Search found 98 matches
- Sun Feb 05, 2006 10:46 am
- Forum: Archives
- Topic: Interior Fixer
- Replies: 61
- Views: 3925
- Fri Feb 03, 2006 6:54 pm
- Forum: Archives
- Topic: Prometheus models
- Replies: 34
- Views: 4265
I probably found the Narsis meshes. Hope, that helps... @Razorwing or Zarkis: Please confirm the download of the files. I'll have to remove them soon, because my quota is almost used up... EDIT: removed the link to the download, because I removed the file. I am eager to see, how the meshes will look...
- Sun Jan 22, 2006 7:26 pm
- Forum: Archives
- Topic: Interior Fixer
- Replies: 61
- Views: 3925
- Wed Jan 18, 2006 5:54 pm
- Forum: Archives
- Topic: Interior Fixer
- Replies: 61
- Views: 3925
- Tue Jan 03, 2006 8:08 pm
- Forum: Archives
- Topic: Some stuff about regulations I want to be discussed
- Replies: 11
- Views: 687
I think, that's a very good idea. I would also make a sticky list somewhere in the Literature and Writing forums, where the autor gives a short description of the book. Containing the information what kind of book it is (storie, tale, historical, religious...) and what kind of people (which faction(...
- Sun Jan 01, 2006 4:50 am
- Forum: Archives
- Topic: Happy New Year!
- Replies: 25
- Views: 17960
- Fri Dec 16, 2005 9:35 am
- Forum: Archives
- Topic: TR Modder Status Tryouts
- Replies: 43
- Views: 5504
- Fri Dec 16, 2005 9:25 am
- Forum: Exteriors: Finished
- Topic: 6-38-Ind
- Replies: 23
- Views: 8823
@zephyr: I really like your php tool! Now, we always have an image of the current status online :-) I haven't been able to recreate any crashes. On my computer, I have the problem of an error message popping up after completing the merging process. This doesn't affect the result of the program, thou...
- Fri Oct 14, 2005 12:19 am
- Forum: Archives
- Topic: Hardware upgrade
- Replies: 3
- Views: 349
Does anyone know if motherboards can support both PCI express and AGP? None that I would now of... Also, are there any motherboards that I can use my P4 chip in now, and simply buy an AMD chip and use later? No, since Intel and AMD chips use different sockets and have a slightly different architect...
- Sun Oct 09, 2005 1:59 pm
- Forum: Archives
- Topic: A TR Favicon file?
- Replies: 18
- Views: 1522
I don't see any favicon with my mozilla either...
For a favicon to work properly with any browser, I think you have to add the following line of code to te head section of the html code:
For a favicon to work properly with any browser, I think you have to add the following line of code to te head section of the html code:
Code: Select all
<link rel="shortcut icon" href="favicon.ico"/>
- Tue Oct 04, 2005 12:49 pm
- Forum: Archives
- Topic: Require help pinpointing all missing textures
- Replies: 27
- Views: 1770
- Tue Oct 04, 2005 12:32 pm
- Forum: Archives
- Topic: Require help pinpointing all missing textures
- Replies: 27
- Views: 1770
Nice scripts, you wrote there! At least the second one is quite useful to get an idea about all the map pieces available. It should not be necessary to shift the coordinates, though... As for the error you encountered, maybe you included a whitespace between the negative sign and the number. In this...
- Sat Jun 11, 2005 10:42 am
- Forum: Archives
- Topic: --- Morrowind Province --- (new trailer june 05)
- Replies: 36
- Views: 3955
- Wed May 25, 2005 4:31 am
- Forum: Archives
- Topic: Tamriel Rebuilt site and boards back up again
- Replies: 24
- Views: 3435
- Tue Apr 26, 2005 2:48 pm
- Forum: Archives
- Topic: Morrowind quest help
- Replies: 12
- Views: 1026
@squirrel1300 I found a way, to solve your problem, although I'm not sure, if it will allow you to finish the main quest. So before you do this, save a copy of your savegame, just in case it would screw up the main quest :-) So after loading your game, open the console by hitting the ~ key on your k...
- Tue Apr 26, 2005 1:34 pm
- Forum: Archives
- Topic: esm and esps
- Replies: 7
- Views: 410
- Mon Apr 25, 2005 10:58 am
- Forum: Archives
- Topic: I am new to this project and would like sum advice from sum1
- Replies: 26
- Views: 1219
- Mon Apr 25, 2005 10:49 am
- Forum: Archives
- Topic: Big thankyou and an apology
- Replies: 7
- Views: 411
Well, I think, it's quite hard to say, if there will be problems, when you replace the uncompleted versions with the completed one. I'd say, if you replace all the files with the new ones, there shouldn't be any problems with the objects, as Amrod said. There might be some with script variables or d...
