum: Archives
Topic: Predator and prey relationship - possible?
Replies: 9
Views: 667

I've seen mods that make certain animals neutral towards you, or modifies thier AI. can't u just make it so that they are hostile towards the prey? Also, after they kill the prey, the prey's body should dissapear i think :).
by FatalChaos
Wed Nov 03, 2004 1:49 am
Forum: Archives
Topic: Expanding the temple: Preaching
Replies: 2
Views: 354

Expanding the temple: Preaching

Why not make it so that if you join the temple, you have to go preachign for certain missions? I mean seroiusly, the temple should preach at least a little bit.
by FatalChaos
Wed Nov 03, 2004 1:47 am
Forum: Archives
Topic: the camona tong- hopefully the last thread
Replies: 58
Views: 4123

Rank 7 - Spy
Rank 8 - Invisible
by FatalChaos
Tue Nov 02, 2004 4:59 am
Forum: Archives
Topic: Order of the White Dawn
Replies: 11
Views: 764

You have to create a seperate poll topic i think. Heh yeah the secrecy thing sounds nice. Maybe you could have it so that either you can reform it or use it to gain power. On the other hand though, you could use the corrupt part of it and restore the empire :). Get in a new king, strengthen imperica...
by FatalChaos
Tue Nov 02, 2004 3:05 am
Forum: Archives
Topic: the camona tong- hopefully the last thread
Replies: 58
Views: 4123

alright srry i didn't mean that that the thieves guild should go to war with the morag tong. Okay, so they should interact with whether you are part of the imerials and thievs guild i guess. One last thing though, like you said the morag tong and fighters guild kill them. Eventually they have to do ...
by FatalChaos
Tue Nov 02, 2004 1:47 am
Forum: Archives
Topic: Order of the White Dawn
Replies: 11
Views: 764

Well the idea is that if something isn't worked out, then everything goes to hell and bloodshed ensues. Hell, if you fail to negotiate a deal fighting should start right then and thier. The idea is you try and get it so both sides agree to a deal. I mean war isn't really something people want. It's ...
by FatalChaos
Tue Nov 02, 2004 1:39 am
Forum: Archives
Topic: Order of the White Dawn
Replies: 11
Views: 764

Order of the White Dawn

This should be an order purely based on solving things peacefully. Members would have to help Great Houses Negotiate thier fueds, and at higher ranks be able to influence the emperors decisions on decisions such as what land goes to what house, etc. They should also try and help resolve disputes bet...
by FatalChaos
Tue Nov 02, 2004 1:25 am
Forum: Archives
Topic: the camona tong- hopefully the last thread
Replies: 58
Views: 4123

Well i think waht would be a cool idea for this mod would be to make it interact with what other factions you are part of. For examale, you should be able to join the thieves guild and the camonna tong, but at one point you must backstab one or the other. The comonna tong should also have wars with ...
by FatalChaos
Tue Nov 02, 2004 1:11 am
Forum: Archives
Topic: What about making lore incorperate you?
Replies: 5
Views: 443

What about making lore incorperate you?

Make it so that after you become nervar, people write books about you. Also, if you do certain things, then their should be lore about you. These books could be prewrittena and your name just put in when the events are triggered (the illuminated order does somethign like this). For example, lets say...
by FatalChaos
Tue Nov 02, 2004 1:00 am
Forum: Archives
Topic: The Blood Hand Guild
Replies: 31
Views: 3346

I voted yes, but i think this should be more of a thug based guild. Not a sneaky thieve/assasin guild. Like thier missions would be to fight other gangs, or to get a few gang members and use brute force to kill someone. Maybe even loot a house.
by FatalChaos
Tue Nov 02, 2004 12:44 am
Forum: Archives
Topic: Ruling a Guild/faction
Replies: 28
Views: 3386

Randomly generated quests is definatly possible, i believe the mod Island of Tsar (idk if that's the right spelling) does it. Also, you should get an income based on a tax that you set, but if you set it too high people become discontented with you, and they may rebel. Not only that, but maybe There...