Search found 98 matches

by cougar
Sun Feb 05, 2006 10:46 am
Forum: Archives
Topic: Interior Fixer
Replies: 61
Views: 3925

I won't be at home for the next two weeks, but after I get back, I could do some more work fixing interiors.
by cougar
Fri Feb 03, 2006 6:54 pm
Forum: Archives
Topic: Prometheus models
Replies: 34
Views: 4265

I probably found the Narsis meshes. Hope, that helps... @Razorwing or Zarkis: Please confirm the download of the files. I'll have to remove them soon, because my quota is almost used up... EDIT: removed the link to the download, because I removed the file. I am eager to see, how the meshes will look...
by cougar
Sun Jan 22, 2006 7:26 pm
Forum: Archives
Topic: Interior Fixer
Replies: 61
Views: 3925

here are mine, I had to change some of the ints quite radically, see the readme for details. If there is anything not ok, just let me know...
by cougar
Wed Jan 18, 2006 5:54 pm
Forum: Archives
Topic: Interior Fixer
Replies: 61
Views: 3925

I'm in, just assign me some work to do...
by cougar
Tue Jan 03, 2006 8:08 pm
Forum: Archives
Topic: Some stuff about regulations I want to be discussed
Replies: 11
Views: 687

I think, that's a very good idea. I would also make a sticky list somewhere in the Literature and Writing forums, where the autor gives a short description of the book. Containing the information what kind of book it is (storie, tale, historical, religious...) and what kind of people (which faction(...
by cougar
Sun Jan 01, 2006 4:50 am
Forum: Archives
Topic: Happy New Year!
Replies: 25
Views: 17960

My resolution is so small, I can't even read your posts :-) ...

happy new year anyways...
by cougar
Fri Dec 16, 2005 9:35 am
Forum: Archives
Topic: TR Modder Status Tryouts
Replies: 43
Views: 5504

well I did the exterior claims 4-27 and 4-34, the interiors of these claims are mostly done, too (not submitted, yet, of course). Additionally I wrote MapMerge, which hopefully inspired Zeph in doing his nice interiors claim system :-)
by cougar
Fri Dec 16, 2005 9:25 am
Forum: Exteriors: Finished
Topic: 6-38-Ind
Replies: 23
Views: 8823

uhm, I am sorry to possibly interrupt the claiming process. But I checked the [url=http://tamriel-rebuilt.org/qmap.php?mode=0&map=6]map6[/url] overview a few days ago, thinking about claiming this claim, and I noticed, that 6-38 is already included in map6. It appeared to look quite nice, so I a...
by cougar
Mon Oct 24, 2005 1:33 pm
Forum: Archives
Topic: mapMerge
Replies: 14
Views: 1749

@zephyr: I really like your php tool! Now, we always have an image of the current status online :-) I haven't been able to recreate any crashes. On my computer, I have the problem of an error message popping up after completing the merging process. This doesn't affect the result of the program, thou...
by cougar
Fri Oct 14, 2005 12:19 am
Forum: Archives
Topic: Hardware upgrade
Replies: 3
Views: 349

Does anyone know if motherboards can support both PCI express and AGP? None that I would now of... Also, are there any motherboards that I can use my P4 chip in now, and simply buy an AMD chip and use later? No, since Intel and AMD chips use different sockets and have a slightly different architect...
by cougar
Sun Oct 09, 2005 1:59 pm
Forum: Archives
Topic: A TR Favicon file?
Replies: 18
Views: 1522

I don't see any favicon with my mozilla either...

For a favicon to work properly with any browser, I think you have to add the following line of code to te head section of the html code:

Code: Select all

<link rel="shortcut icon" href="favicon.ico"/>
by cougar
Tue Oct 04, 2005 12:49 pm
Forum: Archives
Topic: Require help pinpointing all missing textures
Replies: 27
Views: 1770

And you have a really old oot if your rugs have a black border....
very unlikely, i downloaded it today and extracted the files into a clean data files directory...
by cougar
Tue Oct 04, 2005 12:32 pm
Forum: Archives
Topic: Require help pinpointing all missing textures
Replies: 27
Views: 1770

I found some statics with missing textures, while working on some interiors: TR_furn_com_throne TR_furn_com_wallscreen_01 TR_furn_t_table_01 TR_furn_t_shelf_01 And the icon for TR_misc_de_hacklo_pipe is wrong, it's the one for the "boots of apostle"... My warnings .txt also doesn't contain...
by cougar
Mon Sep 26, 2005 6:05 pm
Forum: Archives
Topic: mapMerge
Replies: 14
Views: 1749

Nice scripts, you wrote there! At least the second one is quite useful to get an idea about all the map pieces available. It should not be necessary to shift the coordinates, though... As for the error you encountered, maybe you included a whitespace between the negative sign and the number. In this...
by cougar
Sat Jun 11, 2005 10:42 am
Forum: Archives
Topic: --- Morrowind Province --- (new trailer june 05)
Replies: 36
Views: 3955

:shock: really nice movie, you composed there, nemon!