- Mon Apr 25, 2005 9:35 am
- Forum: Archives
- Topic: Need Help with Lore about Society
- Replies: 18
- Views: 1425
- Mon Apr 25, 2005 5:30 am
- Forum: Archives
- Topic: Need Help with Lore about Society
- Replies: 18
- Views: 1425
For Switzerland, you actually got outdated Information (from 2004). It's a little complicated to get an up-to-date picture, because here, the president of the executive changes every year. It's one of the seven members of our Federal Council. This year, the president is Samuel Schmid, vice president...
- Sat Apr 23, 2005 7:27 pm
- Forum: Archives
- Topic: Morrowind quest help
- Replies: 12
- Views: 1026
- Fri Apr 22, 2005 6:10 am
- Forum: Archives
- Topic: Help....again...please.
- Replies: 5
- Views: 360
- Tue Apr 12, 2005 3:38 pm
- Forum: Archives
- Topic: Do YOU play any instrument?
- Replies: 38
- Views: 3095
- Mon Apr 11, 2005 6:05 pm
- Forum: Archives
- Topic: HELP PLEASE
- Replies: 20
- Views: 1322
- Thu Apr 07, 2005 12:39 pm
- Forum: Archives
- Topic: Bit of programming help
- Replies: 17
- Views: 711
Well, I've seen your solution. It's simple, too, but you said, it wouldn't match the specifications. I'm quite sure, you actually can define a global variable like this in C++, I've got some sample code with similar definitions. I'd try it, since it doesn't mean to change that much inside your curre...
- Thu Apr 07, 2005 12:20 pm
- Forum: Archives
- Topic: Bit of programming help
- Replies: 17
- Views: 711
I think, Stalkers suggestion is the simplest way to resolve this problem. This is how I would define a global variable (instead of the definition on line 23). Like this, you should be able to access and change your variable in every function of your program. 18 void counttemps(int, int*); int month ...
- Thu Apr 07, 2005 7:52 am
- Forum: Archives
- Topic: Map 2 Detailing: Blue
- Replies: 10
- Views: 1214
- Thu Mar 31, 2005 10:39 am
- Forum: Archives
- Topic: Hey Hey Hey!!!
- Replies: 3
- Views: 259
Welcome to TR, littleguy! We can always use some writers. If you want to write books, go check out the [url=http://www.tamriel-rebuilt.org/old_forum/viewforum.php?f=136]Literature and Writing[/url] section on this forum. As for help to get to know the tools, I'd recommend having a look at the tutori...
mapMerge
As I said [url=http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=9301&start=40]here[/url], I wrote a small program to piece together the images, the ingame function "createmaps" generates. Feel free to use it for your own maps. I only tested it on my computer, running on Windows...
- Mon Mar 28, 2005 6:32 am
- Forum: Archives
- Topic: Requesting Companion mod..
- Replies: 5
- Views: 387
- Sun Mar 27, 2005 4:12 pm
- Forum: Archives
- Topic: 4-34 progress
- Replies: 23
- Views: 2051
- Sun Mar 27, 2005 4:11 pm
- Forum: Archives
- Topic: Submitting 4-34
- Replies: 3
- Views: 347
Submitting 4-34
Ok, this is 4-34, ready for review, hope you like it!
- Sun Mar 27, 2005 1:53 pm
- Forum: Archives
- Topic: Quick Question
- Replies: 14
- Views: 983
The OOT file contains only the meshes (houses, ingredients...) created for Tamriel Rebuilt, no land or cities. If you want to check out the land we created, you need to download one or all of the maps. Map1 is the one nearest to completion. For more information, see also this thread: [url]http://www...
- Fri Mar 25, 2005 4:48 am
- Forum: Archives
- Topic: 4-34 progress
- Replies: 23
- Views: 2051
Ok, I have finished work on 4-34, after a few ingame tests, I will submit it. I'll post some ingame screenshots: [url=http://people.ee.ethz.ch/~mhediger/tr/4-34/tr_4-34_3.jpg][img]http://people.ee.ethz.ch/~mhediger/tr/4-34/tr_4-34_3s.jpg[/img][/url] [url=http://people.ee.ethz.ch/~mhediger/tr/4-34/tr...
- Thu Mar 24, 2005 2:09 pm
- Forum: Archives
- Topic: 4-2, Karthor Dale
- Replies: 21
- Views: 2897
- Thu Mar 24, 2005 2:02 pm
- Forum: Archives
- Topic: Necrom Meshes
- Replies: 1
- Views: 568