Reminds me of how cool TR is going to be.
by cougar
Wed May 25, 2005 4:31 am
Forum: Archives
Topic: Tamriel Rebuilt site and boards back up again
Replies: 24
Views: 3435

Yay! nice to have TR back online and running again! Good job, guys!
by cougar
Tue Apr 26, 2005 2:48 pm
Forum: Archives
Topic: Morrowind quest help
Replies: 12
Views: 1026

@squirrel1300 I found a way, to solve your problem, although I'm not sure, if it will allow you to finish the main quest. So before you do this, save a copy of your savegame, just in case it would screw up the main quest :-) So after loading your game, open the console by hitting the ~ key on your k...
by cougar
Tue Apr 26, 2005 1:34 pm
Forum: Archives
Topic: esm and esps
Replies: 7
Views: 410

yes, it is possible, but it normally doesn't make much sense, to create a .esp file instead of a .esp. These are the settings you need to change: open the file ProgramFlow.txt inside the morrowind folder find the line with the text "Computer Name: xxx" (xxx is different on every machine) i...
by cougar
Mon Apr 25, 2005 10:58 am
Forum: Archives
Topic: I am new to this project and would like sum advice from sum1
Replies: 26
Views: 1219

Jamin wrote:anyways i think that i have some good quest ideas and would like 2 know how i should find out if they are good
Just go to the "Quest Ideas" section [url=http://www.tamriel-rebuilt.org/old_forum/viewforum.php?f=118]here[/url] and post your ideas.
by cougar
Mon Apr 25, 2005 10:49 am
Forum: Archives
Topic: Big thankyou and an apology
Replies: 7
Views: 411

Well, I think, it's quite hard to say, if there will be problems, when you replace the uncompleted versions with the completed one. I'd say, if you replace all the files with the new ones, there shouldn't be any problems with the objects, as Amrod said. There might be some with script variables or d...
by cougar
Mon Apr 25, 2005 9:35 am
Forum: Archives
Topic: Need Help with Lore about Society
Replies: 18
Views: 1425

Ah, I just noticed that in Spanish, Spain would be written: España, and the president would be José Luis Rodríguez Zapatero
by cougar
Mon Apr 25, 2005 5:30 am
Forum: Archives
Topic: Need Help with Lore about Society
Replies: 18
Views: 1425

For Switzerland, you actually got outdated Information (from 2004). It's a little complicated to get an up-to-date picture, because here, the president of the executive changes every year. It's one of the seven members of our Federal Council. This year, the president is Samuel Schmid, vice president...
by cougar
Sat Apr 23, 2005 7:27 pm
Forum: Archives
Topic: Morrowind quest help
Replies: 12
Views: 1026

there is a bug in the dialogue of Divayth Fyr, which makes Caius believe, that you are infected with corpus, even if you are not. I think, you triggered that bug by giving that Dwemer artifact to Divayth. There is a mod named "Questfix", which fixes that bug (among others). Try searching i...
by cougar
Fri Apr 22, 2005 6:10 am
Forum: Archives
Topic: Help....again...please.
Replies: 5
Views: 360

You can't actually download all Tamriel Rebuilt in one file, because it's a work in progress.

AFAIK, the various files are not compatible to each other, yet, so there will be some error messages, if you load all plugin files together.
by cougar
Tue Apr 12, 2005 3:38 pm
Forum: Archives
Topic: Do YOU play any instrument?
Replies: 38
Views: 3095

I play the cello, and I have some basic skills in playing the ukulele :-).
by cougar
Mon Apr 11, 2005 6:05 pm
Forum: Archives
Topic: HELP PLEASE
Replies: 20
Views: 1322

Inside "Maelkashishi, Shrine", on the top of one of the pillars, there is one, for sure. It's the daedric shrine, where you have to cure a blighted orc to fulfill a temple quest. But the guys inside are quite tough for a level 1 caracter. The easyer one would be inside "Tower of Tel F...
by cougar
Thu Apr 07, 2005 12:39 pm
Forum: Archives
Topic: Bit of programming help
Replies: 17
Views: 711

Well, I've seen your solution. It's simple, too, but you said, it wouldn't match the specifications. I'm quite sure, you actually can define a global variable like this in C++, I've got some sample code with similar definitions. I'd try it, since it doesn't mean to change that much inside your curre...
by cougar
Thu Apr 07, 2005 12:20 pm
Forum: Archives
Topic: Bit of programming help
Replies: 17
Views: 711

I think, Stalkers suggestion is the simplest way to resolve this problem. This is how I would define a global variable (instead of the definition on line 23). Like this, you should be able to access and change your variable in every function of your program. 18 void counttemps(int, int*); int month ...
by cougar
Thu Apr 07, 2005 7:52 am
Forum: Archives
Topic: Map 2 Detailing: Blue
Replies: 10
Views: 1214

@seran: the images for the overview map have been taken from the most recent version of map2 available in the members download section. AFAIR, this map was created in Nov 2004, so I assume there have been a lot of changes, since...
by cougar
Thu Mar 31, 2005 10:39 am
Forum: Archives
Topic: Hey Hey Hey!!!
Replies: 3
Views: 259

Welcome to TR, littleguy! We can always use some writers. If you want to write books, go check out the [url=http://www.tamriel-rebuilt.org/old_forum/viewforum.php?f=136]Literature and Writing[/url] section on this forum. As for help to get to know the tools, I'd recommend having a look at the tutori...
by cougar
Mon Mar 28, 2005 11:09 am
Forum: Archives
Topic: mapMerge
Replies: 14
Views: 1749

mapMerge

As I said [url=http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=9301&start=40]here[/url], I wrote a small program to piece together the images, the ingame function "createmaps" generates. Feel free to use it for your own maps. I only tested it on my computer, running on Windows...
by cougar
Mon Mar 28, 2005 6:32 am
Forum: Archives
Topic: Requesting Companion mod..
Replies: 5
Views: 387

Well, I'm sorry, but I think, you're at the wrong place to ask for such things. We are working on rebuilding Tamriel here, and not on making Nude companion mods...
by cougar
Sun Mar 27, 2005 7:32 pm
Forum: Archives
Topic: Help!!
Replies: 5
Views: 446

ok, I'll send you a PM
by cougar
Sun Mar 27, 2005 4:28 pm
Forum: Archives
Topic: Help!!
Replies: 5
Views: 446

I'll try to help you: 1. unzip your downloaded mod (only a single one at a time, this is simpler) into an empty directory. 2. have a look inside that directory: - if there is a directory called "Data Files", copy that directory to your .../Morrowind/ directory. Answer the question, if you ...
by cougar
Sun Mar 27, 2005 4:12 pm
Forum: Archives
Topic: 4-34 progress
Replies: 23
Views: 2051

Claim submitted:

[url]http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=10777[/url]
by cougar
Sun Mar 27, 2005 4:11 pm
Forum: Archives
Topic: Submitting 4-34
Replies: 3
Views: 347

Submitting 4-34

Ok, this is 4-34, ready for review, hope you like it!
by cougar
Sun Mar 27, 2005 1:53 pm
Forum: Archives
Topic: Quick Question
Replies: 14
Views: 983

The OOT file contains only the meshes (houses, ingredients...) created for Tamriel Rebuilt, no land or cities. If you want to check out the land we created, you need to download one or all of the maps. Map1 is the one nearest to completion. For more information, see also this thread: [url]http://www...
by cougar
Fri Mar 25, 2005 4:48 am
Forum: Archives
Topic: 4-34 progress
Replies: 23
Views: 2051

Ok, I have finished work on 4-34, after a few ingame tests, I will submit it. I'll post some ingame screenshots: [url=http://people.ee.ethz.ch/~mhediger/tr/4-34/tr_4-34_3.jpg][img]http://people.ee.ethz.ch/~mhediger/tr/4-34/tr_4-34_3s.jpg[/img][/url] [url=http://people.ee.ethz.ch/~mhediger/tr/4-34/tr...
by cougar
Thu Mar 24, 2005 2:09 pm
Forum: Archives
Topic: 4-2, Karthor Dale
Replies: 21
Views: 2897

:shock: these Screenshots look amazing! really nice work, kingfish.
by cougar
Thu Mar 24, 2005 2:02 pm
Forum: Archives
Topic: Necrom Meshes
Replies: 1
Views: 568

You indeed forgot some ;-). Missing are: ex_necrom_v_entrance, ex_tr_ve_s_02 and st_de_m_robed_01. I missed some Textures, too, but I found them inside the Necrom plugin, I'll post them here (they have to be placed inside the Textures directory):